Commit fb256be9650d869c9df366505e11de2af86dbee5

shannon.woods@transgaming.com 2013-01-25T21:49:25

Use the DX11 syntax for GLSL samplers and textures. TRAC #22330 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1739 736b8ea6-26fd-11df-bfd4-992fa37f6226