Commit 63b3b8f9ed6a7b9da1bd52f940cfcd29d4907ffd

shannon.woods%transgaming.com@gtempaccount.com 2013-04-13T03:43:26

Removed some extra overloads of TextureStorage::getRenderTarget and added a method to get the render target of a Texture3D layer. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2164 736b8ea6-26fd-11df-bfd4-992fa37f6226