Commit e466c55130815c804f44f403838659e0ea0c4f0f

Geoff Lang 2017-03-17T15:24:12

Preserve ImageIndex of texture attachments when committing. When calling Framebuffer::commitWebGL1DepthStencilIfConsistent with textures attached to depth or stencil, an invalid ImageIndex would be provided and later cause crashes when trying to index image arrays with a -1 mip level. BUG=angleproject:1708 Change-Id: Iadd159ad740aa79561de823d8812c6b07454e5e5 Reviewed-on: https://chromium-review.googlesource.com/456840 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>