Commit eb3359503adade0224d4e0090efbc1b0360511f4

Jamie Madill 2017-09-09T23:32:49

D3D11: Only update swizzles after a state change. Triggers the swizzle update whenever a new texture is bound, or when a subImage call triggers a swizzle cache update. BUG=angleproject:1387 Change-Id: Ia2a82126a621d8a643f715ea7e4a9c35b97e0a18 Reviewed-on: https://chromium-review.googlesource.com/648729 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>