Commit 39f2e2b007bf1b1944a02b7c4b5f7c4dc57dc06e

Jamie Madill 2015-02-03T09:39:45

Add multithreaded create device flag in D3D9. This fixes a crash when we try to load a program executable in the worker thread in the multi-threaded shader compilation. This fixes the angle_end2end_tests. BUG=angle:900 Change-Id: Id4494864c7121630c43c2fe64a92674326eabc69 Reviewed-on: https://chromium-review.googlesource.com/245681 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>