Commit 8ef9a9680ab151fa7c5f9d6b1735148f45dee662

Jamie Madill 2017-01-31T17:34:37

D3D11: Fix memory leak on multisample stencil resolve. This would happen when checking the current resource vs the prior one. Calling GetResource would increment the reference count, but we would not properly call Release. BUG=angleproject:1710 Change-Id: Iefa9ee60929b9808985649c83f6322c1043fa5ed Reviewed-on: https://chromium-review.googlesource.com/434801 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>