Commit c820c1238ef0cd9ad9591dc10a5fb1f3d6e75a73

daniel@transgaming.com 2012-11-28T19:38:30

Added utility functions for gl to D3D11 depth stencil states. TRAC #22044 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1437 736b8ea6-26fd-11df-bfd4-992fa37f6226