Fix switch statement validation corner cases The grammar needs to generate AST nodes even for no-op statements, since they might be the last statement in a switch statement that is required for switch statement validity. Change the grammar to generate nodes from empty blocks and empty declarations. We also need to do some further processing of the AST. This is because PruneEmptyDeclarations will still remove empty declarations, and at least the NVIDIA driver GLSL compiler doesn't accept some types of no-op statements as the last statement inside a switch statement. So after parsing has finished we do rudimentary dead code elimination to remove dead cases from the end of switch statements. BUG=angleproject:2181 TEST=angle_unittests Change-Id: I586f2e4a3ac2171e65f1f0ccb7a7de220e3cc225 Reviewed-on: https://chromium-review.googlesource.com/712574 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>