Commit 888d0c4ced54c2ee33b3756389e32dd76e1eabf5

shannon.woods@transgaming.com 2013-02-28T23:18:21

Revert changes to markAllStateDirty that cleared D3D11 shader resources. TRAC #22642 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1949 736b8ea6-26fd-11df-bfd4-992fa37f6226