|
0d886b62
|
2023-07-14T11:24:53
|
|
Check that MRTSS bit is supported by format
Bit was added without checking ImageFormatProperties causing
failures in some end2end tests.
Bug: angleproject:8262
Test: Texture2DTestES3.TexStorage2D*/ES3_Vulkan*
Change-Id: I7f9a4ee7c14610ee239ab1f86e4ba2c649ce76b3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4684549
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7f6e5354
|
2023-07-31T13:02:35
|
|
Vulkan: Skip vertex conversion if the draw has 0 vertices.
If the draw call start vertex is beyond the end of the buffer, vertex
conversion will no-op and no conversion buffer is created. Just skip
the entire conversion process in this case and bind the empty buffer.
Fix GetVertexCount not taking 0 stride into account.
Bug: chromium:1464690
Change-Id: Iaffcd329595c3319fe9cd5317aef2402f9db6b1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4734811
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
143fa68f
|
2023-07-27T00:00:00
|
|
Disallow read type conversions for signed 16-bit color buffers
Signed 16-bit color buffers should not be converted
to unsigned or 8-bit pixel types during readPixels
operations.
Bug: angleproject:8048
Change-Id: I27eaeb3d543732b5079bd53ef4fad1711ce3c3ef
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4727392
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
391bfa35
|
2023-07-27T16:43:09
|
|
Fix a missing symbol issue with CaptureReplayTests
The constructor for PlatformMethods is declared with
__declspec(dllimport) when included in CaptureReplayTests.cpp,
Ordinarily, this would fail to link on Windows because this test doesn't
link against a library that has an exported definition. This test
currently builds on Windows because Clang generates an
available_externally definition in the object file for
CaptureReplayTests.cpp for inlining. However, this doesn't build if
inlining is disabled, and will no longer build once an upcoming Clang
change is rolled in. To fix this, we add the config libANGLE_config to
the test to change the symbol declaration to __declspec(dllexport),
which appears to be what other ANGLE tests do.
Bug: chromium:1468150
Change-Id: Ia92dde31ab624bbfe64d2e81fad18956abebc41b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4728461
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
613eefa3
|
2023-06-23T03:28:14
|
|
D3D11: fix invalidation of depth/stencil attachments
This caused a crash when invalidating the depth/stencil attachments of
the default framebuffer. But for non-default framebuffers, discarding
depth/stencil just did nothing because "rtv.valid()" would be false.
Bug: angleproject:8228
Change-Id: Ic22a29f521256af0ed4fc9c203cd6d750fcc00e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4639494
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
|
|
5446e87e
|
2023-07-24T16:46:56
|
|
Improve ProgramExecutable::load performance
We are calling push_back for each vector inside ProgramExecutable. This
causes c++ run time to constantly re-allocate storage and copy the
vector over to new storage, and impacts performance negatively. Since
the vector size is know when we load program from cache, this CL calls
resize to the correct size first and then update each element as we walk
over, thus reduces the vector storage reallocation. This CL reduces
blade_and_soul_revolution frame time from 4.48 ms to 4.35 ms on pixel 7
pro.
This CL also changes ProgramBinaryTest tests to use slightly more
complicated program instead of the simplest program.
Bug: b/275102061
Change-Id: I8d92117b07a9ad2d0851850e473ea1b86f9868f8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4713685
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d5ddb710
|
2023-07-27T15:27:52
|
|
Suppress 2 end2end tests on iOS Metal
GLSLTest_ES3.LiteralInfinityOutput/ES3_Metal
GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_Metal
Started failing when testing was switched to iPhone 14 iOS 17.0
Bug: angleproject:8278
Change-Id: Ieca08edd02ea4350fc8362cf98d43d8ab4f0adb5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4725466
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
2d999f74
|
2023-07-24T11:53:02
|
|
Android: Add a way to prepare traces without running tests
Example:
% out/Android/angle_trace_tests --gtest_filter='*gacha_life' --prepare-only
...
Prepared traces: {'gacha_life'}
Can be used as a setup for running restricted_trace_perf.py
Bug: b/292249127
Change-Id: I901c086a19e1d182c64ec4150ced98c198e21c4d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4711826
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
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4515b270
|
2023-07-18T14:39:42
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|
Account for implementations that support large gl_PointSize values
The PointSizeAboveMaxIsClamped end2end test intends to render a point
with gl_PointSize that is 2x the implementation's max value to test if
this value is clamped correctly. However, when the max gl_PointSize is
large enough, like with AMD drivers, it results in the center of the
point being outside of the viewport which according to the spec can be
discarded.
Update the test to render to a framebuffer, instead of the default
window surface, one large enough to contain a point of implementation
defined max point size.
Bug: angleproject:2113
Test: PointSpritesTest.PointSizeAboveMaxIsClamped*
Change-Id: I724440495bf5a3c93c76cc28109937a56c45f274
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4697681
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6eea5ff4
|
2023-07-18T12:52:37
|
|
Vulkan: fix default MSAA framebuffer clear issue.
Bug: b/290813597
Change-Id: I134c5a99382ca30dbd885a17dfa3c7ac227480ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4698113
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Hailin Zhang <hailinzhang@google.com>
|
|
52fe3116
|
2023-07-17T16:20:54
|
|
Vulkan: Deduplicate share group's context set tracking
Bug: angleproject:8224
Change-Id: I7a59a37229682fb91ff777f31e02e05d7ab2b80f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4690345
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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85095480
|
2023-07-17T12:31:48
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|
Android: Update script with sync progress
When running lots of traces, there can be a long pause
when syncing traces to the device.
Add a small update so it is clear that work is happening.
Example output:
I12:21:51.806619Z Syncing 1945_air_force trace (1/238)
I12:21:52.178401Z Syncing 20_minutes_till_dawn trace (2/238)
I12:21:52.463608Z Syncing 2_3_4_player_mini_games trace (3/238)
...
Test: angle_trace_tests
Bug: b/276742336
Change-Id: Id81d69b3fc678cb94c2e683a907c44950ead2117
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4690745
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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a64537f9
|
2023-07-14T17:06:37
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|
Angle: Copy multiplanar d3d11 texture for readPixels
This change performs a copy to an intermediate texture for multiplanar
d3d11 textures before reading from the source texture. This is needed
as we cannot read a plane directly from a multiplanar d3d11 texture.
It also passes the correct format for the plane for multiplanar formats
when initializing the texture instead of getting the format using the
internal format.
We also add a unittest performing glReadPixels for NV12/P010/P016
formats.
Bug: angleproject:7998, chromium:1463924
Change-Id: I9a1708f5a846ace28ac3b6593ea80f1863348333
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4688118
Commit-Queue: Vasiliy Telezhnikov <vasilyt@chromium.org>
Auto-Submit: Saifuddin Hitawala <hitawala@chromium.org>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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0518a3ff
|
2023-07-14T14:53:39
|
|
Android: Simplify power metrics collection
Also check for missing values and dupes
Bug: b/291604008
Change-Id: I909ca2bf53d3aa0bf5ba66f7168e9925cfd7da3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685323
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
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bebb83d9
|
2023-07-14T12:30:15
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|
Translator: Limit variable sizes vs uint overflow
Bug: chromium:1464680
Change-Id: I90e204db1ce57c87ed5fe19912e4c157cee18a90
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685236
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
05ea1147
|
2023-07-14T16:49:24
|
|
Vulkan: Bugfix in gl_FragData array redeclaration
Both OpenGL ES and Vulkan spec allows implementations to limit
the number of output attachments when dual-source blending is enabled.
Account for this limit when setting gl_FragData array length by
re-declaring the gl_FragData array size to match
maxFragmentDualSrcAttachments value.
Bug: angleproject:5537
Test: EXTBlendFuncExtendedDrawTest.FragData/ES2_Vulkan
Change-Id: I5a462344f4c4faf850f56e9c5d4c392370d3d010
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4688396
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
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c0f2f71e
|
2023-06-27T16:00:09
|
|
Use VK_EXT_legacy_dithering when available instead of emulation
Yields improvement in gpu power: http://b/284462263#comment45
Bug: b/284462263
Change-Id: I5bfd115557b6baac17c05639118feaebf19c5cd4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4652590
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
d04dda15
|
2023-07-17T14:29:44
|
|
Skip WebGL2CompatibilityTest.DrawWithZeroSizedBuffer on iOS GL
Bug: angleproject:8264
Change-Id: Icac83200b8e9aa35ba3e85be8b34bd45e616a8bb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685572
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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c5b7fc36
|
2023-07-14T15:39:25
|
|
Ensure settings get cleaned up on exceptions
Before this change, Ctrl-C or another exception leaves settings behind
Bug: b/284462263
Change-Id: I5694cbb2ca7d43a4173099d126e6695e07ec9d2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685238
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
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97368229
|
2023-07-14T17:09:15
|
|
Skip dEQP-EGL.functional.native_[color|coord]_mapping.native_window.*
Skip on all platforms instead of the individual suppressions,
that let test failures to slip into build failures.
Bug: angleproject:8261
Change-Id: I16a5eaceb5fe49dc4e23233bfe4fe146b77a95f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685567
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
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5032f08b
|
2023-07-13T15:23:49
|
|
Translator: Unconditionally limit variable sizes
... instead of just for WebGL. This is to avoid hitting driver bugs
that were prevented with this check for WebGL on a compromised renderer
that can create non-WebGL contexts.
Bug: chromium:1464682
Change-Id: I47a9d9690bd1ca9d701391fb7d70932f2dbe7334
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685307
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
19c4e885
|
2023-07-13T15:24:03
|
|
Update input color in YUVSampleLinearFiltering test
This test uses narrow range encoding (as can be seen from the
color value for black) but the Cr component for red is greater
than 240. On some platforms with different clamping logic the
output color after conversion ends up not being red. Update the
input colors to account for different implementations.
Bug: b/210526871
Test: ImageTestES3.SourceYUVAHBTargetExternalYUVSampleLinearFiltering*
Change-Id: Ib9b76c9433b07f5ce8a129779e77bc682bb341ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4684018
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
817f4b81
|
2023-07-10T00:00:00
|
|
Restrict color writemasks for RGB9_E5 color buffers
Per-channel write operations to shared exponent
color buffers are loosely defined and may cause
driver validation errors.
Restricted the set of allowed color writemasks
for RGB9_E5 color buffers so that RGB channels
must be either all enabled or all disabled.
Added a Metal-specific adjustment to ignore
alpha writemask for RGB9_E5 color buffers.
Removed an unused function from
RenderPipelineColorAttachmentDesc.
Bug: angleproject:8043
Change-Id: I902c3b70ddc6d8e65069d98a4a02a82122f413a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685566
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
435d575c
|
2023-07-10T00:00:00
|
|
Skip component type validation of non-existent draw buffers
The default framebuffer is initialized with just one
draw buffer slot so WebGL-specific validation causes
an assertion when clearing not present draw buffers.
Bug: angleproject:2831
Change-Id: I23ceb3f31dd8bae005fe8497cf20c49880f37938
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4683451
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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cdb822e7
|
2023-07-13T09:45:00
|
|
Revert "Android: Assert that CFI is disabled"
This reverts commit 43ef50f389e97131dc487081d6c8c02373e4a22c
Reason for revert: LLVM bug is fixed upstream.
Fix:
https://reviews.llvm.org/rG92fbb602f3b635110417e40e2f774b31798b0b1d
LLVM Roll:
https://chromium.googlesource.com/chromium/src/tools/clang/+/243d4473a3739d43cab35eeb0b4934bf5f7a7d05
CLs in the roll:
https://chromium.googlesource.com/external/github.com/llvm/llvm-project/+log/7586aeab..0c545a44
Original change's description:
> Android: Assert that CFI is disabled
>
> There appears to be a bug in the interaction of CFI and
> relative vtables. On armv9 it results in a crash with SIGILL
> when loading traces.
>
> Since we can't overwrite the flags used to control this
> just assert that it is correct in GN args.
>
> To avoid the assert, add the following to your GN args:
>
> arm_control_flow_integrity = "none"
>
> Test: Build and run traces on armv9 devices
> Bug: b/278955379
> Bug: chromium:1441148
Test: angle_trace_tests on ARM v9 device with flag removed from GN
Bug: b/278955379
Bug: chromium:1441148
Change-Id: Ib90405a143503896041c2522f484c234a943a6fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4684008
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
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f5986fbb
|
2023-07-11T12:11:20
|
|
Vulkan: Dont break RP if there is actual render feedback loop
There is a bit terminology confusion here that will be fixed in next CL.
If a depth attachment is read only, then there is no feedback loop, we
should not call feedback loop for read only depth attachment. The real
depth render feedback loop mode is formed when we write to depth and
sample from depth at the same time. In this condition, the content is
undefined per OpenGLES spec section 9.3.1
(https://registry.khronos.org/OpenGL/specs/es/3.2/es_spec_3.2.pdf). The
shouldSwitchToReadOnlyDepthStencilFeedbackLoopMode() implementation
handles the usage case that the same render pass has depth write and
then switch to read only. Under this usage there is no actual feedback
loop, and we should still work properly by end current render pass and
start a new render pass with read only depth attachment. This
implementation also treating the actual feedback loop case exactly the
same way by ending render pass first, even though this is undefined
behavior. gangstar_vegas has the exact this undefined behavior usage
case, where it write and sample from depth buffer at the same draw call.
Native driver is not ending the render pass but ANGLE currently does.
This puts ANGLE into worse performance. Since this is undefined
behavior, either way is correct. This CL checks if there is an actual
feedback loop in the current render pass and if yes, we adopt the native
driver's behavior that keep the current render pass going. This improves
gangstar_vegas frame time from 4.365ms to 3.89ms, and interestingly,
yield the same golden image.
Bug: b/289436017
Change-Id: Ifc04ecd8ad6455a88e8615bd5452b9cce88c6687
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4679361
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
2a08c33b
|
2023-07-10T17:47:49
|
|
Vulkan: Avoid flushCommandsAndEndRenderPass for readonlyDS switch
When we switch to read only depth stencil mode, right now we always call
flushCommandsAndEndRenderPass, even though the started render pass is
empty and loadOp is load. This flush will cause render pass actually
submitted and color attachment being cleared and then color attachment
gets loaded in the subsequent render pass. In this CL, we only flush if
the depthStencil attachment has clear or written This CL save one
renderPass for the following app traces: antutu_refinery, aztec_ruins,
manhattan_10, manhattan_31.
Bug: b/290833623
Change-Id: I13b7a968d797b4c913f1cfbe9677d9b8abe791d2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4674087
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
9b63700b
|
2023-07-11T10:25:40
|
|
Translator: Reorganize files
This change makes the translator files more organized by:
- Grouping files that are specific to a certain output under their own
directory,
- Moving transformations under tree_ops
- Removing Direct from metal translation now that that SPIR-V Cross path
is removed
Bug: angleproject:6394
Change-Id: Iaf5bb8d5604b84748dece029821b1f77b2813967
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4678780
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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4e6124da
|
2023-06-23T14:46:28
|
|
GL: Ensure all instanced attributes have a buffer with data
Apple OpenGL drivers sometimes crash when given an instanced draw with
a buffer that has never been given data.
It's not efficient to check if the attribute is both zero-sized and
instanced so just ensure that every time a zero-sized buffer is bound
to an attribute, it gets initialized with some data.
Bug: chromium:1456243
Change-Id: I66b7c7017843153db2df3bc50010cba765d03c5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4642048
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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f5ad056b
|
2023-07-10T22:13:34
|
|
GL: Fix ScalarizeVecAndMatConstructorArgs and move to gl/
This transformation was buggy and was disabled. Originally, it was
intended to be used everywhere. It is now needed for a GL driver
workaround.
This change reimplements this transformation and uses it as a GL
workaround.
Bug: chromium:1420130
Change-Id: I42d63fa5844bcf683ac41e61925aa637e033ca2e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4676634
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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b0e262fb
|
2023-07-10T11:33:53
|
|
Group Texture3DTestES2 skips on iOS GL
Bug: angleproject:8213
Change-Id: Ib00bd8d28aa58a56012f2b46f4ac153481d1be38
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4674080
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Amirali Abdolrashidi <abdolrashidi@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
10194966
|
2023-07-10T13:56:13
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|
Skip 2 flaky Perf tests on Win Intel Vulkan
pubg_mobile_launch flaky timeout
monster_hunter_stories flaky context lost
Bug: angleproject:7929, angleproject:7557
Change-Id: I45d7b22bd3186419a584314c6c1f52ed0427ec8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4674342
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
b2b1363a
|
2023-07-10T12:29:03
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|
Skip Texture3DTestES2.DefineTexture2DArrayShouldFail on iOS GL
Bug: angleproject:8213
Change-Id: I5487bd7b0a8033445d5552bb8d86dc3af80f1305
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4674340
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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b57d5638
|
2023-06-29T00:00:00
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|
Reland "Cleanup multiview support"
This is a reland of commit 9a7c0b88ba68e328d3f5f7991a6df0ab5de92311
Original change's description:
> Cleanup multiview support
>
> * Removed remaining mentions of ANGLE_multiview
>
> * Removed AST transformations used only in
> the side-by-side multiview implementation
>
> * Changed the type of the internal ViewID_OVR
> variable to use the dedicated qualifier
>
> * Removed side-by-side multiview support
> from the D3D11 renderer
>
> * Removed an unused helper for side-by-side
> multiview support from the OpenGL renderer
>
> * Removed obsoleted test suppressions
Fixed: angleproject:3341
Change-Id: I3ce9304c79c0873462c73e8cf02b85f7a1aaf874
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4669604
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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5997f1d7
|
2023-07-07T16:01:36
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|
Fix little_cpu_power collection.
Currently always getting 0, significantly undercounting cpu power at
least in some cases (e.g. I saw 1700 vs 4300 in fishdom)
Bug: b/284462263
Change-Id: Idd525f25cfc419a4a9d23a3fc99e938e99e1e715
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4672592
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
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9cd1205f
|
2023-07-07T12:22:14
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Skip street_fighter_iv_ce on SwiftShader
keyframe=86, runs very slow on SwS: https://anglebug.com/8243#c1
Bug: angleproject:8243
Change-Id: Iae3c758ea6b6e6a2a68f91a1355c10bc9c92f432
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4672588
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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44acab29
|
2023-07-07T12:02:51
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|
Use latest build-tools from android_sdk (same as catapult)
https://crsrc.org/c/third_party/catapult/devil/devil/android/sdk/build_tools.py;drc=8a3feaaaab63b383fb6b138be2986e9ad6dcaca2;l=61
Also do not fall back to just 'aapt' as that isn't hermetic.
Bug: angleproject:7670
Change-Id: Ided9dfe16d6c6815c3425bdc64b2d572bbe564c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4672808
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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66c2e4fc
|
2023-07-04T17:02:07
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|
[ssci] Added Shipped field to READMEs
This CL adds the Shipped field (and may update the
License File field) in Chromium READMEs. Changes were
automatically created, so if you disagree with any of
them (e.g. a package is used only for testing purposes
and is not shipped), comment the suggested change and
why.
See the LSC doc at go/lsc-chrome-metadata.
Bug: b/285450740
Change-Id: I770554248e33c1e50938cc32daee36a83b643ec9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4672125
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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fede75ff
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2023-07-06T11:38:35
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Fix multi-draw's gl_DrawID in non-multi-draw draws
The uniform value for gl_DrawID was never reset, so if a program was
first used with multi-draw and then without it, gl_DrawID would not
contain zero.
Test credit info-tibo@orange.fr
Bug: angleproject:8245
Change-Id: I73a613ab2858cde4633fadf6a1a523e462167eb0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4662137
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
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0892420b
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2023-06-28T23:03:51
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Vulkan: Optimize PBO download between RGBA and BGRA
Google Meet hits this path in Chrome when blurring the background. The
CPU readback was particularly slow on Intel/Mesa where readback from the
temp buffer took hundreds of milliseconds.
This change adds a compute shader that directly copies from the image to
the pack buffer in simple but common cases.
Bug: b/286882707
Change-Id: I9877ea01e3d8377db96f2539362aca67cf832b4a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4657058
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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c934d86b
|
2023-06-28T16:29:10
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Update dEQP-GLES mustpass List
1. Reordered gCaseListFiles.
2. Added below must pass list as they are
required by the Khronos CTS:
gles2-khr-noctx-master.txt
gles32-khr-noctx-master.txt
gles32-khr-single.txt
3. Added new test package to run the tests
in these mustpass lists:
angle_deqp_khr_noctx_gles2_tests
angle_deqp_khr_noctx_gles32_tests
angle_deqp_khr_single_gles32_tests
Newly added tests will not be executed on bot yet.
There will be follow-up CL to add these tests on bot.
Bug: b/286921997
Change-Id: Ibc7dbf81dca67ad7be440d559f5b4ee0211c6c41
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4654841
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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f0deadab
|
2023-07-06T15:19:03
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Revert "Cleanup multiview support"
This reverts commit 9a7c0b88ba68e328d3f5f7991a6df0ab5de92311.
Reason for revert: Suspected cause of crash on Canary
Original change's description:
> Cleanup multiview support
>
> * Removed remaining mentions of ANGLE_multiview
>
> * Removed AST transformations used only in
> the side-by-side multiview implementation
>
> * Changed the type of the internal ViewID_OVR
> variable to use the dedicated qualifier
>
> * Removed side-by-side multiview support
> from the D3D11 renderer
>
> * Removed an unused helper for side-by-side
> multiview support from the OpenGL renderer
>
> * Removed obsoleted test suppressions
>
> Fixed: angleproject:3341
> Change-Id: I5e0706cbf26ea820b51400124ddbf2624b738f17
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4660046
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Bug: chromium:1462504
Bug: chromium:1462505
Bug: chromium:1462506
Bug: chromium:1462478
Bug: chromium:1462531
Change-Id: Ie0e76b1c6823db19f68bb67fdfc8abc00cc62f88
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4666209
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
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d2d44dda
|
2023-07-05T17:29:57
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|
Mac: Suppress flaky/crashing test
Bug: angleproject:8091
Bug: angleproject:8244
Change-Id: I5825d6268ec0f5b6e31dabad6ecb6bfff1a48677
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4667811
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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67994c6f
|
2023-07-05T16:18:44
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Workaround app bug with using ESSL 100 extension in ESSL 310
An app has been found that uses GL_OES_EGL_image_external and
GL_OES_texture_3D which are ESSL-100-only extensions in an ESSL 310
shader.
Workaround this app bug by allowing these extensions to be used in all
versions.
Bug: b/285871779
Change-Id: I82262fc407db48d1fdd66967681c8102029cd0b6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4666351
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
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ec8fb51b
|
2023-07-03T11:44:26
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|
Tests: Add Evony: The King's Return trace
Test: angle_trace_tests --gtest_filter="*evony_the_kings_return*"
Bug: b/266237531
Bug: b/275096133
Change-Id: I32daa8b1bd4f3253887d02a5127ef4682df4951a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4664602
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
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9d9ca90b
|
2023-06-30T15:31:03
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|
Properly validate _ADJACENCY primitive modes.
After a refactoring in Issue angleproject:5483 and Issue
chromium:1185267, the _ADJACENCY primitive modes were being validated
as legal in context versions where they were not supported.
Thanks to lehoangquyen@ for an initial version of this CL and one of
the two new tests. Verified locally on an ASAN build on macOS (by
manually disabling SwiftShader, where ASAN does not work) that the new
tests pass cleanly.
Test: SimpleOperationTest.PrimitiveModeLinesAdjacentNegativeTest
Test: SimpleOperationTest.DrawsWithNoAttributeData
Bug: chromium:1457840
Change-Id: Icb0945e0081ca6f97355dc60f75d60c3f4f68565
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661672
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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8a8c8fc2
|
2023-07-05T13:19:25
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|
Roll chromium_revision ad19957265..e506ce09ba (1165395:1165897)
Change log: https://chromium.googlesource.com/chromium/src/+log/ad19957265..e506ce09ba
Full diff: https://chromium.googlesource.com/chromium/src/+/ad19957265..e506ce09ba
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/e0690c7c78..f87ccdf42a
* buildtools/linux64: git_revision:4bd1a77e67958fb7f6739bd4542641646f264e5d..git_revision:da5fe01bce4ae84b2619caca7a3aa7ec7d3eb8a7
* buildtools/mac: git_revision:4bd1a77e67958fb7f6739bd4542641646f264e5d..git_revision:da5fe01bce4ae84b2619caca7a3aa7ec7d3eb8a7
* buildtools/win: git_revision:4bd1a77e67958fb7f6739bd4542641646f264e5d..git_revision:da5fe01bce4ae84b2619caca7a3aa7ec7d3eb8a7
* third_party/abseil-cpp: https://chromium.googlesource.com/chromium/src/third_party/abseil-cpp/+log/7d4c4bf473..b5862634ee
* third_party/android_sdk: https://chromium.googlesource.com/chromium/src/third_party/android_sdk/+log/f5874af13b..ea2e39562f
* third_party/android_sdk/public: -VRKr36Uw8L_iFqqo9nevIBgNMggND5iWxjidyjnCgsC..YK9Rzw3fDzMHVzatNN6VlyoD_81amLZpN1AbmkdOd6AC
* third_party/android_sdk/public: RSI3iwryh7URLGRgJHsCvUxj092woTPnKt4pwFcJ6L8C..HWVsGs2HCKgSVv41FsOcsfJbNcB0UFiNrF6Tc4yRArYC
* third_party/android_sdk/public: eo5KvW6UVor92LwZai8Zulc624BQZoCu-yn7wa1z_YcC..u-bhWbTME6u-DjypTgr3ZikCyeAeU6txkR9ET6Uudc8C
* third_party/android_system_sdk: RGY8Vyf8jjszRIJRFxZj7beXSUEHTQM90MtYejUvdMgC..4QeolYaSKWBtVTgzJU4tHUfzA9OJTDM8YUcD426IctwC
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/{catapult_..48b31edbfc
* third_party/jdk: 2Of9Pe_OdO4xoAATuiLDiMVNebKTNO3WrwJGqil4RosC..-1zDGMOzS_Qsja50TakJCSqN9C9TYppQrsny4HATSQwC
* third_party/jinja2: https://chromium.googlesource.com/chromium/src/third_party/jinja2/+log/264c07d7e6..515dd10de9
* tools/clang: https://chromium.googlesource.com/chromium/src/tools/clang.git/+log/36a80749cf..75c7faf556
* tools/perf: https://chromium.googlesource.com/chromium/src/tools/perf/+log/422351564c..159b3b88fd
DEPS diff: https://chromium.googlesource.com/chromium/src/+/ad19957265..e506ce09ba/DEPS
No update to Clang.
BUG=None
Change-Id: I4b8366a4585826221f2843682088ac100dd44f2d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4661021
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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c67d97ba
|
2023-07-04T15:11:14
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|
Expand dEQP-EGL suppression
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.*
fail also on SwiftShader Windows.
Bug: chromium:1462139, b/286921997
Change-Id: If20b217ba47f3c3cc0da7a17478424798b406408
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4664801
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
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9a7c0b88
|
2023-06-29T00:00:00
|
|
Cleanup multiview support
* Removed remaining mentions of ANGLE_multiview
* Removed AST transformations used only in
the side-by-side multiview implementation
* Changed the type of the internal ViewID_OVR
variable to use the dedicated qualifier
* Removed side-by-side multiview support
from the D3D11 renderer
* Removed an unused helper for side-by-side
multiview support from the OpenGL renderer
* Removed obsoleted test suppressions
Fixed: angleproject:3341
Change-Id: I5e0706cbf26ea820b51400124ddbf2624b738f17
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4660046
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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75813905
|
2023-06-30T08:47:29
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Update ANGLEExtensionAvailability test expectation
ANGLEExtensionAvailability test should allow vendors
that support VK_EXT_image_2d_view_of_3d Vulkan extension
to expose EGL_KHR_gl_texture_3D_image extension string
with the Vulkan backend.
Bug: angleproject:7320
Test: ImageTest.ANGLEExtensionAvailability*
Change-Id: I3f6d407e100827604124e312bb61a59dbfb50dac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4658874
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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20cc4a9b
|
2023-06-26T00:00:00
|
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D3D11: Fix non-trivial blits for snorm buffers
Bug: angleproject:8048
Change-Id: Ifec7ea71e0ab88f545ae088b0faae4b95512a207
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4654315
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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0e7c79e3
|
2023-06-29T00:00:00
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|
Vulkan: Fix resolve with multiple targets of different formats
Ensure that the appropriate code path is taken
when resolving into multiple target buffers of
different formats.
Bug: chromium:1123524
Change-Id: Ic25a52ba069a2209c907226613fde1109823c094
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4650561
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
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113f847b
|
2023-06-26T12:07:52
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|
centralize basic OS/platform detection functions
We had multiple different places that defined these, and with varying
naming schemes. Centralize them to be defined in platform_helpers.h.
Also renaming the IsApple(uint32_t) functions to IsAppleGPU(uint32_t) to
avoid ambiguous meaning: "IsApple" should mean "is Apple-vended OS"
while "IsAppleGPU" should mean "is Apple GPU vendor ID".
Bug: angleproject:8229
Change-Id: If4e3fc5ac1b5b8ad416663950a1b2ee912ccad99
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4647291
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Steven Noonan <steven@uplinklabs.net>
Auto-Submit: Steven Noonan <steven@uplinklabs.net>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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b1b12d4a
|
2023-06-22T15:27:48
|
|
Vulkan: Move device OOM tests to new test suite
* Moved the device OOM tests from VulkanImageTest to a new test suite,
VulkanMemoryTest.
* It is instantiated for ES3.
* Moved the slow tests in the expectation file to the end.
Bug: b/280304441
Change-Id: Icc958b5eb071567f8e6671661302760c7f5e3621
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4639041
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
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5f6d7848
|
2023-06-15T12:31:26
|
|
Android: Add/update MaliG710 expectations and tests
Fixed End2End tests causing valiadation errors where
VK_EXT_primitives_generated_query was being enabled without enabling
VK_EXT_transform_feedback.
Consolidated the DEQP-GLES3 expectations for the
functional.transform_feedback* tests, updated some changed
test names.
These test expectations were collected from the 43.0 driver
version.
Bug: b/285628492
Bug: angleproject:8212
Change-Id: I224a2eec33ee56b7303d17aebd998de65354106c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4626241
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
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0e3d200d
|
2023-06-21T07:01:42
|
|
Tests: Add paletted formats glGetTexImageANGLE tests
Test: angle_end2end_tests
--gtest_filter=GetImageTestES1.PalettedTexImage*
Bug: angleproject:7710
Change-Id: I1c7edcbeae86d88076deffb2b8484ecd85a4b773
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4629690
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Constantine Shablya <constantine.shablya@collabora.com>
|
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122b292d
|
2023-06-26T14:32:32
|
|
Fix bug in ProgramPipelineObjectBenchmark
Bug: angleproject:5102
Test: ProgramPipelineObjectBenchmark*
Change-Id: I8d596ce7d6d9866b3333e675b40d9aad470525e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4647096
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
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232506e1
|
2023-05-15T19:19:39
|
|
Vulkan: Free the garbage memory before realloc
The previous CL added the feature of freeing garbage memory in the
event of device OOM. However, it was for image allocations only.
* Extended finishing commands and freeing the garbage to buffers.
* Added unit test to allocate buffer after freeing memory space on the
device.
Bug: b/280304441
Change-Id: I540b27a41b34d1ceb1cd3119213341c9f290ea38
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4540209
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
5f9548c3
|
2023-05-19T11:51:04
|
|
Vulkan: Free the garbage memory before realloc
Currently image allocations fall back to system memory in case of
a device OOM. However, in some cases, it is also possible to gain
some memory by freeing garbage memory from the device. This allows
us to keep the allocation on the device memory.
* Updated the image allocation fallback, so we will try cleaning the
garbage memory through the renderer before retrying the allocation.
* finishOneCommandBatchAndCleanup() in RendererVk, which will call a
similar function in its CommandQueue. It will be called until there
are no more in-flight submissions.
* The existing finishOneCommandBatchAndCleanup() in CommandQueue has
been renamed to finishOneCommandBatchAndCleanupImpl().
* Updated the flags used for VMA image allocations. If any device memory
is freed after garbage cleanup to make enough space for the new
allocation, it will take precedence over the system memory.
* Added unit tests in which a new image allocation could happen on the
device after freeing the garbage memory.
* They use a 2D texture and a 2D texture array for garbage.
Bug: b/280304441
Change-Id: Ia5e605e180833b44af8c77550ab1b0b8ba21724e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4547941
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
cba77bce
|
2023-06-26T14:30:58
|
|
Disable device OOM tests for Linux/NVIDIA
* Disabled the device OOM test in VulkanImageTest for Linux/NVIDIA
systems, due to potentially affecting other tests with flakiness.
Bug: angleproject:8236
Change-Id: I4dc0e4f22149507350093708031e05ded5e5c18e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4647294
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
61eda436
|
2023-06-15T14:47:35
|
|
Fix TexImage3D validation for 2D arrays below ES3
Currently if we try to define a 2D texture array in ES2, a crash
occurs during its validation. Since texture3DOES only adds support to
3D textures, we should make sure the validation only passes if ES3 and
above are used.
* Added check for 2D texture array usage in validating glTexImage3D().
Bug: angleproject:8213
Change-Id: Ib477d8b6eec89c35d605a1b575bfb5519d19452e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4618955
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
4a4b13cc
|
2023-06-26T14:55:01
|
|
Fix SixteenBppTextureDitheringTestES3 formats
Copy-paste mistake from https://crrev.com/c/4628974
Bug: b/284462263
Change-Id: Id9f78386a0c1495c4c2e32d0c5b18a8e2f5cc74a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4645735
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2283d2d0
|
2023-06-15T18:40:28
|
|
Update the mustpass list that dEQP-EGL tests uses
Android CTS and Khronos CTS use different set of
dEQP tests. android/cts contains mustpass lists
for Android CTS. We have test coverage in the
Android CTS in Android testing infra, and we would
like ANGLE standlone deqp test runner to cover the
Khronos CTS. Update the dEQP-EGL test runner to use
the mustpass list that Khronos CTS uses.
Since the test lists changed, some tests in
expectation files are no longer needed, as they
are not within Khronos CTS mustpass list. Keeping
them in the expectation file will cause test runner
exception as the test runner does check if the test
listed in the expectation file is in the mustpass list.
Bug: b/286921997
Bug: angleproject:6277
Bug: angleproject:7506
Bug: angleproject:6528
Change-Id: I7851b854322985f564cbb56d804f04f663d947aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4619627
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
|
|
a31e8c30
|
2023-06-24T15:53:57
|
|
Refactor Image colorspace tests for better readability
1. Always upload color values encoded in sRGB colorspace for
sampling tests and linear colorspace for rendering tests.
Depending on attribute list, the test will either expect
color decoded in linear space or sRGB color value as is
2. Add helper functions that determine expected output color
for a given attribute list and EGLImage usage
Refactor TEST and helper functions to account for the above updates
Test: ImageTest*_Colorspace*
Bug: angleproject:3756
Change-Id: I54ae22b2d379e6fdfa04429849de5efe9684caf4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4643452
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
764f31be
|
2023-06-22T23:52:43
|
|
Add more BitSetArray tests
Bug: angleproject:8224
Change-Id: I8835da245df52e1be2e3e4ea17e32ce8c438e51e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4636870
Reviewed-by: Roman Lavrov <romanl@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
7169dc5f
|
2023-06-23T12:02:19
|
|
Fix vsync and offscreen for restricted_trace_perf
* Updated the command used to run the trace so it would use the mode
input, which includes --vsync and --offscreen.
Bug: angleproject:8234
Change-Id: Ia761e369993183dcdfb66383f3006cf660044add
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4641272
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
bc2d5ed0
|
2023-06-22T14:24:46
|
|
Fix wrong size computation in test
Bug: angleproject:8227
Change-Id: Idde149465de57db4091847dfdb213a63bc4e3e2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4638742
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
e431b3e4
|
2023-06-20T16:42:16
|
|
Add pixels checks to bandingTest on Android +toggle GL_DITHER
Bug: b/284462263
Change-Id: I69122d1d53d03a2e75d498e77a669099a568ab3c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4628974
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6e99d6bc
|
2023-06-22T09:14:11
|
|
Only build angle_capture_tests_trace when building traces
Some PGO build failed in Chromium. Standalone ANGLE testing is
currently sufficient.
Bug: chromium:1456291
Change-Id: I5a685020afdfe152348d282a28379c3b628d5964
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4636681
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
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bbcf54bc
|
2023-06-16T16:02:08
|
|
Vulkan: Refactor uniform/block binding duplication code
Previously, resource binding assignment was done as such:
```
for each shader stage
assign bindings to textures
assign bindings to blocks
assign bindings to images
etc
```
To deduplicate bindings when the same resource was used in multiple
stages, a map was used, keyed by the resource's name, to detect when an
already visited resource is encountered in a future stage. This was
both inefficient and unnecessarily complicated.
With this change, resource binding assignment is done as such:
```
for each texture
assign one binding to all shader stages
for each block
assign one binding to all shader stages
for each image
assign one binding to all shader stages
etc
```
The aforementioned map is removed.
Because the resource bindings are now changed, the rest of the code
(which sets up the pipeline layout, updates descriptor sets, sets
dynamic buffer offsets, etc) are all updated to follow the above
pattern. As a result, nested loops are avoided and duplicate entries in
the variable map are never visited.
Bug: angleproject:7220
Change-Id: Iaff7b5f8b2bada8ac5078d21e5c790bf0d27aca7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4622011
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
508eb865
|
2023-06-19T11:54:06
|
|
Vulkan: avoid crash on AMD drivers with MSRTT emulation
If you have a multisampled color+depth framebuffer and discard depth
before the end of the render pass, ANGLE skips assigning
pDepthStencilResolveAttachment. Doing so is fine on most vendors, but on
AMD drivers, the application will crash in the user mode driver when
calling vkCreateRenderPass2KHR.
Simply not adding the depth/stencil resolve structure to the PNext chain
avoids the crash and allows the application to function normally.
Bug: angleproject:8217
Change-Id: I0dc14c03d2b999e280a4d363e0296fd10812540c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4627280
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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262784f4
|
2023-06-19T17:56:04
|
|
D3D11: unbreak instanced indirect multidraw with ushort indices
The baseInstance parameter was not being passed in the unsigned short
index case.
Bug: angleproject:8216
Change-Id: If660c6d4125bfd2aff8f4fd3a9171194635d21c6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4627281
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
5aa818fd
|
2023-06-20T15:08:03
|
|
Assert !is_official_build in Android builds.
Bug: angleproject:7381
Change-Id: I658cb0389fc5a12726ea873c3a2d5afb006b6953
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4628674
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
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174742fd
|
2023-06-18T13:07:00
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|
Roll VK-GL-CTS from 7fcb3c6e0082 to f29bd2feeaff (19 revisions)
Suppress dEQP-EGL failures.
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/7fcb3c6e0082..f29bd2feeaff
2023-06-18 lorenzo@khronosgroup.org Merge vk-gl-cts/github-main into
vk-gl-cts/main
2023-06-16 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-es-cts-3.2.9
into vk-gl-cts/main
2023-06-16 piotr.byszewski@mobica.com Split pipeline.txt in vksc-default
2023-06-16 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.6
into vk-gl-cts/main
2023-06-16 alexander.galazin@imgtec.com Fix check_build_sanity.py error
2023-06-16 lorenzo@khronosgroup.org Add missing line in AndroidGen.mk
for vktFragmentShadingRateMiscTests.cpp
2023-06-16 rgarcia@igalia.com Test FSR in a pipeline without fragment
shader
2023-06-16 ziga@lunarg.com Add xfb test drawing outside of xfb begin
2023-06-16 piotr.byszewski@mobica.com Test RT interaction with flags
added by GPL
2023-06-16 rgarcia@igalia.com Test gl_SampleMaskIn with sample shading
2023-06-16 rgarcia@igalia.com Test enabling and disabling VRS statically
2023-06-16 rgarcia@igalia.com Test allocation and binding offsets with
index buffers
2023-06-16 pdaniell@nvidia.com Remove the "Error:" prefix with
NotSupported results
2023-06-16 jenatali@microsoft.com Fix skipping when synchronization2 is
unsupported on Windows
2023-06-16 gleese@broadcom.com Remove 64-bit test code for builtins
which don't support it
2023-06-16 jenatali@microsoft.com Don't include windows.h in the vk
namespace
2023-06-16 rgarcia@igalia.com Disallow direct linking of GLES libraries
by default
2023-06-16 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.6
into vk-gl-cts/main
2023-06-15 younggwan.kim@arm.com Merge dev/EXT_shader_tile_image into
main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,syoussefi@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:8214
Change-Id: I84598fb784adf1e30abbeaac3c53dcd97108d58a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4624553
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e394cb46
|
2023-06-10T23:12:35
|
|
Vulkan: Refactor framebuffer fetch shader emulation
This change fixes simultaneous usage of EXT_shader_framebuffer_fetch and
ARM_shader_framebuffer_fetch, which previously declared two identical
input attachment variables.
The code is additionally greatly simplified.
Bug: angleproject:8196
Bug: angleproject:8197
Bug: angleproject:8198
Change-Id: Iaaa2a5539a95727e67001a4da1d45092c9db4f2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4615187
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
de28b89a
|
2023-06-15T12:31:26
|
|
Android: Add Pixel 7 entries to End2End expectations
Bug: b/285628492
Bug: angleproject:8212
Change-Id: I205ff24f53c03c0a0634b35b6a7e76b79f21d622
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4617583
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
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58055032
|
2023-06-16T10:33:26
|
|
Remove _shardN suffix from tests when it's not necessary.
My understanding is that we only need this for --split-shard-samples.
Otherwise we still get _shardN suffix from the shard but the test only
ran on a single shard so there is no point in that.
_shardN added in https://crrev.com/c/3937044
--split-shard-samples disabled in https://crrev.com/c/4605335
Example of _shardN:
https://ci.chromium.org/ui/p/angle/builders/ci/linux-nvidia-gtx1660-perf/1704/overview
Bug: angleproject:7671
Change-Id: Iaec4eb81e6ebad424cfc2ebfcbc7eda312cd1bba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4615538
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Auto-Submit: Roman Lavrov <romanl@google.com>
|
|
46ff02f8
|
2023-05-18T13:52:29
|
|
Capture/Replay: Initial setup for angle_capture_tests
Implements the first part (FrameCapture) of the proposal
go/frame-capture-and-interpreter-testing
Adds a basic test (CapturedTest) with a few frames. This test gets
captured by capture_tests.py into a temporary directory and the
resulting files are diff'ed with the files under expected/
A diff fails the test. When capture changes, the workflow would be to
run the command indicated by the error message in the test which will
overwrite the files with new ones so that they can be added to the CL.
Example test failure on capture change:
https://chromium-swarm.appspot.com/task?id=62b5f4034527c610
when testing https://crrev.com/c/4598046/3
Tests in CI: https://screenshot.googleplex.com/77o8vZVuj8AbFRj
Also adds a "angle_capture_tests_trace" lib with the trace just to test
that this capture also builds, the lib is not currently loaded by
anything.
Bug: b/286067106
Change-Id: I7d5f6eed088d84f9e3eb8a72b24b1d92515fff38
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4545408
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
ecc287a8
|
2023-06-10T22:20:02
|
|
Clean up skipped deqp khr gles32 tests on Pixel 6
Remove deqp khr gles32 test suppression on Pixel 6
that are no longer failing.
Remove suppression of below tests
KHR-GLES32.core.texture_buffer.texture_buffer_texture_buffer_range
KHR-GLES32.core.compressed_format.api.texstorage_accepts_compressed_format
KHR-GLES32.core.compressed_format.api.invalid_inconsistent_data_size
KHR-GLES32.core.compressed_format.api.invalid_inconsistent_data_size_array
KHR-GLES32.core.compressed_format.api.invalid_offset_or_size
Remove suppression of below tests on Android Vulkan
KHR-GLES32.core.constant_expressions.*geometry
KHR-GLES32.core.shader_macros.fragment_precision_high_geometry
KHR-GLES32.core.texture_cube_map_array.stencil_attachments_*mutable_layered
KHR-GLES32.core.texture_cube_map_array.*tessellation*
KHR-GLES32.core.texture_cube_map_array.sampling
Restrict suppression of below tests on Pixel4 Vulkan
KHR-GLES32.core.geometry_shader.*
KHR-GLES32.core.texture_cube_map_array.*geometry*
KHR-GLES32.core.separable_programs_tf.geometry_active
KHR-GLES32.core.texture_cube_map_array.color_depth_attachments
KHR-GLES32.core.texture_cube_map_array.fbo_incompleteness
KHR-GLES32.core.tessellation_shader.*
KHR-GLES32.core.texture_cube_map_array.*tesselation*
KHR-GLES32.core.constant_expressions.*tess_control
KHR-GLES32.core.constant_expressions.*tess_eval
KHR-GLES32.core.separable_programs_tf.tessellation_active
KHR-GLES32.core.shader_macros.fragment_precision_high_tess_*
KHR-GLES32.core.texture_border_clamp.*
KHR-GLES32.core.gpu_shader5.*clamp*_border
KHR-GLES32.core.gpu_shader5.*clamp*_edge
Restrict suppression of below tests on Pixel6 Vulkan
and Windows Nvidia Vulkan:
KHR-GLES32.core.texture_border_clamp.Texture2DDC16Linear
KHR-GLES32.core.texture_border_clamp.Texture2DDC32FLinear
Add test suppression on Pixel 6 Vulkan
KHR-GLES32.core.tessellation_shader.vertex.vertex_ordering
KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.gl_InvocationID_PatchVerticesIn_PrimitiveID
KHR-GLES32.core.tessellation_shader.tessellation_shader_quads_tessellation.degenerate_case
KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule2
KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule5
KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule6
KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule4
KHR-GLES32.core.tessellation_shader.tessellation_shader_point_mode.points_verification
KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel
KHR-GLES32.core.tessellation_shader.vertex.vertex_spacing
KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule7
KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_in
KHR-GLES32.core.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding
KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.data_pass_through
KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.TCS_TES
KHR-GLES32.core.tessellation_shader.tessellation_shader_quads_tessellation.inner_tessellation_level_rounding
KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule3
KHR-GLES32.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
KHR-GLES32.core.tessellation_shader.tessellation_shader_triangles_tessellation.identical_triangles
KHR-GLES32.core.tessellation_shader.tessellation_invariance.invariance_rule1
Bug: b/224537784
Bug: angleproject:5579
Bug: angleproject:5557
Bug: angleproject:5978
Bug: angleproject:3577
Bug: angleproject:3573
Bug: angleproject:6441
Change-Id: Ia734217c340fd927a93ea385120d0cf952cd428d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4606544
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
9f158eb5
|
2023-06-10T22:14:16
|
|
Clean up skipped deqp khr gles31 tests on Pixel 6
Remove deqp khr gles31 test suppression on Pixel 6
that are no longer failing.
Remove the suppression of below tests:
KHR-GLES31.core.texture_buffer.texture_buffer_texture_buffer_range
Restrict the suppression of below tests on
swiftshader, windows nvidia vulkan, and pixel6 vulkan
KHR-GLES31.core.texture_border_clamp.Texture2DDC16Linear
KHR-GLES31.core.texture_border_clamp.Texture2DDC32FLinear
Remove the suppression of below tests
KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength*
Restrict the suppression of below tests on swiftshader
KHR-GLES31.core.arrays_of_arrays.ConstructorsAndUnsizedDeclConstructors1
KHR-GLES31.core.arrays_of_arrays.ConstructorsAndUnsizedDeclConstructorSizing1
Bug: angleproject:3573
Bug: angleproject:5978
Bug: angleproject:4107
Bug: angleproject:4300
Bug: angleproject:4108
Bug: angleproject:4188
Bug: angleproject:4190
Bug: angleproject:4240
Bug: angleproject:6295
Bug: b/224537784
Change-Id: I2c4d67ad3c50381ece4ed6241657b79402c91d3d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4606543
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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8df249d7
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2023-06-10T22:09:12
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Clean up skipped deqp khr gles3 tests on Pixel 6
Remove deqp khr gles3 test suppression on Pixel 6
that are no longer failing.
Restrict the suppression of below tests on Pixel4 Vulkan
KHR-GLES3.packed_depth_stencil.clear_buffer.depth32f_stencil8
Restrict the suppression of below tests on
NVIDIA Vulkan and Android Vulkan
KHR-GLES3.packed_pixels.varied_rectangle.*
Restrict the suppression of below tests on
NVIDIA Vulkan and Android Vulkan
KHR-GLES3.packed_pixels.pbo_rectangle.r8_snorm
KHR-GLES3.packed_pixels.pbo_rectangle.rg8_snorm
KHR-GLES3.packed_pixels.pbo_rectangle.rgba8_snorm
KHR-GLES3.packed_pixels.rectangle.r8_snorm
KHR-GLES3.packed_pixels.rectangle.rg8_snorm
KHR-GLES3.packed_pixels.rectangle.rgba8_snorm
Bug: angleproject:3683
Bug: angleproject:6678
Bug: angleproject:8048
Bug: b/224537784
Change-Id: Id24591e3bc21fa263fa64d3bd812d82209b8c5fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4606542
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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57cccfd4
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2023-06-10T22:05:56
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Clean up skipped deqp gles31 tests on Pixel 6
Remove the deqp gles31 test suppression on Pixel 6
that are no longer failing.
Below tests no longer fails on win-test bot, remove them
from the expectation file:
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36
Restrict the suppression of below tests on NVIDIA Vulkan
dEQP-GLES31.functional.image_load_store.3d.*single_layer
Restrict the suppression of below tests on Pixel4 Vulkan
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2*
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5*
Remove the suppression of below tests on Android Vulkan
dEQP-GLES31.functional.stencil_texturing.misc.base_level
Remove the suppression of below tests on Pixel6
dEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.rules.internal_different_precision
Bug: b/224537784
Bug: angleproject:3445
Bug: angleproject:6021
Bug: angleproject:4080
Bug: angleproject:5277
Bug: angleproject:7488
Change-Id: I9baff33ade443d2ad28d1bc7a1333e0c672942c5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4606541
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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5ff9d931
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2023-06-10T22:00:41
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Clean up skipped deqp gles3 tests on Pixel 6
Remove deqp gles3 test suppression on Pixel 6
that are no longer failing.
Undefined behaviors in below test should have been
addressed by the upstream change in VK-GL-CTS:
https://github.com/KhronosGroup/VK-GL-CTS/commit/5d286e0daeac8afaafc46b16d28991fab971240b
Remove the suppression of them:
dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec4_vertex
dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec4_vertex
Restrict the suppression of below tests on
NVIDIA and MAC
dEQP-GLES3.functional.fbo.completeness.renderable.*.r8_snorm
dEQP-GLES3.functional.fbo.completeness.renderable.*.rg8_snorm
dEQP-GLES3.functional.fbo.completeness.renderable.*.rgba8_snorm
Bug: b/224537784
Bug: angleproject:1101
Bug: angleproject:6214
Bug: angleproject:8048
Change-Id: Ic227be3e08b85f9f812171faafbbb1d421e9c30a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4606540
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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d73ce6e3
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2023-06-10T21:57:43
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Clean up skipped deqp gles2 tests on Pixel 6
Update comments to explain why the test
dEQP-GLES2.functional.flush_finish.* need
to be skipped.
Bug: b/224537784
Bug: angleproject:1034
Change-Id: I09dbf3134006a76129e6e4e483ac43616c550418
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4606539
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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97e3851d
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2023-06-10T21:52:28
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Clean up skipped deqp egl tests on Pixel 6
Remove the deqp test suppression on Pixel 6
that are no longer failing.
Restrict suppression of below tests on Android Vulkan
and Pixel 4 GLES
dEQP-EGL.functional.native_color_mapping.native_window.*
dEQP-EGL.functional.native_coord_mapping.native_window.*
Restrict suppression of below tests on Pixel 4 Vulkan
dEQP-EGL.functional.image.api.create_image_gles2_android_native_rgb8
dEQP-EGL.functional.image.create.gles2_android_native_rgb8_read_pixels
dEQP-EGL.functional.image.create.gles2_android_native_rgb8_texture
dEQP-EGL.functional.image.create.gles3_android_native_array_rgb565_texture_array
dEQP-EGL.functional.image.create.gles3_android_native_array_rgb8_texture_array
dEQP-EGL.functional.image.create.gles3_android_native_array_rgba8_texture_array
dEQP-EGL.functional.image.modify.android_native_rgb8_renderbuffer_clear_color
dEQP-EGL.functional.image.modify.android_native_rgb8_tex_subimage_rgb8
dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_read_pixels
dEQP-EGL.functional.image.render_multiple_contexts.gles2_android_native_rgb8_texture
dEQP-EGL.functional.image.create.gles3_android_native_array_*_render_sample_texture_array
Restrict suppression of below tests on Swiftshader
and Nvidia Vulkan
dEQP-EGL.functional.create_context_ext.gl_30.*
dEQP-EGL.functional.create_context_ext.robust_gl_30.*
Bug: b/224537784
Bug: angleproject:6533
Bug: angleproject:6277
Bug: angleproject:7506
Bug: angleproject:7533
Change-Id: I769bb1ef15c187ae0de62cc901f907cb095dc73a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4602771
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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82151df0
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2023-06-13T15:55:04
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Android: Pixel 7 and Oppo Flip N2 device support
Add device detection for test expectation files.
Bug: b/285628492
Bug: angleproject:8205
Change-Id: Ia4ed8f7adc4f65ebb36c3248edadb3900b4caf58
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4615663
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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af1768a4
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2023-06-13T15:11:17
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Android: Add Galaxy A34, A54 and Oppo Find X6
Adds device detection for use in expectation files
Bug: b/285047631
Bug: b/285047394
Bug: b/285630872
Change-Id: I30361d7bc1a0a08441c8b5afe64d4b5f22ae4ddb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4611333
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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3a3a3c65
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2023-05-31T23:06:57
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Remove override test31Context.cpp
Remove the override test31Context so that
1) we can run deqp test suites on Pixel devices
with the same configuration as Android CTS test
runner.
2) those deqp tests that require a GLES 3.2
context will not be skipped and can execute on
devices that supports GLES 3.2.
Since the deqp test runner overrides the feature
exposeNonConformantExtensionsAndVersions with "true" value,
a context is created regardless of whether the device supports
GLES 3.2. However, not all of the devices are GLES 3.2
conformant, we will suppress those tests that
are failing on non-conformant devices.
Bug: b/224537784
Bug: angleproject:3687
Bug: angleproject:3688
Bug: angleproject:6678
Change-Id: I2a549537bdbb2c0356fcccaa96291229c699ed0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4559445
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
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14339812
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2023-06-13T10:00:39
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Merge Galaxy A23 and S23 e2d expectations where can
Many of the Samsung Galaxy A23 and S23 (all Qualcomm GPU) expectations
were common, and so they are merged into a common GALAXYQUALCOMM ID.
Bug: b/285045753
Bug: angleproject:8185
Change-Id: I5eb44f5de969763df290a938935a3a76ea3aab98
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4610479
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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3a42d024
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2023-06-13T13:37:35
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Only import xvfb on Linux.
Allows to run certain scripts with python3 (instead of vpython3)
on Windows.
Same as testing/scripts/common.py:
https://crsrc.org/c/testing/scripts/common.py;drc=dfebdf76453bb843c0910d8a3e74468f6ab4a474;l=25
Bug: b/286067106
Change-Id: I57f5478082c2147bb5e9cf98baae762b8b844cec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4610084
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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7e075469
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2023-06-12T18:34:05
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A23: Improve end2end SKIP lines and add FAIL lines
Bug: b/285045753
Bug: angleproject:8185
Change-Id: I863878e06495c0431c07113d9de702b0bb7dd8ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4606370
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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f1e19872
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2023-06-12T14:38:23
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Vulkan: Fix read pixels with RGBX
Typically, the format used for data uploads and downloads as well as the
storage format are consistent. That is unfortunately not the case for
GL_RGBX8_ANGLE where data uploads are through 3-byte RGB pixels while
downloads are through 4-byte RGBX pixels. This change swaps out RGBX
for RGBA on the read pixels path.
Test credit of Jason Macnak <natsu@google.com>
Bug: b/246008627
Test: atest CtsSkQPTestCases
Change-Id: I531ebd8318bf4fe5ac09c623068b790a7e301428
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4608488
Reviewed-by: Jason Macnak <natsu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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cf095dfb
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2023-06-12T14:27:57
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Tests: disable TraceTest.respawnables on native Win & Linux
Bug: angleproject:8191
Change-Id: Ie61adc4b15c7db20aa890fad36c079e301f9ffc4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4608487
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
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21f16cb1
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2023-06-09T17:30:38
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Disable clang-format on ANGLE features autogen outputs
Updates the script to produce reasonably formatted code without
clang-format.
Autogen files moved to autogen/ sub-directories because clang-format
does not support per-file settings ;(
This allows to run this codegen very quickly
(~50ms on my machine)
Bug: angleproject:8193
Change-Id: Ie84282090d574ebb4debe3edcfd82f983f27a5ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4604578
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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43ef50f3
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2023-06-08T15:35:17
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Android: Assert that CFI is disabled
There appears to be a bug in the interaction of CFI and
relative vtables. On armv9 it results in a crash with SIGILL
when loading traces.
Since we can't overwrite the flags used to control this
just assert that it is correct in GN args.
To avoid the assert, add the following to your GN args:
arm_control_flow_integrity = "none"
Test: Build and run traces on armv9 devices
Bug: b/278955379
Bug: chromium:1441148
Change-Id: I71bf93dca9bd15d6c66ad2a7223d9bbd0c54392e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4602027
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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72df4283
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2023-06-09T10:54:31
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Tests: Add Lotsa Slots trace
Test: angle_trace_tests --gtest_filter=TraceTest.lotsa_slots
Bug: b/286514838
Change-Id: I8756a21596f2a09abff8262b3a9489b638d3522d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4603714
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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55f3d3c7
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2023-06-09T11:48:00
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Tests: disable TraceTest.respawnables on native
Bug: angleproject:8191
Change-Id: Ib6dec981830c0a6748e1e1f88dd6727b27592c52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4605334
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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b508f8ab
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2023-06-08T10:51:09
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Inline remaining _angle_trace_common* vars
Used only once after these rules were reorganized.
Bug: b/276474703
Change-Id: Ie01f20781ee1ca6f04fd19a9f37769d66561bde8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4600614
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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52152933
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2023-06-06T15:36:36
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Add trace_interface: functions and callbacks for traces
Defines the interface between the test suite
(or an other TraceLibrary class user) and trace libraries.
TraceFunctions defines entry points for calls suite->trace, such as
SetupReplay() or SetBinaryDataDir().
TraceCallbacks defines entry points for calls trace->suite, for example
for loading .angledata.gz files.
These are set up via the exported SetupEntryPoints() call. Functions
like SetupReplay etc no longer need to be exported from the trace
library.
TraceInfo (parsed representation of the trace json) is moved to
trace_interface as is. This is convenient for further changes to the
fixture that will allow to easily move some of the captured parameters
to json.
This also moves Decompress functionality (and memory ownership) to test
suite entirely, which avoids Decompress/Delete callbacks - the trace
just calls LoadBinaryData via TraceCallbacks and TraceLibrary releases
the memory either on FinishReplay or in its destructor.
This should also take care of the memory leak described in
https://crrev.com/c/3858185
Bug: b/286072760
Change-Id: Ibc6f6f64156ad805b1917c8fc41a3b0d2c0d6375
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4594445
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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cfb5d2de
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2023-04-06T16:06:35
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Remove thread from mActiveThreads during eglTerminate
When eglTerminate is called remove the thread from the
active thread set if there is no context current.
This allows for proper cleanup of invalid EGL objects
during certain EGL terminate related end2end tests.
Also perform appropriate cleanup in EGLBlobCacheTest test.
Bug: angleproject:6723
Bug: angleproject:6798
Test: EGLMultiContextTest.ReuseUnterminatedDisplay*
Change-Id: I5a637938d463d6556f594d8bb0cf457efca92355
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4408364
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
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