Commit 3cfd7225a0d278a629237fd5644df513de3a67de

apatrick@chromium.org 2012-07-13T22:36:58

Cache D3D vertex and pixel shader objects so they can be reused and shared by multiple contexts. WebGL conformance tests did not regress. I verified they exercise the Blit code. Review URL: https://codereview.appspot.com/6345105 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1225 736b8ea6-26fd-11df-bfd4-992fa37f6226