src/libANGLE/Display.cpp


Log

Author Commit Date CI Message
Jonah Ryan-Davis 5afd5ec6 2019-10-25T10:53:40 Vulkan support for MacOS (using SwiftShader) Created a new WindowSurface/Display for MacOS/Vulkan, along with some GN changes to get it working. Bug: 1015454 Change-Id: I3f7a12f173795efe598856c702ce53b1e50831eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1880163 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 2ed71c81 2019-11-27T11:42:08 Vulkan: Isolate DisplayVk.h from Display.cpp. With this change we no longer can access Vulkan (or Volk) headers in the ANGLE front-end. The only header that needs to be visible is the new "DisplayVk_api.h". This will simplify a bit of Volk integration. Also reworks how the entry points and headers are exposed to the tests. Bug: angleproject:3740 Change-Id: Ic1434f304619427ed6ad6370bc090ceb7858df94 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1936707 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Jonah Ryan-Davis f9c3eaf4 2019-11-19T15:19:04 Add ability to disable all ANGLE features Chrome has a --disable-gpu-driver-bug-workarounds flag that needs to be able to be forwarded to ANGLE Bug: 1016377 Change-Id: Ied6c8656742e25c32d508b8bfe76a902d82bcf93 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925249 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Le Hoang Quyen deae1fce 2019-11-09T17:22:40 Enable Metal backend. Metal will be secondary default backend after OpenGL for now. The tests will be enabled for metal in CL http://crrev.com/c/1906607. Bug: angleproject:2634 Change-Id: I109c641d749c2a207bbb7d500bc281ffb0b13848 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1906612 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Josh Matthews 67527cb4 2019-10-25T13:47:55 Fix compilation on UWP targets. Bug: angleproject:4053 Change-Id: Iaa358c8ce61d0ebaae11672bfb6dac2d3e847be1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1881343 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c898ec1a 2019-11-04T15:20:18 Add EGL GGP extensions. This CL adds two new extensions: * EGL_ANGLE_ggp_stream_descriptor: Introduces a new attribute to CreateWindowSurface. Allows the app to pass in a stream descriptor to VkCreateSurfaceKHR. Mirrors VK_GGP_stream_descriptor_surface. * EGL_ANGLE_swap_with_frame_token: Introduces a new function 'eglSwapBuffersWithFrameTokenANGLE'. This allows the app to pass a GGP frame token down to vkQueuePresentKHR. Mirrors VK_GGP_frame_token. Bug: angleproject:4078 Change-Id: I4313ac4c264e68999905049f661bc64b44f72fab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897315 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Le Quyen fe26bae4 2019-10-29T18:38:53 Metal backend implementation pt 2 This is without Metal specific shader translator implemented yet. Bug: angleproject:2634 Change-Id: I95d589442251c9ba111bd05a2dc379a36739046c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1855069 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis ae1b7786 2019-10-16T16:42:53 Fix ANGLE_FEATURE_CONDITION style issue Macro should end with a ; Bug: angleproject:3976 Change-Id: I4aaa146464d9d7e6230a3de44c30cfd1179a89ae Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1864620 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Le Quyen d200a77a 2019-10-10T00:44:01 Metal backend skeleton implementation. Bug: angleproject:2634 Change-Id: I34be82f4a80a6851fecb53a51e069b134d82613a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849079 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Nathan Zabriskie 5d9c4ee3 2019-09-17T15:36:25 Add D3D11on12 device option This CL adds a new D3D11on12 device option which runs the D3D11 API on top of D3D12. This is done to aid in preliminary investigations into the feasibility of creating a full D3D12 backend implementation. Bug: angleproject:3919 Change-Id: I0ad4250eb3c93b0b74274c904aac74f03753c7ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814404 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 7dd03446 2019-09-30T13:50:12 Ensure Features* descriptions stay up to date Created a macro to help keep Features' descriptions up to date. This will avoid confusion in the future when conditions change. Also update all descriptions to match current state. Bug: angleproject:3947 Change-Id: Ifc65e7789c916fab79f1323798dfb59d7a4efad2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1829584 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8be7a4c7 2019-09-19T12:48:31 Re-land "Vulkan: SwiftShader integration." Re-land fixes Win7 configs and placement of the SwiftShader module for ASAN/TSAN configs. Adds a new EGL extension for picking SwiftShader when using the Vulkan back-end. Also cleans up ICD enabling code RendererVk. Also includes a change to a buffer size necessary to support SwiftShader's minimum limits. Bug: angleproject:3876 Bug: b/140251624 Change-Id: I5e16057ac4de07bbdbbd248542b1b9103133294f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1810065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 11dc1635 2019-09-18T14:46:23 Add support for generating UWP (Windows Store) projects again Until late 2017, ANGLE supported Windows Store apps on Windows 8.1, Windows Phone 8.1, and Windows 10 (via the Universal Windows Platform, aka UWP). Unfortunately ANGLE deprecated support for Windows Store when it switched from GYP to GN in 2017. Since then, users have been able to use Microsoft\angle for their UWP apps but this isn't ideal since it's based on a 2017 copy of Google\angle. This PR bring back support for UWPs, so that UWP users can use Google\angle again. Specifically it: - Adds support for generating UWP projects via GN - Adds helper/util functions specific to UWP (they're mostly similar to the desktop Windows helpers) - Fixes some existing Windows Store code that's rotted since 2017 - Disables async shader compilation for UWPs, since its implementation calls wait on the UI thread (which is forbidden in UWPs) - Renames 'ANGLE_ENABLE_WINDOWS_STORE' to 'ANGLE_ENABLE_WINDOWS_UWP', since ANGLE only support UWPs now - Fixes misc other related issues (such as dependencies on D3D9 headers in API-agnostic code) Note that this doesn't bring back support for Windows/Phone 8.1. BUG=angleproject:3922 Change-Id: Ia79ae05a5e0e0a0625eb633bf1928722dfd3e85f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1811871 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Austin Kinross bf4268a3 2019-09-17T13:33:56 Fix misc VS2019 bool conversion warnings BUG=angleproject:3921 Change-Id: I06de5131f98b27c2556ed60dd7228c9cfa154802 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1811858 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Zhenyao Mo db7a36f4 2019-09-17T00:22:32 Revert "Vulkan: SwiftShader integration." This reverts commit 1224802c214d8f3d5b1f31a35d4461ada39b94c1. Reason for revert: https://bugs.chromium.org/p/angleproject/issues/detail?id=3912 Original change's description: > Vulkan: SwiftShader integration. > > Adds a new EGL extension for picking SwiftShader when using the Vulkan > back-end. Also cleans up ICD enabling code RendererVk. Also includes a > change to a buffer size necessary to support SwiftShader's minimum > limits. > > 32-bit is currently left disabled to work around an issue on AMD Win7. > > Bug: angleproject:3876 > Bug: b/140251624 > Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org Change-Id: Id7464250f6941b0228a6b2a9bd0349823727275b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3876, b/140251624 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1808101 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Jamie Madill 1224802c 2019-09-16T15:17:33 Vulkan: SwiftShader integration. Adds a new EGL extension for picking SwiftShader when using the Vulkan back-end. Also cleans up ICD enabling code RendererVk. Also includes a change to a buffer size necessary to support SwiftShader's minimum limits. 32-bit is currently left disabled to work around an issue on AMD Win7. Bug: angleproject:3876 Bug: b/140251624 Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Brandon Schade 0c35e0f4 2019-09-03T11:29:57 Add null default backend environment variable option ANGLE_DEFAULT_PLATFORM environment variable now accepts 'null' as a valid option. This will set the default platform type to the null backend. Bug: angleproject:3893 Change-Id: Ieddcdf3ae840f927c1b276e56f3b753b67d9b73d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1784062 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Tim Van Patten 56ba54cc 2019-08-08T13:03:34 Support separate read and draw surfaces in eglMakeCurrent Update ANGLE's default framebuffer implementation to support reading and writing to different surfaces within the same framebuffer. Bug: angleproject:2620 Test: EGLSurfaceTest[3] Change-Id: I4b1ea04ca87a751f80cf190bf3adec148fc4fce3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1744746 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Michael Spang 7cd5f64a 2019-08-21T20:03:49 Move default ANGLE platform type out of main switch/case The "default" platform type isn't really a discrete type, and treating it that way leads to duplication. Make the default platform just map to another platform enum. After this change, setting args to angle_enable_opengl=false angle_enable_vulkan=true under X11 results in a default of vulkan; previously we would hit UNREACHABLE() due to not handling this case. Bug: angleproject:3847 Change-Id: I1dc093ef8a2f5b93721cb1ebda0a8c3ec4a7d2f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1521321 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
Stuart Morgan 9d737966 2019-08-14T12:25:12 Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis a2ec1344 2019-08-13T14:13:35 Add shared mutex to frontend Add shared mutex to frontend API entrypoints that is only enabled when ANGLE is being used with a shared context. Bug: angleproject:2464 Change-Id: I0d918e37d9579dccd013dc88f563bed7de7ee55f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1685712 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 2ab08edc 2019-08-12T16:20:21 Use TextureID in place of GLuint handles. Bug: angleproject:3611 Change-Id: Ie6156e8732b3ca4dc6c4439c059a5481a4dfd250 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738753 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
James Darpinian 22ec7dc9 2019-08-06T10:10:52 Remove all global constructors and exit time destructors. WebKit compiles with -Wglobal-constructors, so they want this. I decided to do -Wexit-time-destructors at the same time. Bug: angleproject:3439 Bug: angleproject:1459 Change-Id: I4b44ae4f8e6f066e07dc7f9f6ced9a5d49dc8f8a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1738438 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7c7dec01 2019-08-06T17:44:11 Use RenderbufferID in place of GLuint handles. This will allow frame capture/replay to more easily emulate object handle manipulation. It also provides a bit of type safety. Also generalizes ResourceMap to handle non-GLuint IDs. Bug: angleproject:3611 Change-Id: I174fd260f326e0dbe2aca3f818215c91d82cf48c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1706559 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill eb1b1646 2019-07-30T17:22:17 Capture/Replay: Fix capture-enabled libs build. Adds a build option to use the capture libraries in the default output location for libGLESv2. With |angle_with_capture_by_default| enabled, libGLESv2 will have capture enabled and the non-capture libGLESv2 is built as libGLESv2_no_capture. Also moves the FrameCapture to be owned by gl::Context. Rearranges the code a bit so that we don't require a separate version of libANGLE for capture. Also implements a read pixels entry point parameter. Bug: angleproject:3611 Change-Id: Ic528e43e4779f794c8b6d0bf35410166dacc81b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1719064 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 6a02f06d 2019-07-18T16:27:14 Implement EGL_ANGLE_create_context_backwards_compatible This extension allows the user to specify if ANGLE should create a context of the exact requested version or a higher version context that is backwards compatible. BUG=angleproject:3425 Change-Id: I7d0b75cdd7e34a2fc888aa238e1eeb67af82ae0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601560 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Clemen Deng 1d672749 2019-07-08T15:42:05 WGL implemetation for OpenGL tutorial Fixes to make WGL implementation work with OpenGL tutorial - Give directive parser the correct shader spec when on Desktop GL - Minor changes to parse Desktop GL shaders - Moved clientType parameter from Context to Context->mState - Minor fixes to WGL functions Bug: angleproject:3666 Change-Id: I01ddb828f6d581ad445f49942589436849eae5d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1693244 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Clemen Deng 0c83813f 2019-07-04T11:38:38 Implement core wgl functions - wglSwapBuffers - wglCreateContext - wglMakeCurrent These functions are needed by the OpenGL tutorial for Windows desktop Bug: angleproject:3620 Change-Id: I699af63eca4a2c8aaf2c72278a580322410ac499 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688499 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 3fd0b2db 2018-09-20T15:59:54 Implement EGL_ANDROID_get_native_client_buffer. BUG=angleproject:2508 Change-Id: I21e6251cd1341c1f85f1ba16ba08f5876a8ff8de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1238885 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Clemen Deng b344fbd9 2019-07-05T11:38:02 Adding client param to context constructor so it can support other clients This change will make it possible for context classes to access multiple versions, e.g. GL version and GLES version Bug: angleproject:3661 Change-Id: I77a33d1c3ea3bffe94c64deb272219bbda1725a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689023 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 612b7417 2019-07-05T11:13:30 Capture/Replay: Add frame capture to cpp files. Capture is implemented mostly via code auto-generation. The capture requires a bit of custom logic for each captured pointer parameter. We handle this by using auto-generation to lay out the base template for each GL call and then custom logic that uses ANGLE's internals to know how much data to capture at which point. Client array pointers are captured before each draw call. Currently only GLES capture is supported. We write out cpp files and an optional data file accompanying each cpp. For small data chunks we inline them in the cpp files. For bigger chunks like texture data we pack them into the data file. Mid-execution capture is not yet supported. Configuring the capture is currently only available by modifying the cpp sources. Both of these features will be implemented in the future. Bug: angleproject:3611 Change-Id: If6d5dac2f7bf363129d42ea9198162aef0d3a4ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1671904 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 7d6923de 2019-07-01T03:22:42 Revert "Vulkan: pipeline cache not populated as blob cache is not set" This reverts commit 134d6eed2a7d1f148a42c78c8e5da3cfc2df288e. Reason for revert: glmark2 is unable to start on Android-Q when using ANGLE as the driver. Original change's description: > Vulkan: pipeline cache not populated as blob cache is not set > > 1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as > blob cache callbacks are set after eglInititalize. > 2. Use a more proper way to save the cache data to disk. > > Bug: angleproject:3318 > Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,fei.yang@arm.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3318 Change-Id: I51e49bf103142e80b2c9028b3af6d3bb58cf6348 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683820 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Fei Yang 134d6eed 2019-04-09T14:50:23 Vulkan: pipeline cache not populated as blob cache is not set 1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as blob cache callbacks are set after eglInititalize. 2. Use a more proper way to save the cache data to disk. Bug: angleproject:3318 Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang bce4b9f8 2019-06-19T16:20:09 Always scalarize mat and vec constructor arguments. This workaround is always enabled in Chrome, do the same in ANGLE. BUG=882580 Change-Id: I2c01f34a589b07bd0035d7408be884f7a51b1706 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666699 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
James Dong 661ed419 2019-06-20T11:11:41 Debug: suppress INFO level messages by default They can be re-enabled with the angle_enable_trace option. Prevents validation errors from being output in NoFixture tests, as the default platform methods aren't overridden. Bug: angleproject:3525 Change-Id: I77342230b6c7cd167cfc3169f09d4e74b4579244 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1669848 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3ea463bf 2019-06-19T14:21:33 Move event tracer back into common. Requires that we update the TRACE_EVENT macros to accept a platform as an argument. The refactor isn't complete. In order to finish we'd need to ensure we have the Display's PlatformMethods available at all sites. Unblocks adding trace events directly in the perf tests. Bug: angleproject:1892 Bug: angleproject:3117 Change-Id: Iee0ca086ccfe23acab3fc186fb042f018711a94c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1664794 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis 78a51911 2019-06-12T14:28:14 Clean up and expose frontend features to egl. gl::Workarounds was used to hold frontend features. Change ownership of this struct from Context to Display, so it can be exposed to egl. Also rename to features and clean up for consistency. Bug: angleproject:1621 Change-Id: I82e98e53873abb7a402c93e60f8a662a7263e0d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1655772 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jonah Ryan-Davis fce1e2d1 2019-06-04T15:02:08 Extend eglGetPlatformDisplay to allow feature overrides. Add EGL_FEATURE_OVERRIDES_ENABLED_ANGLE and EGL_FEATURE_OVERRIDES_DISABLED_ANGLE to submit lists of strings naming the features that should be overridden (either enabled or disabled) on display creation. Bug: angleproject:1621 Change-Id: I4bb75c5dbab0e3b701a72069c38f8c60ecfffad2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646595 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
James Dong ea49f6f5 2019-06-06T12:58:27 Debug: Add LOG_INFO logging level Will be used for logging GL/EGL debug messages. Bug: angleproject:3505 Change-Id: I10ff32dd4f9227cabac2f3d9425b0428e7af1398 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648714 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis e431aaa1 2019-06-04T11:36:43 Rename EGL_ANGLE_workaround_control to EGL_ANGLE_feature_control. For consistency, call these ANGLE "features", a subset of which may be workarounds. Also, whether the feature is enabled/disabled should be publically visible as "status". Bug: angleproject:1621 Change-Id: I0de90a932fbfe1fc9b59138153d616d29fa7268b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643410 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jonah Ryan-Davis 2dd40a44 2019-05-30T16:40:13 Add eglQueryDisplayAttribANGLE to query workarounds count. Add eglQueryDisplayAttribANGLE based on eglQueryDisplayAttribEXT to add behavior for quering the count of all workarounds available. Used externally to build a list of workarounds. Bug: angleproject:1621 Change-Id: I793acedc76111fd018600169d58bf5d8cf4a63ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1637817 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jonah Ryan-Davis f52f2637 2019-05-23T13:52:52 Add EGL_ANGLE_workaround_control extension. This extension is used to query strings from an array based on index, which will be used to query all the information about workarounds in ANGLE. Bug: angleproject:1621 Change-Id: I27157f278f7f17c92c8b4fd7753e2a5ecd0528f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1627723 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 989bc9a3 2019-05-02T13:31:24 Move ANGLE Platform Methods init to GetDisplay. Moving the Platform Methods init to GetDisplay allows us to override the platform methods as soon as possible. This lets Chromium override the methods via ANGLEGetDisplayPlatform. It also lets us reset the platform methods when making a new display. Note that because the methods pointer is global it's a bit tricky to manage between swapping configs in ANGLE tests. Using a separate test process for each config should help. Bug: angleproject:3393 Change-Id: I351f86422e53075563f6d8fce32efbd40023cd23 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1592045 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 82133763 2019-04-02T16:58:37 Vulkan: Add an unMakeCurrent for contexts. This allows contexts to flush and update state when they are no longer going to be current. BUG=angleproject:2464 Change-Id: Ie577475a94090631a0208542b32a12a239bdeb75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1553824 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 057b76e1 2019-04-12T14:48:59 Implement GL_CHROMIUM_lose_context. This is useful for testing context lost behaviour. BUG=angleproject:3379 Change-Id: If0e1538553b1761e313fc36ccde5138cd495200f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566141 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Geoff Lang 9049d321 2019-03-27T14:08:44 Vulkan: Pass the current context to egl Sync operations. The EGL_KHR_fence_sync spec says that if a flush is needed before waiting on the sync, it's done on the current context for the current thread. This helps simplify the multithreading design, we don't need to worry about flusing on a context that may no longer exist or is executing on a different thread. It does allow infinite waits because the context with the fence is never flushed but the spec allows this. BUG=angleproject:2464 Change-Id: I8bf2f93c408fee2dae95caa5bb9c76ba67687931 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542256 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Tim Van Patten 208af3eb 2019-03-19T09:15:55 Update TexImage2D Parameter Checking Update the parameter checking performed within ValidateTexImage2D() to pass the following tests: dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_format dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_internalformat dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_type Bug: angleproject:3250 Bug: angleproject:3251 Test: angle_deqp_gles2_tests --use-angle=vulkan Change-Id: I4d9be4fe0a9b377e61e3132db262750e6285464b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1534519 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 4e87659e 2019-03-12T16:23:55 Fix eglChooseConfig for attributes that have exact default values. The implementation of eglChooseConfig does not match the specification for attributes not provided by the calling function. It is supposed to use the default value and match semantics, per the specification. This is fine for many attributes (where the value in the EGLConfig doesn't matter). Currently, this affects the following attributes: - EGL_COLOR_BUFFER_TYPE - EGL_LEVEL - EGL_RENDERABLE_TYPE - EGL_SURFACE_TYPE - EGL_TRANSPARENT_TYPE - EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE - EGL_COLOR_COMPONENT_TYPE_EXT This change causes 55 of 65 of the dEQP-EGL.functional.choose_config.* tests to start passing. Bug: angleproject:3172 Change-Id: I287af5ba7d296694d9a78ded5d1e3bc4e7043d03 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506696 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
jchen10 23ed69cb 2019-01-23T10:36:34 Make WARN() and ERR() thread safe This adds a global mutex lock to protect logging messages from worker threads. BUG=922936 Change-Id: I42e2a7b560da6f6a8b120b74252adce115ccda20 Reviewed-on: https://chromium-review.googlesource.com/c/1429479 Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Michael Spang 229fc83d 2019-01-21T18:09:15 Vulkan: Port renderer to Fuchsia (reland) Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan renderer, as well as an implementation of OSWindow that renders fullscreen for the test suite. Disallow use of the vulkan loader from third_party as Fuchsia uses a fork of the loader and has not sent those changes upstream yet. Add a small wayland-inspired library libfuchsia-egl to provide a type "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type combines a zx_handle_t to an image pipe channel and a surface size. Image pipes can only be used once to create a VkSurfaceKHR. This means we have to recreate the pipe in tests that call eglCreateWindowSurface more than once with a single OSWindow, or the second call will fail. Add a resetNativeWindow() method to accomplish this. Reland disabling -Wextra-semi. BUG=angleproject:2475 TEST=angle_end2end_tests on Fuchsia Change-Id: Ie91715bcd760c6c04d4b8a02a91daa71e32ee30c Reviewed-on: https://chromium-review.googlesource.com/c/1467603 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 3f0ff409 2019-02-12T03:08:51 Revert "Vulkan: Port renderer to Fuchsia" This reverts commit 991d1cfb5e5a2f20a46961da3ad85b95da30b88a. Reason for revert: Failing compile on the fuchsia bots on the ANGLE auto-roller. https://ci.chromium.org/p/chromium/builders/luci.chromium.try/fuchsia_x64/209198 In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.cpp:10: In file included from ../../third_party/angle/util/fuchsia/ScenicWindow.h:13: In file included from gen/third_party/fuchsia-sdk/sdk/fidl/fuchsia/ui/policy/cpp/fidl.h:5: In file included from ../../third_party/fuchsia-sdk/sdk/pkg/fidl_cpp/include/lib/fidl/cpp/internal/header.h:12: ../../third_party/fuchsia-sdk/sdk/pkg/fit/include/lib/fit/function.h:135:6: error: extra ';' after member function definition [-Werror,-Wextra-semi] }; ^ 1 error generated. Original change's description: > Vulkan: Port renderer to Fuchsia > > Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan > renderer, as well as an implementation of OSWindow that renders > fullscreen for the test suite. > > Disallow use of the vulkan loader from third_party as Fuchsia uses a fork > of the loader and has not sent those changes upstream yet. > > Add a small wayland-inspired library libfuchsia-egl to provide a type > "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type > combines a zx_handle_t to an image pipe channel and a surface size. > > Image pipes can only be used once to create a VkSurfaceKHR. This means we > have to recreate the pipe in tests that call eglCreateWindowSurface more > than once with a single OSWindow, or the second call will fail. Add a > resetNativeWindow() method to accomplish this. > > BUG=angleproject:2475 > TEST=angle_end2end_tests on Fuchsia > > Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf > Reviewed-on: https://chromium-review.googlesource.com/c/1446496 > Commit-Queue: Michael Spang <spang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org,syoussefi@chromium.org Change-Id: I2d9abefa9db5363ba63a17c1773d0e147040d055 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2475 Reviewed-on: https://chromium-review.googlesource.com/c/1465761 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Michael Spang 991d1cfb 2019-01-21T18:09:15 Vulkan: Port renderer to Fuchsia Add DisplayVk and WindowSurfaceVk subclasses for Fuchsia to the vulkan renderer, as well as an implementation of OSWindow that renders fullscreen for the test suite. Disallow use of the vulkan loader from third_party as Fuchsia uses a fork of the loader and has not sent those changes upstream yet. Add a small wayland-inspired library libfuchsia-egl to provide a type "struct fuchsia_egl_window" to use as EGLNativeWindowType. This type combines a zx_handle_t to an image pipe channel and a surface size. Image pipes can only be used once to create a VkSurfaceKHR. This means we have to recreate the pipe in tests that call eglCreateWindowSurface more than once with a single OSWindow, or the second call will fail. Add a resetNativeWindow() method to accomplish this. BUG=angleproject:2475 TEST=angle_end2end_tests on Fuchsia Change-Id: I71a613a362dd1c8aada49a3c02ae461e064457bf Reviewed-on: https://chromium-review.googlesource.com/c/1446496 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott 3d6e3004 2019-02-01T15:43:59 Implement EGL_ANDROID_recordable for Vulkan back-end. This initial implementation provides the extension, and always answers that the ANativeWindow is not recordable. BUG=angleproject:2511 Change-Id: Id3c57351dd1029bff7adf7166f9c82eee6e634b3 Reviewed-on: https://chromium-review.googlesource.com/c/1412507 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 65cd76a7 2019-02-01T10:31:58 Use env variable to select default backend This is useful for situations where angle is substituted for the system library underneath an application oblivious to this change. The ANGLE_DEFAULT_PLATFORM variable is used when the display type is default to control the default back-end. Possible values are vulkan, gl and d3d11. If the value of this variable is not valid, or not supported by the current platform, the usual defaults are applied. Bug: angleproject:3125 Change-Id: I304b006e0a4149f78561038d01cede143640dafb Reviewed-on: https://chromium-review.googlesource.com/c/1450211 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5313c8a8 2019-01-14T17:02:52 Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync EGL_KHR_fence_sync introduces the EGLSync object and associated create/destroy/clientWait functions. EGL_KHR_wait_sync adds the serverWait function on top of that. Bug: angleproject:2466 Change-Id: Iebb239a85c4471ea18b3c3a8a83b793af555e31d Reviewed-on: https://chromium-review.googlesource.com/c/1412261 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 37d2e606 2019-01-10T12:46:16 Make BlobCache use independent from ANGLE_program_cache_control The decision to enable caching or not was based on the size of the cache as directed by eglProgramCacheResizeANGLE, which is incorrect for applications that only use the ANDROID_blob_cache extension. The new behavior is as follows: - If EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE is specifically requested and set to true, but the size of the cache is 0, caching is disabled for the context. - If EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE is specifically requested and set to false, caching is disabled for the context. - Otherwise, caching is left enabled for the context, although the cache possibly has a size of zero, which effectively disables it. During application execution, if the blob cache callbacks are set, the application cache will be used. Bug: 896406, angleproject:2516 Change-Id: Ic0cabda03fb6bf53994e86e3ede30afc8021d67e Reviewed-on: https://chromium-review.googlesource.com/c/1405708 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill b980c563 2018-11-27T11:34:27 Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang c3ee7ec0 2018-09-21T16:15:03 Implement EGL_ANDROID_image_native_buffer. BUG=angleproject:2508 Change-Id: I8ef2ce8320edeb336727905055f47bb299dec2ea Reviewed-on: https://chromium-review.googlesource.com/c/1238886 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Courtney Goeltzenleuchter 3f21fcb9 2018-09-17T17:21:44 Set ANGLE default backend to Vulkan If the Vulkan backend is available, use it on Android. This way ANGLE built for the ANGLE apk always uses Vulkan. ANGLE built for use in Chrome keeps GL. At least for now. Bug=angleproject:2418 Change-Id: Ic7796c74821a44b856a596d31b3de09e7ca47ede Reviewed-on: https://chromium-review.googlesource.com/c/1265504 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Shahbaz Youssefi 996628a4 2018-09-24T16:39:26 Vulkan: Add support for VkPipelineCache The cache is initialized from the application's blob cache and is occasionally written back to it for disk storage. Bug: angleproject:2516 Change-Id: I4cba4b00a7b9641c2983ef07159bc62cd10a5519 Reviewed-on: https://chromium-review.googlesource.com/1241373 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 4230d484 2018-09-14T10:14:45 Finish fixing EGL enums. This removes the temporary defines now that Chromium is up-to-date. Bug: angleproject:2806 Change-Id: I8e3308d6b80e49c2b2a7a698ee5d8ad40f442475 Reviewed-on: https://chromium-review.googlesource.com/1227031 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill f4d429c1 2018-09-13T11:20:52 Fix EGL enum allocation. The following enums had a small typo causing them to be takend from an unused block: EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE Fix this by temporarily defining a secondary enum. Once Chromium is fixed upstream we can remove the temporary enum. Reported by dan.glastonbury@gmail.com. Bug: angleproject:2806 Change-Id: I2ce1dec0a30d5e83f2bec0ae243fd860cbcea4fc Reviewed-on: https://chromium-review.googlesource.com/1220371 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi 9137adea 2018-08-27T14:22:37 Add support for EGL_ANDROID_blob_cache The functionality of MemoryProgramCache is divided up in two. BlobCache is now a generic binary cache, which interfaces with the callbacks from EGL_ANDROID_blob_cache. MemoryProgramCache handles program [de]serialization and interacts with BlobCache. Bug: angleproject:2516 Change-Id: Ie4328a2e56a26338e033d84f4e53a1103411937d Reviewed-on: https://chromium-review.googlesource.com/1194285 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang cf0d8fef 2018-07-30T13:41:32 Remove the proxy context. BUG=angleproject:2668 BUG=angleproject:2714 Change-Id: I9f375caa605e13aae04e8051a779515f8ddfb93a Reviewed-on: https://chromium-review.googlesource.com/1155105 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 9d05b930 2018-07-27T15:47:18 Don't store a ref from an EGL image to its source. ImageSiblings no longer inherit from RefCountObeject because they may be EGL or GL objects and should handle their own deletion. This can cause GL resources to outlive their contexts. When the GL resource is deleted, simply orphan the image. BUG=angleproject:2668 Change-Id: I4a5c12bbe6e725f946209f9b48345a4097c9c91c Reviewed-on: https://chromium-review.googlesource.com/1153601 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang cd7cd2a8 2018-07-19T11:25:54 Pass Context to EGLImage creation and Display to EGLImage initialization. BUG=angleproject:2507 Change-Id: I6c195434131709203f892be6037e974002c174c2 Reviewed-on: https://chromium-review.googlesource.com/1143453 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 853f8255 2018-07-09T09:18:50 DisplayImpl: Make waitClient/waitNative non-const. These methods can mutate the display resources. Necessary for getting rid of ProxyContext and for the Vulkan error refactor. Bug: angleproject:2714 Bug: angleproject:2713 Change-Id: Ibffb1a382ecb064daaa7c664f9fc65cbcf927b37 Reviewed-on: https://chromium-review.googlesource.com/1128927 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 3cacf69b 2018-06-20T16:49:57 Pass all context creation parameters to DisplayImpl::createContext. Knowing the share context at native context creation time is required if we want to honor the requested share group instead of virtualizing contexts or using global share groups. BUG=angleproject:2464 Change-Id: I1fb4d71de266b3191986b1754e73d474e49445bb Reviewed-on: https://chromium-review.googlesource.com/1108743 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 24ddc7a8 2018-06-11T14:56:34 WGL: Support unvirtualized contexts and unsafe multithreading. When using unvirtualized contexts, DisplayWGL still creates a Renderer for managing any internal GL resources such as emulated back buffers for DXGISwapChainWindowSurfaceWGL or D3DTextureSurfaceWGL but also creates a new Renderer for each GL context. All created contexts share resources. BUG=angleproject:2464 Change-Id: I945502514079368e062beef70bed49c61ed44403 Reviewed-on: https://chromium-review.googlesource.com/1097459 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 2dabb4a3 2018-06-01T17:18:41 Make a context current when destroying it. The destructors of objects in a context assume that the context is current during destruction. If another context is current at this time, they can delete objects from other contexts. BUG=angleproject:2464 Change-Id: I813d092cc7f33a39c814edae5baa433733b4590c Reviewed-on: https://chromium-review.googlesource.com/1083371 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 75359664 2018-04-11T01:42:27 Implement EGL_KHR_debug. BUG=angleproject:1618 Change-Id: I790944b49badc910b6c72266469fcb8e86ac4252 Reviewed-on: https://chromium-review.googlesource.com/1019387 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang e1a057e8 2018-06-07T15:09:00 Fully format some files. Change-Id: Id6ea245849696d4c6d7eabc6860c0ac424dd8013 Reviewed-on: https://chromium-review.googlesource.com/1091309 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Brandon Jones 2b0cdcc1 2018-05-02T08:02:50 Implement EGL_ANGLE_explicit_context Implementation of EGL_ANGLE_explicit_context. Includes new libGLESv2 entry points and exports, libANGLE entry points, extension declarations for eglGetProcAddress, and unit tests. Autogeneration scripts have been modified to produce entry points, exports, eglGetProcAddress function table, extension function pointers, and function declarations. Bug:angleproject:1395 Change-Id: I1b79c6069bbed05beb4700a32139a64ddc465c4c Reviewed-on: https://chromium-review.googlesource.com/1039865 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang c1651618 2018-05-23T11:34:11 Don't double-terminate a display. Some dEQP tests call eglTerminate twice on the same display and cause crashes. BUG=angleproject:2546 Change-Id: I3118e07aec19a28ad2b76fc2705be5b0bea37857 Reviewed-on: https://chromium-review.googlesource.com/1066467 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 671be629 2018-05-18T15:01:46 Make sure the DisplayImpl is terminated if it fails to fully initialize. It is possible that if device creation fails that the display would be left in a state where rx::DisplayImpl is initialized and egl::Display is not. BUG=angleproject:2546 Change-Id: I609e4c40f37945322d64786d4f6e97f361764b62 Reviewed-on: https://chromium-review.googlesource.com/1066501 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov ef80f835 2018-05-16T20:42:04 Revert "Don't double-terminate a display." This reverts commit 10e7e5013c41cdca8d6ab0ed4bc9bb3dedb537e7. Reason for revert: Possible reason for anglebug.com/2561 Original change's description: > Don't double-terminate a display. > > Some dEQP tests call eglTerminate twice on the same display and cause crashes. > > BUG=angleproject:2546 > > Change-Id: I8a13d00fd03692b3b24dee4813c245d83ea00862 > Reviewed-on: https://chromium-review.googlesource.com/1060335 > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,jmadill@chromium.org,cwallez@chromium.org Change-Id: Iab32ed96443eab406afa65642f9a66f68dc8ebcd No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2546, angleproject:2561 Reviewed-on: https://chromium-review.googlesource.com/1062728 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 10e7e501 2018-05-15T16:08:05 Don't double-terminate a display. Some dEQP tests call eglTerminate twice on the same display and cause crashes. BUG=angleproject:2546 Change-Id: I8a13d00fd03692b3b24dee4813c245d83ea00862 Reviewed-on: https://chromium-review.googlesource.com/1060335 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang ce07f967 2018-05-09T11:27:06 Merge the Framebuffer onDestroy and onDestroyDefault methods. Pass the proxy context to the onDestroyDefault call. BUG=angleproject:2464 Change-Id: I47f869d623e238ca3680c962387ba9359e7d3844 Reviewed-on: https://chromium-review.googlesource.com/1052220 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0ab41fa5 2018-03-14T11:03:30 Add an EGL extension to disable GL extensions by default. BUG=angleproject:2404 Change-Id: I2667ddc92d5c9ef6e0ef115f2fdf0c3d3643d945 Reviewed-on: https://chromium-review.googlesource.com/962702 Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 199f4294 2018-01-19T19:04:05 Vulkan: Enable on Android Add Android DisplayVk and WindowSurfaceVk variants. Build Vulkan backend and validation layers on Android if toolchain uses required NDK API level. Fix validation layers discovery to work on Android. BUG=angleproject:2314 TEST=angle_end2end_tests builds and runs on Nexus 5X, 12 VULKAN tests pass Change-Id: Iac2ec4ecd6470a7552f9f60c023ba1760aa090c5 Reviewed-on: https://chromium-review.googlesource.com/887797 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 2aaa7b4e 2018-01-12T17:17:27 Add GLES1 targets and stub entry points. * Create a new libGLESv1_CM target. * Merge all autogenerated extension entry points into one file. * Allow creation of ES1 contexts. BUG=angleproject:2306 Change-Id: I446258363a96a3c37d657089dd7c1cff0fa3cf78 Reviewed-on: https://chromium-review.googlesource.com/865718 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang e1aa9219 2018-01-08T17:53:05 Create a new DeviceImpl each time one is requested from a DisplayImpl. This makes sure that the Device to DeviceImpl ratio is always 1:1 and avoids any potential double-deletion or unexpected deletion of DeviceImpl objects. BUG=742034 Change-Id: I778068ccd09b7478d3683123456062b94be242a1 Reviewed-on: https://chromium-review.googlesource.com/854627 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill acf2f3ad 2017-11-21T19:22:44 Apply Chromium style fixes. This addresses several minor code quality issues that are validated in Chromium, but not yet applied to ANGLE: * constructors and destructors must be defined out-of-line * auto is not allowed for simple pointer types * use override everywhere instead of virtual * virtual functions must also be defined out-of-line Slightly reduces binary size for me (~2k on Win, 150k on Linux). Bug: angleproject:1569 Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6 Reviewed-on: https://chromium-review.googlesource.com/779959 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang b433e872 2017-10-05T14:01:47 Change robust resource init into a context creation attribute. Enabled support on OpenGL even through the extension is not fully implemented so that testing with Chromium/Passthrough commmand decoder is still possible. BUG=angleproject:1635 Change-Id: Ia417b1779aace1eae19514325701a79cd33f4ef3 Reviewed-on: https://chromium-review.googlesource.com/678479 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill c43be720 2017-07-13T16:22:14 Implement ANGLE_program_cache_control extensions. This will give the browsers the ability to control the cache size, query and populate the contents, and trim cache contents on memory pressure. BUG=angleproject:1897 Change-Id: I6edaa7d307b890223db98792d5b074e4a7fdfaa4 Reviewed-on: https://chromium-review.googlesource.com/563606 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill a5822b8a 2017-06-30T12:55:10 Temporarily disable the GPU program cache. We should give the app layer more control over the cache before we enable it, to save on memory usage in Chrome. BUG=angleproject:1897 Change-Id: I532c05c3042cb0a2d9c62f362f25d6064042ca2c Reviewed-on: https://chromium-review.googlesource.com/558370 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 3244736a 2017-06-28T14:53:52 Use MemoryProgramCache. Add the member functions for saving and loading from the binary cache, and hook them into the Program class. Requires that the Renderer supports the program binary extension. BUG=angleproject:1897 Change-Id: I2dc8d21b02da705ded58c5cd1943562c9c97c49b Reviewed-on: https://chromium-review.googlesource.com/522874 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4928b7ca 2017-06-20T12:57:39 Proliferate gl::Context everywhere. This gives the D3D back-end access to the GL state almost anywhere. This uses the onDestroy hook for Textures to push errors up from destructors, although they still don't quite make it to the Context. There are places, such as in EGL object (Context/Surface) destruction, where we end up calling through to GL implementation internals without having access to a gl::Context. We handle this via a proxy Context to a Display, basically a null context, that has access to impl-side state like the Renderer pointer if necessary. It does not have access to the normal GL state. Also Pass gl::Context to RefCountObject::release(). Since we're using destroy() methods now, we should not ever call the destructor directly. BUG=angleproject:1156 Change-Id: Ie4c32ad6bf6caaff0289901f30b5c6bafa2ce259 Reviewed-on: https://chromium-review.googlesource.com/529707 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill fe54834f 2017-06-19T11:13:24 Proliferate gl::Context. This enables a few small things: it will enable making the platform a property of the Display rather than a global. The same goes for the global logging annotator. Also it ensures all back-end implementations have access to the GL / EGL state when available. Also introduces a smart pointer helper class to angleutils for objects that prefer to be destroyed with a context (gl::Context/egl::Display) parameter. We were using std::unique_ptr in a few places that would not work well with these objects. BUG=angleproject:1156 Change-Id: I59e288a3d6f766ff8a0f4b48ff3a1fbf7489daba Reviewed-on: https://chromium-review.googlesource.com/529706 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov c4d18aac 2017-03-09T18:45:02 Use ErrorStream everywhere Eliminates one more usage of FormatString and its static initializer. Add more ErrorStream types and replace gl::Error and egl::Error with them. BUG=angleproject:1644 Change-Id: Ib498d0ae4b81a332ec71aed7cf709993b154e6bb Reviewed-on: https://chromium-review.googlesource.com/505429 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 948bbe51 2017-06-01T13:10:42 Redesign robust resource init as a display extension. Also correct the enum allocation to values that are available to ANGLE. BUG=angleproject:1635 Change-Id: I443f5654aa6a5049b4a1ae4c253cd6473b4e446e Reviewed-on: https://chromium-review.googlesource.com/520002 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill 98de826c 2017-05-29T13:01:02 Platform: Fix initialization order in tests. Because of the platform refactor in abf38572062b91 we broke the way the tests override the D3D workarounds for the tiny depth/stencil bug. This change passes a pointer to the platform directly in the EGL init logic, which solves this issue. It also removes all decltype code in the platform header which might fix the UBSAN problem we were seeing previously. Also change a present mode selection error into a warning in the Vk back-end, since this was being triggered on AMD, but is safe. BUG=angleproject:2042 Change-Id: Ibbd0c69ce11a840cf4b33c616f56020001e553aa Reviewed-on: https://chromium-review.googlesource.com/513519 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Frank Henigman 29f148b0 2016-11-23T21:05:36 Support Vulkan on Linux as well as Windows. Refactor display and surface classes into Win32 and Linux parts and add Linux parts to gn and gyp builds. BUG=angleproject:1668 Change-Id: I2a7d29c35f4f42fa0035bd97938d3770f3627672 Reviewed-on: https://chromium-review.googlesource.com/412426 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yunchao He f81ce4a3 2017-04-24T10:49:17 Refactoring: replace NULL by nullptr for pointers (3rd CL). This CL mainly handles passing/returning NULL to/from a function. BUG=angleproject:2001 Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009 Reviewed-on: https://chromium-review.googlesource.com/485060 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 76b8f469 2017-04-21T12:23:40 Use a shared state for egl::Image. This allows us to stop duplicating some information in the impl. BUG=angleproject:1635 Change-Id: If8f7d2418571c3254729f48c463814ec18ed2644 Reviewed-on: https://chromium-review.googlesource.com/469153 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Yunchao He 4f285443 2017-04-21T12:15:49 Refactoring: replace NULL by nullptr for pointers (2nd CL). This CL mainly handles the pointer comparisons (== or !=). BUG=angleproject:2001 Change-Id: I25ac3b61032e7ad91459a1c6541cadc87cf9b160 Reviewed-on: https://chromium-review.googlesource.com/483935 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov f5bb220f 2017-02-17T23:25:17 Restore Default Platform logging to stderr Was lost in https://chromium-review.googlesource.com/434188 Also, don't reset pre-set Platform to Default, otherwise Chrome's platform gets reset. BUG=angleproject:1660, angleproject:1892 Change-Id: I052c86c513c8d89d2420a4724a8bd0dc7446c7c2 Reviewed-on: https://chromium-review.googlesource.com/444928 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang feb8c686 2017-02-13T16:07:35 Add extensions to disable client arrays. Chrome doesn't allow any client data in its command buffer. Add an ANGLE extension to request a context that disallows client data. BUG=602737 Change-Id: If9d5144daea3c629a73562396000df59a671aad3 Reviewed-on: https://chromium-review.googlesource.com/441986 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6c1f671b 2017-02-14T19:08:04 Add destroy hooks for several GL objects. These hooks allow the back-end renderer to free object resources without having to store pointers to shared device handles for each and every object. This will allow us to save memory on back-ends that really care about memory overhead. There is a downside in that there is more boilerplate in passing gl::Context handles around everywhere. BUG=angleproject:1684 Change-Id: I89463bba8d23f92920e8956650cb73c7fc6d66b7 Reviewed-on: https://chromium-review.googlesource.com/426401 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill abf38572 2017-02-14T16:47:59 Remove old C++ ANGLE platform. Now that the new platform is in place, we can remove the old methods. Must be landed after https://codereview.chromium.org/2697463003/ BUG=angleproject:1892 BUG=chromium:678870 Change-Id: Ia29a3b120cf3521fc0409019c2e64e4dbc6f460d Reviewed-on: https://chromium-review.googlesource.com/441274 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>