src/libANGLE


Log

Author Commit Date CI Message
SeongHwan Park 16a61bbb 2021-08-05T23:06:22 D3D: Fix not notifying RenderTarget release in TextureD3D This could lead to use-after-free for the RenderTarget object. Bug: chromium:1234829 Change-Id: I73d4547b8f09f2f2cf3f7f8394f7f573fe5a4ef5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3063858 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao e28fb127 2021-08-05T14:32:16 Vulkan: Propagate BufferData changes to atomic counter binding This CL adds context to the observer list of atomic counter buffer so that it gets notified when BufferData is called on atomic counter buffer and set dirty bit accordingly. Bug: b/195678877 Change-Id: I924cf12ef54b5986d5c56b9e3b71584039490206 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076170 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 3fd572c4 2021-08-04T12:45:09 FrameCapture: Fix setCaptureActive() and MEC timing Frame capture is currently off by one when calling setCaptureActive() and collecting the mid-execution capture state. The MEC state is collected at frame N, but setCaptureActive() isn't called until frame N+1, meaning all of the maybeCapturePreCallUpdates() and maybeCapturePostCallUpdates() calls are not tracking resources correctly for frame N. This CL fixes when setCaptureActive() is called relative to when setupSharedAndAuxReplay() is called, so the trace is active for the first frame and all of the resources are correctly tracked. Additionally, setCaptureActive() during the FrameCaptureShared() ctor if frame capture starts with the first frame. Bug: angleproject:6225 Change-Id: Id07e78b2da9c9d33779e20ab6a42f63cd103a6a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3071940 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Cody Northrop f9c287f0 2021-08-04T17:24:02 Capture/Replay: Fix reset for immutable textures Before this CL, we were including TexStorage in the calls to reset an immutable texture. This throws an error in GL, as you can only call TexStorage once on a texture. Example from ResetReplay(): glBindTexture(GL_TEXTURE_2D, gTextureMap[52]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, 9729); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, 6403); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, 256, 512); // <== ERROR glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 512, GL_RED, GL_UNSIGNED_BYTE, ...); To fix this, move TexStorage into the calls used to regen the texture rather than restore its contents. This means ResetReplay will only call TexStorage again if the texture was actually deleted. Example new regen sequence, if the texture had been deleted: const GLuint deleteTexturesPacked[] = { gTextureMap[52] }; glDeleteTextures(1, deleteTexturesPacked); glGenTextures(1, reinterpret_cast<GLuint *>(gReadBuffer)); UpdateTextureID(52, 0); glBindTexture(GL_TEXTURE_2D, gTextureMap[52]); glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, 256, 512); Also rename texCalls to texSetupCalls to more easily distinguish from texGenCalls, now that they intermingle. Test: Final Fantasy MEC Bug: b/195607411 Bug: angleproject:6246 Change-Id: I37daaeb6ea4337969cb241a20256fec07dce514e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3073379 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 091fb9b9 2021-07-23T10:44:35 Reland "Reland "GL: Fix GPU detection"" This is a reland of a8f9b79a14b923e925d4aecb5eb5d973f92ae4e1 It was assumed that getting the GPU info from the system will always yield a valid Device ID, but this seems to be incorrect on some platforms (e.g. Apple M1). Reland reverts to the old logic of silently accepting 0 as Device ID. Original change's description: > Reland "GL: Fix GPU detection" > > This is a reland of 30dea869a7dc939f94048de23d70705247905c51 > > Original change's description: > > GL: Fix GPU detection > > > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > > ensures that the correct GPU is used to determine workarounds. > > GetSystemInfo is still broken in that it assumes the discrete GPU to be > > active, but with this change it will only affect the test infrastructure > > (and not users). > > > > Bug: chromium:1187475 > > Bug: angleproject:6174 > > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > > Reviewed-by: Kenneth Russell <kbr@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: Id0e5bae23f60e87d3de384e84dc5b8059013926d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067801 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: Ie13854da314d8963c33f61f1fd1628a674fae434 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067768 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 09d5047b 2021-08-03T01:31:03 GL: Remove the rewriteVectorScalarArithmetic workaround This workaround was implemented for a bug in Nvidia driver 387 which is end-of-life. More recent driver branches (390 and 4XX) are fixed, and so this workaround is no longer required. The implementation of the workaround itself could introduce bugs. Bug: chromium:772651 Bug: chromium:1201084 Change-Id: I3db179eb90d9124235bdad2daacc712302906d8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067952 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 10d50f64 2021-08-04T14:17:17 Revert "Reland "GL: Fix GPU detection"" This reverts commit a8f9b79a14b923e925d4aecb5eb5d973f92ae4e1. Reason for revert: assertion failure on mac ARM bots: anglebug.com/6242 Original change's description: > Reland "GL: Fix GPU detection" > > This is a reland of 30dea869a7dc939f94048de23d70705247905c51 > > Original change's description: > > GL: Fix GPU detection > > > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > > ensures that the correct GPU is used to determine workarounds. > > GetSystemInfo is still broken in that it assumes the discrete GPU to be > > active, but with this change it will only affect the test infrastructure > > (and not users). > > > > Bug: chromium:1187475 > > Bug: angleproject:6174 > > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > > Reviewed-by: Kenneth Russell <kbr@chromium.org> > > Reviewed-by: Jamie Madill <jmadill@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: Id0e5bae23f60e87d3de384e84dc5b8059013926d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067801 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: Ice7a1246cb7ad0c257e685b1da4424aba8eaf406 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067767 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
SeongHwan Park 215d00b1 2021-08-03T23:34:02 D3D11: Add validation for storages size in updateBufferStorage The source/dest BufferStorage used by the updateBufferStorage may have a raw buffer ptr value of null. Add size validation to prevent null crashes. Bug: angleproject:6235 Change-Id: I57ed1ae0e558bd2f61273c64ed067958a1603425 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3069000 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Brandon Schade 217acac2 2021-07-21T12:42:56 Vulkan: Add support for EXT_primitive_bounding_box 1. Added support for EXT_primitive_bounding_box extension 2. Renamed shader variable gl_BoundingBoxEXT[] to ANGLEBoundingBox[] Bug: angleproject:3576 Test: dEQP-GLES31.functional.primitive_bounding_box.* Change-Id: I15fa9af50c6fd8e86d225670ddd8eb39f6e65d35 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3053618 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 35bdaf8d 2021-08-03T08:12:26 Capture/Replay: Minor cleanups. Removes a duplicate assignment to the enabled variable. In the cpp it's set to true, and in the header it was false. Also updates a few variable names to be consistent with the group. Bug: angleproject:5133 Change-Id: I3fb00ecc474191bea7c3a650ce23805b6f02d667 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3066007 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 5bbaa2c5 2021-08-02T15:50:11 Capture/Replay: Track arrayed uniform locations Arrayed uniform values consume multiple locations. Until now we've only tracked the starting location in our lookup table. This breaks down when applications update uniforms in the middle of an array. We don't have a location to provide. We need to start tracking a location per entry. To support this, pass in the uniform count to UpdateUniformLocation and track a location for each array entry. Do it with an overload to preserve functionality with existing traces. Test: PUBG Mobile MEC Bug: b/180418573 Bug: angleproject:6087 Bug: angleproject:6234 Change-Id: I74fbe201cb37273d1a5f361ef0c951e00ca89a88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3068199 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi a8f9b79a 2021-07-23T10:44:35 Reland "GL: Fix GPU detection" This is a reland of 30dea869a7dc939f94048de23d70705247905c51 Original change's description: > GL: Fix GPU detection > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > ensures that the correct GPU is used to determine workarounds. > GetSystemInfo is still broken in that it assumes the discrete GPU to be > active, but with this change it will only affect the test infrastructure > (and not users). > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: Id0e5bae23f60e87d3de384e84dc5b8059013926d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067801 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 1f0e2916 2021-08-03T13:42:28 Revert "GL: Fix GPU detection" This reverts commit 30dea869a7dc939f94048de23d70705247905c51. Reason for revert: Breaking roll into Chrome, see bug. Original change's description: > GL: Fix GPU detection > > Always use GL_VENDOR to determine vendor. On multi-GPU systems, this > ensures that the correct GPU is used to determine workarounds. > GetSystemInfo is still broken in that it assumes the discrete GPU to be > active, but with this change it will only affect the test infrastructure > (and not users). > > Bug: chromium:1187475 > Bug: angleproject:6174 > Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: I815c456b0e9775115ae6d2577b40399818b5bff5 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067800 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ac5bcdb3 2021-08-02T18:04:49 Vulkan: Use custom volk init function. This should ensure we're using ANGLE's version of the loader. Bug: chromium:1235314 Change-Id: Ia7318a922e192ce669a8cece070ab518ea421fd5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3067511 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki 262dc97c 2021-07-27T11:13:59 FrameCapture: Capture the EGL color space. Add a SurfaceParams struct containing extents and color space so a single map can be used for all draw surface parameters. Persist the color space in the trace's header. Bug: angleproject:5857 Change-Id: I327da8c8870f2d76d057954af57d977a10ebb59f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3056371 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 30dea869 2021-07-23T10:44:35 GL: Fix GPU detection Always use GL_VENDOR to determine vendor. On multi-GPU systems, this ensures that the correct GPU is used to determine workarounds. GetSystemInfo is still broken in that it assumes the discrete GPU to be active, but with this change it will only affect the test infrastructure (and not users). Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: I4dffadf0e28c73e01d6b4bf49ab708c0714cdc7c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049350 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 3a6a0e91 2021-08-02T08:01:33 Remove ASSERT in computeRowPitch about row length. Compressed texture image uploads ignore unpack parameters. So it's not an error if these parameters have non-default values. We just ignore them anyway. This ASSERT was causing a crash in some edge cases in debug and dcheck builds. ASSERT introduced in https://crrev.com/c/348064 Bug: chromium:1235031 Change-Id: I1db6ebc9f5572a92ab16bb13da4c236f6fcb8ce2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3064986 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexis Hetu 014460d8 2021-07-30T09:19:50 Rename WebSwapLayerCGL to WebSwapCGLLayer Renaming WebSwapLayerCGL to fix the following MacOS warning: Class WebSwapLayerCGL is implemented in both /System/Library/Frameworks/WebKit.framework/Versions/A/ Frameworks/WebCore.framework/Versions/A/WebCore and .../chromium/src/out/.../Chromium.app/Contents/Frameworks/ Chromium Framework.framework/Versions/.../Libraries/ libGLESv2.dylib One of the two will be used. Which one is undefined. Bug: angleproject:5253 Change-Id: I016e7467994d3ecf7b22750af2606314593dd516 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3062212 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Shahbaz Youssefi 3036e090 2021-07-29T15:55:39 Vulkan: Direct SPIR-V Gen: Support the precise keyword The precise keyword is different in GLSL in that it defines what arithmetic operations _that have led to the value being assigned to a variable_ should be done precisely (i.e. not "contracted"). A tree traverser is implemented that detects precise access chains and applies precise-ness to the right hand side of assignment expressions to said access chains. This is only done if the shader uses the precise keyword in the first place. The algorithm for this is inspired by the implementation in glslang. This change additionally: - Fixes parser to allow precise on function parameters - Fixes GLSL code generation to output precise on struct members and function parameters. Bug: angleproject:4889 Change-Id: Ie3808c3c8c08da308e88af20f5f90379d9d14d47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3056369 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Aditya Kushwah ae24c9d3 2021-07-19T12:11:41 Remove space from internal debug name strings. This changes will reduce the amount of memory used by labels by removing the in between spaces from internal debug name strings. Bug: chromium:1164111 Change-Id: I0ec657789dade2c3c053966ffccfbd673186fdad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3039119 Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Peter Kasting 0d06c3cf 2021-07-26T04:30:39 Fix some instances of -Wunused-but-set-variable. Bug: chromium:1203071 Change-Id: I144165ae5ec47aba88658030a6ba3e371bf31ee7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3053616 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov bd19620f 2021-07-27T23:45:11 Revert "VulkanExternalHelper: Use VK_KHR_image_format_list extension." This reverts commit 4222d5e5a03f85ca07253d54f3087684fe9447b3. Reason for revert: errors on multiple builders when rolling into Chromium https://chromium-review.googlesource.com/c/chromium/src/+/3057227 e.g. https://ci.chromium.org/ui/p/chromium/builders/try/linux_chromium_asan_rel_ng/924126/overview Original change's description: > VulkanExternalHelper: Use VK_KHR_image_format_list extension. > > To retrieve correct size requirements when the VK_KHR_image_format_list > extension is enabled, it must be used to match VkImages created in > vk_helpers. > > RendererVk: Fully enable VK_KHR_image_format_list. > Enable the extension on non-AMD and non-ARM platforms. > > Bug: angleproject:5281 > Change-Id: I3ca60bf6efcf9d9c10d4d96a3fe91b999eb044f7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035047 > Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Bug: angleproject:5281, chromium:1233561 Change-Id: I3b15bb2fc2fb779adac8bbf5d805727a25b5795c No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3057071 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Peter Kasting 5bda5f91 2021-07-26T20:37:52 Fix some instances of -Wunreachable-code-aggressive. Bug: chromium:1066980 Change-Id: I1e769b78c51d939067e8855beab32ec7c006c00e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3055794 Reviewed-by: Nico Weber <thakis@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Nico Weber <thakis@chromium.org>
Lubosz Sarnecki 4222d5e5 2021-07-16T16:26:17 VulkanExternalHelper: Use VK_KHR_image_format_list extension. To retrieve correct size requirements when the VK_KHR_image_format_list extension is enabled, it must be used to match VkImages created in vk_helpers. RendererVk: Fully enable VK_KHR_image_format_list. Enable the extension on non-AMD and non-ARM platforms. Bug: angleproject:5281 Change-Id: I3ca60bf6efcf9d9c10d4d96a3fe91b999eb044f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035047 Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Lubosz Sarnecki ef406f1b 2021-07-16T12:19:23 FrameCapture: Capture GLES1 matrix stack. Capture the modelview and projection matrix stack. This is required for GLES1 applications that do not reset the stack every frame. Bug: angleproject:6181 Change-Id: I71befc15ca287cf91fcebf9d972c7badaeb23605 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035050 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Lubosz Sarnecki edb4a7a8 2021-07-16T12:19:06 GLES1State: Add getMatrixStack function. FrameCapture requires access to the whole matrix stack. This function also exposes stacks that are not currently set. Bug: angleproject:6181 Change-Id: I595feaa0cbd3e5a62e398aa7a0578ecf6425ffe6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035049 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Jamie Madill 3bd2273b 2021-07-16T12:33:11 Capture/Replay: Only perform call updates on valid calls. Bug: angleproject:5133 Change-Id: Ib1a6ae1ca9ff9717c4e51f8908f5a4ee132d72ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035443 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gert Wollny d67cab22 2021-07-12T13:48:22 Capture/Replay: Handle missing context serialization Some ContextLost* tests do weird things with the context serialization which results in a mis-match of available context serializations. In this case check whether both serializations are missing, if so consider this to be an equal contexts states, otherwise, if only one serialization is available, report failure. While touching this code, also remove an unused parameter from the context serialization compare function. Disable tests that still fail with this change. Bug: angleproject:6157 Change-Id: Iee6cc7d65437112e38919cff59804e2b7f9467da Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3021061 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi d0c03ff4 2021-07-22T14:55:51 Vulkan: SPIR-V Gen: Fix lvalues passed to in/inout parameters In GLSL, these values are semantically copied when passed to a function as an in or inout parameter. For example in: bool f(inout vec4 a, inout vec4 b) { a = vec4(0); return all(equal(a, b)); } var = vec4(1); bool result = f(var, var); result is expected to be false. In SPIR-V, every parameter is semantically passed by "reference". glslang conservatively uses temporaries to pass to functions. An optimization in ANGLE didn't create temporaries for unindexed lvalues, which did not take into account the above fact. This optimization is limited to out parameters now. Bug: angleproject:4889 Change-Id: Ie1b4b1cecba847ba63d5810d01d0856823b89ddc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3046103 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8f6f52b5 2021-07-23T10:14:27 GL: Temporarily disable sync control on all GPUs on Linux This workaround is supposed to be limited to Intel GPUs with a recent mesa version, but due to anglebug.com/6174 is not actually enabled on dual-GPU systems. The workaround is temporarily disabled on all GPUs until said issue is fixed. Bug: chromium:1187475 Bug: angleproject:6174 Change-Id: Ieee430b1e2a04e36d6f8d60cabc9e391f0e49988 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3048237 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexis Hetu 729cbcf1 2021-07-23T11:18:18 Make Display and X11 available in the same build Chromium can use the 'use_ozone' and 'use_x11' build flags simultaneously, so we need the Vulkan display to still be selectable, even when the 'use_x11' flag is used. This is required to make SwANGLE work with Ozone/Wayland, which is going to use EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE when SwANGLE is requested. Bug: chromium:1231934 Change-Id: I2ac1d3d9bc231608d7f77e9a2540f4c538840076 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3049351 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Cody Northrop b5630d5c 2021-07-19T20:39:02 Capture/Replay: Add textures to resource tracking This CL: - Shifts resource reset tracking to be stored in an array of structs indexed by type. This helps curb the complexity of adding more resource types. - Moves buffer and program tracking to the new layout. - Adds textures to the resource tracker, using new layout. Note that only aspects common to all ResourceIDTypes have been moved to the new layout. Unique pieces of data, like buffer mapping state and GLSync handling, remain in resource tracker alone. Since texture setup is quite involved, this CL takes the approach of having each call applied to two call chains at the same time; SetupReplay calls and ResetReplay calls. ResetReplay ends up with a sequence similar to buffers: ... const GLuint deleteTextures[] = { gTextureMap[1], gTextureMap[2], ... gTextureMap[n]}; glDeleteTextures(<count>, deleteTextures); ... glGenTextures(1, reinterpret_cast<GLuint *>(gReadBuffer)); UpdateTextureID(1, 0); glGenTextures(1, reinterpret_cast<GLuint *>(gReadBuffer)); UpdateTextureID(2, 0); glGenTextures(1, reinterpret_cast<GLuint *>(gReadBuffer)); UpdateTextureID(3, 0); ... glBindTexture(GL_TEXTURE_2D, gTextureMap[1]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, 9729); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, 33071); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, 33071); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, 33071); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, 519); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexImage2D(GL_TEXTURE_2D, 0, 6406, 512, 512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, reinterpret_cast<const GLubyte *>(&gBinaryData[183263280])); glBindTexture(GL_TEXTURE_2D, gTextureMap[2]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, 9987); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, 519); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 6); glTexStorage2D(GL_TEXTURE_2D, 7, GL_COMPRESSED_SRGB8_ETC2, 64, 64); ... Test: PUBG Mobile MEC Bug: b/180418573 Bug: angleproject:6087 Change-Id: I9f8e151c12aec5b2b7af376b8e0ff644ff9c61c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3016114 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c408926f 2021-07-22T12:00:59 Revert "EGL: GLES: Implement GL_EXT_protected_textures" This reverts commit 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa. Reason for revert: Suspected for breaking ANGLE->Chrome roller. Bug: angleproject:6204 Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:3965 Change-Id: Ia3ef260a17097b474189ccad5b235a9db99ee00b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3043889 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Jamie Madill c5f83c34 2021-07-22T11:56:25 Revert "Vulkan: Suppress VVL errors triggered by external formats" This reverts commit f46df3978ab6102768048a6bf40e6f4989276065. Reason for revert: VVL change rolled into ANGLE + Chrome. Original change's description: > Vulkan: Suppress VVL errors triggered by external formats > > Since several tests are hitting these and it may be a VVL bug, > moving to ignore rather than skips. > > Bug: angleproject:6155 > Bug: angleproject:6168 > Change-Id: I38a5be8d792b8b13a490be895a68349bffe69c6e > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3028809 > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Mohan Maiya <m.maiya@samsung.com> > Commit-Queue: Cody Northrop <cnorthrop@google.com> Bug: angleproject:6155 Bug: angleproject:6168 Change-Id: I11696095300c214ca0b68624b0eb6763ba9d31f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3043888 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 8a737c5d 2021-07-21T16:38:05 Capture/Replay: Update unpack state in Shared MEC The shared context state MEC performed by CaptureSharedContextMidExecutionSetup() needs to include updating the pixel unpack state before capturing texture contents. Otherwise, computeRowPitch() will compute the wrong value, leading to a crash in memcpy() when capturing Pokemon GO. Bug: angleproject:6203 Change-Id: Id1b2d0b4f3bc79e615778ba513f50aabaeb4a56e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3044356 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 1a4ac82a 2021-07-21T09:39:46 Vulkan: Disable border color on SwiftShader. A bug with floating point clamping is breaking some tests on SwS. Bug: angleproject:6200 Change-Id: Id608f5610a09e85f1bc41e38f20c6f7f0330f77b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3041741 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Brandon Schade f9dbd4ef 2021-03-29T16:31:26 Vulkan: Add Validation checks in FramebufferTextureEXT This change makes FramebufferTextureEXT set a validation error if <level> is not a supported texture level. This change also makes FramebufferTextureEXT set a validation error if <texture> is the name of a buffer texture. Test: KHR-GLES32.core.geometry_shader.layered_fbo.fb_texture_invalid_level_number Test: KHR-GLES32.core.geometry_shader.layered_fbo.fb_texture_argument_refers_to_buffer_texture Bug: angleproject:5579 Change-Id: Iedba8adc8faec02822374c3c1862b7abd031fcc2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2796152 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jeff Vigil 6210a9b3 2021-03-25T15:43:06 EGL: GLES: Implement GL_EXT_protected_textures Implement EGL_EXT_protected_content Images Add protected member to Images and Textures Add error when creating objects if not supported or does't match native buffer When creating siblings pass protected state Add extension caps Add Validation Add GetTexParameter and SetTextparameter Add protected to Texture and state Expand tests for images and textures Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jeff Vigil d2b659f9 2021-03-25T15:40:58 EGL: implement EGL_EXT_protected_content Context Add Validation check to Contexts and Surfaces Add Vulkan protected memory features and properties Add protected member to Surfaces and Contexts Implement hasProtectedContent in Vulkan Add QueueFamily helper, extent DeviceQueueMap Protected Swapchains always on for Android Add EGLProtectedContentTest Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: I9352b1e594f71bb4e89cee7137a468940d186b1b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2800413 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a8807cbf 2021-07-17T00:00:27 Vulkan: SPIR-V Gen: Support interpolateAt* The interpolateAt* builtins take their first argument as a pointer, so only the OpAccessChain result should be given to the corresponding SPIR-V instruction. A test is written in this change to handle interpolateAt* when given a swizzled lvalue, which is not representable in SPIR-V. This can be supported by having the AST transform: interpolateAtX(value.zy) to: interpolateAtX(value).zy which can be done right when the function is parsed and the AST node for it is created (by taking the swizzle out of the parameter and applying it to the node). However, swizzled lvalues as parameter to interpolateAt* is only allowed in desktop GLSL, and so the test is disabled. From the GLSL ES3.2 spec: > Component selection operators (e.g. .xy) may not be used when > specifying interpolant. Bug: angleproject:4889 Change-Id: I043969f22011e6171c7ae225ded3a5013e8cfa4e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035588 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Ivan Murashov 7108f83c 2021-07-20T13:16:44 GCC: Remove double declaration of ContextSet After the CL https://chromium-review.googlesource.com/c/angle/angle/+/2965780 the build with GCC failed with error: /third_party/angle/src/libANGLE/Display.h:325:37: error: declaration of 'typedef class std::__1::set<gl::Context*> egl::Display::ContextSet' changes meaning of 'ContextSet' [-fpermissive] /third_party/angle/src/libANGLE/Display.h:75:7: note: 'ContextSet' declared here as 'using ContextSet = class std::__1::set<gl::Context*>' To fix the error the double declaration of ContextSet is removed. Bug: angleproject:5878, chromium:819294 Change-Id: Id9e52061af53ea18dd5d13b960daaa67a14f61ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3038804 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jeff Gilbert 6a86d207 2021-07-16T18:28:13 Add a feature flag allowES3OnFL10_0 to allow ES3 on d3d10.0. (Originally by Jeff Muizelaar <jrmuizel@gmail.com>) This lets us run WebRender on devices that only support D3D 10.0. Firefox bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1620075 Bug: angleproject:6189 Change-Id: I77c09851c50dee206702b1da25a9ef0c05eeb6c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3036598 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jeff Gilbert <jgilbert@mozilla.com>
Kenneth Russell b3cbfd55 2021-07-07T12:31:57 Fix multiple end2end crashes in direct-to-MSL compiler. This set of changes: - Adds a single place (CompilerMtl::useDirectToMSLCompiler) where the direct-to-MSL compiler can be enabled, still at compile time rather than run time. It is still disabled by default. - Initializes MTLWaitableCompileEventImpl::mShader, without which all shader compiles crash. - Fixes a mismatch of the ANGLERasterizerDisabled variable name in the generated MSL. - Removes the transform feedback bindings as an argument to the vertex shader's main0(). Transform feedback support needs to be reimplemented in this compiler backend. - Added an option to the DriverUniform class to emit as either an interface block or a struct. The direct-to-MSL backend assumes it is a struct. - Disable variable reference validation when referencing either sample mask or rasterizer discard functionality in the shader. - Disable struct usage validation when inserting references to ANGLE_TextureEnv. This occurs during pipeline rewriting and it's infeasible to disable it at that point, so disable it during pipeline rewriting - which means it's disabled for all shaders. - For angle_end2end_tests, disable the file API hooking which disables the Metal shader cache. This speeds up the tests significantly - by roughly a factor of 5. With these changes, several hundred angle_end2end_tests run without any assertion failures, though still with many test failures. The next crash is in: GLSLTest.NamelessScopedStructs/ES2_Metal and will likely require a larger bug fix, or more changes to be upstreamed from WebKit's repository. Bug: angleproject:5505 Change-Id: Ia1ea9a13867f00035d4aeccf907fd032255588e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3010486 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill 8c1cbc5a 2021-07-16T14:01:53 Implement EGL_KHR_mutable_render_buffer in the front-end. Note that we do not currently expose any mutable configs. Bug: b/192352791 Change-Id: Ib97f7889fedd91d09ef32dc7e7494ea4476cd7bd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035583 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 011ef7ed 2021-07-09T01:33:57 Revert "Ignore VUID-VkSpecializationMapEntry-constantID-00776" This reverts commit 0beafe862b4c21299d40b5ffcf98816828254a2a. Reason for revert: VVL error no longer reproducible Original change's description: > Ignore VUID-VkSpecializationMapEntry-constantID-00776 > > New check added in > https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/2903 > Blocks VVL rolls. > > Bug: chromium:1226682 > Change-Id: Iaf12187c33a0c3736acae6e772277dbe6aa4c402 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3007137 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Bug: chromium:1226682 Change-Id: I7df7373fb52a1a64d94fd1973927cef4f89f2f05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3017555 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Mohan Maiya 9a938e82 2021-07-15T13:41:43 Bug fix in ValidateCopyImageSubDataBase ValidateCopyImageSubDataBase had a few missing validations and was returning the incorrect error enum. Bug: angleproject:3593 Test: dEQP-GLES31.functional.debug. negative_coverage.callbacks.buffer.copy_image_sub_data negative_coverage.log.buffer.copy_image_sub_data negative_coverage.get_error.buffer.copy_image_sub_data error_filters.case_24 Change-Id: I6f96c49ae6cf584559cb56fc614ac289b5e00c77 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2970944 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Mohan Maiya 5c8bf081 2021-06-08T13:12:24 Vulkan: Add support for YUV internal format extension 1. Add a function to upload YUV image data to textures 2. Modify stageSubresourceUpdate method to account for YUV images 3. Create VkSamplerYcbcrConversion when initializing ImageHelper 4. Update hasImmutableSampler to account for native YUV format support 5. Skip initializeNonZeroMemory for YUV formats Bug: angleproject:5773 Test: Texture2DTestES3.TexStorage2D*Yuv*Vulkan* Change-Id: I270f04bbf903cf2bf19f100eb95f32953d491c39 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2947767 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jeff Gilbert 75c0d67c 2021-07-16T18:05:36 Build fixes needed by Firefox circa 2021-feb. Bug: angleproject:6187 Change-Id: Ife2c9f08ca213358b8fb06a858664d235a860730 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3036592 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill a3f44ab8 2021-07-19T08:23:27 Vulkan: Remove loader logging message in RendererVk. This was causing issues with a Chrome test. Bug: chromium:1230474 Change-Id: I0e5e3df5c9ad5774d6f5a2b41f4f1429000fe81e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035247 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yang Gu fb26ba6a 2021-07-06T14:24:29 Extend Intel graphics driver version to 2 fields The 4th field of Intel new graphics driver will overflow soon. For example, the lastest driver version is 27.20.100.9466 and the 4th field, 9466, will meet the maximum 9999 soon. Future driver will bump the 3rd field from 100 to 101. This CL extends driver version check from 4th field to both 3rd and 4th fields. Check below 2 documents for more details. https://www.intel.com/content/www/us/en/support/articles/000005654/graphics.html https://docs.google.com/document/d/1Xm4afyGR3Ow3W2G-uig9fLQR01XzmSXeanM9OXDVhlg/edit#heading=h.k8onwbxk2ig Bug: angleproject:6138 Change-Id: Iefb1d56b48d0f08e79c329c422a6ef142b33553d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3007570 Commit-Queue: Yang Gu <yang.gu@intel.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tim Van Patten 9ddaa686 2021-07-16T14:57:13 Call getNearestSamples() in Framebuffer::setAttachment() The app jp.garud.ssimulator uses the same sample count of '2' for both glRenderbufferStorageMultisampleEXT() and glFramebufferTexture2DMultisampleEXT(). However, when glRenderbufferStorageMultisampleEXT() is called, Renderbuffer::setStorageMultisample() calls TextureCaps::getNearestSamples() which rounds up the sample count from '2' to '4'. Later, when the app tries to draw with the framebuffer, an error is generated by ANGLE: Framebuffer is incomplete: Attachments have different sample counts. The fix is to also call TextureCaps::getNearestSamples() in Framebuffer::setAttachment() to make sure the sample count passed into glFramebufferTexture2DMultisampleEXT() is also rounded up to match the renderbuffer. Bug: angleproject:6183 Test: MultisampledRenderToTextureTest.FramebufferCompletenessSmallSampleCount Change-Id: I58be9986077257f4767f2e528c2f87e496d9d774 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3036254 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Geoff Lang 232e5236 2021-07-08T15:08:35 Remove the explicit context extension. This extension currently has no known users and doubles the number of entry points that ANGLE exports which is a significant binary size cost. This saves about 130kb of binary size on Android. Bug: chromium:1084580 Change-Id: Ib0fc4930b38a33bd61434f7d0030ba9fb9b93ba7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3015518 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 48da1c35 2021-07-16T13:24:34 Vulkan: Prefer the local vulkan loader over the system one. Load the Vulkan loader ourselves and give vkGetInstanceProcAddr to volk. This allows us to always prefer loading from the current module directory instead of using the platform-specific ordering. Refactor angle::Library loading to use ModuleDir instead of ApplicationDir. CL originally authored by Geoff Lang. Bug: chromium:1219969 Change-Id: I21d1926e90fd66e1c23cea7323991ae55f3d22d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035444 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 966c6a9a 2021-07-15T12:50:09 Capture/Replay: Don't try to serialize compressed textures. Instead we write out a simple string indicating compressed texel contents. We in the future could implement a GetCompressedTexImage API. Bug: angleproject:6176 Change-Id: I6673ec85ac94d5268b24bda4d510247a63fa97e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3032022 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 04485656 2021-07-15T13:46:54 Capture/Replay: Capture WaitSemaphore and SignalSemaphore Enable tests that now pass, but keep tests that time out or still crash on the skip list. Bug: angleproject:6164 Change-Id: I39e56f0a1bfae09c74a54b06367f7eef41d1063c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3024208 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny 1e75181f 2021-07-15T13:39:08 Capture/Replay: redesign capturing of arrays passed by pointer Instead of doing a lookup of the number of passes array when the call is written, store the number of array values in the ParamCapture when the call is captured. Bug: angleproject:6164 Change-Id: I87b0e2f776a6884b999cc50844e0777cda26b380 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3031543 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Gert Wollny 106ed74c 2021-07-12T20:55:33 Capture/Replay: Capture FenceNV parameters Enable according tests. Bug: angleproject:6163 Change-Id: I4435a650530006997ed3f14315461060729b836a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3024206 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Qin Jiajia 397fc145 2021-07-15T09:20:28 Fix the ext-texture-norm16 with RG16 failures Don't apply the readPixelsUsingImplementationColorReadFormatForNorm16 workaround for Intel GPU. With this workaround, below error will be printed: GL_INVALID_OPERATION in glReadPixels(invalid format GL_RG and/or type GL_UNSIGNED_SHORT) in FramebufferGL.cpp, readPixelsAllAtOnce Test: conformance2/extensions/ext-texture-norm16.html Bug: chromium:1208297 Change-Id: Ic9016c3afd8a0d2add61247adbf0d9434e8ce9f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3028810 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Tom Anderson 298fafd7 2021-07-14T13:57:30 [GLX] Allow usage of multiple visuals When using AMGLE_x11_visual, a single visual is specified for the whole session. This is limiting since windows can have different visuals. For example, one window may want transparency and another window may not. This CL makes it not-an-error to use a window with a visual other than the one set with ANGLE_X11_VISUAL_ID. In this case, ANGLE will fallback to using a child window, as if ANGLE_X11_VISUAL_ID had not been specified. Long term, a better solution would be to allow specifying ANGLE_X11_VISUAL_ID per window. Bug: chromium:1225953 Change-Id: Ibec411cfd1341c30b2842a7ddba3fea6023de2b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3028803 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Cody Northrop f46df397 2021-07-14T19:41:03 Vulkan: Suppress VVL errors triggered by external formats Since several tests are hitting these and it may be a VVL bug, moving to ignore rather than skips. Bug: angleproject:6155 Bug: angleproject:6168 Change-Id: I38a5be8d792b8b13a490be895a68349bffe69c6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3028809 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Mohan Maiya 669acb00 2021-06-08T13:36:38 Add YUV format utils and validation code 1. Add YuvFormatInfo struct and a few YUV format helpers 2. Update ES3 validation code to account for YUV formats Bug: angleproject:5773 Change-Id: I82ababe8bf2a065e7d5c4f868e4a512ba8c9d7d2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2947766 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 223cd0ac 2021-06-15T18:46:07 Capture/Replay: Refactor shared context handling This is the initial CL to enable capture/replay of multi-context applications. This CL refactors FrameCapture and FrameCaptureShared to move much of the functionality into FrameCaptureShared, since most everything is shared by Contexts in the share group. For example, the setup of the majority of the GL objects is done in the new SetupReplayContextShared() function in the new $LABEL_capture_context_shared_frame001.cpp file. The setup is performed by (for example): void SetupReplay() { $LABEL::InitReplay(); $LABEL::SetupReplayContextShared(); SetupReplayContext2(); } This performs the shared setup first, followed by the context-specific setup, which may reference shared objects careated by LABEL::SetupReplayContextShared(). No re-capturing is required with this change, since the external APIs (i.e., SetupReplay()) are still the same. Bug: angleproject:5878 Test: Manual MEC and replay of Magic Tiles 3, Candy Crush Soda Saga, Temple Run 2 Change-Id: Iab7bfe651437e9be1dee83514cd97acc20c61d1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2965780 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya db54b8dd 2021-06-08T21:44:10 Add YUV format support to frontend Add GL_G8_B8R8_2PLANE_420_UNORM_ANGLE and GL_G8_B8_R8_2PLANE_420_UNORM_ANGLE formats to InternalFormatInfoMap Bug: angleproject:5773 Change-Id: Iaad4043f803c2702a5d41d3b9dc3a00c5f6aed73 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2947765 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 97987658 2021-06-06T11:36:49 D3D: Update format table with new YUV formats They are currently mapped to angle::FormatID::NONE Bug: angleproject:5773 Change-Id: I0cba77158ef06bf39fbb30702e0fa91a37f660a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2947764 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya e66e3344 2021-07-12T13:28:54 Vulkan: Add GL_ANGLE_yuv_internal_format extension 1. Add a new extension to support creation of immutable textures with sized internal YUV formats 2. Rename YUV format enums from *_ANGLEX to *_ANGLE 3. Move YUV format enums from angleutils.h to glext_angle.h Bug: angleproject:5773 Change-Id: Ibfe732f4c9a4a536be56481f33e4768f6227c212 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2820153 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 715a49c7 2021-07-03T08:48:07 Vulkan: Handle incompatible immutable sampler formats If the immutable sampler format of an active texture is not compatible with those supported by the pipeline layout, recreate the pipeline layout. Bug: b/155487768 Bug: angleproject:5033 Bug: angleproject:5773 Test: ImageTest.SourceAHBTarget2DExternalCycleThroughYuvTargetsNoData*Vulkan Change-Id: Iea78e1738ea2fb133a24dc88f5b68daf4cc1bdfe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2997289 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 31b06f5f 2021-07-12T10:06:04 Vulkan: Account for immutable samplers that need multiple descriptors It is valid for immutable samplers to need more than 1 descriptor count. Account for this possiblity while calculating descriptor pool size. Bug: b/155487768 Bug: angleproject:5033 Bug: angleproject:5773 Bug: angleproject:6141 Change-Id: Ifb0ed3e4b3c01c61d81dd0c628101f31d4c8bd05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3005329 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Cheryl Wei 45965e72 2021-06-17T10:21:26 Vulkan: Translate border color's channel by image view format ANGLE implementes some formats as other formats,such as ALPHA8 to R8, this caused some tests failed due to missing border color's channel translation,this change add a new textureBorderLoadFunction to translate channels of border color by image view format. Bug: angleproject:6046 Change-Id: I94ce719b4db3724ffd3dc862b51a412b5d9f3cce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2972328 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 07c39616 2021-07-08T17:01:31 Vulkan: SPIR-V Gen: Enable GLSLTest* This change includes an assortment of small fixes to enable most of GLSLTest* end2end tests. - User-defined std140 storage buffers were mistakenly turned to std430. - External and WEBGL samplers were redundantly redeclaring the sampler2D type. - `invariant` specified on a field of struct type didn't apply it to said struct's members. - Arrays of struct as a member of an interface block didn't have their size aligned, producing incorrect stride - Interpolation and auxiliary qualifiers are now generated - Arrays of opaque uniforms are now correctly passed to functions when indexed. - atan(x, y)'s built-in Op is fixed - early_fragment_tests is now generated Additionally, the SPIR-V transformer didn't handle the Invariant decoration applied to gl_PerVertex built-ins, which is possible as a result of: #pragma STDGL invariant(all) This bug existed in the transformer due to two bugs: - ANGLE didn't generate this line when generating GLSL to feed to glslang. This is fixed by this change. - glslang itself ignores this line: https://github.com/KhronosGroup/glslang/issues/2689 Bug: angleproject:4889 Change-Id: I15ad9fcc178abc1eae944e7a58f4e6153fa5dfd9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3016762 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Qin Jiajia 15581f35 2021-07-13T15:01:56 Fix the INVALID_ENUM error This PR fixes the GL_INVALID_ENUM error caused by framebufferTexture2D in copySubTextureCPUReadback with TEXTURE_EXTERNAL_OES as the texture target. TEST conformance/textures/video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html conformance/textures/video/tex-2d-luminance-luminance-unsigned_byte.html conformance/textures/video/tex-2d-alpha-alpha-unsigned_byte.html conformance2/textures/video/tex-2d-srgb8-rgb-unsigned_byte.html conformance2/textures/video/tex-2d-rgb9_e5-rgb-float.html conformance2/textures/video/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html conformance2/textures/video/tex-2d-rgb9_e5-rgb-half_float.html conformance2/textures/video/tex-2d-rgb16f-rgb-float.html conformance2/textures/video/tex-2d-rgb16f-rgb-half_float.html conformance2/textures/video/tex-2d-rgb32f-rgb-float.html Bug: chromium:1208297 Change-Id: Ic62ba95ad6fd70f293a7261dc640a95dcabe7ba2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3023666 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Jason Macnak 7c4404da 2021-07-09T13:37:29 Vulkan: update D/S state in ContextVk::onFramebufferChange ANGLE needs to ensure that the stencil test is correctly handled when framebuffers are cleared before stencil attachments are configured. Adds two stencil tests for clearing fbo before stencil attached which fail before this change and which replicate the behavior of CtsNativeHardwareTestCases's StencilAffectsDrawAcrossContexts. BUG=b/192315789 TEST=newly added tests on Cuttlefish Change-Id: I58d97af97d3f78787051b069d2594041ccd2bfba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3018486 Commit-Queue: Jason Macnak <natsu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Jonah Ryan-Davis 428d7c4d 2021-07-12T15:23:45 GL: Widen scope of disable_sync_control_support workaround. Crashes and hangs are still happening on Linux/Intel/Mesa 20. This should already not expose the OML_sync_control extension, so widen the scope of the workaround to see if there is an issue detecting Mesa version. Bug: chromium:1187475 Change-Id: I6397f459cd58dba449913ef1c7ce897e8a06cbd1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3022222 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Peng Huang a8e98a23 2021-07-10T15:25:20 Fix gl::Context::unMakeCurrent crashes The crash is because Display::makeCurrent() may fail, in that case, egl_stubs.cpp will not update the current context in global_state and Thread accordingly. And then Context::refCount could be reach 0, and be released, however egl_stubs.cpp still thinks the context is current, and then user-after-free happens. This CL fixes the problem by updating current context of Thread in Display::makeCurrent, and reading the current context of Thread in egl_stubs.cpp and setting it to global_state. Bug: chromium:1171371 Change-Id: Ifc5fffb0e4902c9c72514839d03e5783d50fe283 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3017210 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Jonah Ryan-Davis 36eb2f14 2021-07-12T15:21:33 Metal: Populate feature list in the Metal backend. The metal-specific features were not being populated when features were queried (eg. by Chrome's about::gpu page). Only the frontend features were populated. Bug: angleproject:6161 Change-Id: I65703dfb5cf561d734b3698da66a8838187b0ef4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3022221 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill 9274911d 2021-07-12T10:41:16 Vulkan: Update cube map array support check. Bug: angleproject:5143 Change-Id: I0b774096ae762ae088a27ef1b4d52bf446562736 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3021283 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Kyle Piddington d33a2222 2021-04-26T16:56:15 Upstream Apple's direct-to-Metal backend: compile libANGLE. This change is meant to merge the metal backend changes from Apple's direct-to-Metal backend. Taken from Kyle Piddington's CL: https://chromium-review.googlesource.com/c/angle/angle/+/2857366/ The goal of this CL is to merge the metal backend code in a state that compiles, but not to switch the Metal backend over to using the direct-to-metal backend yet. Bug: angleproject:5505 Bug: angleproject:6127 Change-Id: If6783e06e0086b3a1dd25c6f53caca5cfc96cb86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2950067 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jamie Madill 8c07f3c1 2021-07-09T12:35:31 Enable cube map arrays on SwiftShader. Bug: angleproject:5142 Change-Id: I51c58d20da155b90980f27425a99cff2555345fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3018303 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 913eb916 2021-06-28T12:51:12 Vulkan: (Mostly) re-unify secondary command buffer interfaces SecondaryCommandBuffer and CommandBuffer in vk_wrapper had diverged in API, which this change helps alleviate to some extent. Bug: angleproject:6100 Change-Id: I0d59b24c659afbaf58865b3d85f275c545e3acce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2987872 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Qin Jiajia 17a4b6e7 2021-07-07T11:00:48 Fix that clear-srgb-color-buffer is not correct This change removes the limitation that syncClearState/ syncClearBufferState is only for STANDARD_GL_DESKTOP so that it works on chromeos. Test: conformance2/rendering/clear-srgb-color-buffer.html deqp/functional/gles3/fbocolorbuffer/clear.html Bug: chromium:1208297 Change-Id: I7c5fed3545f623cca3f2245c67fddaf3401388b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3010630 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
Sergey Ulanov b73eee71 2021-07-07T18:51:35 Reland: [Vulkan] Add DisplayVkNull Currently all DisplayVk implementations depend on VK_KHR_swapchain and VK_KHR_surface extensions. When running Chromium on Fuchsia these extensions are never used (content is shown on the screen using ImagePipe API without dependency on swapchain). ANGLE still depended on these extensions for DisplayVkFuchsia. This CL adds DisplayVkNull, which allows to run ANGLE without dependency on swapchain. It's usable only offscreen and cannot present content on a surface. Bug: chromium:1203879 Change-Id: I5cadcdf46ed1cfb5ebb3cb69dbfef063e9e2b826 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3012368 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 89f2a619 2021-07-08T21:45:11 Revert "GL: Use glClear for robust init on Android." This reverts commit 37c5d36fef783406c30a8ed8b8b4455f35374834. Reason for revert: crashes on Pixel 4, see https://chromium-review.googlesource.com/c/chromium/src/+/3016164 Original change's description: > GL: Use glClear for robust init on Android. > > The allowClearForRobustResourceInit was used to work around driver > bugs on other Windows and Linux and has a lot of CPU overhead. > > Re-enable it on Android (except some older Adreno). > > Bug: chromium:983167 > Change-Id: Ibfb4eb4fcdc7310fb6181c57f5c8d7a645ffad9d > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3011420 > Reviewed-by: Peng Huang <penghuang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: chromium:983167 Change-Id: I74e9a61484de77fd66e8dde8d50665fdbb470a95 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3016763 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Aditya Kushwah c9dcc553 2021-06-22T18:55:39 Move Objectlabel from Texture object to TextureState object. Created a subscriber function onLabelUpdated in the storage base class. The derived storage class will pass the label reference to the base storage class in the constructor. Future changes will use this label reference to update the label string with D3D. Bug: chromium:1164111 Change-Id: Ic5ca73bac61427afe392bb5bcc6a6eab8e785941 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2981451 Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Jamie Madill cb87d78c 2021-07-08T08:28:04 Enable -Wshadow with Clang. Also fixes a few instances of variable shadowing in the code. Bug: angleproject:6148 Change-Id: Ic51d722a3f953f246f51af6d74abb302f832cf44 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3014875 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 0e1ed36c 2021-07-02T12:32:03 Trace Tests: Improve state serialization. This encapsulates several colliding states into grouped scopes. It also improves serialization of several of the resources by including the resource ID in the serialization key. Also other minor improvements. This change should improve detection of state mis-management. Bug: angleproject:5133 Change-Id: I6ee5c02bb3ba70e91a595db2408076b15e4a9e67 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3003384 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gert Wollny 5fb5f63b 2021-06-29T09:56:43 Capture: Write captured context for empty frames When a frame is empty, still write the captured context for that frame because the index file will contain the frame file, and the replay will execute the according swapbuffer so that the replay will query the context serialization when testing trace correctness. With that enable RobustResourceInitTest.SurfaceInitializedAfterSwap/* for capture/replay. Bug: angleproject:5939 Change-Id: Ib280d55f739cc2bb8d2da0919e98c37a2cd576ba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2987991 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny 4964513a 2021-06-28T20:07:46 ANGLETest: When on WebGL compatibility then use index buffers WebGL actually requires the use of index buffers, otherwise the call is invalid, therefore explicitely request index buffers in the according VertexAttributeOORTest tests. In addition, assert on the indices when the glDrawElements call is captured. With that we can enable VertexAttributeOORTest.* Bug: angleproject:6125 Change-Id: Id3855c78d4c5fcab5599f19dd74ce745d059fb1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2999523 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny 68d9f433 2021-06-28T15:39:04 Capture/Replay: capture param of glGetQueryiv Enable TimerQueriesTest.* with that. Add flaky test WebGLCompatibilityTest. DrawElementsBufferOutOfBoundsInVertexBuffer/ ES2_Vulkan_SwiftShader that start to fail because the batches have changed. Bug: angleproject:6114 Bug: angleproject:6136 Change-Id: I91617255a8e3e8783c8e70c17dedd32be421fd66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2993092 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gert Wollny b3e920e2 2021-06-28T14:32:13 Capture/Replay: don't capture DrawElements with count zero Usually Context::noopDraw would reject calls that doen't draw, but FrameCapture::maybeCaptureDrawElementsClientData seems to be called before Context::noopDraw, and since in ComputeTypedIndexRange we would obtain the illegal range [0,0) (which is actually prohibited by an ssertion "count > 0"), we have to exit early. With that the test can be enabled. Bug: angleproject:6111 Change-Id: I4c242712bd90602f84ad6072b02c3a13a26840f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2993089 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Trevor David Black 5d314b59 2021-06-01T03:03:22 Fix undefined behavior associated with Runescape Mobile Bug: b/184287970 Change-Id: I5d3baf5e7a8a20c30e1b787b69597110226521d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2929352 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 37c5d36f 2021-07-07T13:15:13 GL: Use glClear for robust init on Android. The allowClearForRobustResourceInit was used to work around driver bugs on other Windows and Linux and has a lot of CPU overhead. Re-enable it on Android (except some older Adreno). Bug: chromium:983167 Change-Id: Ibfb4eb4fcdc7310fb6181c57f5c8d7a645ffad9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3011420 Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
SeongHwan Park 9f256d10 2021-07-07T02:14:13 D3D11: Fix incorrect bounds checking in Blit11 This could lead to blitting depthStencil buffer incorrectly. Bug: angleproject:6140 Change-Id: I2c5786c0375f8e2fefe862da68929340844ce9ae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3009736 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexis Hetu daa19c0a 2021-07-06T16:19:57 Fix alpha setting of WebGL contexts with SwANGLE on MacOS The emulation of the "alpha: false" setting was done with an RGBA format under the hood, which caused some unexpected results, which included non constant alpha values. Replacing GL_BGRA8_EXT with GL_BGRX8_ANGLEX solves this issue. This was discovered while debugging the following test: conformance/context/context-no-alpha-fbo-with-alpha.html but it may fix many other tests (I will update the expectations file after this fix rolls into Chromium) Bug: chromium:1099960 Change-Id: Ib7b2d352a8e920983d3398de28a8c1dde3b97130 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3010579 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Yuly Novikov 0beafe86 2021-07-05T16:12:10 Ignore VUID-VkSpecializationMapEntry-constantID-00776 New check added in https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/2903 Blocks VVL rolls. Bug: chromium:1226682 Change-Id: Iaf12187c33a0c3736acae6e772277dbe6aa4c402 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3007137 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill d665593b 2021-07-05T15:02:11 Update TextureState::getEnabledLevelCount. Instead of simply returning a count of all non-empty texture desc levels, we iterate the levels from the base level and return the count of levels that make a consistent mip chain. This will fix edge cases where Textures are defined sequentially with inconsistent mip levels, but valid rendering states. Bug: angleproject:4780 Change-Id: Id3ebf2d7ad706070896cb5cdf2a311dba2c88949 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3007135 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peter Kasting 1bffabe8 2021-06-29T18:13:39 Fix -Wunreachable-code-aggressive. Bug: chromium:1066980 Change-Id: I1fa08a40dbf223d60a10681af33ca8a29b12bf8b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2991094 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Gert Wollny 16c993c3 2021-06-24T12:03:03 Capture/Replay: Only capture initialized renderbuffer content Enable the DepthStencilTest.* that was failing before. Bug: angleproject:6094 Change-Id: I8c69de4927c0e70143cd632e97f0abdb740a013f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2982550 Commit-Queue: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gert Wollny dba2e136 2021-05-13T20:33:46 Capture/Replay: Emit InitializeReplay() late Only emit InitializeReplay() after all captured frames have been run, so that the readBufferSize and the maxClientArraySize are really sufficiently large for all frames. To achieve this a layer of indirection is added, that is because InitializeReplay() has to be called from SetupFrame() which is still emitted with the first frame, a new function InitReplay() is added. The call to this function is emitted with the first frame, buts its body is emitted after the last frame has been captured. Bug: angleproject:5965 Change-Id: Ic38791b4c02989594ec87d1ba3f031fd81471314 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2940841 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi d6202fce 2021-06-28T16:53:45 Vulkan: Disable GL_KHR_texture_compression_astc_sliced_3d 3D ASTC formats are not supported in Vulkan, sliced or not. The non-sliced extension is already disabled, and this change disables the sliced version. Bug: angleproject:6038 Change-Id: I055838345ccb8ad77fe4c05e65dd8b10a8a4d36b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2993459 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki dcfde515 2021-06-24T15:59:04 gl.xml: Add GL_FRAMEBUFFER_SRGB_EXT to EnableCap group. Add GL_EXT_sRGB_write_control in registry_xml.py. This makes FrameCapture write a GL_FRAMEBUFFER_SRGB_EXT enum instead of it's hex value in glEnable/Disable calls. Bug: angleproject:5857 Change-Id: Ifa01118c2958275c7623c6bfe29f015fa8875fce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2988356 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Peter Kasting d2816b4e 2021-06-25T14:52:02 Fix a -Wdeprecated-copy warning. Bug: chromium:1221591 Change-Id: Idbbb4aa16e58a9f4e7e25590667cf15706233de4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2989632 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>