Commit d20e80b840e4c668d3acf7e1271b0d0fb14f841f

Tobin Ehlis 2018-08-17T10:02:24

More EGL validation refactor Added separate Validate* functions for CopyBuffers(), BindTexImage(), ReleaseTexImage(), SwapInterval(), and BindAPI(). For ValidateBindTexImage() the textureObject is set by validation when appropriate and then used in the core function to prevent replicating the textureObject look-up code. Bug: angleproject:798 Change-Id: Ia32076a10aa0b044c2bdc8e2e24dd36d002c5022 Reviewed-on: https://chromium-review.googlesource.com/1180090 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>