ShaderSource does not generate needed errors TRAC #11664 Generate GL_INVALID_VALUE when shader name is 0 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@95 736b8ea6-26fd-11df-bfd4-992fa37f6226