Commit 3175496d585409570422c5ce4800d73a399c43d7

daniel@transgaming.com 2010-11-28T02:02:52

Implement gl_DepthRange using a single uniform vector. TRAC #14504 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@495 736b8ea6-26fd-11df-bfd4-992fa37f6226