Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 0dc8a5ee | 2012-01-18 16:29:34 | Stores texture in RenderbufferTexture via a BindingPointer (1/2) TRAC #19335 Issue=271 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@947 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6575602e | 2012-01-17 21:45:38 | Finished off the GLSL compiler's support for parsing shaders using OES_EGL_image_external. The GLSL to HLSL translator work is not done yet so the extension is disabled in Shader.cpp. Review URL: https://codereview.appspot.com/5530081 git-svn-id: https://angleproject.googlecode.com/svn/trunk@946 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8983cbc5 | 2012-01-17 14:10:19 | Refresh EGL/eglext.h from Khronos git-svn-id: https://angleproject.googlecode.com/svn/trunk@944 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4625d27b | 2012-01-13 00:29:21 | Long name mapping needs to be consistent between vertex/fragment shaders. For example: varying variables, uniforms. This CL makes MapLongVariableNames a ref-counted singleton and therefore, the map is shared by all shaders. Also, function/variable names changes from Varying to Global because uniforms also need to be consistent, not just varying variables. ANGLEBUG=279 TEST=webgl conformance tests, especially invalid-passed-params.html and glsl-long-variable-names.html Review URL: http://codereview.appspot.com/5539046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@942 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f289ee8d | 2012-01-11 20:03:29 | Allocate D3D queries from a pool for the Display. This is a workaround for an Intel bug. The crash looks like this: 0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery() 0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting destructor'(unsigned int) 0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject() 0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting destructor'(unsigned int) 0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned int) 0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context() 0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext 0x717654ec [libegl.dll - display.cpp:749] egl::Display::destroyContext(gl::Context *) 0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext 0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy() The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win 7. With this change, D3D queries are only released when the display is destroyed or reset or if a very high number of D3D queries have been allocated. Tested by stepping exercising the NV_fence entry points in a debugger. Review URL: http://codereview.appspot.com/5534065 git-svn-id: https://angleproject.googlecode.com/svn/trunk@941 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a5ddde91 | 2012-01-10 23:00:07 | Move Context::sync to Display::sync. This is a workaround for an Intel bug. The crash looks like this: 0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery() 0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting destructor'(unsigned int) 0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject() 0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting destructor'(unsigned int) 0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned int) 0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context() 0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext 0x717654ec [libegl.dll - display.cpp:749] egl::Display::destroyContext(gl::Context *) 0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext 0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy() This is a crash in deleteFence but the same could happen in flush. Fix for the former to follow. The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win 7. Tested by stepping through a call to glFinish in the debugger and ensuring that it sleeps but eventually returns. Review URL: http://codereview.appspot.com/5503094 git-svn-id: https://angleproject.googlecode.com/svn/trunk@940 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 89c9813b | 2012-01-06 02:17:03 | Fix a bug in long variable name mapping. Originally we only match varying variables in vertex/fragment shaders. However, we should also match uniform names. For example, if a uniform variable name is used in both vertex and fragment shader, and after mapping the names are different, then the name mapping table is no longer 1:1. BUG=106638 (crbug) TEST=http://seanseefried.com/chrome-bug/simple-broken.html shows a magenta square Review URL: http://codereview.appspot.com/5520051 git-svn-id: https://angleproject.googlecode.com/svn/trunk@939 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9a4d112c | 2012-01-05 20:06:28 | Fix off-by-one error in enforcement of WebGL's maximum struct nesting. BUG=http://code.google.com/p/angleproject/issues/detail?id=275 TEST=WebGL conformance suite TBR=nicolas Review URL: http://codereview.appspot.com/5520049 git-svn-id: https://angleproject.googlecode.com/svn/trunk@938 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 56397df3 | 2011-12-22 19:39:18 | Removes an unneeded GetDesc call from Clear TRAC #19330 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Authored-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@930 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c8d46066 | 2011-12-22 19:39:14 | Ensure texture storage exists before retrieving serial Trac #19330 Signed-off-by: Nicolas Capens In some cases we were trying to retrieve a serial from a rendertarget texture which didn't have the storage allocated yet. This was resulting in a 0 serial which was indistinguishable from the case where context was just marked dirty and we assumed the target was up-to-date. This resulted in failing to apply the correct rendertarget and as a result some d3d clear calls were failing (picked up by debug runtime). git-svn-id: https://angleproject.googlecode.com/svn/trunk@929 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4d6c6d75 | 2011-12-22 19:36:50 | Only allow renderable d3dformats to be flagged as rendertarget texstorage Trac #19356 Issue=273 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@928 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2e566dc3 | 2011-12-22 19:36:47 | rename TextureStorage renderable flag to reflect it's actual usage Trac #19356 Issue=273 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@927 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b9aa00b2 | 2011-12-22 19:36:42 | Refactor image renderability lookup Trac #19356 Issue=273 Signed-off-by: Nicolas Capens Based on preliminary patch from Ken Russell Images are never renderable directly, so renaming the Image::isRenderable function clarifies that we are only checking on the renderability of the format. Also factor out the lookup to a static helper function (it will be used elsewhere in the next patch) git-svn-id: https://angleproject.googlecode.com/svn/trunk@926 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d9a54f98 | 2011-12-22 18:32:53 | Fixed gl_FragCoord.y calculation TRAC #19349 ANGLEBUG=272 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@925 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e7289839 | 2011-12-16 23:30:52 | Check device loss between GetData calls when blocking Trac #19246 Issue=262 Some drivers don't properly return device lost Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@924 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| df363721 | 2011-12-16 23:29:53 | Re-enable advertising EXT_texture_storage Trac #19259 Issue=268 The problems on d3d9/winxp have been fixed. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@923 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ad0ca1c4 | 2011-12-16 23:28:52 | make the renerable usage consistant and const Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@922 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 92399aa2 | 2011-12-16 23:28:47 | Add TextureStorage::getPool method Trac #19259 Issue=268 Use it to avoid duplicate calls to getTexturePool Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@921 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 101f8697 | 2011-12-16 23:28:43 | Let TextureStorage track the texture pool explicitly Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@920 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f5cffc91 | 2011-12-16 23:28:39 | Rename various mTexture variables to mTexStorage to reflect what they really are Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@919 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 63928d78 | 2011-12-16 23:28:34 | Cache the computation of getD3DFormat Trac #19259 Issue=268 Instead of looking this up every time, we'll just compute it when the type/format changes. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@918 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1dda3b18 | 2011-12-16 23:28:31 | Move ConvertTextureFormatType Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@917 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 38f28cba | 2011-12-16 23:28:26 | Track the texture pool explicitly in the Image class Trac #19259 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@916 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1d116b42 | 2011-12-16 23:28:22 | Fix managed texturestorage textures Trac #19259 Issue=268 managed textures need to be set on the images so they can be updated properly and to avoid the additional system memory copy of the surfaces. Also make sure track the managed state properly. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@915 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f71a339a | 2011-12-16 23:28:18 | Use the correct d3dformat for texstorage textures. Trac #19259 Issue=268 The image we were trying to get the d3dformat from hadn't been initialized yet. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@914 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8d6252eb | 2011-12-16 23:28:14 | Add a static helper function to convert a GL format/type to d3dformat and call this from Image::getD3DFormat Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@913 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5f7dc33d | 2011-12-13 22:48:00 | Use the correct function to determine texture pool Trac #19259 Issue=269 git-svn-id: https://angleproject.googlecode.com/svn/trunk@912 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6a05be4c | 2011-12-13 18:19:29 | Update version. git-svn-id: https://angleproject.googlecode.com/svn/trunk@911 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 93563fcf | 2011-12-13 18:18:04 | (Landing this on behalf of groby@chromium.org. Review the CL at http://codereview.appspot.com/5482053/) Fix issue-242 (failure to compile any shader using cos() with SH_EMULATE_BUILT_IN_FUNCTIONS) ANGLEBUG=242 git-svn-id: https://angleproject.googlecode.com/svn/trunk@910 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e19d8328 | 2011-12-13 17:30:48 | Ensure the device states are reinitialized after a device Reset Trac #19246 Issue=262 After a device lost the "mSceneStarted" variable was getting out of sync and thus we were never restarting the scene before drawing. It's probably best to ensure that any default states we need are also set after a reset. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@909 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a5798959 | 2011-12-13 17:30:43 | Fix more rendertarget leaks Trac #19246 Issue=262 FBO rendertargets are explicitly refcounted. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@908 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 29217fad | 2011-12-13 01:46:18 | Stop advertizing GL_EXT_texture_storage until issue 266 is resolved. Review URL: http://codereview.appspot.com/5484055 git-svn-id: https://angleproject.googlecode.com/svn/trunk@907 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 82b28913 | 2011-12-12 21:01:35 | Fix error reporting for lost contexts Trac #19246 Issue=262 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@906 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7f4dee14 | 2011-12-07 21:14:00 | Guard against releasing NULL textures. ANGLEBUG=265 TRAC #19196 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@905 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d3552230 | 2011-12-07 19:11:33 | Update version to 904. Review URL: http://codereview.appspot.com/5449113 git-svn-id: https://angleproject.googlecode.com/svn/trunk@904 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| febbea88 | 2011-12-07 19:10:16 | Fixed leak of render target associated with ColorBuffer. Following r853, I am assuming that any render target returned by FrameBuffer::getRenderTarget has to be released. Updating the usage of getRenderTarget to reflect that. This is not reproducible in Chrome at the moment but it will be once I start rendering to pbuffers. I ran the WebGL conformance tests. No regressions or crashes. Review URL: http://codereview.appspot.com/5451110 git-svn-id: https://angleproject.googlecode.com/svn/trunk@903 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f4490e22 | 2011-12-06 02:05:22 | Implemented EGL_NV_post_sub_buffer. The change to the sample is just to demonstrate how I tested it. I won't check in the stuff under samples/. It's not clear to me what eglPostSubBufferNV should do if EGL_POST_SUB_BUFFER_SUPPORTED_NV is false. At the moment it fails silently as though it was called on the wrong surface type: "If <surface> is a back-buffered surface, then the requested portion of the color buffer is copied to the native window associated with that surface. If <surface> is a single-buffered window, pixmap, or pbuffer surface, eglSwapBuffers and eglPostSubBufferNV have no effect." Review URL: http://codereview.appspot.com/5345050 git-svn-id: https://angleproject.googlecode.com/svn/trunk@902 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 343373ab | 2011-11-29 19:42:32 | Creates helper function for common subimage param checking TRAC #18802 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@901 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 21f05d75 | 2011-11-29 19:42:28 | Adds missing parameter checks to texture functions TRAC #18802 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@900 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f1286449 | 2011-11-29 19:42:23 | Adds a level parameter to texture getWidth and getHeight TRAC #18802 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@899 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 67d72526 | 2011-11-29 17:23:51 | Checks parameters of matrices for under-fullness in shader constructor check. TRAC #18906 Issue=218 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@898 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 805a49ab | 2011-11-29 17:21:42 | Fix post-build steps when spaces appear in directory names TRAC #18901 Issue=245 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@897 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4d04f90d | 2011-11-24 22:34:26 | Update major version. git-svn-id: https://angleproject.googlecode.com/svn/trunk@895 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ffc4e74d | 2011-11-24 22:34:22 | Add another contributor git-svn-id: https://angleproject.googlecode.com/svn/trunk@894 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f5cfcd2d | 2011-11-24 22:34:18 | Update contributors git-svn-id: https://angleproject.googlecode.com/svn/trunk@893 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 102ca746 | 2011-11-24 22:34:14 | Fix rendering for the closing line of line loops. Trac #19035 Signed-off-by: Nicolas Capens Line loops via DrawArrays were incorrect because the vertex buffer already has the vertex offset factored in. Line loops via DrawElements were incorrect because the vertex buffer was offset by the minIndex. We need to use the same minIndex when rendering the closing loop. git-svn-id: https://angleproject.googlecode.com/svn/trunk@892 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7a2fdc9c | 2011-11-24 22:34:09 | Avoid rendering the last pixel of lines. Trac #19035 Issue=257 Author: Yuriy O'Donnell Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@891 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4229f59f | 2011-11-24 22:34:04 | Fix HLSL translation for mod(vec2,vec2) ANGLEBUG=258 Signed-off-by: Daniel Koch Signed-off-by: Nicolas Capens Author: Sam Hocevar git-svn-id: https://angleproject.googlecode.com/svn/trunk@890 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 56d46abe | 2011-11-23 14:53:10 | Add GL_ANGLE_pack_reverse_row_order. Performs vertical flip in readPixels and may write direct to client ptr. Bug=none Test= Tested in a modified version of Chromium using canvas2D. Review URL: http://codereview.appspot.com/5373104 git-svn-id: https://angleproject.googlecode.com/svn/trunk@889 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 205fef33 | 2011-11-22 20:50:02 | Added support for GL_ARB_texture_rectangle to shader validator. Parser was regenerated with the flex/bison shipped with Ubuntu 10.04. BUG=251 TEST=tested with new Core Animation plugin rendering path on Mac OS X Review URL: http://codereview.appspot.com/5432044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@888 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 32b11443 | 2011-11-19 02:42:48 | Checks level on relevant gl calls against implementation maximum. TRAC #18905 Issue=243 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@885 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 059fc15f | 2011-11-18 19:26:17 | Fix count of elements in buffer There can be one extra element at the end even if an entire stride doesn't fit. BUG= TEST= Review URL: http://codereview.appspot.com/5401046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@884 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1e44645a | 2011-11-16 03:56:50 | Immutable textures are always mipmap complete. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@883 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6364b350 | 2011-11-16 03:56:44 | Split completeness tests into sampler and mipmap completeness. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@882 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 45b888ad | 2011-11-16 03:56:39 | Correct texture storage levels count validation. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@881 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c333699d | 2011-11-14 21:15:45 | Fixed vertex sampler index retrieval. TRAC #18865 ANGLEBUG=247 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@880 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1625d7d4 | 2011-11-14 21:15:39 | Fixed the incorrect TQualifier on gl_FragData. Signed-off-by: Daniel Koch Author: Mark Callow git-svn-id: https://angleproject.googlecode.com/svn/trunk@879 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e1301a3c | 2011-11-12 04:44:03 | Add extension specifications git-svn-id: https://angleproject.googlecode.com/svn/trunk@878 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 43911ec8 | 2011-11-12 04:30:04 | Add new function prototypes to gl2ext.h Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@877 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 888df06d | 2011-11-12 04:26:13 | Resync version #876 git-svn-id: https://angleproject.googlecode.com/svn/trunk@876 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d28da894 | 2011-11-12 04:23:53 | Use the texture surfaces as image surfaces when managed. TRAC #14743 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@875 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 59580a3d | 2011-11-12 04:23:44 | Used the MANAGED pool for non-renderable textures on XP. TRAC #14743 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@874 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 33b609f5 | 2011-11-12 03:25:36 | Update revision info git-svn-id: https://angleproject.googlecode.com/svn/trunk@873 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4bf6fd0a | 2011-11-12 03:18:16 | Fix uniform component size calculation for booleans. Trac #18608 Boolean Uniforms are treated as either ints or floats both internally and when being loaded. A GLBoolean is effectively a char which is incorrect. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@872 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 709ed116 | 2011-11-12 03:18:10 | Export new entry points via GetProcAddress and def file Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@871 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9a84912a | 2011-11-12 03:18:00 | Add support for glGetnUniform*vEXT Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@870 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 47c60053 | 2011-11-12 03:17:50 | Add UniformExternalSize function Trac #18608 Will be used in upcoming patch Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@869 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e918ea2d | 2011-11-12 03:15:28 | Rename UniformTypeSize to UniformInternalSize Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@868 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| edc31508 | 2011-11-12 03:14:56 | Rename UniformComponentCount to UniformExternalComponentCount Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@867 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c9d81a2a | 2011-11-12 03:14:30 | Fix warning from uniform conversion template. Trac #18606 The data loss is as required by the spec. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@866 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| b7915a55 | 2011-11-12 03:14:20 | Add the ReadnPixelsEXT command Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@865 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9112d2a9 | 2011-11-11 04:19:55 | update revision git-svn-id: https://angleproject.googlecode.com/svn/trunk@864 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 97412f71 | 2011-11-11 04:19:07 | Advertise GL_ANGLE_texture_usage. TRAC #18732 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@863 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0bd1f2f6 | 2011-11-11 04:19:03 | Advertise GL_EXT_texture_storage. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@862 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ef4cb8b3 | 2011-11-11 04:18:27 | Create a render target texture when intended as framebuffer attachment. TRAC #18732 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@861 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7d18c17f | 2011-11-11 04:18:21 | Added the texture usage parameter. TRAC #18732 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@860 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ff941aa9 | 2011-11-11 04:17:09 | Added support for floating-point and BGRA storage textures. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@859 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e1077368 | 2011-11-11 04:16:50 | Added support for compressed storage textures. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@858 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 64a0fb2a | 2011-11-11 04:10:40 | Implemented glTexStorage2DEXT. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@857 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d30bd0a7 | 2011-11-11 04:10:34 | Added the immutable parameter. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@856 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fbc39524 | 2011-11-11 04:10:28 | Issue render target serials per texture storage. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@855 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9f8f6229 | 2011-11-11 04:10:23 | Move serial management to TextureStorage. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@854 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5e4dbb30 | 2011-11-11 04:10:18 | Create D3D textures within Storage classes. Fixed render target reference counting. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@853 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| afa8ef36 | 2011-11-11 04:10:13 | Simplified cube face handling and render target conversion. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@852 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| dc82bf91 | 2011-11-11 04:10:08 | Encapsulate D3D textures into Storage classes. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@851 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8747f18f | 2011-11-09 17:50:38 | Advertise robustness extension strings. Trac #18607 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@850 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cf23c45f | 2011-11-09 17:47:26 | Disable automatic device resets when using reset notification. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@849 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4ff960d9 | 2011-11-09 17:47:09 | Implemented context creation with reset notification. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods, Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@848 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 17f548cb | 2011-11-09 17:47:02 | Implemented reset status. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods, Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@847 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9d788502 | 2011-11-09 17:46:55 | Ignore GL calls when the context is lost. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@846 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09fcc9fe | 2011-11-09 17:46:47 | Notify the display of a lost device and mark all contexts lost. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@845 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6f5c5fc0 | 2011-11-09 17:46:39 | Check for all device lost errors. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@844 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 78d44868 | 2011-11-09 17:46:33 | Add device error checking utility functions. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@843 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f81103a6 | 2011-11-09 17:46:28 | maxLevels is always 0. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@842 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4163405e | 2011-11-09 17:46:24 | Release the D3D texture on any actual redefine. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@841 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d14558a2 | 2011-11-09 17:46:18 | Separate Colorbuffer into storage and texture variants, implementing a common interface. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@840 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bbeffbb6 | 2011-11-09 17:46:11 | Be more explicit about floating-point format support. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@839 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c1fde76c | 2011-11-09 17:46:07 | Issue a new serial for every new D3D texture. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@838 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f45e81de | 2011-11-09 17:46:02 | Fixed unsafe casting. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@837 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1a01e830 | 2011-11-09 17:45:57 | Always release pbuffer surfaces on redefine. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@836 736b8ea6-26fd-11df-bfd4-992fa37f6226 |