Commit caafd890bfce1579cc96253fff4e61c5aa9b4666

Jamie Madill 2017-05-19T14:31:25

D3D11: Don't store device in InputLayoutCache. We will need the Renderer pointer for resource allocation, so pass it around instead of storing the device and context. BUG=angleproject:2034 Change-Id: Iaf271913f88c5402895aa81de310aa22fcd72cc4 Reviewed-on: https://chromium-review.googlesource.com/509930 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>