|
02a9d011
|
2021-03-09T15:23:52
|
|
Revert "Fix two issues with GLES2 devices"
This reverts commit c0ed204de972c76a5428834c94aaa34fd2953329.
Reason for revert: crbug.com/1186140
Original change's description:
> Fix two issues with GLES2 devices
>
> * make sure maxColorAttachments is greater than 0
> * Do not sync read buffer if maxDrawBuffers is 0
>
> Bug: chromium:1167731
> Change-Id: Icd0fb5e65ec6ffdc0d6f6325ccd1207958922254
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2733268
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Peng Huang <penghuang@chromium.org>
Bug: chromium:1167731
Change-Id: Ibd05424889feac0bdb7293426ab41eb1f4753b35
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743662
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
|
9bc9ac8d
|
2021-03-04T08:18:54
|
|
Disable worker contexts on Android emulator
Bug: chromium:1184692
Change-Id: I1b15e24d0cddd287f32ecb7f28568658f16b776d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2735375
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
57727c4e
|
2021-03-08T17:32:25
|
|
Further suppress tests failing on Ozone.
Since MipmapTest and Texture3DTestES2 fail in testSetUp(),
it also needs to be skipped, in addition to the failing tests.
Also suppress instantiation error for ES3-only QueryObjectTest
Bug: angleproject:5725, angleproject:5728, angleproject:5704
Change-Id: Iac6549afd7609a2aee78bcfdb7c3de41886f3505
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2743920
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
92049513
|
2021-03-04T13:20:32
|
|
Fix bindFramebuffer problem with GLES2 devices
GLES2 and OpengGL 2 don't support GL_{DRAW,READ}_FRAMEBUFFER.
Always uses GL_FRAMEBUFFER for them.
Bug: chromium:1167731
Change-Id: Iab75a27b4c47d0bdaa2ec18a9019fd2d2535b04d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2737062
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ffd80394
|
2021-03-06T13:32:09
|
|
Metal: Enable iOS pixel formats on macOS 11
Bug: angleproject:2634, angleproject:5672
Change-Id: Idd1cc325067e73b02f4f82b2d78d20420e50645b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739729
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6073af53
|
2021-03-08T11:21:31
|
|
Vulkan: Support EXT_sRGB_write_control
Implement support for EXT_sRGB_write_control. This extension
requires VK_KHR_image_format_list to be supported.
The spec requires this functionality to work with glBlitFramebuffer
as well but support for that will be added in a follow up change.
As such, this extension is only exposed in non-conformant mode.
Bug: angleproject:5075
Tests: SRGBFramebufferTest.*Vulkan*
Change-Id: I59b38f6cd810a3d0d67ec29f4f19c25f65f70862
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2617243
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4efe33e3
|
2021-03-04T07:45:20
|
|
Fix two GL_OES_texture_half_float related problems with GLES2
* Fix incorrect ASSERT in formatutilsgl.cpp
* CheckInternalFormatRenderbufferRenderability() and
CheckSizedInternalFormatTextureRenderability() may cause GL errors,
we should clear them.
Bug: chromium:1174074
Change-Id: Ieef5e79b68f317833b459da34cc2e5362f813304
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2735374
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c0ed204d
|
2021-03-03T15:16:07
|
|
Fix two issues with GLES2 devices
* make sure maxColorAttachments is greater than 0
* Do not sync read buffer if maxDrawBuffers is 0
Bug: chromium:1167731
Change-Id: Icd0fb5e65ec6ffdc0d6f6325ccd1207958922254
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2733268
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
|
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a272a8ac
|
2021-03-07T20:04:49
|
|
Fix PVRTC1 frontend validation
PVRTC1 texture dimensions must always be powers of two.
Moreover, Apple hardware requires them to be squares.
Bug: angleproject:5731, angleproject:2634
Change-Id: I5fcdc364b37d17b60cf772c21ba38795272236fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2741585
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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92b5fccd
|
2021-03-02T08:43:18
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Handle nullptr in GetQueryObjectParameter()
There are applications that disable validation using
EGL_CONTEXT_OPENGL_NO_ERROR_KHR extension. In such usecases
the GetQueryObjectParameter() method needs to account for the
possibility that the query object has not yet been created.
Bug: angleproject:5704
Tests: angle_end2end_tests --gtest_filter=QueryObjectTest*
Change-Id: Ib9e1cb32a6d64f2772124178223cf07cbb84691b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2729298
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
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9bc86c50
|
2020-10-13T13:26:08
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|
Metal: Implement OES_draw_buffers_indexed
Bug: angleproject:2634
Bug: angleproject:4394
Change-Id: Id6e6c6bdea2b1ff3d974e92e067ed63e1b4e4582
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2465919
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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a0bc2589
|
2021-03-05T19:27:04
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Skip tests failing on Ozone.
MipmapTest.DefineValidExtraLevelAndUseItLater
MipmapTest.GenerateMipmapAfterModifyingBaseLevel
MipmapTest.GenerateMipmapAfterSingleLevelDraw
MipmapTest.GenerateMipmapFromInitDataThenRender
MipmapTest.GenerateMipmapFromRenderedImage
MipmapTest.MipMapGenerationD3D9Bug
MipmapTest.MipmapsForTexture3DOES
MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap
MipmapTest.TextureCubeGeneralLevelZero
MipmapTest.TextureCubeRenderToLevelZero
MultisampleTest.AlphaToSampleCoverage
MultisampleTest.ContentPresevedAfterInterruption
MultisampleTest.Line
MultisampleTest.Point
MultisampleTest.Triangle
Texture3DTestES2.CopySubImageAlpha
Texture3DTestES2.CopySubImageLuminance
Texture3DTestES2.CopySubImageRGBA
Texture3DTestES2.Luminance
Texture3DTestES2.RGBA
Bug: angleproject:5725, angleproject:5727, angleproject:5728
Change-Id: Ibe7d7e44e01ce430e381edd0c83c3e24069b35aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2738718
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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a318b3d6
|
2021-03-05T16:38:47
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Roll VK-GL-CTS from 9cdde06fb38a to 9be79728eafb (18 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/9cdde06fb38a..9be79728eafb
2021-03-02 ynovikov@google.com Fix Windows build
2021-03-01 alexander.galazin@arm.com Update Vulkan headers
2021-02-25 alexander.galazin@arm.com Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
2021-02-25 rgarcia@igalia.com Pipeline bind point tests
2021-02-25 rgarcia@igalia.com Add tests for sparseImageFloat32Atomics
2021-02-25 anholt@google.com Fix more spurious failures in KHR-GL*.transform_feedback.api_errors_test
2021-02-25 anholt@google.com Fix spurious failures on KHR-GL30.transform_feedback.api_errors_test
2021-02-25 tapani.palli@intel.com Print ints for pixel values instead of chars in error message
2021-02-25 thomas.spurden@broadcom.com Fix exit code for cts-runner
2021-02-25 mikko.tiusanen@siru.fi Tests for GLES3 framebuffer completeness
2021-02-25 alexander.galazin@arm.com Support GL 4.5 in the Program interface query tests
2021-02-25 lionel.g.landwerlin@intel.com Silence validation layers warning on missing sType
2021-02-25 mika.vainola@siru.fi Allow wildcards in waiver vendor strings
2021-02-25 boris.zanin@mobica.com Add a list of unused shaders into log
2021-02-25 boris.zanin@mobica.com Add concurrent transform feedback streams query tests
2021-02-24 gleese@broadcom.com Remove a waiver for a non-existant device
2021-02-23 mika.vainola@siru.fi Add tests for implicit unmap on free
2021-02-23 alexander.galazin@arm.com Merge vk-gl-cts/github-master into vk-gl-cts/master
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC jonahr@google.com,angle-bots+autoroll-info@google.com,ynovikov@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: angleproject:5684, angleproject:5722
Tbr: jonahr@google.com,angle-bots+autoroll-info@google.com,ynovikov@google.com
Change-Id: Ibd432a2135665ed89f93549e24923c108a08f97b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739041
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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a1f86b4d
|
2021-03-05T16:55:47
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|
Skip vulkan_car_parking_multiplayer on Win Intel
Internal Vulkan error (-4):
The logical or physical device has been lost.
Bug: angleproject:5724
Change-Id: I80eb21d087341fac23393d7365bd5ea4c5ac6e05
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739387
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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8a48f4de
|
2021-03-05T14:33:16
|
|
Skip CopyTextureVariationsTest failing on Ozone
CopyTextureVariationsTest.CopyTexture
CopyTextureVariationsTest.CopySubTexture
Bug: angleproject:5723
Change-Id: Iad62344b9bc503a2553647877c5975b03bb6829d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2738602
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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0ee360de
|
2021-03-05T06:02:25
|
|
Revert "Compression of the data from vkGetPipelineCacheData."
This reverts commit cc5083e071e9e0663979c02376e7848c7de11765.
Reason for revert: Re-land this patch after fixing the performance regression of big blob cache (discussed in angle issue 4722).
Original change's description:
> Compression of the data from vkGetPipelineCacheData.
>
> The size of pipelineCacheData sometimes is greater than
> 64k which cannot be saved because of the Android blob cache
> limitation (single cache data size should be < 64k).
> Implement the compression to store more cache data.
>
> Bug: angleproject:4722
> Change-Id: I435b086d70d0e6378f1141464ae2bafbe076f193
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2631511
> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bug: angleproject:4722
Change-Id: Ie4de10eabf5cd8f0b4748e2c1a4c3ab6b8ea092c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739098
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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32bf7d41
|
2021-03-05T13:40:53
|
|
Fix Apple GPU detection for M1
Renamed supportsIOSGPUFamily to supportsAppleGPUFamily
to match official naming.
Bug: angleproject:5672
Change-Id: Ic02c0f01bc30c12cef594cc2eb4f9932c22c1e33
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739459
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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d96b9ffa
|
2021-03-04T09:57:53
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capture_replay_tests: Don't skip tests that pass.
These tests were skipped due to compilation problems, but do now fully
pass on SwiftShader ES2.
Remove PointSpritesTest.PointWithoutAttributesCompliance/*
Remove ExplicitContextTest.GetProcAddress/*
Remove RobustBufferAccessBehaviorTest.EmptyBuffer/*
Remove EGLSyncTest.AndroidNativeFence_WaitSync/*
Bug: angleproject:5721
Change-Id: I3f50272c69ba78e2432f4278753e5d48d8601910
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739723
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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e366e2c3
|
2021-02-27T01:00:02
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|
Vulkan: Keep dynamic buffer's free list trimmed
ContextVk's staging buffer never gets a chance to free its free buffer
list. During application load time, a large amount of memory may be
allocated from this buffer to stage texture updates and they would
remain throughout the life of the application.
This change ensures that the free buffer list doesn't grow unbounded. In
the Manhattan trace, this saves >1GB of memory on Linux.
There are now three policies for vk::DynamicBuffer:
- Always reuse buffers: This is useful for dynamic buffers that make
frequent small allocations, such as default uniforms, driver uniforms,
default vertex attributes and UBO updates.
- Never reuse buffers: This is for situations where the buffer is
unlikely to be used after some initial usage, such as texture data
upload or vertex format emulation (as the conversion result is cached,
so it's never redone).
- Limited reuse of buffers: For the staging buffer in the context which
is shared by all immutable texture data uploads, it's useful to keep a
limited number of buffers (1 in this change) to support future texture
streaming while allowing a large number of buffers allocated in a
burst to be discarded.
Bug: angleproject:5690
Change-Id: Ic39ce61e6beb3165dbce4b668e1d3984a2b35986
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725499
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fe2efefa
|
2021-02-27T08:28:03
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Add FramebufferAttachmentPerfTest
Two tests are added to measure the overhead involved in the
Observer/Subject interface -
1. FramebufferAttachmentBenchmark - stresses repeated attach/detach
of observers to subjects.
2. FramebufferAttachmentStateUpdateBenchmark - stresses state updates
to subjects and their propagation to observers.
Bug: angleproject:5692
Change-Id: I6e573f3a948ef2b20c56091e549eb871051e0103
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725740
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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8092ed72
|
2021-03-04T21:29:55
|
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Revert "Add support for Linux GPU info with Vulkan backend"
This reverts commit 5c09c1f882f15e1a77577f1a62d861355aac90a4.
Reason for revert: Breaks the Chrome OS build.
Original change's description:
> Add support for Linux GPU info with Vulkan backend
>
> 1. Add support for Linux GPU info with vulkan backend: for
> dev board without PCI support, try vulkan backend to get
> GPU info.
> 2. Fix getVulkanInstance() issue when loading non-exist lib:
> return NULL instance if open lib failed.
>
> Bug: angleproject:5717
> Change-Id: I03c11da25a8787496d098f6c9d6b4c53701383e4
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2734375
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Bug: angleproject:5717
Change-Id: I97a27295818371556fd09837485a9132f74748c6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2737557
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
|
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58c35d42
|
2021-03-02T09:00:55
|
|
Vulkan: Unmap buffer when adding to mBufferFreeList
The commit b5af8bde13 moved the unmap call on a buffer to
when it is placed in mBufferFreeList. There was one place
that was missed, rectifying that oversight here.
Bug: angleproject:5689
Change-Id: Iaed2916de374d55ab59276e2679c23ed7ef9c4e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2733476
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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60ad763d
|
2021-03-01T15:29:51
|
|
Vulkan: Enable EGL_ANDROID_recordable for EGL configs on SwiftShader
There does not seem to be a way to query the Gralloc and Vulkan
drivers for recordable support so keep this as a narrow hack
restricted to SwiftShader.
Bug: b/181163023
Test: `cts -m CtsMediaTestCases` on Cuttlefish w/ SwANGLE
Change-Id: I0bfee01d43ea8e3d9965f5bfaa578a285d37db29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2727874
Commit-Queue: Jason Macnak <natsu@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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2f737c25
|
2021-02-25T16:55:14
|
|
Translator: Rename GLSL to SPIR-V in Vulkan and Metal output
Preparation for actual SPIR-V output instead of GLSL.
Bug: angleproject:4889
Change-Id: Ic279b23d3a817bd5dca66a844905378207afdbac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2721194
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
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a6b16d29
|
2021-03-02T19:04:57
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Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Ozone
We only support ES2 on Ozone, so tests that depend on ES3 or ES31
support are not instantiated there.
Bug: chromium:1183147
Change-Id: Id58bcd9b44a5b9a70b5ae8115e27c44f5dc81226
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2726550
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
5c09c1f8
|
2021-03-03T17:56:07
|
|
Add support for Linux GPU info with Vulkan backend
1. Add support for Linux GPU info with vulkan backend: for
dev board without PCI support, try vulkan backend to get
GPU info.
2. Fix getVulkanInstance() issue when loading non-exist lib:
return NULL instance if open lib failed.
Bug: angleproject:5717
Change-Id: I03c11da25a8787496d098f6c9d6b4c53701383e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2734375
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
54294c9a
|
2021-03-02T22:15:05
|
|
Partially upgrade codegen to Python 3
Bug: angleproject:5707
Change-Id: I4e26c2c7ba4a36185b28ecd6e87be1161b60431a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2729567
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
0224e848
|
2021-03-03T14:31:07
|
|
Vulkan: Fix overlay graph widgets
Bug: angleproject:5690
Change-Id: I9a63fd91c7403f8bf1ee6ef25fc636aecfbe6ea0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2732533
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
49211c31
|
2021-03-02T11:22:28
|
|
Vulkan: Fix Overlay for prerotation
Bug: angleproject:5690
Change-Id: I906a259767c54e3ac9f3ac822b6d5ed5dcaa0bd5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725768
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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90db6049
|
2021-03-02T13:02:07
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|
Vulkan: Workaround Overlay draw issue on Android
On Android vector[n] translates to vector[0] likely due to a driver bug.
This resulted in text such as:
12345678abcdefghijklmnopqrstuvwx
to render as:
1234123412341234ijklijklijklijkl
It also made graph data flicker. As a workaround, the shader now does
an if-else on the value of n and uses a constant to load the appropriate
component of the vector.
Bug: angleproject:5690
Change-Id: Idb891e726fafa896a1064ef7b2941b8fd1c41ed1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725769
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d8557cc8
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2021-03-03T10:17:46
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Fix for readPixels() to PBO fast path.
Include the "pixels" (data) pointer as offset.
Bug: angleproject:5702
Change-Id: Idc9f3ee4c0dbb1cc9308393bbf877d6137598486
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2732789
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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71c7e346
|
2021-03-02T21:52:35
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Tests: Add Rope Hero: Vice Town trace
Test: angle_perftests --gtest_filter="*rope_hero_vice_town*"
TBR: jmadill@google.com,timvp@google.com
Bug: b/181727986
Bug: angleproject:5711
Change-Id: I11021ae91f968bd453b98a35c60cab90d71e5ed6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2731288
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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a73818aa
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2021-03-03T12:41:58
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Workaround a GL_OES_depth32 bug on Android emulator
Bug: chromium:1184261
Change-Id: I7aac7c696ff2d08dc2aaac86abc1c3b0e54cda1c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2733287
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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18314bce
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2021-03-03T10:28:07
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Tests: Skip car_parking_multiplayer on Nvidia
The trace doesn't cause any errors, which would have blocked
landing it. But it does spew undefined behavior warnings which
fills the log. See the bug for details, skipping for now.
Test: angle_perftests --gtest_filter="*car_parking_multiplayer*"
Bug: angleproject:5613
Change-Id: I54bf63eeb7c5212b6ce40cf2b45354822e8456e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2733089
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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07025aa3
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2021-03-02T00:28:32
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Overlay: Widget for vk::DynamicBuffer allocations
Bug: angleproject:5690
Change-Id: Idfa591903627bbebffe306b387e95cbec1195338
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725767
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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cdef22a5
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2021-03-03T10:19:31
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Skip TransformFeedbackTest.MultiContext on Metal
This test is flaky on the metal backend.
Bug: angleproject:5713
Change-Id: I1d789825e0322f00b017a60f8fd1cef02b5b3088
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2732787
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fbbd143b
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2021-02-27T17:42:05
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Tests: Add Talking Tom Hero Dash trace
Test: angle_perftests --gtest_filter="*talking_tom_hero_dash*"
TBR: jmadill@google.com,timvp@google.com
Bug: b/181415750
Bug: angleproject:5614
Change-Id: I6110f5e3e6bbc60706c448ad3643de73b3c2eca2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2726134
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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1de8b5a6
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2021-03-02T14:42:22
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Tests: Add Car Parking Multiplayer trace
Test: angle_perftests --gtest_filter="*car_parking_multiplayer*"
TBR: jmadill@google.com,timvp@google.com
Bug: b/181696940
Bug: angleproject:5710
Change-Id: I50366e0bb993c1f19906aa5d96f47a00247a24f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2729605
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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210a464e
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2021-03-02T12:05:08
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Test: Add Standoff 2 trace
Test: angle_perftests --gtest_filter="*standoff_2*"
TBR: jmadill@google.com,timvp@google.com
Bug: b/181681788
Bug: angleproject:5708
Change-Id: I36314d1addc880cc4fb0dc321cda4ba3eabab000
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2728662
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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22fc9523
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2021-02-03T15:32:48
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EGL: implement EGL_EXT_buffer_age
Add extension flag.
Add Validation check to surface query.
Enable extension for vulkan.
Modify AcquireNextImage to ++frame count and tag images
with frame number.
Buffer age is the difference between current frame count
and the tagged frame number on the buffer.
getBuffeAge may need to trigger AcquireNextImage to be current.
Pass through egl extension and query.
Add EGLBufferAgeTest
Test: angle_end2end_test --gtest_filter=EGLBufferAgeTest
Test: angle_deqp_egl_tests
--deqp-case=dEQP-EGL.functional.buffer_age.*
Bug: angleproject:3529
Change-Id: I0cb94be1c3e85d6f33e82a6a1ccdc9731b6a7f23
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2684724
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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c11186c2
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2021-03-02T14:42:08
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capture_replay_tests: Fix MemoryObjectTest.
Add gles_ext_params Capture functions for MemoryObjectsEXT.
Add case for GLCreateMemoryObjectsEXT to MaybeCaptureUpdateResourceIDs.
Don't skip MemoryObjectTest, as it passes now on SwiftShader ES2.
Bug: angleproject:5703
Change-Id: I930fab675cf0848f46a846388955a6bd3274a587
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2729004
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6edba641
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2021-03-02T11:36:59
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VK: Suppress VUID-vkCmdBindDescriptorSets-pDescriptorSets-01979
This validation is blocking the vulkan-deps roll. Suppressing until
we fix the issue.
Bug: chromium:1183542
Change-Id: I05ca95af8bcf77ddb70f01049e5cb07967420c25
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2727645
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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87b1875c
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2021-03-01T19:17:35
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Tests: Add Among Us trace
Test: angle_perftests --gtest_filter="*among_us*"
TBR: jmadill@google.com,timvp@google.com
Bug: b/181616715
Bug: angleproject:5698
Change-Id: If52ee0e989c6b4a3c21b4a2bc0b77dbbea2a3d6d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2728564
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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3e017cfe
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2021-02-26T15:37:41
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Tests: Use context version from trace
Test: Capture and replay ES 3.2 apps
Bug: angleproject:5652
Change-Id: Ib46250acd8a50390f0cbd40853623cdf31bd0203
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698392
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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6af0c03f
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2021-02-25T18:15:21
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Vulkan: Always write to swapchain alpha channel
This fixes an issue with the "Ragnarok M: Eternal Love" game, which
uses a GL_RGB8 format for its window, which is actually backed by a
GL_RGBA8 format (a.k.a. "emulated alpha"). The game does no explicit
clear per frame. Therefore, ANGLE selects a render pass
loadOp=DONT_CARE, which leaves the alpha channel undefined (0.0 on a
Pixel 4 XL). That causes SurfaceFlinger to show (blend or alternate
vsyncs) what should have been covered up by the game (e.g. the Android
launcher and live wallpaper).
The solution is to prevent loadOp=DONT_CARE for emulated alpha.
Test: ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB
Test: dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8
Bug: b/180139027
Change-Id: Ied97b57c93d41326cb3294ff246691e09f316791
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2704949
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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5b82fa2e
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2021-02-28T11:11:34
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Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Win AMD
GTest complains that we don't run some tests on D3D/Vulkan backends.
They only run on GL backend, which is disabled on Win AMD
per http://anglebug.com/5123
Bug: chromium:1183147
Change-Id: I95fdd9a24aff69aa60e2f60613d8300ae1019a27
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2726576
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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fb7a2445
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2021-02-12T09:29:11
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libANGLE: Declare copy operator if copy constructor is defined
If the copy constructor is defined then the copy assignment
must also be defined, but we can use the default here.
v2: Don't inline because the chromium-style errors out on this
Bug: angleproject:4486
Change-Id: Iec0f63342244249da32b455b49a0b89b6558cab9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690953
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a6d46239
|
2021-01-25T11:40:47
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Capture/Replay: Support CaptureGetQueryObject
Test: Fortnite MEC
Bug: b/180418810
Bug: angleproject:5658
Change-Id: Icc95faeebbe1fa850f25252c90a5ef8b68634ea0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2702153
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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4f639a7e
|
2021-02-27T17:36:25
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Fix Ozone backend build flags.
Broken by http://crrev.com/c/2405806
ANGLE_USE_GBM must be defined in Display.cpp, not just GL backend.
This also requires depending on libdrm for its headers.
Bug: angleproject:3943, chromium:1181952
Change-Id: I4650d7806435413184b36c820cc6d06992f7f5cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2726575
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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73afaf1e
|
2021-02-26T18:08:08
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Add EGL_WINDOW_BIT to all Ozone configs' EGL_SURFACE_TYPE
Ozone's EGL windows are emulated, so we can always create one,
thus setting EGL_WINDOW_BIT in all configs is safe.
This is now required because in http://crrev.com/c/2378922
EGL_WINDOW_BIT becomes a requirement to be able to run tests.
Previously Ozone's configs copied native EGL_SURFACE_TYPE,
which was either 0 or having just EGL_PBUFFER_BIT.
Bug: chromium:1181952, chromium:1034840
Change-Id: Ic2b14b43b3c32b47ea05d9d8da9fba7439f14d19
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2725273
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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c508e707
|
2021-02-25T15:40:11
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Vulkan: Avoid using assign with BitSets
FastIntegerSet::clear() now calls reset() instead of assign().
std::vector::assign(...) invokes the copy-constructor. For better
performance, especially with BitSet*, we can leverage the reset()
method.
This removes 1.2% CPU overhead from a Manhattan30 offscreen run
Bug: angleproject:5689
Change-Id: Ib1a760587ffe18341b8ed892a732c506fc50c82b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2723494
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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2b55f876
|
2021-01-29T18:02:21
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Reland "Workaround for Mac Intel drawArraysInstanced with first > 0"
This is a reland of 027bc47ca5b7b291fbda907173eefa05ad3d45a8
Original change's description:
> Workaround for Mac Intel drawArraysInstanced with first > 0
>
> Workaround by forcefully set instanced arrays (divisor > 0)
> as streaming attributes and apply extra offset at front. Recover
> those attribute bindings when first == 0 and other draw calls
> (drawElementsInstanced)
>
> Bug: chromium:1144207, chromium:1144247, chromium:1144373
> Change-Id: Ie7836cc71b45a290513f34f90d49bd15b14ddba8
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2661095
> Commit-Queue: Shrek Shao <shrekshao@google.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bug: chromium:1144207
Bug: chromium:1144247
Bug: chromium:1144373
Bug: angleproject:5271
Change-Id: Id0b818b25a605376c98c2366c1f2029e2490c6cb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2704799
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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da4aa8b8
|
2021-02-25T16:26:53
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Vulkan: Move SPIR-V validation function to common/
For future use by the translator.
Bug: angleproject:4889
Change-Id: I051ad48e6edb58ce3055c5fd276c18a6e29a66ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2717020
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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67333608
|
2021-02-25T14:15:33
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Vulkan: Check texture type before calling into feedbackloop check
In ContextVk::updateActiveTextures we end up calling this method
shouldSwitchToReadOnlyDepthFeedbackLoopMode(...) for every active
texture. Since color textures are more numerous than depth, check
the texture type beforehand to decrease function stack depth.
This removes 0.5% CPU overhead from a Manhattan30 offscreen run
Bug: angleproject:5689
Change-Id: I14758b031e58b269392b4f450a5bb1ba8edabb44
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2723493
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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b5af8bde
|
2021-02-24T09:47:43
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Vulkan: No need to unmap buffer when adding to mInFlightBuffers
When we move a BufferHelper to the mInFlightBuffers list
don't try to unmap it there, instead do that when it gets added
to mBufferFreeList
This removes 0.75% CPU overhead from a Manhattan30 offscreen run
Bug: angleproject:5689
Change-Id: I01a52cdf4803fb8364140b01bedbd3d0e6cc61fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2723492
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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46df78dc
|
2021-02-25T20:30:42
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GCC: add missing static constexpr member definition
C++14 requires to definition of static constexpr members to
emit a linker symbol.
Bug: chromium:819294
Change-Id: I06b7f1f7a6260982cf07a71c67295789c1f03084
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2720261
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a476d16b
|
2021-02-24T12:58:56
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Check that pixel store params are 0 for fastUnpack path on D3D.
Bug: angleproject:5679
Change-Id: I4b4d0e2340592383e20849ad6be99c1608c048c7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2716705
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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bdd1ac23
|
2021-02-25T16:31:25
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Capture/Replay: Add CubeMapArray support
Test: Recapture Lego Legacy: Heroes Unboxed
Bug: angleproject:5685
Change-Id: I41a5ceb72724ab28ce3d57a85108d3dd806d976f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2721103
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
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f9c595b4
|
2021-02-26T11:53:30
|
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Skip 3 SimpleStateChangeTestES31
DrawWithTextureThenDrawWithImage on Win Intel GL
ClearThenSampleWithCompute on Linux AMD GL
TransformFeedbackThenReadWithCompute on Win AMD Vulkan
Bug: angleproject:5686, angleproject:5687, angleproject:5688
Change-Id: If380074389382bc7e9a8b8668c83fb9c8ef2084d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2723291
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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4f07f9b8
|
2021-02-24T13:50:18
|
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gles_ext_params: Implement CaptureGetTexLevelParameterivANGLE.
As seen in CaptureGetTexParameteriv_params from
capture_gles_2_0_params.cpp.
Bug: angleproject:5645
Change-Id: Id687f73fd5d898e64e8a8bebe92ca50a0e096990
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718044
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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868a41e9
|
2021-02-17T11:34:22
|
|
Query revision id for GPU devices
Add revisionID to GpuDeviceInfo and populate it through libpci.
Bug: b/170372516
Change-Id: I0953ba5dfc7d973c7b7216d942952a3ffd908bcb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2703734
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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33907625
|
2021-02-24T12:41:07
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gl_angle_ext: Add param groups to glGetTexLevelParameterivANGLE.
As seen in glGetTexLevelParameteriv from gl.xml.
Bug: angleproject:5645
Change-Id: I1d8445f2178632b0edb0652e63984b31a1e34c48
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718043
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d24398b3
|
2021-02-25T15:07:00
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|
gl.xml: Annotate glDiscardFramebufferEXT with param groups.
Remove tests from expectations list, as it now passes on SwiftShader for
ES2 and ES3.
Bug: angleproject:4401
Change-Id: If05b16e40632154a0ba2c22f1c3bf29e12113389
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2720259
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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77637f2d
|
2021-02-19T15:18:52
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Vulkan: Generate xfb support code in SPIR-V for emulation path
This change moves the code generation at link time from source code to
SPIR-V. As a result, transform feedback extension and emulation paths
are more similarly handled before SPIR-V transformation (they both store
information identically in the ShaderInterfaceVariableInfoMap).
This change gets rid of the @@ XFB-OUT @@ marker. With no source code
generation at link time, shader compilation can be moved to
glCompileShader time.
Bug: angleproject:4888
Change-Id: I8cdb89c22b57ce48cf5d226b8e41622d9d550d46
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2713269
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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d3cde02d
|
2021-02-24T16:50:35
|
|
Cleanup EGLMakeCurrentPerfTest instantiation
Bug: angleproject:2735, chromium:1180570
Change-Id: Iddf97121c36a0e27bda5676212690574efe8a83d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2716613
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
ba233b6a
|
2021-02-25T13:44:32
|
|
Suppress 1 VulkanExternalImageTest on Linux AMD Vulkan
VulkanExternalImageTest.TextureFormatCompatChromiumMutableNoStorageFd
Bug: angleproject:5682
Change-Id: Id2aa15f4943f9132d133eeb540e35e405896a3b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2718530
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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|
46a955f8
|
2021-02-25T16:06:05
|
|
gen_vk_internal_shaders: Don't include full path on Python 3.4+.
Since Python 3.4 `__file__` represents an absolute file path:
https://docs.python.org/3.4/whatsnew/3.4.html#other-language-changes
We only want the basename in the generated scripts.
Bug: angleproject:5516
Change-Id: Ia4009419ef627aa1ce12f9a944539c054edc3a6b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2720260
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
9b1c569b
|
2021-02-24T11:32:39
|
|
Vulkan: Handle vertex count and primitive mode error cases in TS
When handling tessellation shaders these 2 requirements need to be met -
1. TCS - vertex count should be declared at least once
2. TES - primitive mode should be declared at least once
After translating TCS/TES check whether these requirements are met
and error out if they are not.
Bug: angleproject:5557
Test: dEQP-GLES31 -
functional.shaders.linkage.es31.tessellation.varying.rules.unspecified_*
KHR-GLES32 -
core.tessellation_shader.compilation_and_linking_errors.te_lacking_primitive_mode_declaration
Change-Id: I727d548ad446646bbece1fb78197639537b5f395
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2714465
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
550f2a3e
|
2021-02-24T09:49:42
|
|
Vulkan: Shader support for EXT_shader_framebuffer_fetch_non_coherent
Translator can accept gl_LastFragData and 'inout' variable to gain
access to framebuffer attachment data. The Vulkan translator replaces
it with the SubpassInput type variable. Note that this works only for
the noncoherent version of the extension.
Bug: angleproject:5454
Test: *EXTShaderFramebufferFetchNoncoherent*.*
Change-Id: I392f84ee3ad3eb9fbd09d0b7ff83731a9a3f33f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2598060
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
3013f27c
|
2021-02-23T22:37:42
|
|
Vulkan: Fix missing visibility barrier for glReadPixels
glReadPixels uses a temporary buffer for readback and was missing an
onBufferTransferWrite() call.
Bug: angleproject:5669
Change-Id: I3c6daba176e332711fa1ab51e279526717486dd0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2717005
Reviewed-by: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
4a24786e
|
2021-02-23T23:32:48
|
|
Vulkan: Fix PBO read pixels with unaligned output pitch
Vulkan takes the output pitch in texels instead of bytes in
VkBufferImageCopy::bufferRowLength. This means that it's impossible to
use vkCmdCopyImageToBuffer when the pitch is not a multiple of texel
size. This change makes sure the fallback path is taken.
Bug: angleproject:5667
Change-Id: I3f2ef312bb8288de8ca3c6730d85a3c14858812e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2717006
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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999da35e
|
2021-02-18T17:29:20
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Vulkan: Optimize glMemoryBarrier more
The implementation assumed that the X_BARRIER_BIT bits implied two
barriers; write->X and X->write. However, they only imply write->X,
with the exception of SHADER_IMAGE_ACCESS_BARRIER_BIT and
SHADER_STORAGE_BARRIER_BIT which handle X->write for images and buffers
respectively.
As a result, the other bits no longer set the MEMORY_BARRIER dirty bit
as they don't guard against X->write usage.
Bug: angleproject:5070
Change-Id: Id23904c455a5f56dc45fc6832a74fdfbba6a4827
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705702
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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7ff605a5
|
2021-02-23T21:45:40
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|
Capture/Replay: Fix compressed texture level caching
Before this commit, the following sequence would cause an assert:
glCompressedTexImage2D(GL_TEXTURE_2D, 0,
GL_COMPRESSED_RGBA_ASTC_8x8, ...);
glCompressedTexImage2D(GL_TEXTURE_2D, 1,
GL_COMPRESSED_RGBA_ASTC_8x8, ...);
This is due to code we added that clears the compressed texture cache
when it detects we already have an entry for the texture level. This is
allowed in GL, to respecify a texture level by simply calling
glCompressedTexImage on it again.
The problem is we would clear the entire texture from the cache, not
just the level being respecified.
Test: Recapture Asphalt 8
Bug: angleproject:5678
Change-Id: I473d6ea1cb8823bfec680ddd78c3457b93ecc431
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2716639
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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a833f200
|
2021-02-23T17:23:31
|
|
Docs: Update ANGLE trace creation steps
Bug: angleproject:5677
Change-Id: I76ff3991f2124b27cd5c0cd9bad3754ae875cfc4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2717102
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Paul Thomson <paulthomson@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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|
6623a70f
|
2021-02-19T17:28:10
|
|
Stubs for OpenCL entry points.
Bug: angleproject:5653
Change-Id: I7ec9692a47be2556fef5bdd7630b422cc2d369b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2708343
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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4a782eaf
|
2021-02-11T16:13:33
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|
Remove redundant (c) from license headers.
According to the Chromium C++ style guide, there must be no `(c)` after
`Copyright`.
Bug: angleproject:5516
Change-Id: Id5b170b99a1aaf95ab7fabb35ed644b99b756ce1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690948
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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d81e5d17
|
2021-02-18T16:02:35
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|
Add a test for sample after deferred clear
To ensure that deferred clears are flushed before sampling.
Bug: angleproject:5070
Change-Id: I72bfef752074eb1e722c669edaa2d0b5ddfd20b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705027
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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|
39d7fc18
|
2021-02-17T00:18:41
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|
Vulkan: Don't break the render pass on dispatch calls
The only reason a dispatch call may need to break the render pass
implicitly is for read-after-writes where the write originates from the
render pass but is not through a storage buffer/image. There are only
two such scenrios possible:
- Framebuffer attachment write -> texture sample
- Transform feedback write -> ubo read
All other uses of the buffers and textures that require breaking the
render pass are handled by `glMemoryBarrier`.
Bug: angleproject:5070
Change-Id: I92b50d69d8782097ee8ff477ac57da6209c326a1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698998
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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5d7f4e80
|
2021-02-18T17:06:12
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|
Remove incorrect memory barrier tests
The tests were written with the assumption that the X_BARRIER_BIT
implied two barriers, write->X and X->write. However, they only imply
write->X, with the exception of SHADER_IMAGE_ACCESS_BARRIER_BIT and
SHADER_STORAGE_BARRIER_BIT which handle X->write for images and buffers
respectively.
Bug: angleproject:5070
Change-Id: Ic9bfac997d0663b70f1d40baca6c111a4dc300c9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705701
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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016c5ff0
|
2021-02-23T11:34:30
|
|
Roll VK-GL-CTS from 1a524349f06b to 9cdde06fb38a (1 revision)
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/1a524349f06b..9cdde06fb38a
2021-02-23 alexander.galazin@arm.com Merge pull request #241 from enunes/gles2-EXT_texture_rg
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC ynovikov@google.com,angle-bots+autoroll-info@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: angleproject:5674
Tbr: ynovikov@google.com,angle-bots+autoroll-info@google.com
Change-Id: Ie6e73c958321b224de7338c1bd5c3e7c719accb1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2714485
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: angle-autoroll <angle-autoroll@skia-public.iam.gserviceaccount.com>
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df0a92e6
|
2021-02-22T06:39:32
|
|
Assert valid when using SPIR-V ids
Useful for debugging when an uninitialized id is used in the SPIR-V
transformer.
Bug: angleproject:4888
Change-Id: If446187a8a27a06f5958d5df5bc00d02e98d20e3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2713268
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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1330aa2c
|
2021-02-12T15:21:31
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|
capture_replay_tests: Fix repository path retrieval.
Use relation to retrieve angle repository path.
The previous way of detecting the root repository folder failed to
detect a correct path if the angle directory was in a path that
contained the string angle.
e.g. `/home/user/code/angle/angle`
Other paths that would fail with the current implementation:
`/home/user/my-angle-workspace/angle`
`/home/tangled/workspace/angle/`
`/home/user/code/angle-android`
This way the path is constructed with the known relation of the script
path inside the repository. Another advantage of this way is that the
`angle` repository could be checked out with a different name.
The disadvantage of this method is that whenever the script was moved,
the relative path must be updated.
Bug: angleproject:5645
Change-Id: I9a56aeba449b248273087382adceb0d6fba5a494
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2715323
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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37752956
|
2021-02-11T16:12:48
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|
Generators: Use fixed year in license headers.
Remove dynamic year generation from generator scripts, as required by
the Chromium C++ style guide.
The dynamic year values were replaced by the current year at the time
the file was created according to git log. The code to dynamically
generate the year was removed.
This patch also refreshes generated files and hashes.
Bug: angleproject:5516
Change-Id: I735028bccb5c83217e92c380538f1abf0a906b2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2690950
Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1a70e5a0
|
2021-02-22T06:38:18
|
|
Add const to optional parameters of SPIR-V instruction builders
Bug: angleproject:4888
Change-Id: I70274042794a7d56db48490d9e3930e1eace02bf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2713267
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c2d14d03
|
2021-02-18T13:55:23
|
|
Vulkan: Refactor prerotation out of SPIR-V transformer
The SPIR-V transformer performs multiple transformations in one pass.
This is part of a series of refactoring changes that detangle these
transformations and encapsulate them, while allowing the transformation
to remain single-pass.
Bug: angleproject:4888
Change-Id: Ia971da6d814b5d7c4f51132fe63b58675163c15f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705026
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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|
4a95488c
|
2021-02-18T12:21:26
|
|
Vulkan: Refactor xfb codegen out of SPIR-V transformer
The SPIR-V transformer performs multiple transformations in one pass.
This is part of a series of refactoring changes that detangle these
transformations and encapsulate them, while allowing the transformation
to remain single-pass.
Bug: angleproject:4888
Change-Id: I3e3164803863c4d477364f5b2ed0679ed501ea3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705025
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2be24692
|
2021-02-21T21:14:35
|
|
Skip more flaky crashing dEQP tests on Nexus 5X
Bug: angleproject:5665
Change-Id: I29f7cdd39c13d105c52ab0803e6241205fc743fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2710908
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
6eb7ae4f
|
2021-02-21T19:43:44
|
|
Suppress 2 failing dEQP GLES3 tests on Mac AMD Metal
Bug: angleproject:5666
Change-Id: Ie4b62868ebca6806bb40f78ce49f1fbf70f96fcf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2710907
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
bd9a3b29
|
2021-02-18T11:52:39
|
|
Vulkan: Refactor varying precision fix out of SPIR-V transformer
The SPIR-V transformer performs multiple transformations in one pass.
This is part of a series of refactoring changes that detangle these
transformations and encapsulate them, while allowing the transformation
to remain single-pass.
Bug: angleproject:4888
Change-Id: I587d601e02164c1372a09565d1713aac27cfbebb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705024
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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454194e4
|
2021-02-17T23:14:30
|
|
Vulkan: Refactor inactive varying removal out of SPIR-V transformer
The SPIR-V transformer performs multiple transformations in one pass.
This is part of a series of refactoring changes that detangle these
transformations and encapsulate them, while allowing the transformation
to remain single-pass.
Bug: angleproject:4888
Change-Id: Ifd52be302c25392d3e8fc1c589795c113e44d354
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2703792
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c342647f
|
2021-02-17T22:46:09
|
|
Vulkan: Refactor gl_PerVertex trimming out of SPIR-V transformer
The SPIR-V transformer performs multiple transformations in one pass.
This is part of a series of refactoring changes that detangle these
transformations and encapsulate them, while allowing the transformation
to remain single-pass.
Bug: angleproject:4888
Change-Id: I41ba9165336487819dcf915af0d1ed868f73f724
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2703791
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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8f65bb39
|
2021-02-17T17:11:44
|
|
Vulkan: Typed return value in SPIR-V transformer transform funcs
Use an enum class instead of a bool for readability.
Bug: angleproject:4888
Change-Id: I5fddec4ccc1cb7e28940c0566979f5fd5e051d60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2702652
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
6e8cdd39
|
2021-02-17T00:17:17
|
|
Vulkan: Don't break the render pass on indirect calls
The render pass is now only broken if the indirect buffer was used as
transform feedback. Any other write to the indirect buffer is
synchronized with `glMemoryBarrier`.
Bug: angleproject:5070
Change-Id: I67868ae9a8f08e1ab186440a3cbdc7439c66808e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2698996
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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c03a4235
|
2021-02-20T16:14:37
|
|
Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Nexus 5X
GTest complains that we don't run some tests on GLES backend.
Bug: chromium:1180570
Change-Id: I9427ac25c3b6f06f3c042caa3c0afc7000cf1599
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2710783
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
5c931b61
|
2021-02-20T13:18:32
|
|
Skip more flaky crashing dEQP tests on Nexus 5X
Bug: angleproject:5665
Change-Id: I17da18f451c90a767ac957ea03e1ce0eb38302d8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2710623
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
d3d30921
|
2021-02-17T16:33:20
|
|
Vulkan: Refactor ID-discovery out of SPIR-V transformer
The SPIR-V transformer performs multiple transformations in one pass.
This is the first of a series of refactoring changes that detangle these
transformations and encapsulate them, while allowing the transformation
to remain single-pass.
Bug: angleproject:4888
Change-Id: I327f693d99496a0b89028abe627119e4a2b07c42
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2702651
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
be943b3b
|
2021-02-19T15:23:54
|
|
Skip flaky crashing dEQP tests on Nexus 5X
Bug: angleproject:5665
Change-Id: Ifccd1d11edcbdfc57765144ba5dc65d12de53af2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2705766
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e96d1744
|
2021-02-12T14:14:02
|
|
Vulkan: Optimize glMemoryBarrier
Previous to this change, glMemoryBarrier was processed as it is issued.
This made it impossible to know whether a draw call would follow or a
dispatch call, and what resources it would use. The render pass was
conservatively broken due to this limitation. To address this
limitation, handling of glMemoryBarrier is deferred until the next
draw or dispatch call.
Note that glMemoryBarrier acts as two barriers:
- An execution+memory barrier: shader writes are made visible to
subsequent accesses
- Another execution barrier: shader accesses are finished before
subsequent writes
An important observation is that for most resources, ANGLE actually
necessarily has to issue memory barriers automatically to conform with
Vulkan. In terms of memory barrier thus, ANGLE already does the right
thing except for when there's no binding change. This means WaW hazards
(i.e. storage buffer and image writes) with no binding change require a
memory barrier as a result of glMemoryBarrier. In all other cases, it's
enough for glMemoryBarrier to break the render pass if necessary and
ensure that corresponding bindings are marked dirty (for the execution
or memory barriers to happen automatically later).
Bug: angleproject:5070
Change-Id: Ide359c43362f8a78805ecf797a91de7aa79221f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2693473
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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6af603e1
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2021-02-19T11:56:34
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Vulkan: Secondary sort shader enums by name.
This preserves the primary sort by bits. If bits are equal we then
sort by name to produce a more stable sort.
Bug: angleproject:5653
Change-Id: I4cdbc21094fcbd1bb7ad17e124074949bdbf0439
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2704825
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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4b608a6c
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2021-02-17T22:14:18
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Tests: Add Messenger Lite trace
Test: angle_perftests --gtest_filter="*messenger_lite*"
Bug: b/180562361
Bug: angleproject:5659
Bug: angleproject:5663
Change-Id: I9938b925962ea13fd626f2b82676655d07d78c0d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2703733
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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