src/libANGLE/renderer


Log

Author Commit Date CI Message
Igor Nazarov 062f1fc1 2024-12-17T22:22:04 Vulkan: Use waitFenceUnlocked to finish one command Batch Using `CommandBatch::waitFence()` in finish one command Batch is no longer necessary, since `mQueueSubmitMutex` remains locked, preventing adding new commands when `kInFlightCommandsLimit` is exceeded. The `Locked` suffix is removed from `finishOneCommandBatchLocked()` since it is now accepts the `lock` (similarly to `waitFenceUnlocked()`) and may temporarily unlock it. Test: angle_end2end_tests --gtest_filter=EGLSyncTest.BlockingOnSubmitCPUThrottling/* Bug: b/362604439 Change-Id: I8f39d7b2e6f1b9ce8ed4aa8875375769211572e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6098256 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Xin Yuan 4c1354d9 2025-01-03T14:41:27 Make sure the AHB is not corrupt when bound to egl image The AHB bound to egl image could be corrupt or not a valid ANativeWindowBuffer, it should be validated when creating egl image. Bug: angleproject:387226848 Change-Id: Iefc5506746ceaad92d16b02d5c0838156eee2f9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6126739 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi bbc0d702 2024-12-27T07:44:01 Vulkan: Add entry points to lock the Vulkan queue ... which can be retrieved via EGL_ANGLE_device_vulkan. Otherwise the application is unable to use the VkQueue that is retrieved out of ANGLE from other threads (such as Chromium's DrDC feature). Bug: chromium:380295059 Change-Id: Ife80f54440777486f72fc61697a68fb0c2b2d0f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6116046 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Zhonghang Chi ac7a85f4 2025-01-10T17:24:48 Vulkan: Replace copy image view with same read view in setStorage 1.Introduce a share flag in ImageViewHelper. 2.Update the share flag when copy view is same as read image view. 3.Only return read view when copy view is same read one. Bug: angleproject:387392704 Change-Id: I6a3a9ca043ba16cdeb430cce53d40197618a0d44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6147667 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chia-I Wu ae12ef68 2025-01-13T16:17:17 Vulkan: default to VK_FILTER_LINEAR for YUV DmaBuf Follow YUV AHB to default to vk::kDefaultYCbCrChromaFilter. Bug: b/388836383 Change-Id: I8883e9c40aa69bd41bec0449d63ac23fe6dadca6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6173191 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Chia-I Wu <olv@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi fe76d70b 2025-01-10T14:41:06 Vulkan: Enable 16-bit norm support for tex buffers According to the spec for EXT_texture_norm16, it enables texture buffers to support the following additional formats: * GL_R16_EXT * GL_RG16_EXT * GL_RGBA16_EXT All of the above are unsigned short normalized values. * Updated validation to support the aforementioned formats in texture buffers in case of support for the norm16 extension. * Updated AdjustViewFormatForSampler() to also support norm16 values. * Added the condition for advertising textureNorm16EXT that the 16-bit UNORM formats above should have the buffer feature bit for texture buffer support: VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT * Added support check for renderSnormEXT after textureNorm16EXT, since the check for former currently uses the support for latter as a parameter. * Added unit tests to draw using a texture buffer with norm16 formats. * Added TextureBufferTestBase in order to test the API calls in the extensions and the core ES 3.2 version, which the following suites are derived from: * TextureBufferTestES31 (existing) * TextureBufferTestES32 (new) * Extended the tests to similar 8-bit formats. Bug: angleproject:381313704 Change-Id: I49157e8c2c9b5438eaf8d56c1932d12e56489318 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6169006 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi f72428bb 2025-01-10T22:24:07 Vulkan: Fix MSAA swapchain resolve out of render pass .. vs the optimization that transitions the swapchain image to PRESENT_SRC as part of the render pass. When the swapchain image is the resolve attachment, its layout is decided when the render pass is closed (or through manual calls to finalizeImageLayout()). If the render area forbids the swapchain image from becoming the resolve attachment, it must be resolved after the render pass. Prior to this change, the swapchain image was still marked for transition to PRESENT_SRC by the render pass. This is inefficient, as the following out-of-render-pass resolve would have to transition the image back out of PRESENT_SRC. Nevertheless, this also had a bug exposed by an ASSERT in the dynamic rendering path: * Before the out-of-render-pass resolve, the image layouts are forcefully finalized. * The code in finalizeImageLayout() checks which image is being finalized; if the image is not any of the ones in the render pass, it was silently ignored. * The image marked for transition to PRESENT_SRC (mImageOptimizeForPresent) is not separately checked, as it is expected to be an attachment as well. The code that optimized the final render pass always marked the swapchain image for optimization, even if it was not going to become the resolve attachment. This change makes sure this optimization is done only if the image is definitely an attachment of the render pass. Bug: angleproject:389048224 Change-Id: I9f451d2698944111ac96bd97fefd6efa23859b7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6168388 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Aurora Zhang 28270609 2025-01-09T18:08:40 Vulkan: Fix clear texture for unrenderable internalformat Checking whether the texture is renderable or not depends on the output texture's format. If the output format is unrenderable, while format and type indicate the input format as renderable, the clear texture should still go into the unrenderable path. Bug: angleproject:385190304 Change-Id: I2963caad4996547a0aa27fcc37033ca95e2fa21e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6134267 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Mohan Maiya 0a207b65 2025-01-10T12:01:01 Vulkan: Assert size of GraphicsDriverUniformsExtended is within limits ANGLE updates driver uniforms using push constants, ensure size of ANGLE's driver uniform struct is within Vulkan spec's guaranteed limit of 128 bytes. Bug: angleproject:386749841 Change-Id: Iaa5ca8a46865a804b4c854ba27448bf4b6546646 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6164689 Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Gowtham Tammana 3772d47e 2024-12-11T00:25:37 CL/Vulkan: Allocate descriptor sets under lock The descriptor pool must be externally synchronized as per the vulkan spec, as such acquire a lock when allocating descriptor sets from it. Bug: angleproject:383999367 Change-Id: I98448770681ad39dae0dc7e413e28ec7dfa89f87 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6099129 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Steven Noonan 3226a3df 2024-12-13T14:06:55 Reland: vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid Implement the ability to select a specific device and driver combination through a few new selection criteria: VkPhysicalDeviceIDProperties::deviceUUID VkPhysicalDeviceIDProperties::driverUUID VkPhysicalDeviceDriverProperties::driverID Earlier version had problems due to a test build issue. Per syoussefi@, going to rework the test into a separate CL so that we get the core change merged. Bug: angleproject:351866412 Change-Id: I0a3f4f1a2154a06bf6286a037c9ad4834ef4dda2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6165286 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Mohan Maiya db833869 2025-01-08T06:14:22 Vulkan: Return cached width and height for eglQuerySurface eglQuerySurface will return extents as of the most recent eglSwapBuffers call Bug: angleproject:153329980 Test: EGLPreRotationSurfaceTest.CheckSurfaceCapabilities* Change-Id: Ifc9e84ed92bdc645afd12814a3a5539cc8b55da3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6158264 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Gowtham Tammana f64fef25 2024-06-07T12:18:18 CL/Vulkan: Protect clspv compiler calls The clspv compiler uses llvm backend to perform source code transliteration, and the llvm parser used is non-rentrant. So protect the clspv compiler call with a mutex. Bug: angleproject:361717757 Change-Id: Ib10d6d165307594bed607d5e794b0ef92c3c894b Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6092035 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 3b092269 2025-01-09T08:54:00 Revert "vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid" This reverts commit 96abb2c3d9e296ae12e50e0026bf5d3a7b925e7e. Reason for revert: breaks rolling into Chromium https://chromium-review.googlesource.com/c/chromium/src/+/6158098 Original change's description: > vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid > > Implement the ability to select a specific device and driver combination > through a few new selection criteria: > > VkPhysicalDeviceIDProperties::deviceUUID > VkPhysicalDeviceIDProperties::driverUUID > VkPhysicalDeviceDriverProperties::driverID > > Bug: angleproject:351866412 > Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Auto-Submit: Steven Noonan <steven@uplinklabs.net> > Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:351866412 Change-Id: Ic7cf9dcf6a950556cc44f5920498db429c866340 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6164164 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Roman Lavrov 31ccf78b 2025-01-07T15:46:15 Inline GetVertexFormatID using lookup tables Before this change the switch produced >1KB of assembly due to all the branching. This reduces the .so size by ~3KB and avoids the function call into a seemingly cold page. No obvious perf improvement in my tests from just this change. Changing underlying enum type to minimize table sizes. Bug: b/383305597 Change-Id: I724aa093ab5edf7af016b5b04764437a345517d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6153395 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Steven Noonan 96abb2c3 2024-12-13T14:06:55 vulkan: add EGL_ANGLE_platform_angle_vulkan_device_uuid Implement the ability to select a specific device and driver combination through a few new selection criteria: VkPhysicalDeviceIDProperties::deviceUUID VkPhysicalDeviceIDProperties::driverUUID VkPhysicalDeviceDriverProperties::driverID Bug: angleproject:351866412 Change-Id: Ia6716aaed658d2563612d8b5d81287df97b57462 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5686557 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Steven Noonan <steven@uplinklabs.net> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Sushma Venkatesh Reddy 7e9b1115 2025-01-06T15:24:56 Vulkan: Disable protected memory on Intel GPUs Due to Intel PXP termination, any active contexts held by userspace for PXP will be marked as banned. Re-establishing the session without affecting the use case is complex. Thereforce, it is preferable to disable protected memory by default unless explicitly needed. Test: Ensure powerd_dbus_suspend doesn't cause GPU process exit Bug: b/381285096 Change-Id: I057825a36d39b193f84cbdf90323fd95ed96fded Signed-off-by: Sushma Venkatesh Reddy <sushma.venkatesh.reddy@intel.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6149057 Reviewed-by: Juston Li <justonli@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 59162e2e 2024-12-30T12:22:10 Vulkan: Update a few features and extensions for Samsung Enable disableProgramCaching Disable rgbxInternalFormatANGLE clipDistanceAPPLE cacheCompiledShader preferMonolithicPipelinesOverLibraries Bug: angleproject:386749841 Change-Id: Iea8033e2999c65b8715c6069d2096a709f78f438 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6133540 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Gowtham Tammana b01e9b58 2024-10-07T17:48:34 CL/Vulkan: Add timestamps for skipped transitions In certain scenarios, the event state transitions might be skipped - i.e. move from QUEUED -> COMPLETE. In those cases, set time stamps for intermediate states. Bug: angleproject:377942756 Change-Id: I41ae7d555b04e4ba6a8432718c0493f9f2e88fdd Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Updated-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6120465 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Tingwei Guo aa263d13 2024-12-19T17:48:13 Increase GL_MAX_ARRAY_TEXTURE_LAYERS to 4096 and end2end test Increase GL_MAX_ARRAY_TEXTURE_LAYERS from 2048 to 4096, and add an end2end test to test whether the increased GL_MAX_ARRAY_TEXTURE_LAYERS meets the memory limit. Bug: angleproject:385040554 Change-Id: Ibb1ebcb2414c530dd838b3414dc82b14ce017bc4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108301 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 711b2c32 2024-12-23T10:23:13 Vulkan: Let XFB's BufferHelper keep SharedDescriptorSetCacheKey instead of BufferBlock. Unlike uniform buffers which uses VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, the descriptorSet for transform feedback buffers also have the buffer offset baked in, so it is not helpful to use BufferBlock's serial in the cache key. This CL changes to use BufferHelper's serial for cache key. With this we can also let BufferHelper keep the SharedDescriptorSetCacheKey instead of store it in the BufferBlock. In the case that BufferHelper gets destroyed and recreated, the SharedDescriptorSetCacheKey will also get destroyed. Right now because we cache BufferBlock serial, the SharedDescriptorSetCacheKey will not be destroyed even though BufferHelper is destroyed and there is very rare case that it can be reused, thus causing BufferBlock's SharedDescriptorSetCacheKey queue keep increasing, which causes perf issue. Bug: b/384839847 Change-Id: I76b8f0d56486079740cca302e8b14a04a6e24074 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6115111 Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Yuxin Hu febba52a 2024-12-12T17:26:59 Optimize for swap after clear Bug: angleproject:382006939 Change-Id: Ia6b9a53042a1d188dbd5a5f6436f17ca1e389a4e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072416 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Amirali Abdolrashidi bb640019 2024-12-18T12:36:13 Vulkan: Fix partial clear texture for RGB8 snorm When clearing an RGB8 snorm texture, due to this format not being renderable, a temporary buffer is filled with the clear value and applied to the image as a buffer update. However, this buffer's unpack state has nothing to do with the context's unpacking state. This should be reflected on the pixel unpack state that is used to calculate the required buffer size for the update. Otherwise, it can result in wrong colors for parts of the image. * Updated the pixel unpack state in the unrenderable part of the clear function for textures (TextureVk::clearSubImageImpl()). * It will now use "1" as the alignment since it is tightly packed. * Added unit test to clear one corner of an RGB8 snorm texture and use it for drawing. * Clear2DRGB8SnormCorner Bug: angleproject:384765600 Change-Id: Id302a9f4049626aae1a68798e86d7183d5c264e0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6108140 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Yuxiang Qian db8e5617 2024-10-23T15:21:33 Reland "Add check for some EGL API attrbute values" This is a reland of commit 9481eb625b358897583f8adeca5fc520f8c215ae Original change's description: > Add check for some EGL API attrbute values > > EGL validation in ANGLE lacks of some error handlings mentioned > in EGL spec. Those error handlings are added, and we need to > make sure angle end2end tests are not influenced. > > Bug: angleproject:375528200 > Change-Id: Ic0686d9ccc70e18b0cf3449184452771c77c06b7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034532 > Reviewed-by: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:375528200 Change-Id: I6db890a95825156848d7da8ebc15f7e30b0902ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6088519 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Roman Lavrov b7d6605a 2024-12-17T09:17:20 Rename GC and CL dispatch threads to <16 chars Current names too long (there is a 15 char pthread limit), they just gets ignored. Add an assert. Bug: angleproject:42262955 Bug: angleproject:375231041 Change-Id: If26c98b709524b9c072f26759b98f81fe0d4367d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6096873 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Roman Lavrov <romanl@google.com>
Roman Lavrov 87d891dc 2024-12-13T19:51:42 Inline more tiny functions on hot path Similar to https://crrev.com/c/6094283, not as hot but broader. Highlighted by PGO profile of driver_overhead_2 trace combined with size and offset of the corresponding .so sections to maximize reduction in TLB misses. Improves driver_overhead_2 performance by 1~2% on Pixel 8. Almost no change in .so size as functions are tiny. Bug: b/383305597 Change-Id: Ib1c021d4635141b879667b59305e4d45de7b8aef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6088958 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
Yuxin Hu c0ee7b20 2024-12-12T16:49:40 Swap getWidth() and getHeight() if the swapchain is 90 emulate rotated When checking if we need to recreate swapchain, we should swap the getWidth() and getHeight() if Is90DegreeRoration(mEmulatedPreTransform) is true. This is because: When creating swapchain, if Is90DegreeRoration(mEmulatedPreTransform) is true, we store swapped mSurfaceCaps.currentExtent.width and mSurfaceCaps.currentExtent.height in getWidth() and getHeight(), but we use the original mSurfaceCaps.currentExtent.width and mSurfaceCaps.currentExtent.height to create the swapchain. On next acquire, to check if the swapchain property changes, we should swap getWidth() and getHeight() if if Is90DegreeRoration(mEmulatedPreTransform) is true, otherwise we are recreating swapchains when width and height are unchanged. Bug: b/382006939 Change-Id: I1cbe9da2ff5e76602a90963514d2d0d5fbf677e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6090199 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Igor Nazarov 1287e19e 2024-12-13T15:28:59 Vulkan: Further improve recreateSwapchain() error handling Fixed problem in cases if something fails after assigning `mSwapchain = newSwapChain` and before setting `mAcquireOperation.state = impl::ImageAcquireState::NeedToAcquire`. In the above case we will already have `mSwapchain` pointer with potentially undefined state of related members, while `mAcquireOperation.state` may remain `NeedToProcess`. Returning in case of a failure without assigning `mSwapchain` we will stay in the "invalid swapchain" state while still have new swapchain in the `mLastSwapchain`. This state is already handled by existing code and will try to call `recreateSwapchain()` again until it succeeds. Bug: angleproject:380234227 Change-Id: I465115deef4c06f35d40b90efc192b51e7b9fd44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6089081 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Yuxiang Qian a1be7e61 2024-11-26T14:39:18 Implement EGL_EXT_surface_compression This patch adds implementation of EGL_EXT_surface_compression to ANGLE, including new API eglQuerySupportedCompressionRatesEXT and adding EGL_SURFACE_COMPRESSION_EXT in EGLQuerySurface and EGLCreateWindowSurface/EGLCreatePlatformWindowSurface. Angle end2end test is added to verify the extension. Bug: angleproject:375496226 Change-Id: I06926930d94485a378fc831d552cf55fe7938a57 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073355 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 8caf0e78 2024-08-30T20:16:33 CL/VK: Add writeBufRect staging/transfer routine Adding enqueueWriteBufferRect staging/transfer code/routine for the non-blocking conditions. Allows us to correctly stage writes in a batch of cmds with multiple enqueueWriteBufferRect cmds. Bug: angleproject:42267074 Change-Id: I715bb4c139374fa24ad5d1a0db329ae0f35ae741 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6068288 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Austin Annestrand 9e1ce8c1 2024-08-30T20:11:06 CL/VK: Add readBufRect staging/transfer routine Adding enqueueReadBufferRect staging/transfer code/routine for the non-blocking conditions. Allows us to correctly stage writes in a batch of cmds with multiple enqueueReadBufferRect cmds. Bug: angleproject:42267074 Change-Id: I46b7b9f4e1fbcd0314a7700525935ed2743b1587 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6068287 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi bafb661e 2024-12-13T12:01:19 Vulkan: Remove debug log + dead code Bug: angleproject:376572258 Change-Id: Ie774fd248a37fc65b4e05df0b4e4dffb778b9b4f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6090907 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi 9c67a505 2024-12-11T14:29:59 Vulkan: Rename CommandProcessor.* to CommandQueue.* Bug: angleproject:42262955 Change-Id: I5585309479d8c66e9ddfa41e12a757381ebb80bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6089885 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Shahbaz Youssefi c75bd915 2024-12-10T23:01:44 Vulkan: Remove asyncCommandQueue It's been years and it never showed an advantage. In the meantime, performance without this feature seems close to native drivers (i.e. the feature has lost its appeal) and it's frequently a source of complication and bugs. Bug: angleproject:42262955 Bug: angleproject:42265241 Bug: angleproject:42265934 Bug: angleproject:42265368 Bug: angleproject:42265738 Bug: angleproject:42266015 Bug: angleproject:377503738 Bug: angleproject:42265678 Bug: angleproject:173004081 Change-Id: Id8d7588fdbc397c28c1dd18aafa1f64cbe77806f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084760 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alex Dean 9c566e86 2024-12-11T17:42:16 CL/VK: Fix event blocking for enqueueReadImage/enqueueMapImage There were issues with enqueueReadImage and enqueueMapImage getting blocked when one of the waitEvents is a user event. This change fixes the issue by staging a transfer routine. Additionally, this change removes the redundant struct BufferBox. Bug: angleproject:381199196 Change-Id: Id0c09d9930b36b79229f5e2367f8132e9e5e476e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6056426 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi fc4fc174 2024-12-10T22:01:28 Vulkan: Prevent crash with D/S FF without D/S attachment The spec says that the values for gl_LastFragDepth/StencilARM are undefined if there is no depth/stencil attachment. This "just" works on tiling GPUs, because reading input attachments simply translates to reading _something_ from the tile memory. For ANGLE, the situation is a little more complicated. ANGLE has to bind descriptors for input attachments (because non-tilers read from the input attachment descriptor instead of using the knowledge that input and color/depth/stencil attachments are one and the same thing in tile memory). When a depth/stencil attachment is missing, there is no image to bind to the descriptor set. ANGLE cannot skip binding an image to the descriptor set, because OpImageRead (translated from subpassLoad()) attempts to access the input descriptor; skipping this causes an internal crash in SwiftShader for example. ANGLE cannot bind a bogus image as input attachment, as Vulkan requires that input attachments are also color/depth/stencil attachments. ANGLE _could_ bind a bogus image as input attachment and also as depth/stencil attachment. This is rather risky, as it then also has to be careful to make sure that depth/stencil attachment is never actually used (i.e. it affects the depth/stencil state, load/store ops etc). In this change, the shader itself is modified to remove references to the depth/stencil input attachments if the attachment is missing. This is rather inefficient, as it means the pipeline warmup will not produce a usable pipeline, but it's accepted as a workaround for something apps shouldn't really be doing. Bug: angleproject:376572258 Change-Id: I0de68252b61615cb82cba7d1730699aadf41e92f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6085368 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e9ba1681 2024-12-10T21:29:26 Vulkan: Fix DR vs FF vs non-draw RP start DR is Dynamic Rendering FF is Framebuffer Fetch RP is Render Pass With DR, whether framebuffer fetch is used or not is no longer tracked in the framebuffer's RenderPassDesc, because that property has no bearing on the framebuffer anymore. It still exits in RenderPassDesc to support legacy VkRenderPass objects. After a draw call starts a render pass, the state of the command buffer's copy of RenderPassDesc (copied from the framebuffer's) is updated to include the correct framebuffer fetch mode. However, this was not done when the render pass starts through other means, such as when a scissored or masked clear would call `Context::startRenderPass`. This change moves the aforementioned update of the framebuffer fetch mode to `Context::startRenderPass` so it affects everywhere the render pass may start from. Bug: angleproject:383356851 Change-Id: I82eff43863fc5b9fe67e57453269ee73859a6cd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6085367 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Gowtham Tammana bde4d143 2024-09-27T14:08:43 CL/Vulkan: Setup a dispatch loop per commandqueue Commands submitted to renderer need clean up ops post completion. Setup a background thread per commandqueue that waits on the command completion and performs the post completion operations. Updated test suite and `angle.json` was autogenerated with `scripts/run_code_generation.py`. Bug: angleproject:375231041 Change-Id: I82b4211ee6e229c679ef31897fc63d61fa904bb5 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5960590 Reviewed-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shufen Ma f9d08964 2024-10-29T14:14:43 Fix primitive restart issue with line loop Refine function CopyLineLoopIndicesWithRestart and function CopyLineLoopIndicesWithRestart so that they can deal with the case when there is only one index before/after restartIndex. Bug: angleproject:376097643 Change-Id: I06ee0208522d6dc5b6cd6ec0ba4f8682de7b12f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5975353 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang e45a0420 2024-12-05T17:41:38 Fix glCopyImageSubData() not work with multisample render buffer When target is "GL_RENDERBUFFER", and which is multisample, the function will not work. Bug: angleproject:382101118 Change-Id: I3d9c4a2550f9d66eeb73447328a03d4507cf2fa5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073359 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
angle-autoroll e34135cc 2024-12-09T18:20:00 Manual roll vulkan-deps from 86f73c27b3fc to 0057c6fd95c9 (28 revisions) Manual roll requested by ynovikov@google.com https://chromium.googlesource.com/vulkan-deps.git/+log/86f73c27b3fc..0057c6fd95c9 Manual edits to VVL skip list in vk_renderer.cpp for bugs: https://anglebug.com/42266639, https://anglebug.com/383311444 Also rolling transitive DEPS: https://chromium.googlesource.com/external/github.com/LunarG/VulkanTools/+log/4e9bb6f426cf776910848441da65cc14f1146e77..bfc0ffa353cb2b7bfda65c6b65f15c5c4d0564d0 https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/36d5e2ddaa54c70d2f29081510c66f4fc98e5e53..3f17b2af6784bfa2c5aa5dbb8e0e74a607dd8b3b https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/3fb52548bc8a68d349d31e21bd4e80e3d953e87c..4d2f0b40bfe290dea6c6904dafdf7fd8328ba346 https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/49af1bfe467dd5a9efc22f7867d95fdde50e2b00..6a74a7d65cafa19e38ec116651436cce6efd5b2e https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools/+log/a2224abf350f61211462a33e5b540201fa17de0d..2744de9936755fea6912d47e7a0a8857d8a4fdee https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Utility-Libraries/+log/b538fb5b08513aa78346cd414ad5e576a2a3e920..160e946f5d4b3a657f47b7fc4b0bd3cc8d0d6afd https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/902f3cf8d51e76be0c0deb4be39c6223abebbae2..3d71b8748ca519be54daacdabed9dcb6fa4367bf If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,cnorthrop@google.com,ynovikov@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: angleproject:42266639 Bug: angleproject:383311444 Tbr: cnorthrop@google.com,ynovikov@google.com Change-Id: I90615e11c3dd2d737d5f87e3fabd5b984c807111 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6079809 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Igor Nazarov 6a91b590 2024-12-06T23:47:36 Vulkan: Improve CommandQueue concurrency This is a follow up for: Add a new mutex in CommandQueue to protect Vulkan Command Pool crrev.com/c/angle/angle/+/6020895 There is still scenario, when thread that checks or waits for commands may also wait for other thread to flush its commands: - Thread 1: performs long command flush -> `mCmdPoolMutex` locked. - Thread 2: releases commands -> `mMutex` locked while blocking on `mCmdPoolMutex`. - Thread 3: checks for completed commands -> blocks on `mMutex`, essentially waiting for the command flush from "Thread 1". To fix the above, `mMutex` is split into `mCmdCompleteMutex` and `mCmdReleaseMutex`. This will solve blocking of "Thread 3" in case if "Thread 2" releases commands. With this change, `mCmdCompleteMutex` is only used to check and wait for commands, while not blocking other mutexes (except in `init()`, `destroy()`, and `handleDeviceLost()`), eliminating possibility of blocking. `mCmdReleaseMutex` is only used to release finished batches, while also temporarily locking the `mCmdPoolMutex` to release the commands, therefore this operation may wait for commands flush in other threads (this is OK - Vulkan limitation). `mQueueSubmitMutex` is used for submission and performance counters. During the submission all mutexes may be temporarily locked: `mCmdPoolMutex` to get commands, `mCmdCompleteMutex` to finish batch, and `mCmdReleaseMutex` to release batches. Bug: b/362604439 Change-Id: Ibb7f3a733722a2e202475023742af5e1eaa06826 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6067346 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 574dc343 2024-12-06T23:27:41 Vulkan: Remove mMutex -> mQueueSubmitMutex relay This is the preparation before the next CL: Vulkan: Improve CommandQueue concurrency crrev.com/c/angle/angle/+/6067346 This change address following problems: Problem 1: - Thread 1: performs long command flush -> `mCmdPoolMutex` locked. - Thread 2: performs submit commands -> `mMutex` locked while blocking on `mCmdPoolMutex`. - Thread 3: checks for completed commands -> blocks on `mMutex`, essentially waiting for the command flush from "Thread 1". Note: "Thread 2" may still lock `mMutex` and then block on `mCmdPoolMutex` from the possible `releaseFinishedCommandsLocked()` call. This will be addressed in the follow up. Problem 2: - Thread 1: performs submit -> `mQueueSubmitMutex` locked. - Thread 2: also wants to submit -> `mMutex` locked while blocking on `mQueueSubmitMutex`. - Thread 3: calls some command -> blocks on `mMutex`, essentially waiting for the command submission in "Thread 1". Since `mMutex` is no longer locked in the beginning of the `queueSubmit()` method and there is no lock relay, the `mQueueSubmitMutex` is locked at the beginning of the method instead. This way "Thread 2" will not block the `mMutex`, allowing "Thread 3" to execute any command (except submission) without blocking. Change also fixes race condition in `CommandQueue::waitIdle()`. Call to `mInFlightCommands.back()` must be protected by the `mQueueSubmitMutex` because it accesses `mEndIndex` which is updated in `push()`. Bug: b/267682377 Bug: b/362604439 Change-Id: If0b82f3e35aacf080327531b22d832dd12160448 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6078263 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Alex Dean 560138ab 2024-11-27T13:25:49 CL/VK: Fix Pipeline Barriers for Enqueue Image Commands Using pipeline barriers, this ensures completion of calls before and after any enqueue image command. Bug: angleproject:381214485 Change-Id: Idcc5bfc738a2cb67ba9891c2109617ffb7d8bfa8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055704 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Roman Lavrov <romanl@google.com>
Charlie Lao d8f6df3e 2024-12-09T09:20:40 Vulkan: Fix assertion in RefCountedEvent::releaseImpl RefCountedEvent uses non-atomic uint32_t for reference counting, so it is not thread safe. To ensure we do not use it in a thread unsafe way, there is an assertion I added in RefCountedEvent::releaseImpl that the release call is not come from async command queue thread (all release calls are expected come from context thread which should be protected by context share group lock). A while ago dynamic rendering is implemented. With dynamic rendering you can't do final layout change in render pass. So the final layout change to Present is added to primary command buffer at the end of RenderPassCommandBufferHelper::flushToPrimary(). And if async command queue is enabled, that flushToPrimary is called from async command queue thread, which triggers the assertion I added in RefCountedEvent::releaseImpl(). This CL releases mCurrentRefCountedEvent for this specific situation (present image + dynamic rendering + asyncCommandQueue) so that we do not hit the assertion. The only downside is that it will force to use pipelineBarrier for this specific situation. But no one ships with asyncCommandQueue enabled, so there is no real concern here as well. Bug: angleproject:382580875 Change-Id: I042e3906db7f5bb7acb299997f8fc7e21b8350b6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072350 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 70c62566 2024-12-06T15:20:49 Vulkan: SharedFence is now AtomicSharedPtr<RecyclableFence> This is the preparation before the next CL: Vulkan: Improve CommandQueue concurrency crrev.com/c/angle/angle/+/6067346 The `SharedFence` was replaced with `AtomicSharedPtr<RecyclableFence>` because previous implementation reference counting is not thread safe which will be required in the next CL, where fence may be released during unlocked wait or release commands using different mutexes. Additionally cleanup unnecessary use of `vk::` namespace. Bug: b/362604439 Change-Id: Icc61dc093ba0a1e350f1a02eb1ba209a2c58c603 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6074131 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Yuxiang Qian 95756ae2 2024-12-04T15:47:19 Expose VK_EXT_image_compression_control_swapchain To implement EGL_EXT_surface_compression, VK_EXT_image_compression_control_swapchain should be exposed. With this extension, we can put VkImageCompressionControlEXT to the pNext of VkSwapchainCreateInfoKHR Bug: angleproject:375496226 Change-Id: I3f62040be3ba3e5cc051164cb9ace1934e61dead Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6073353 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev e6c8f06a 2024-11-29T00:00:00 Metal: Remove line markers from internal shaders Line markers generated by Clang preprocessor are platform-dependent and cause extra git noise. Metal shader compiler does not need them anyway. Fixed: angleproject:382564808 Change-Id: I792a523ac9269a097c7f52a4cd64a24ed6145567 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6074518 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev e82a2eab 2024-11-28T00:00:00 Support multisample 2D array textures on ES 3.0 contexts Supported via OES_texture_storage_multisample_2d_array enabled together with ANGLE_texture_multisample. Drive-by: Fixed exposure conditions in the OpenGL backend to match the implementation. Fixed: angleproject:382298321 Change-Id: I21b037aac7bebc35df267e9dd468088ebce35e71 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6075241 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Charlie Lao 3d32b3c1 2024-12-03T16:32:59 Vulkan: Remove vk::BindingPointer BindingPointer is no longer used, thus deleted in this CL. Also made unique() only available when assert is enabled since it is not thread safe to make decisions based on reference count. We only used for assertion anyway. Bug: angleproject:372268711 Change-Id: Ib86faefc0608e730bfa1ebf0efc520b04cf5f365 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6045024 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Igor Nazarov 94515733 2024-11-27T22:16:44 Vulkan: Remove release commands from checkOneCommandBatchLocked This is a follow up for: Add a new mutex in CommandQueue to protect Vulkan Command Pool crrev.com/c/angle/angle/+/6020895 `SyncHelper::getStatus()` may call `CommandQueue::checkOneCommandBatchLocked()` which in turn may call `releaseFinishedCommandsLocked()` if `mFinishedCommandBatches` is already full. This requires locking the `CommandPoolAccess::mCmdPoolMutex` mutex. This may delay API execution even when "timeout == 0", which is against EGL spec. Bug: b/362604439 Change-Id: Icf8f3657b65f2e435930adb12266a100dc861a93 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6048803 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao e42047f0 2024-10-25T13:50:28 Vulkan: Disable DescriptorSet cache for SwiftShader Performance with swiftShader is not critical and cache code path not making much difference for SwiftShader renderer anyway. This CL disables descriptor set cache for SwiftShader mainly to ensure the code path gets test coverage on CI bots. This code path also ensures that we are tagging ResourceUse on DescriptorSetHelper properly after every use. Otherwise, it is very hard to test with cache enabled code path since object usually won't get destroyed due to cache and any bug associated with this is going to be very hard to debug. This CL has catch such bugs during the descriptor set cache work. Bug: angleproject:372268711 Change-Id: Iee1028f9378cf4f537d897e08746d5cf958f225a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6047805 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 09578c42 2024-11-27T19:39:09 Vulkan: Cleanup CommandPoolAccess implementation This is a follow up for: Add a new mutex in CommandQueue to protect Vulkan Command Pool crrev.com/c/angle/angle/+/6020895 Change simplifies `CommandPoolAccess` implementation as well as removes source of bugs when need to know/remember what method from `CommandPoolAccess` to use in order to collect/destroy the primary command buffer. Additionally, `CommandBatch` converted into a class to avoid invalid use. The "retire" word replaced with "release" in methods such as `releaseFinishedCommands()`. Bug: b/362604439 Change-Id: Iaa72c55458604e5ea8ea5a402e437129a5c9180a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6056019 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Xin Yuan 4b84ee4c 2024-12-03T16:21:38 Vulkan: Implement GL_EXT_EGL_image_storage_compression Bug: angleproject:352345943 Change-Id: I82a54fa2515254a1045f512818ca23a540cd7a6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6065464 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov 739bcef0 2024-12-03T17:58:34 Vulkan: Rework finishOneCommandBatchAndCleanup This is a follow up for: Vulkan: Fix finishOneCommandBatchAndCleanupImplLocked crrev.com/c/angle/angle/+/6055419 The original `finishOneCommandBatchAndCleanup()` was not optimal in a sense that it is always finish a batch, when cleaning existing garbage may be sufficient. Also, because there was no feedback from the `cleanupGarbage()`, this method may just end up finishing one batch without cleaning any garbage, causing clients to "think" that there is no more garbage to clean. Additionally, `cleanupGarbage()` was called under the `CommendQueue::mMutex` lock, causing uncessary blocking. This change replaces this method with new `cleanupSomeGarbage()`. It solves all problems of the original method described above. It no longer has the `retireFinishedCommandsLocked()` call, because it is not necessary in scenarios where `cleanupSomeGarbage()` is used. In order to implement the new method, output feedback parameter was added to the `cleanupGarbage()` as well as to all methods that it uses. Bug: b/280304441 Change-Id: I7078899838609a0c3e5edbc4f507c2fe4364380a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6063126 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Igor Nazarov 74609065 2024-11-27T16:09:44 Vulkan: Fix finishOneCommandBatchAndCleanupImplLocked Fix the `finishOneCommandBatchAndCleanupImplLocked()` to always do cleanup regardless if there is something to finish. This method is designed not only to free space in `mInFlightCommands` but also to cleanup already retired commends (in `mFinishedCommandBatches`) and renderer's garbage. In case if `mInFlightCommands` is empty cleanup was skipped - which is incorrect. Change removed `Impl` from the name since it is already have `Locked`. The `finishOneCommandBatchAndCleanup()` is updated to simply call the locked version with the mutex lock held. Change also improved `FixedQueue` assertions (always check that `mSize <= mMaxSize`). Bug: b/280304441 Change-Id: I67bd7c35b164b84e9c07306a5bf48b0adefdfa5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055419 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 224f836c 2024-12-04T09:35:09 Vulkan: Update setupDispatch comment The comment was wrong and a source of confusion. Bug: angleproject:382090958 Change-Id: I7b1a3d5f3b1c86539164d346e320d30b61254f2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6069354 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Panfeng Hou a504b6a2 2024-11-25T15:59:05 Support GL_OES_required_internalformat Enable GL_OES_required_internalformat GLES extension. Bug: angleproject:364069034 Change-Id: Ia57548469abff189472aa20b13ca99179c45f2c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038448 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Panfeng Hou <panfeng.hou@arm.com>
Igor Nazarov 104d4e4a 2024-11-15T20:44:39 Vulkan: Improve usage of ErasePipelineCacheVkChunks method `ErasePipelineCacheVkChunks()` is now also used to erase any possibly trailing chunks from the current slot. This is done to free blob cache memory and to avoid parsing these chunks in the future and generating false-positive "chunk header corrupted" errors. Normally, new pipeline data is always larger than already saved, but in case of Vulkan driver update existing data may be ignored, so the cache data will be generated from scratch. This change will help erase old data from the blob cache. Bug: angleproject:42263322 Change-Id: I021abce40c4255b443babed87ed82b273d526ec0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5854708 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana fa70c4cb 2024-02-02T13:59:06 CL/Vulkan: Implement the buffer rect enqueues This change implements the buffer rect copy using a series of memcopies. The CL buffer rect doesn't map cleanly to the Vulkan copy buffer command due to the presence of pitches, and implementing as such will introduce more barriers in the command stream. For now we do process this command at call entry point. Bug: angleproject:379764609 Change-Id: I89a9032a4bbfa48899c448eb131a5ce048e8fd60 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6034035 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Xin Yuan cc5218af 2024-12-02T16:06:10 ANGLE will crash when the buffer is NULL in eglCreateImageKHR When creating egl image with android native buffer, and the buffer pointer is NULL, ANGLE will crash. Because the type of pointer in EGL and vulkan is different. In EGL, the type of this pointer is ANativeWindowBuffer, But In vulkan it is AHardwareBuffer, which has an offset compared with AHardwareBuffer, so it will access invalid address. Bug: angleproject:379764621 Change-Id: Ifb5d4a81dea85eb23d4e3f82c37f13c7e4809ee5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6061898 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi da292057 2024-12-03T10:20:17 Update third party metadata Bug: chromium:378273470 Bug: chromium:365321119 Bug: chromium:365320508 Bug: chromium:378273216 Change-Id: Ie24f00112a8f04ff9acdf6e4618b79e082529636 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6062488 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Charlie Lao 7adbb3e8 2024-11-26T17:06:07 Vulkan: Remove explicit destroy calls Since now SharedPtr will automatically call destroy(device) when last reference goes away, there is no need for explicitly calling destroy(device) any more. Bug: angleproject:372268711 Change-Id: I208b17cf7e090babd51d6f337c20fdfd74c75b6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6052886 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Charlie Lao d81834b6 2024-11-26T15:25:35 Vulkan: Store VkDevice in vk::SharedPtr So that we don't need to have two versions of destroy() APIs. In previous CLs I had to add another version of destroy() that does not take device argument due to SharedPtr may calls destroy when last reference count goes away. Because we do not have device information at that time, destroy() API was added but mostly just doing assertion that Vulkan object has been explicitly destroyed. With this CL, we now stores device in the SharedPtr so that we no longer need two destroy() APIs. The explicit destroy(device) call will be removed in the next CL. Bug: angleproject:372268711 Change-Id: Idcacbc3a922e17ac3d0f6056466b8f3aa084b02e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6052096 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Robic Sun f51170b3 2024-11-21T16:30:40 Enable GL_KHR_texture_compression_astc_hdr Vulkan supports GL_KHR_texture_compression_astc_hdr, so this extension can be enabled in Angle. Bug: angleproject:379186304 Change-Id: I438a120c3f884a7eefcd883ad71abf68f81cb473 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038457 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi b31f367a 2024-11-28T16:11:33 Vulkan: Keep old VVL suppression until roll into Chromium Bug: angleproject:336652255 Change-Id: Id12e86862cde613cbf3c87557532b2bf23da1838 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6056751 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
angle-autoroll e10220f8 2024-11-28T18:24:35 Manual roll vulkan-deps from 3c7156644de7 to 0e28d467e76d (59 revisions) Manual roll requested by syoussefi@google.com https://chromium.googlesource.com/vulkan-deps.git/+log/3c7156644de7..0e28d467e76d Also rolling transitive DEPS: https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/1f1ef7560399322558793d91a53b34cdd34f4fe1..0099ed6ad09a78b083c93be9369791dd72cf8a33 https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/45b314049d6262c850cc873c8f9a30f41a1e0c13..36d5e2ddaa54c70d2f29081510c66f4fc98e5e53 https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/ea1d8cd9814852428d25d3ea113683a6c9686afb..7d5bc35197be75e10000f14ea9eb3954ca2b0aab https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/f864bc6dfe6229a399566e979c16795386d0f308..9dff1f571ce25b92639854b89b28539602b6b97b https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/4cd2a86fa6a88abfcf44a7630212fc375fbe0fe5..2534c1e2327990e55f51b8a1f8328085e8e3ff31 https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools/+log/df2ac1bb61f09a80db979d7108adf07b6fe55913..a2224abf350f61211462a33e5b540201fa17de0d https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Utility-Libraries/+log/c31e717dcd817279e9e90516612f9dbfc84b0e51..b538fb5b08513aa78346cd414ad5e576a2a3e920 https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/fdbdd359fb2bbb50352e84b259171813957d1ee3..b61aa3f59711c9a45e6bac13f70c61dc9e4650c8 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-deps-angle-autoroll Please CC angle-team@google.com,syoussefi@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: syoussefi@google.com Change-Id: Ieecaf46ecf017defffaca78bb003b0b7dcf094f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6058269 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang 01dee1cb 2024-10-14T15:04:28 Add implementation for GL_EXT_texture_storage_compression Bug: angleproject:352364583 Change-Id: I3dab4c68d5d0206d681e165e991217bd3de8eeb6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6011055 Auto-Submit: Neil Zhang <Neil.Zhang@arm.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8b7bb82c 2024-11-28T13:20:52 Vulkan: Disable dynamic vertex input state on Qualcomm Observed bugs on S23. Bug: angleproject:381384988 Change-Id: I9a8cd754de23f31c4bd1078f0c52f66111a8fc45 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055889 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Charlie Lao 6c1021ec 2024-11-22T16:48:45 Vulkan: Switch DescriptorSetLayout to use AtomicSharedPtr SharedPtr has better semantics and safer to use. This CL removes direct exposure of RefCounted object and also allows me to delete BindingPointer class in later CL. Bug: angleproject:372268711 Change-Id: I08a0dff3efcf794be843a4a548b9f2609bb9a5e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6044328 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kimmo Kinnunen 4aaeffd8 2024-11-25T11:33:30 Metal: Limit simulator texture size to 8k Regressed in commit d44204893a1725a74cd20b332fbb6f595b0975c3. Bug: angleproject:380712807 Change-Id: Ic5e298412b35451e87b76f70d5b1b253ed1406cb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6039222 Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Charlie Lao 2dc072ec 2024-11-22T16:14:52 Vulkan: Switch PipelineLayout from AtomicBind* to AtomicSharedPtr AtomicSharedPtr/SharedPtr has better semantics and safer to use. This will allow deleting BindingPointer in later CL. Bug: angleproject:372268711 Change-Id: Ife20f68b2277a1913b06be0de153770214ac964a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6044326 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 87d61997 2024-11-21T14:20:55 Vulkan: Switch ShaderModule to use SharedPtr This CL gets rid of many vk::RefCounted<vk::ShaderModule> usage which is risky due to it allows you to direct manipulate reference count. Switch to vk::SharedPtr manages the reference counting automatically. Bug: angleproject:372268711 Change-Id: I14f5c509bcbd9ea7d17101637e033652a68710a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6039117 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 5288ed36 2024-11-26T00:00:00 GL: Enable ANGLE_texture_multisample on OpenGL ES Trivially enabled on supported device contexts. Improved readablility of conditions for implicit GLSL version upgrades. Fixed: angleproject:381113379 Change-Id: I843f7119da2a3cffb255af97f654d714add9f482 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6055117 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuxin Hu 2e25ea1e 2024-11-13T13:59:51 Add a new mutex in CommandQueue to protect Vulkan Command Pool Before this change, the CommandQueue::mMutex protects both: 1. Members of CommandQueue class, e.g. mInFlightCommands. 2. Operations on the same command pool and command buffers allocated from the same command pool. If one thread accesses resources 1, the other thread is doing operations in 2, they could be blocked by each other. For example, if thread 1 calls eglClientWaitSync() to check if certain commands finish execution (accessed resources in 1.), while thread 2 calls eglMakeCurrent() to flush commands (issue operations in 2.), thread 1 could be blocked by thread 2. This is against the egl spec where eglClientWaitSync() should return immediately when timeout passed to the call is 0. To fix the problem, this change creates a new class CommandPoolAccess that wraps operations in 2, and protects command pool and command buffer operations with a new mutex mCmdPoolMutex. With this new mutex, thread 1 and thread 2 would take different locks and not blocked by each other. Bug: b/362604439 Change-Id: Iccf0ae65809ccb0f593c5e318fde03e89e0c0fa3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6020895 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Alexey Knyazev 239ef680 2024-11-21T00:00:00 Metal: Support ANGLE_texture_multisample * Added explicit multisample texture creation support * Added support for SAMPLE_MASK frontend state * Adjusted Metal backend caps Fixed: angleproject:380475003 Change-Id: I90250e14da52869cb954b5a61d9c670e958a526c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6048958 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Igor Nazarov cecefe53 2024-11-21T22:11:17 Vulkan: Improve recreateSwapchain() error handling The `WindowSurfaceVk::recreateSwapchain()` method may fail in many points. After failing, state of `WindowSurfaceVk` may become invalid, causing undefined behavior. Invalid state examples: - Skip adding `cleanupData` into the `mOldSwapchains` while `mPresentHistory already cleared (resource leak). - `mSwapchain` may remain `VK_NULL_HANDLE` after the failure. - `lastSwapchain` may be not retired, causing subsequent swapchain creation to fail. Change adds `mLastSwapchain` member to continue tracking last created swapchain during the `mSwapchain` recreation process until it is retired. This process now may span multiple API calls. The `mSwapchain` pointer is invalidated as soon as recreate starts - to indicate that we do not have usable swapchain and still need to create one. Notable difference with the old code is that old swapchain and present history are now collected into the `mOldSwapchains` after new swapchain is created (or old swapchain is retired in case of a failure). Because of this, code can now be simplified and easily refactored into a separate method. The `kMaxOldSwapchains` is now also checked after old swapchain is collected - this is to prevent resource leak if `finish()` fails. Added `cleanUpOldSwapchains()` call to reduce a chance of hitting the `kMaxOldSwapchains` limit. Change also renamed `presentOutOfDate` parameter where it does not always make sense. As a side effect, fixed a bug when calling `prepareForAcquireNextSwapchainImage()` with true, is then replaced with false in the `computePresentOutOfDate()` call. Bug: angleproject:380234227 Change-Id: Ie6d85c1b9760cda68c8fc9368235756659a9bdac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6040159 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov f458f865 2024-11-12T16:52:42 Vulkan: Update AcquireNextImageUnlocked() implementation Main goal of this change is to simplify acquire next image operation state change tracking. Key members before this change: 1. `mAcquireOperation.needToAcquireNextSwapchainImage` 2. `unlockedAcquireResult.acquireSemaphore` Possible states: 1: 2: false NULL -> image is acquired or no need true ANY -> need to prepare for and do unlocked ANI false HANDLE -> need to process ANI result Only `mAcquireOperation.state` is used after this change. Possible states: Ready -> image is acquired or no need NeedToAcquire -> need to prepare for and do unlocked ANI NeedToProcessResult -> need to process ANI result Value of `unlockedAcquireResult.acquireSemaphore` is now only used as semaphore in the post process and not as boolean, indicating that result needs processing. Change adds a lot of ASSERTs to protect from invalid scenarios. In order for these ASSERTs to work as expected, `deferAcquireNextImage()` is now called regardless if swapchain is out-of-date or not. Another functional change is that `postProcessUnlockedAcquire()` does not mark image as processed at the start and then defers ANI in case of a failure (so the next ANI fail again), but instead keeps the current state (NeedToProcessResult) allowing failure to be processed again without repeating ANI call in case if there will be no swapchain recreation. State is set to `Ready` only after processing is successful. Bug: angleproject:42265346 Bug: angleproject:42266579 Change-Id: I4a6a66fa3b6f25a788a8959eff5848b7ec5bdd27 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6018094 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Igor Nazarov ea86503c 2024-11-20T19:47:49 Vulkan: Remove vkAcquireNextImageKHR multi-threading support Currently, it is not possible to call `TryAcquireNextImageUnlocked()` from multiple threads. However, original implementation added multi-threading support for future use. Possible future use: - First thread (where Surface is current) calls `eglPrepareSwapBuffersANGLE()` which will call `TryAcquireNextImageUnlocked()` in the unlocked tail call (without the share group lock). - Other thread (where shared Context is current) calls some EGL/GLES API under the share group lock, that may cause calling `doDeferredAcquireNextImage()` on the Surface from the first thread. Calling this method may call `TryAcquireNextImageUnlocked()` under the share group lock, while it is also called from the first thread in the unlocked tail call. Calling `doDeferredAcquireNextImage()` may also cause swapchain recreation. Taking into account above scenario, current implementation has following bugs: 1. Possibility to recreate the swapchain from other thread, while first thread is going to or calling the `TryAcquireNextImageUnlocked()` function: a) Other thread may call `prepareForAcquireNextSwapchainImage()` because `NeedToProcessAcquireNextImageResult()` is still false until first thread finishes `TryAcquireNextImageUnlocked()` call. Also, checking `NeedToProcessAcquireNextImageResult()` from other thread is not thread safe. b) Other thread finished `TryAcquireNextImageUnlocked()` first, but with `VK_ERROR_OUT_OF_DATE_KHR` error. First thread still did not get the chance to call this function because of OS's thread scheduling delays. Other thread will set `needToAcquireNextSwapchainImage = true` and will start to recreate a swapchain. At this time, first thread will start executing `TryAcquireNextImageUnlocked()`, and because bool is true - it will actually perform ANI during recreate from other thread. 2. Possibility to call `TryAcquireNextImageUnlocked()` with old swapchain. This is similar to (1), but this time call is delayed after swapchain is recreated. Since above scenario currently is not possible and the described future scenario is unlikely to ever happen, instead of fixing above problems this CL removes the multi-threading support to simplify the code and make these bugs N/A. Change removes word "try" from structures, members, and functions because without multithreading there is no need for that and just adds unnecessary complication. It also removes most of the "share group lock" mentions because now this information is irrelevant and may cause confusion. What is relevant is that `AcquireNextImageUnlocked()` MUST only be called from a thread where Surface is current and only CAN access members that is only ever accessed from this thread (regardless if the lock is taken or not). For example, if in the future `unlockedAcquireResult` will be accessed from other thread but with the share group lock held, while `AcquireNextImageUnlocked()` will still only be called from the current thread - then this will be a race condition. Bug: angleproject:42265346 Bug: angleproject:42266579 Change-Id: Ie9be408c0a3b3c1f37ec80727ce5ad2cb8932dad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6018093 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Robic Sun 9eab301c 2024-11-12T17:24:57 Enable GL_KHR_texture_compression_astc_sliced_3d ARM supports GL_KHR_texture_compression_astc_sliced_3d, so this extension can be enabled in Angle. Bug: angleproject:378507964 Change-Id: I545ac57b4d6065a9ef99a7884555da47a1d50261 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6014004 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao cb31b886 2024-11-22T13:15:57 Vulkan: pruneDefaultBufferPools when there is excessive garbage What commonly happens with game (and traces) is that we upload a lot of textures before first frame is drawn. These texture uploads uses a lot of buffer memory and creates peak memory usage moment if not clean up quickly. This CL adds back the check if there is excessive suballocation memory gets destroyed, don't wait until frame boundary to prune empty buffer blocks. Do the prune immediately so that these memory could be reused for other purpose for the first frame rendering. Bug: angleproject:372268711 Change-Id: Ie548245b5ce108be0e2c19b296a28025bface395 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6043405 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Jiawei Gu 6b9b8239 2024-11-21T15:56:40 Vulkan: fix un-initialized mCompatiblePresentModes When VK_EXT_swapchain_maintenance1 is supported but VK_EXT_surface_maintenance1 is not, mCompatiblePresentModes has no chance to be initialized. So need to set it up in such case. Bug: None Change-Id: I38ac6d9da3d6cebf2effcdcd74084a53d68a32c2 Signed-off-by: Jiawei Gu <gujiawei.will@bytedance.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6040834 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gowtham Tammana 03380548 2024-11-22T11:43:30 CL/Vulkan: Fix nullptr case for async build task Bug: angleproject:380411632 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Change-Id: Ib56c6828f59cca0d38b36ae54015c5d464753e21 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6043797 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Austin Annestrand <a.annestrand@samsung.com>
Charlie Lao 21d747de 2024-11-20T11:54:15 Vulkan: Use vk::SharedPtr for SharedDescriptorSetCacheKey This CL switches SharedDescriptorSetCacheKey from using c++ std::shared_ptr to our internal version of vk::SharedPtr. Also get rid of an extra pointer indirection that SharedDescriptorSetCacheKey is a reference counted of actual cache key instead of std::unique_ptr of cache key. Bug: angleproject:372268711 Change-Id: Id9af5070d24f67711d6decc3a30a260b8d4062d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6036302 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Gowtham Tammana 8ba71e66 2024-06-26T13:37:42 CL/Vulkan: Update few device caps based on VK caps -1- Device fence caps flags The spec requires below fence capabilities to be preset - CL_DEVICE_ATOMIC_ORDER_RELAXED - CL_DEVICE_ATOMIC_ORDER_ACQ_REL - CL_DEVICE_ATOMIC_SCOPE_WORK_GROUP -2- Add missing param names in program query The params CL_PROGRAM_SCOPE_GLOBAL_{CTORS,DTORS}_PRESENT are missing from program query. Adding them. -3- Set max sampler and image buffer to spec min Set the max samplers and image buffer size to minimum for now. These will be changed once the image support is complete. Bug: angleproject:366412386 Change-Id: Iee2c11319c6c5b2f3a1565e06f1f09c5f770a07c Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6004685 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen 8e9dc1a6 2024-11-19T11:08:31 Validate anonymous struct names with namespace Consider GLSL: struct { vec4 e; } g; struct sbbf { vec4 f; }; The struct name validation would fail if user chosen struct name would clash with a symbol name that ANGLE internally gave to an anonymous struct. Fix by importing Name abstraction from MSL backend. A symbol name is a pair (namespace, string). Move operator<<(std::ostream &os, const ImmutableString &str) to sh namespace because that is more natural for operator overloading name resolution. MSVC works with this. Bug: angleproject:379758201 Change-Id: Icc9b02aa8cb532e1d925e2fba4c45468f01b9144 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6035029 Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Alex Dean 10c2dc7a 2024-11-14T10:55:55 CL: Remove logic restricting CL version of passthrough backend When the passthrough backend is enabled, the OpenCL version would be manually set to <= 1.2, causing issues for workloads that specify the version number. This change enables OpenCL versions > 1.2 during passthrough. Bug: angleproject:378754053 Change-Id: I7e84ae7b492d68ba441d0c71b75847799f4b99a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6022547 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
Gowtham Tammana a58b35bc 2024-08-07T15:01:56 CL/Vulkan: Implement image creation from buffer object Add support for creation of image from buffer object for types image1d_buffer. At the kernel side setup texel buffer descriptor sets for these kernel arguments. Bug: angleproject:378103913 Change-Id: I600692cd003b75396afd45dcc93c568bcf390b96 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6005389 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao 70d1ef67 2024-11-20T11:34:39 Vulkan: Ensure onFramebufferBoundary is called for offscreen There is peak memory regression observed from crrev.com/c/6022549. What I suspect happening is that for offscreen or single buffered case, glFlush/glFinish is called but bail out because it already submitted or deferred. So we end up not calling onFramebufferBoundary(). This CL ensures we always call onFramebufferBoundary from these two functions for single buffer or offscreen. Also fixed a bug when onSharedPresentContextFlush is called we may end up calling onFramebufferBoundary. To make API names consistent, existing flushImpl() is renamed to flushAndSubmitCommands() and a new flushIMpl is added to wrap around most logic inside flush(). Bug: angleproject:372268711 Change-Id: I54eed8a81f4153d52ab962f213cacc87a73b89ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6037491 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Austin Annestrand 0dfe0a75 2024-08-30T18:59:54 CL/VK: Add writeBuffer to staging/transfer routine Adding enqueueWriteBuffer staging/transfer code/routine for the non-blocking conditions. Bug: angleproject:377545840 Change-Id: Ia2f97588a887e9ec30f8f1715b0e33b56ff97867 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6023865 Commit-Queue: Austin Annestrand <a.annestrand@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Charlie Lao 8e0178fb 2024-11-19T13:31:45 Vulkan: Switch SamplerBinding to Use SharedPtr Another step to remove vk::BindingPointer. SharedPtr is used and SamplerBinding is renamed to SharedSamplerPtr. This also removed RefCountedSampler to avoid direct expose of RefCounted<SamplerHelper> which is risky due to ability of change reference count directly. Bug: angleproject:372268711 Change-Id: Ia6f352186a4f75ab9ce3396f298e33f70cd61a1b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6036294 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang a41b798e 2024-11-21T11:07:34 WebGPU: Ensure mDefaultBindGroup is created mDefaultBindGroup would not be created if the program has no uniforms because they are not dirty. Mark all stages as dirty after linking. Bug: angleproject:376553328 Change-Id: I1663791fa1642be052948c5acb8e403fa8b844f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6039006 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Gowtham Tammana e1fd42db 2024-09-02T12:53:22 CL/Vulkan: Add parent dependencies and image layout transitions In the case of memory objects derived from parent object, the dependencies need to be set for parent objects as well. Setting up those dependencies. In the case of images, there might be a layout transition needed when using them. Adding an appropriate barrier command to do layout transitions. Also, refactored all the common code of setting up dependencies in a utility function. Bug: angleproject:380188569 Change-Id: Ia46f8a7fe647bf38c86f1ea28f99d44b0416c334 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6005390 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Gowtham Tammana 3515113e 2024-06-24T15:10:28 CL/Vulkan: Remove redundant state in CLImageVk Much of the image state can be queried from the front-end object. Removing all the redundant state from CLImageVk. Bug: angleproject:378103913 Change-Id: I7783674da891d1af768375e5d8efd1937c4a4177 Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6004687 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Gowtham Tammana 10e073a2 2024-06-07T11:04:02 CL/Vulkan: Capture an event for async build task Capture an event that could be waited on for the async build events. Bug: angleproject:378103914 Change-Id: I19fcc20a4fe034a8f0429edd56c84cf3269201ba Signed-off-by: Gowtham Tammana <g.tammana@samsung.com> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6005392 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao ce53aff0 2024-11-05T16:57:57 Vulkan: Add per descriptorSet LRU cache eviction Before this CL, the descriptor set cache eviction is at the pool level. Either the entire pool is deleted or not. It is also not LRU based. This CL adds a per descriptor set cache eviction and reuse evicted descriptorSet before allocating a new pool. This eviction is LRU based so that it is more precise. The mCurrentFrameCount is passed into various API so that it can make eviction decision based on the frame number. In this CL, anything not been used in last 10 frames will be evicted and recycled before allocate a new pool. Since eviction is based on individual descriptor set, not by pool, ProgramExecutableVk no longer needs to track the DescriptorSetPool object. mDescriptorPools has been removed from ProgramExecutableVk class. As measured by crrev.com/c/5425496/133 This LRU linked list maintenance does not add any measurable time difference, but reduces total descriptorSet pool count by one third (from 75 down to 48). running test name: "TracePerf", backend: "_vulkan", story: "batman_telltale" Before this CL: cacheMissCount: 200, averageTime:23998 ns cacheHitCount: 1075445, averageTime:626 ns descriptorSetEvicted: 0, descriptorSetPoolCount:75 Average frame time 3.9262 ms After this CL: cacheMissCount: 200, averageTime:23207 ns cacheHitCount: 1025415, averageTime:602 ns descriptorSetEvicted: 102708, descriptorSetPoolCount:48 Average frame time 3.9074 ms BYPASS_LARGE_CHANGE_WARNING Bug: angleproject:372268711 Change-Id: I84daaf46f4557cbbfdb94c10c5386001105f5046 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5985112 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Igor Nazarov 17904b43 2024-11-19T16:37:43 Vulkan: Restrict EGL_ANDROID_front_buffer_auto_refresh support Original functionality supported scenario where `VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR` and `VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR` modes may be incompatible, requiring a call to `deferAcquireNextImage()` method in order to cause swapchain recreation without swap. The `eglSurfaceAttrib()` may be called from any thread, this means that `deferAcquireNextImage` may be also called from any thread - which is not thread safe. This CL restricts exposing the extension only when VK_EXT_swapchain_maintenance1 extension is also supported, where present modes expected to be compatible on Android, so no need for swapchain recreation and therefore - `deferAcquireNextImage()` call. Not requiring to call `deferAcquireNextImage()` improves thread safety of `WindowSurfaceVk::setAutoRefreshEnabled()` method. There is still race condition accessing `mDesiredSwapchainPresentMode` but it will be addressed in a separate CL. Bug: angleproject:42265697 Bug: angleproject:379762019 Change-Id: I4631c736188eb52a5476e1a2bed3439d49cf12d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6035187 Commit-Queue: Igor Nazarov <i.nazarov@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Igor Nazarov c4ec8dbb 2024-11-19T17:01:42 Vulkan: Expose EGL_ANDROID_front_buffer_auto_refresh Original CL implemented the functionality without exposing the corresponding extension. This CL exposes the extension on Android and adds necessary validation. Bug: angleproject:42265697 Change-Id: Ia01c68f04c41a850e531aa7b889de9e561f3a9db Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6035186 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao 74f74b63 2024-11-14T10:07:34 Vulkan: Add ContextVk::onFramebufferBoundary() function This makes a more formal API to track frame boundary. Also adds a uint32_t mCurrentFrameCount to track the total number of frames rendered so that we could use for heuristic purpose. Bug: angleproject:372268711 Change-Id: I153497403ed0d8fde18f1786186ce600df60c514 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6022549 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 087cc411 2024-11-14T11:05:14 Vulkan: Add mRenderer to ShareGroupVk class For convenience, instead of passing renderer to shareGroupVk's API, keep mRenderer in SharGroupVk class at constructor call. Bug: angleproject:372268711 Change-Id: I9534f7dbe24121856221b89ccf8fc6a353bbb0cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6022548 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>