Commit 9bf86f07acd523875b88920c3b6ad1c632e7c0bd

Geoff Lang 2018-07-26T11:46:34

Don't sync the read framebuffer on draw calls. The read framebuffer may not be complete and be incapable of syncing. Removed the generate syncDirtyObjects method so each caller must make sure they are only syncing objects that are known to be valid for the operation. BUG=angleproject:2737 Change-Id: Ia8edf3fca3a8369aa813be46ba99f6b50a36b2e6 Reviewed-on: https://chromium-review.googlesource.com/1151621 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>