Commit 405f3471b16200d46eb453071e8989165458bfbf

Austin Kinross 2015-06-04T13:09:06

In D3D11, check for 16-bit texture support and use if possible BUG=angleproject:1002 The last patch added new tests which failed on some Intel Win7 machines. This was due to a driver bug. Windows Updates have been applied to the failing machine, and the tests now pass. Changes between second and current (third) failed 16-bit patch: - Reenable usage of 16-bit DXGI textures on all Intel cards - Disable 16bpp tests on Intel D3D11 until the bots are updated - Updated Win7 test machine. Tests now pass Changes between first and second failed 16-bit patch: - Disabled usage of 16-bit DXGI textures on all Intel cards - Added DXGI->GL conversion entries for 16-bit formats, which fixes FBO readback issues. The ES CTS and dEQP tests which failed with the last patch now pass. Change-Id: Id8ea89bfbc450beea54afdd398956bc97ecf3c01 Reviewed-on: https://chromium-review.googlesource.com/275082 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>