Commit 5e4dbb30ddb2dc61c55ef0ff28bb22a798ab932f

daniel@transgaming.com 2011-11-11T04:10:18

Create D3D textures within Storage classes. Fixed render target reference counting. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@853 736b8ea6-26fd-11df-bfd4-992fa37f6226