Author :
Shahbaz Youssefi
Date :
2019-01-17 11:26:48
Hash :c3abb7f1 Message :Fix MultiDraw shaders when loaded from cache
State updates that need to be done after linking vs. deserializing can
get out of sync, as was the case for mDrawIDLocation (introduced in
1bf18ce9e2caca7067b4439373f4fb04a5cd7d21). This commit introduces a
common function that's called from both paths to hopefully avoid such
issues in the future.
The serialize/deserialize functions are moved from MemoryProgramCache
to the Program itself.
Bug: 890539,angleproject:2516
Change-Id: Idc5b87de53298aacbb1884e79e721b876281fb13
Reviewed-on: https://chromium-review.googlesource.com/c/1417970
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>