Capture/Replay: capture param of glGetQueryiv Enable TimerQueriesTest.* with that. Add flaky test WebGLCompatibilityTest. DrawElementsBufferOutOfBoundsInVertexBuffer/ ES2_Vulkan_SwiftShader that start to fail because the batches have changed. Bug: angleproject:6114 Bug: angleproject:6136 Change-Id: I91617255a8e3e8783c8e70c17dedd32be421fd66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2993092 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>