Commit 588065677213f4140b2232ea82b82e1c286edd94

Bryan Bernhart 2017-01-05T13:09:31

Apply max draw buffer limit for WebGL shaders. For WebGL, using native caps incorrectly sets gl_MaxDrawBuffers. This change always applys the limit for compatible shaders. BUG=angleproject:1523 Change-Id: Ie956f4b9fdd10bdf9276ae08eaeb49e65690185b Reviewed-on: https://chromium-review.googlesource.com/425477 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>