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bdfb3914
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2012-10-31T19:55:21
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Explicitly retrieve a Renderer9 or Renderer interface from Display.
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1377 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4ca789e5
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2012-10-31T18:46:40
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Eliminated D3DADAPTER_IDENTIFIER9 uses.
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1356 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e4733d7e
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2012-10-31T18:07:01
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Move shader cache into Renderer
Trac #21727
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1333 736b8ea6-26fd-11df-bfd4-992fa37f6226
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621ce053
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2012-10-31T17:52:29
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Add Renderer class and move functionality from Display
Trac #21727
Conflicts:
src/libGLESv2/Texture.cpp
src/libGLESv2/libGLESv2.vcxproj
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226
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637ca47c
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2012-10-04T18:12:56
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Retry D3DCompile with different compile settings if it fails.
Now also tries with D3DCOMPILE_AVOID_FLOW_CONTROL, and
D3DCOMPILE_PREFER_FLOW_CONTROL.
Review URL: https://codereview.appspot.com/6593069
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1289 736b8ea6-26fd-11df-bfd4-992fa37f6226
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22ba0f70
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2012-09-27T17:46:04
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Only look at whether the member variable has an array prefix.
TRAC #21593
Issue=367
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1285 736b8ea6-26fd-11df-bfd4-992fa37f6226
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087e5789
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2012-09-17T21:28:47
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Skip drawing points when gl_PointSize isn't written.
Trac #21574
Bug=365
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1277 736b8ea6-26fd-11df-bfd4-992fa37f6226
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85fee29c
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2012-09-06T00:43:06
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Fix bad commit.
Review URL: https://codereview.appspot.com/6499078
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1272 736b8ea6-26fd-11df-bfd4-992fa37f6226
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60dafe8f
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2012-09-05T22:26:10
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Implement D3DConstantTable.
Remove ProgramBinary dependencies on D3DX.
Review URL: https://codereview.appspot.com/6485061
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1271 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ac5ae3b5
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2012-08-27T23:29:48
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Allow glUniform to set nth element of array of structs uniform where n != 0.
Review URL: https://codereview.appspot.com/6477046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1267 736b8ea6-26fd-11df-bfd4-992fa37f6226
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989c1c85
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2012-07-24T18:40:38
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Make ProgramBinary a refcount object and use Binding pointers to maintain it's lifetime on context and program.
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
This fixes the underlying bug since it allows the context to keep the program binary alive, after a relink has occurred.
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1242 736b8ea6-26fd-11df-bfd4-992fa37f6226
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e87ca000
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2012-07-24T18:30:43
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Add serial tracking to ProgramBinary
Trac #21270
Bug=351
Signed-off-by: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1232 736b8ea6-26fd-11df-bfd4-992fa37f6226
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3cfd7225
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2012-07-13T22:36:58
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Cache D3D vertex and pixel shader objects so they can be reused and shared by multiple contexts.
WebGL conformance tests did not regress. I verified they exercise the Blit code.
Review URL: https://codereview.appspot.com/6345105
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1225 736b8ea6-26fd-11df-bfd4-992fa37f6226
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6f1796f3
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2012-07-12T01:40:11
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Make ProgramBinaries binary rather than text + binary.
Review URL: https://codereview.appspot.com/6351082
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1215 736b8ea6-26fd-11df-bfd4-992fa37f6226
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90080e3b
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2012-07-09T22:15:33
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Support for serializing a linked program to binary.
The format has a text section followed by a binary section. The binary section contains an image of the device caps and the two shader executables. The text section has everything else newline deliminated.
Ran WebGL conformance tests with temporary change to glLinkProgram that round trips all linked programs through glGetProgramBinary and glProgramBinary. No regressions.
Review URL: https://codereview.appspot.com/6295092
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1199 736b8ea6-26fd-11df-bfd4-992fa37f6226
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08b3e40f
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2012-07-04T19:16:35
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Avoid implicitly enabling centroid sampling on non-point rendering.
TRAC #21121
Issue=340
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1192 736b8ea6-26fd-11df-bfd4-992fa37f6226
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13be3e43
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2012-07-04T19:16:24
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Increase the maximum point size to what is reported by Direct3D.
TRAC #21121
Issue=345,305
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1191 736b8ea6-26fd-11df-bfd4-992fa37f6226
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253b8d20
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2012-06-22T19:27:21
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Refactor program info log out of ProgramBinary and in to Program.
Tested by setting breakpoint in esLoadProgram with the broken program.
Review URL: https://codereview.appspot.com/6305114
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1164 736b8ea6-26fd-11df-bfd4-992fa37f6226
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9616e583
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2012-06-22T18:27:01
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Merge no-flip-rows r1142 to trunk.
Review URL: https://codereview.appspot.com/6304052
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1162 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ea09f9b4
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2012-06-08T00:45:32
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Move ProgramBinary into new file.
Review URL: https://codereview.appspot.com/6299058
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1144 736b8ea6-26fd-11df-bfd4-992fa37f6226
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