|
90ae6cbe
|
2024-03-07T15:51:41
|
|
Avoid assert at main prototype when monomorphizing
Use the same condition as for main function definition.
Bug: angleproject:8594
Change-Id: I66e4af61015607660437745042976fdc577308ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5352247
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
0f110098
|
2024-03-08T12:40:09
|
|
Avoid assert with multiple memory qualifiers
Add missing qualifier strings.
Bug: angleproject:8593
Change-Id: I484571c33effd85d52712b4876f6a3a5c73d8fde
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5352255
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1452c195
|
2024-03-04T22:03:21
|
|
Android: Add Qualcomm Mobile Reference Device support
Adreno based, Snapdragon 8 Gen3
Test: end2end, dEQP
Bug: b/328156792
Change-Id: I8cd47313fbd39f9f69a0eb4730bd2fbf92818d0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5341381
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
46672014
|
2024-03-07T09:55:38
|
|
Vulkan: Add test for midRenderPass clear for MSRTT
This adds a test that demonstrate the bug with mid render pass clear of
depth buffer with multisample render to texture emulation code path.
This bug was seen in lord_of_heros.
Bug: b/309355117
Change-Id: I0217baf77f74372b8d24e3321b9a0b727a6690ca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5353371
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
74af31ad
|
2024-02-28T00:00:00
|
|
GL: Add ClearsWithGapsNeedFlush workaround
Enabled on older Adreno drivers to avoid
clear/draw race conditions in certain cases.
Fixed: angleproject:8374
Change-Id: Ifc30f66ece562027ae4dd7672fcb121f91ec4696
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5335662
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4a5b9307
|
2024-03-07T08:57:12
|
|
android_helper: support angle_deqp_egl_tests
Appears to just require that this dir exists:
gen/vk_gl_cts_data/data/
Bug: b/328586468
Change-Id: Ic941ea9b99bc5c84663914c1e0a6ed9d91a35c58
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5352806
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
91ddf851
|
2024-03-03T10:57:22
|
|
Vulkan: support QCOM foveated rendering extensions
Add support for foveated rendering in the vulkan backend.
This is done by leveraging the VK_KHR_fragment_shading_rate extension.
Bug: angleproject:8484
Change-Id: I0d01d07583f710b2302ea07b19c9d113c73bfe41
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5269907
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
39f29f65
|
2024-03-05T21:42:32
|
|
Ensure unary math op parse to an node on error
Return the error node for ops like radians().
The math op parse can fail in multiple ways.
Fixed: angleproject:8583
Change-Id: Ief7e150dffefe711f567d95c62d1023fc7fa1c91
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5344716
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
b2773c11
|
2024-03-01T11:24:44
|
|
Vulkan: Bug fix in immutable sampler pipeline layout recreation
An immutable sampler is tied to a sampler index and changing sampler
uniform location value should force a recreation of the pipeline layout
Bug: b/155487768
Bug: angleproject:5033
Bug: angleproject:5773
Tests: Texture2DTestES3.TexStorage2DMultipleYuvSamplersSwitch*Vulkan
Change-Id: I82aaed332d7f87f11a2fd4923cfc004403ff0bd2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3657480
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
47cd0529
|
2024-03-04T15:19:30
|
|
Fix assert invoking #line during macro invocation
Fix an assert with preprocessor content of form:
f
#line f()
(x
If the #line macro function invocation forms an invalid line number, the
line directive parsing will stop and unwind the macro context stack.
However, it did not do the state management related to unwinding the
context: it left the f function marked as "disabled".
Fix by managing the state in the unwind scenario.
Also make MacroContext be allocated from the context stack vector
instead of heap.
Also fix all the define tests to expect a version directive call.
Fixed: angleproject:8578
Change-Id: I31dbeb911b07779eebe28bf58f13cec8876aa982
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5342495
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
27423bff
|
2024-03-05T17:57:24
|
|
Metal: Generate names for rewritten inputs
When expanding multi-component fields to multiple single-component
fields, use AngleInternal namespace for the new names. The names are
generated with form "someField_0" where _0 is the component index.
If these are not created in AngleInternal, caller is able to create
a name clash by introducing single-component field "someField_0".
Fixes an assert where the vec4(a_) + vec4(a) would assert on size
mismatch because the variable lookup for "a_" would find a rewritten
variable for the expanded matrix row of "a".
Bug: angleproject:8558
Change-Id: I64b7a755d7d534543fdb0f4c43008dd5c63f4aad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5323060
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Kyle Piddington <kpiddington@apple.com>
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|
95294b24
|
2024-02-28T16:11:45
|
|
Android: Add Galaxy S22 support (Xclipse)
Test: angle_tests
Bug: b/267953710
Change-Id: I53ac424bce23a93fe980539f0946c04aeae6e91e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5333957
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b978974d
|
2024-03-03T10:48:48
|
|
Update frontend support for QCOM foveated extensions
Modifications to frontend support -
1. EXTENDED_DIRTY_BIT_FOVEATED_RENDERING is removed
2. New framebuffer attachment API - getFoveationState
3. Attachment type restriction for foveated rendering is removed
4. Addition of new test - RenderbufferAttachmentClearThenDraw
Bug: angleproject:8484
Change-Id: I699cbed81346c9a6344c4ff36afa51d6cc1bf052
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5338529
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
3fa8d578
|
2024-03-04T10:06:57
|
|
Make appendDecimal use the last char of the buffer
ImmutableStringBuilder(1) means 1 char usable payload and \0.
This this should fit appendDecimal(1) but did not. Fix the off by one
error calling snprintf.
Also:
* removes const & from uint32_t argument
* removes const & from operator<<, to stay consistent
* Removes a redundant static_cast
* Implements operator<< const char* with potentially better
operator<<(const ImmutableString&) (may get compile time strlen)
Fixed: angleproject:8567
Change-Id: Ibfff59f6846add0498d06e963266e50ec19baf80
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5332381
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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871a309c
|
2024-03-04T14:43:10
|
|
Fix layout(index=) parse assert on es 100 shaders
Remove invalid assert about layout index qualifier being present only if
EXT_blend_func_extended is present.
The layout qualifier gets parsed to support EXT_shader_framebuffer_fetch
in ES 100 shaders to support
"layout(incoherent) mediump vec4 gl_FragData[gl_MaxDrawBuffers]"
Fixed: angleproject:8570
Change-Id: I0d0d99bcc882a0befd97c2510dec4a8ccf1690bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5340249
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
1c2d2417
|
2024-03-01T14:50:43
|
|
Bugfix in CreateWithEGLConfig1010102Support test
Create a context with config that supports RGBA1010102 format
Bug: angleproject:8330
Tests: EGLSurfaceTest.CreateWithEGLConfig1010102Support*
Change-Id: Ic8dfca01b253e6ae5ea1f0b99b6ac781288805c0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5337608
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2ee295b4
|
2024-02-15T11:27:39
|
|
Vulkan: Add per-level image update tracker
* Add a per-level image write tracker to ImageHelper.
* It tracks the updates scheduled for different parts of the image.
Within each level, it also tracks different layers, currently up
to 64.
* kMaxParallelSubresourceUpload renamed to kMaxParallelLayerWrites;
moved to vk_helper header.
* It is reset when a barrier is issued for the image.
* Modified ImageHelper::recordWriteBarrier().
* Added isWriteBarrierNecessary().
* Now it checks the added writes for the image. It will no longer
issue a barrier if the image is in the same layout and there is
no write to a part of the image to which was previously written.
* Added ReadImageSubresources to CommandBufferAccess.
* It is used for layouts that allow both reading and writing to the
image (including self-copy):
* TransferSrcDst (used in CopyImageSubData)
* ComputeShaderWrite (used in compute-based mipmap generation)
* CommandBufferImageWrite -> CommandBufferImageSubresourceAccess
* Updated onImageSelfCopy() args to include read subresource data.
* Improves gpu_time for TextureUploadETC2TranscodingBenchmark perf test
* Windows/NVIDIA: ~180609 ns -> ~62669 ns (~2.88x)
* Linux/NVIDIA: ~157283 ns -> ~93360 ns (~1.68x)
* Windows/Intel: ~72297 ns -> ~57153 ns (~1.27x)
* Added a test to show that self-copy for a write-after-read works.
* ArraySelfCopyImageSubDataWithWriteAfterRead
* (ArraySelfCopyImageSubData covers RAW hazards; renamed)
Bug: b/308455694
Change-Id: I5cef296d991ce6ec02792edc3ffc5cc4994831e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5301855
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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f7cd1c56
|
2024-02-28T12:04:22
|
|
Tests: Add Toca Life World trace
Test: angle_trace_tests --gtest_filter=TraceTest.toca_life_world
Bug: b/327354357
Change-Id: I5dc900532dc8b5db516c8c2fbab63462fa7c20ea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5333438
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
8142dde7
|
2024-02-27T15:08:57
|
|
Tests: Add Pokemon Masters Ex trace
Test: angle_trace_tests --gtest_filter=TraceTest.pokemon_masters_ex
Bug: b/326199738
Change-Id: Ie0c4c4072865783b8f43332f9e4463a79acf3c35
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5328735
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
|
a971e5b4
|
2024-02-28T17:13:38
|
|
Account for zero vector axes in Mat4::Rotate(...)
When the axis passed in to the Rotate function is (0, 0, 0), normalizing
that vector will result in NaN values. Prevent this by returning an
identity matrix and early out instead.
Bug: angleproject:2306
Tests: MatrixBuiltinsTest.RotateAxisZero
Change-Id: I65fd0b9944885daf56a4a35201d424e7f0aa9ba6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5333834
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
75c8ef1c
|
2024-02-22T00:00:00
|
|
Update cached component type masks on attachment redefinitions
Added a new test:
WebGL2ValidationStateChangeTest.AttachmentTypeRedefinition
Fixed: angleproject:8556
Change-Id: I1535fba5467228076bb79ac2cc5530610d4ec747
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5318735
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
0afcac60
|
2024-02-22T11:21:15
|
|
Handle count = 0 in DrawElementsIndirect
Bug: angleproject:8554
Change-Id: I9618061edf71c3d9a03ea14dfe65b54c58ee98de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5319131
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Gregg Tavares <gman@chromium.org>
|
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3c517e45
|
2024-02-14T14:26:42
|
|
Vulkan: Process ClearEmulatedChannels update first
* When going through the level updates in flushStagedUpdates(), the
ClearEmulatedChannels updates are expected to be before the rest. In
addition, there can be only one such update in the level update list.
Therefore, now they are processed and applied before the rest of the
updates. By doing so, if this is the only update for the image, an
unnecessary layout transition can be avoided.
* Added flushStagedClearEmulatedChannelsUpdates().
* Added flushStagedUpdatesImpl() for the rest of the update types.
* Used clipLevelToUpdateListUpperLimit() to limit the flush loops to
the number of levels in subresource update list.
* Added unit test to ensure updates after ClearEmulatedChannels are not
ignored.
* ImageTestES3.IncompleteRGBXAHBImportThenUploadThenEnd
* The test contains a ClearEmulatedChannels followed by an image
update. If the latter is ignored in this test, there is a failure
during teardown due to orphanNonEmptyBufferBlock when destroying
the buffer that contains the update.
Bug: b/308455694
Change-Id: I53c73acb60a9c5440548886cde913112a664402d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297317
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
5a4bfd61
|
2024-01-12T17:15:39
|
|
Metal: Separate struct definition from function return
The EmitMetal pass in shader translator does not handle writing the
defintion of a structure that is declared in the return type of a
function, such as:
struct Foo { float val; } foo() {
...
}
This change adds a new pass, SeparateStructFromFunctionDeclarations, to
separate the definition and declaration of struct variables in function
prototypes into two statements, such as:
struct Foo { float val; } foo();
struct Bar { int val; } bar() { ... }
void main() { ... }
Foo foo() { ... }
into:
struct Foo { float val; };
Foo foo();
struct Bar { int val; };
Bar bar() { ... }
void main() { ... }
Foo foo() { ... }
Fixed: angleproject:8302
Change-Id: Id8b6ba256d3c8375dd889facd70e4715261c1ca3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5191644
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
f546983c
|
2024-01-30T13:39:27
|
|
Add test and skip for 07753 validation error
Running Pokemon Masters Ex game on Android generates the
validation error VUID-vkCmdDrawIndexed-format-07753. This CL
adds the TexImageFormatMismatch test to reproduce the error
and updates the SkippedMessages list to avoid test failures.
Test: angle_end2end_tests --gtest_filter=*TexImageFormatMismatch*
Bug: b/319228278
Change-Id: I6ee2cac0bc899e945ef0d4aff33d5e73299c6954
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5309857
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
|
|
8346addb
|
2024-02-06T15:40:31
|
|
Contain X11 includes and free usage of common terms
This change undoes workarounds where some terms were avoided so there is
no clash with X11 (such as Success, Bool and None). In particular, this
helps us make sure we never include the X11 headers in such an
unconstrained manner as to clash with our code.
Bug: angleproject:8520
Change-Id: I53d9657c5a33164064d2c80a206b96fd52f607f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5273491
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Liza Burakova <liza@chromium.org>
|
|
b7bacdb7
|
2024-02-15T11:14:21
|
|
GL: Generate mipmaps through draw calls on Pixel7/Pixel8.
Some patterns that use a texture as a framebuffer attachment and then
generate mipmaps on that texture multiple times cause context loss or
driver hangs.
Extend the sRGB mipmap generation to also generate mipmaps on non-SRGB
textures using draw calls and linear samplers to do the downsampling.
Bug: chromium:40279678
Change-Id: I19c6bf9c702ddf2c400ef03ff076fbd4cf15d285
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297413
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
2b1ef00a
|
2024-02-20T15:45:34
|
|
Metal: Fix validation for anonymous struct arrays
Fix validation failure for accessing an element of
array of anonymous struct.
SeparateCompoundStructDeclarations would create
new Structures to name unnamed structures.
The Structure instance of the array index accessor
node was incorrect, it was the old Structure.
Use same pattern as in
SeparateStructFromUniformDeclarations.
Bug: angleproject:8551
Change-Id: I04684e5ad99cc2b9038a0cc21c7eefcc6cf247df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5310074
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
f4d5644c
|
2024-02-16T18:13:18
|
|
Instantiate dawn backend in angle_end2end_tests
Bug: angleproject:8485
Change-Id: I07a5c5c221c6b50b839929a824753a662aa163f5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5286835
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Liza Burakova <liza@chromium.org>
|
|
9d453e57
|
2024-02-16T22:28:18
|
|
Fix ASSERT in non-global precise var decls
Precise was treated as invariant. Precise can be
declared for non-global variables.
Bug: angleproject:8550
Change-Id: Ia0d00d67d0d1504b78294ee2256785fe3da3e399
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5300976
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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37287687
|
2024-02-16T10:50:14
|
|
Android: support running angle_unittests via android_helper
Allows to run:
1) locally via run_angle_android_test.py, ex:
% (cd out/AndroidPerformance; ../../src/tests/run_angle_android_test.py --suite=angle_unittests --list-tests --log=debug)
2) on bots via swarming trigger, ex:
% tools/luci-go/swarming trigger {usual_args_and_dimensions} -- vpython3 ../../testing/test_env.py ../../src/tests/angle_android_test_runner.py gtest --output-directory=. --suite=angle_unittests --list-tests --log=debug
Bug: chromium:325124206
Change-Id: I61c4e10df349a60b1ff79694bdcdac40a40d12e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5301624
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
|
|
298abbc1
|
2024-02-16T08:50:43
|
|
Roll Chromium from 29bec8631d2f to 9d4a35b46e1e (1220 revisions)
Amend the roll with http://crrev.com/c/5301614 courtesy agrieve@.
https://chromium.googlesource.com/chromium/src.git/+log/29bec8631d2f..9d4a35b46e1e
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-angle-autoroll
Please CC angle-team@google.com,geofflang@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in Chromium:
https://bugs.chromium.org/p/chromium/issues/entry
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/2cece96e17..a11ae4664a
* buildtools/linux64: git_revision:a2e2717ea670249a34b0de4b3e54f268d320bdfa..git_revision:8b973aa51d02aa1ab327100007d4070c24b862b0
* buildtools/mac: git_revision:a2e2717ea670249a34b0de4b3e54f268d320bdfa..git_revision:8b973aa51d02aa1ab327100007d4070c24b862b0
* buildtools/win: git_revision:a2e2717ea670249a34b0de4b3e54f268d320bdfa..git_revision:8b973aa51d02aa1ab327100007d4070c24b862b0
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/c37870b5fd..5e8f58ef80
* third_party/abseil-cpp: https://chromium.googlesource.com/chromium/src/third_party/abseil-cpp/+log/d353dfb095..984707e65c
* third_party/android_deps: https://chromium.googlesource.com/chromium/src/third_party/android_deps/+log/f39e9d8c1a..ad0b8e7a0e
* third_party/catapult: https://chromium.googlesource.com/catapult.git/+log/51589f432d..3d6c15240b
* third_party/depot_tools: https://chromium.googlesource.com/chromium/tools/depot_tools.git/+log/a5a09d23fa..b1b1a43f07
* third_party/fuchsia-sdk/sdk: version:18.20240207.3.1..version:18.20240215.1.1
* third_party/r8: tp4vVuXzmyHJxDFlwxDb7RYZLLEufc3EnGTyOTCTNkgC..f7pPpoVTaC3WoBY5dURVrI-N1_4YZpSYipdiDUeWDAEC
* third_party/siso: git_revision:3cd0e6e55246b8eca6646e33b124e54e67fc5660..git_revision:4bede4f49669d3a8bdaa8dbd01620c3a07ae0c4e
* tools/clang: https://chromium.googlesource.com/chromium/src/tools/clang.git/+log/894ad691c6..47756615f5
No update to Clang.
Bug: angleproject:6081, chromium:324916799
Change-Id: Ib097e6dca9374111632838beab4f0224ff6196fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5302166
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
6607a2b9
|
2024-01-17T15:58:20
|
|
Vulkan: Add support for VK_EXT_vertex_input_dynamic_state
Hook into VK_EXT_vertex_input_dynamic_state so pipeline states
that differ only in vertex input state can reuse existing
pipelines.
Bug: angleproject:7162
Tests: StateChangeTestES3.Vertex*
Change-Id: Icd3134dee93fc5fc2e9d284fcfa8c674b62faec8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5207462
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6d589ff6
|
2024-02-12T15:26:54
|
|
Trace perf: support custom thermal throttling for tests
Vendor throttling kicks in rather quickly and starts affecting e.g.
cpu/gpu freqs, which can be hard to predict and increases variance in
our tests. This change implements support for disabling vendor
throttling (re-enabled at the end, including ctrl-C) and using a custom
temperature threshold for VIRTUAL-SKIN sensors, which are checked after
each test runs. This allows to set the threshold to higher values and
run the device hotter without touching cpu/gpu freqs
while running tests, and then dissipate heat (if necessary) by sleeps
between tests.
This also allows to reduce fixed-time sleeps between tests as we're
monitoring the temperatures. Only some of our trace tests heat up the
device sufficiently to actually require throttling, and with active
cooling I was able to avoid sleeps almost through the entire run.
However, sleeps might also be needed to prevent battery from
discharging, so also add a flag to sleep until a given battery level
is reached after each test.
Example usage, sleeping between tests until all sensors are below 39C
but also battery level is at least 30%:
--custom-throttling-temp=39 --min-battery-level=30
Bug: b/315042901
Change-Id: I7660fc36b1103e20e4cc97312d396f3667739481
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5288455
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
b380ed1f
|
2024-02-14T09:31:26
|
|
Vulkan: Add EGL_ANGLE_global_fence_sync
Chrome has an implicit assumption that due to context virtualization,
signaling a fence in one context results in synchronization with _all_
contexts that have previously made submissions.
This is not per EGL spec, but the functionality is easily implementable
in the Vulkan backend. In the Vulkan backend, each context is given its
own "timeline" of submissions (tracked by serials associated with
"indices"). The required functionality is implemented through a new EGL
fence sync object whose sole difference is that it synchronizes with all
the existing timelines rather than the one of the current context.
Bug: b/318721705
Change-Id: I6c45d065e592d0d4ed627ce9695196b1086d5021
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297396
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
40dfb3a8
|
2024-02-12T00:00:00
|
|
Fix length() translation for clip/cull distance arrays
* Fixed a failing assertion when
the arrays are resized.
* Added a compile error for length()
when the arrays are unsized.
Fixed: angleproject:8527
Change-Id: I6379336c546b008095f0875e5b5b4e8e0e5ba3e6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5293914
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d6ceac91
|
2024-02-12T20:37:58
|
|
Metal: Add support for binding slices to images
Add support for binding Metal MTLTextureType2DArray texture slices to
EGL images.
Bug: angleproject:8531
Change-Id: I938e75c81bf36d3885f3bdcb0d1007e1f87e20c2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5290374
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
195c142d
|
2024-02-14T15:09:54
|
|
GLSL test for side effects in prune-able loop
Bug: angleproject:8532
Change-Id: Ie872e957b78454d725575b05721f9b3f213889f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5297407
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
197beb4d
|
2024-02-13T15:47:32
|
|
Metal: Crash if for loop body is optimized away
Loops might have their bodies optimized away.
For case like `for(;;) if(false);` the constant pruning happens at
parse phase. The else branch (e.e. no else branch, nullptr) would be
selected as the body.
Some code treated the body as optional, some code treated it as
required. Define it as required, and remove all conditional code
related to the loop body.
Bug: angleproject:8532
Change-Id: Ic35f1bf78e63ceb2cee7b96ba99e788efc282e6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5291554
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
|
|
b8e56d5d
|
2023-11-20T15:41:44
|
|
Fix an assert when overwriting TexImage binding
Fix an assert when overwriting a image binding with
multiple eglBindTexImage calls on the same texture.
Bug: angleproject:8521
Change-Id: Ie7247017fd73c523b889278ec19a09ecf0683692
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5272912
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d9665098
|
2024-02-12T13:53:32
|
|
Do not use hardcoded ".cr.so" extension for android component builds
This will enable me to remove the extension for component builds
Bug: chromium:324916799
Change-Id: I20bd8f93706d182fe6ebb3022240f81fec9de449
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5287577
Auto-Submit: Andrew Grieve <agrieve@chromium.org>
Commit-Queue: Andrew Grieve <agrieve@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
9d344b5c
|
2024-02-13T17:54:12
|
|
Uniform block reference in constuctors crash
Passing uniform block instance name to a built-in constructor would
cause type confusion. Block this by failing to parse.
Bug: angleproject:8533
Change-Id: I5a676b41e2f3d766ece4ed472debc1c874753293
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5290897
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
|
|
cb7d3cc2
|
2024-02-09T00:00:00
|
|
Treat clip/cull distance built-ins as having side effects
The sizes of these built-in arrays may be affected by
indexing them with constant integral expressions so
such operations should not be optimized out.
Fixed related failures during MSL and HLSL translation.
Fixed: angleproject:8525
Change-Id: I8460aa03b997ebc4142ee2d9f81eeefe13661336
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5285436
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
239e8caa
|
2024-02-12T11:29:20
|
|
Capture/Replay: Disallow concurrent ninja processes.
To confirm whether reclient flaky failures are due to concurrency.
Bug: b/323830218
Change-Id: I79ed257675624393135f9072fd207a46b4d2a30e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5285434
Auto-Submit: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Roman Lavrov <romanl@google.com>
|
|
275e6f4f
|
2024-02-02T16:46:14
|
|
D3D: Add multiplanar support to d3d11 glTexSubImage2D
Add multiplanar format support to Angle's D3D11 glTexSubImage2D.
This is needed with multiplanar shared images, where we write all
planes of a d3d shared image through WritePixelsYUV in raster decoder
and need to do this via an intermediate texture for d3d11. This change
checks for multiplanar format supported by Image11 and then goes
through TextureD3D::commitRegion and performs copyTexture and then
copySubResource.
Added necessary test that tests for full texture copy and a subregion
copy and reads back and verifies.
Bug: chromium:40262482
Change-Id: I74c9978e62339375f6623f7f0a609bcb16c4b970
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5263039
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Saifuddin Hitawala <hitawala@chromium.org>
|
|
e489dac0
|
2024-02-02T13:52:47
|
|
Allow BGRA -> RGBA for glCopyTex[Sub]Image
The opposite RGBA->BGRA was already allowed for handling platform-
specific default framebuffers. This allows the copying a IOSurface-
backed framebuffers to RGBA textures.
Bug: chromium:1523778
Change-Id: I124a4acc8c8fcdd1d3aae861d756d17022c4b4cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5254778
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ab71d751
|
2024-02-07T14:25:32
|
|
Fix an assert on multidim array constructors
Fail early instead of asserting when trying to parse a
multidimensional array constructor call with unsized
argument array argument.
int A[];
int B[int[][](A)];
Bug: angleproject:8519
Change-Id: Iee2c70318eebd2def57ffab8db709d1076692922
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5272434
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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cf77126a
|
2024-02-06T15:50:15
|
|
Turn off ADC explicitly
Prevent ADC to be used for windows bots, use gce instead.
Bug: b/323830218
Change-Id: I15e0faeb2a22b6bcb933f8cecbe986489e4f2991
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5273482
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
d05c9a5e
|
2024-01-25T13:01:49
|
|
Frontend support for QCOM foveated extensions
Add frontend state management to support foveated rendering extensions.
Bug: angleproject:8484
Test: Texture2D*Foveation*
Change-Id: I0e1be9f11b2d442207674562da760f5bfd7debc8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5208091
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
11eb5eb7
|
2024-01-30T10:59:45
|
|
Traces: support checkout of individual traces
Example .gclient to checkout a couple traces only:
'checkout_angle_restricted_trace_antutu_refinery': True,
'checkout_angle_restricted_trace_bubble_shooter': True,
To be used in conjuction with gn args, e.g.:
angle_restricted_traces=["antutu_refinery", "bubble_shooter"]
Note: when need perfetto, we'd also need to add:
'checkout_angle_perfetto': True,
because it defaults to checkout_angle_restricted_traces
which is not being set to True in this case.
Bug: b/322507257
Bug: b/322779830
Change-Id: I404e26919899c8874b570d6ffa80c86fabfd3348
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5249196
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
c70c329e
|
2024-01-31T15:59:19
|
|
Vulkan: Fix texture copy vs pre-rotation
A minor error where the destination offsets were swapped based on source
rotation.
Bug: b/319336510
Change-Id: I5541f8d0bf0b7306b951d2601c8c27ffedb8470e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5254238
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
|
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ecc35205
|
2024-01-25T23:58:25
|
|
Move uniform block dirty bits to State
When glUniformBlockBinding changes the mapping from a program uniform
block to a buffer binding, all contexts in the share group need to
reprocess the affected block index. Prior to this change, the dirty
bits that indicated which blocks have their mapping redefined were
placed in the program executable, and were reset by the first context
that processed them. As a result, the other contexts in the share group
where not aware of such modifications.
Similarly, when a buffer changed in one context, the mapped program
blocks were marked dirty, with similar cross-context issues.
In this change, the dirty bits are moved to State, so every context
would react to these changes.
Bug: angleproject:8493
Change-Id: I5712002224cbc4a576bf2ac46e8e75f26ebc5b2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5238991
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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0640f651
|
2024-01-30T17:42:31
|
|
USE GCE Credentials for Chrome Bot
In case of bot, use GCE instead of automatic_auth which will no longer
fall back to ADC (and hence GCE).
Bug: b/319246651
Change-Id: I86942c30bea911b1cc89870a748bf564584af660
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5249329
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
0ada0b7f
|
2024-01-29T16:36:18
|
|
Test: Add Plague Inc. trace
Test: angle_trace_tests --gtest_filter="*plague_inc*"
Bug: b/321562592
Change-Id: I1a68b80659517aec61315e51cacc486f44410cdf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5250428
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Mark Łobodziński <mark@lunarg.com>
|
|
ab4aed3f
|
2024-01-29T10:59:58
|
|
Bugfix in PixelLocalStorageTest
Add GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST to following tests -
- PixelLocalStorageValidationTest
- PixelLocalStorageCompilerTest
- PixelLocalStorageTestPreES3
Bug: angleproject:7279
Change-Id: Ibd2e682be195fddff1cf638e37d12bcc740cf3a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5243831
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: mohan maiya <m.maiya@samsung.com>
|
|
0c4d6446
|
2024-01-24T10:38:45
|
|
Rework uniform block <-> uniform buffer mapping
In GLES, the shader declares which buffer binding a block (uniform,
storage or atomic counter) is bound to. For example:
layout(binding = 1) uniform ubo0 { ... };
layout(binding = 2) uniform ubo1 { ... };
layout(binding = 1) uniform ubo2 { ... };
In the above, ubo0 and ubo2 use data from the buffer bound to index 2
(through glBindBufferRange), while ubo1 uses data from the buffer bound
to index 1. For uniform blocks in particular, omitting the binding
is allowed, in which case it is implicitly bound to buffer 0.
GLES allows uniform blocks (and only uniform blocks) to remap their
bindings through calls to glUniformBlockBinding. This means that the
mapping of uniform blocks in the program (ubo0, ubo1, ubo2) to the
buffer bindings is not constant. For storage blocks and atomic counter
buffers, this binding _is_ constant and is determined at link time.
At link time, the mapping of blocks to buffers is determined based on
values specified in the shaders. This info is stored was stored in
gl::InterfaceBlock::binding (for UBOs and SSBOs), and
gl::AtomicCounterBuffer::binding. For clarity, this change renames
these members to ...::inShaderBinding.
When glUniformBlockBinding is called, the mapping is updated. Prior to
this change, gl::InterfaceBlock::binding was directly updated, trumping
the mapping determined at link time. A bug here was that after a call
to glProgramBinary, GL expects the mappings to reset to their original
link-time values, but instead ANGLE restored the mappings to what was
configured at the time the binary was retrieved.
This change tracks the uniform block -> buffer binding mapping
separately from the link results so that the original values can be
restored during glProgramBinary. In the process, the support data
structures for tracking this mapping are moved to ProgramExecutable and
the algorithms are simplified. Program Pipeline Objects maintain this
mapping identically to Programs and no longer require a special and more
costly path when a buffer state changes.
This change prepares for but does not yet fix the more fundamental bug
that the dirty bits are tracked in the program executable instead of the
context state, which makes changes not propagate to all contexts
correctly.
Bug: angleproject:8493
Change-Id: Ib0999f49be24db06ebe9a4917d06b90af899611e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5235883
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
3fdf576a
|
2024-01-26T14:37:42
|
|
Vulkan: Workaround Nvidia driver bug with OpSelect
Bug: angleproject:8503
Change-Id: I4bd2580056df3d970a1316d0dbeaaad7590aa947
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5237873
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
|
|
0ea24ef2
|
2024-01-26T16:50:39
|
|
Unsuppress passing tests
Bug: angleproject:3871
Bug: angleproject:3872
Bug: angleproject:3879
Bug: angleproject:4686
Bug: angleproject:4704
Bug: angleproject:4718
Bug: angleproject:4721
Bug: angleproject:4792
Bug: angleproject:5086
Bug: angleproject:5313
Bug: angleproject:6109
Change-Id: I0d0f88a388cd2f19da99a7defd0ab8d98db0e6e0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5241306
Reviewed-by: Roman Lavrov <romanl@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
9318a143
|
2024-01-11T15:58:44
|
|
Add __asm__("") statements to loop bodies in MSL.
This prevents erasure of infinite loops during optimization passes.
Bug: chromium:1513738
Change-Id: I84a305b5e7fd824531d9e3ebae5496ddec030bac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5191166
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
66517b0b
|
2024-01-26T18:18:05
|
|
Revert "Use ADC for GCE VM"
This reverts commit 2dfbedee7d4f9c84f278818217a1fa0908d6cbee.
Reason for revert: May be causing credentials errors
Original change's description:
> Use ADC for GCE VM
>
> In case of bot, use ADC instead of automatic_auth which will in the
> future be done through credshelper and will not support ADC.
>
> Test: Locally ran script with no errors, and tested that running
> autoninja respects environment variables
>
> Bug: b/319246651
> Change-Id: I58a282047d387ef54659dbb195cc117b3459d2e8
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5212967
> Reviewed-by: Roman Lavrov <romanl@google.com>
> Reviewed-by: Cody Northrop <cnorthrop@google.com>
> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Bug: b/319246651
Change-Id: I315651d99e937c331183b28ea7d7d665b43fc6d9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5236466
Auto-Submit: Bani Singh <banisingh@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
|
|
f405b999
|
2024-01-19T11:18:49
|
|
Make RefCountObject use atomics for the reference count
When the context share lock is disabled it is possible for races
with EGL Image reference counting causing the EGL Image to be deleted.
egl::Image already protects its members with a mutex but the siblings
also hold a reference to the egl::Image, if siblings are added and
removed at the same time, writing to the ref count races and the
egl::Image can be deleted while still being referenced.
Bug: angleproject:6957
Change-Id: I3da8691136b6dbcffb2094187c81cafda077e50d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5214270
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
6c23a423
|
2024-01-26T08:37:12
|
|
Tests: skip one of dEQP texture_border_clamp tests on SwS
dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_float_color
Bug: angleproject:8507
Change-Id: Ie332c086ca9b145187f4461f646a5e534d323054
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5238216
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
cbdbe3bd
|
2024-01-26T10:05:41
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|
deqp: Unused test expectations do not cause failure, only log
deqp is the only suite that appears to be handling unused expectations
this way.
This causes an inconvenience where a test cannot be pre-emptively added
to the expectations file. For example, a VK-GL-CTS roll might be adding
a new test that is failing in some configurations. The expectation
cannot be added to the expectations file pre-emptively because of
the failure due to the unused expectation, but that is the more
convenient way to solve this problem than patching the roll manually.
Bug: angleproject:8507
Change-Id: If2ee65d9119043c42e8ca0705a1cc8c40827fae3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5238992
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
2dfbedee
|
2024-01-18T16:52:10
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|
Use ADC for GCE VM
In case of bot, use ADC instead of automatic_auth which will in the
future be done through credshelper and will not support ADC.
Test: Locally ran script with no errors, and tested that running
autoninja respects environment variables
Bug: b/319246651
Change-Id: I58a282047d387ef54659dbb195cc117b3459d2e8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5212967
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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|
2978450a
|
2024-01-12T14:32:19
|
|
Vulkan: add etc to bc transcoding perf test.
test case for testing etc to bc texture transcoding.
Bug: b/319117463
Change-Id: If663fad689a4e6886bc76145c296e8fbfe21b354
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5194408
Commit-Queue: Hailin Zhang <hailinzhang@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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|
66de8492
|
2024-01-23T12:56:30
|
|
GL: Fix UBO binding mapping change
In the absence of any other state change, the GL backend did not bind
buffers (previously unused) that are used after a UBO binding mapping
change.
This also triggered assertion errors in the Vulkan backend.
Additionally, this change improves cross-context programs, though the
Vulkan backend is still affected by some bugs. A follow up change will
rework the dirty bits for this change to fix that.
Bug: angleproject:8493
Bug: b/318806125
Change-Id: I8f0ed4b5f666818f4fda9ec272c6b66419d64638
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5228599
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
81a43bd7
|
2024-01-23T17:15:54
|
|
Tests: skip TexelFetchLodOutOfBounds on SwS
Shabi says it might after SwS rolls into Chromium
But SwS is currently blocked by another issue
Bug: angleproject:8495
Change-Id: I2aba1d652e868de28b258e79c74d2bd252e41f86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5230142
Commit-Queue: Roman Lavrov <romanl@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
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4cda949b
|
2024-01-22T10:21:25
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|
Trace tests: extend warmup to at least 1.5s
Some traces are very short (e.g. 10 frames) finishing the first loop
very quickly. There appears to be some delayed activity within ~1s after
this first loop, so make this part of warmup as well.
Example log after this change:
Warmup: 10 steps
Stopping test after 10 trial steps.
Warmup: Looping for remaining warmup time (1.38 seconds).
Stopping test after 1.38 seconds.
Warmup took 1.50 seconds.
Bug: b/308975999
Change-Id: If861f275f280fcb61d839e34d672e6c948317f4c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5224902
Commit-Queue: Roman Lavrov <romanl@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
755372c8
|
2024-01-23T13:41:01
|
|
Tests: skip UniformUsageCombinations test on SwS
Failing on swangle builders: https://crrev.com/c/5228780
Bug: angleproject:5792
Change-Id: Id3cb22641b3b5a5ce1fee96f59111c6e48bc1742
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5228602
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Roman Lavrov <romanl@google.com>
|
|
f794c9c2
|
2024-01-22T09:56:08
|
|
Tests for out-of-bounds LOD in texelFetch
Bug: chromium:1504556
Change-Id: I3a92da00d9a8781122c7218f22a681839783dc7e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5225080
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
|
|
341906d5
|
2024-01-22T10:19:25
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|
Vulkan: Never delay device and queue selection
Previously, when multiple queue families where eligible, ANGLE delayed
the decision on which queue family to use and delayed device creation
until a window surface was created.
This assumption was never correct. The application may start rendering
to pbuffers or using EGL_KHR_surfaceless_context long before it creates
a window surface. So a queue may need to be chosen regardless of its
surface present capabilities. Once done, ANGLE has no mechanism to
change that queue should a window surface require a different queue.
This change drops the pretense to support multiple queue families
properly and makes ANGLE always choose the first graphics queue family
it encounters. So far, only MoltenVk seems to expose multiple graphics
queue families, and choosing the first one ultimately correct for the
purposes of presenting to a MacOS surface.
Bug: angleproject:8478
Change-Id: I8efbfe0c8036be5f9cee01eb657f83f85a4864fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5225081
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
2ba5bb12
|
2024-01-22T15:16:55
|
|
android_helper: fix corner-case byte/string mismatch
When --isolated-script-test-output is provided and --list-tests is
added, the string gets written to a file in binary mode raising an
exception.
Bug: None
Change-Id: Id73ae49f849e0c1bd609d4b37ad39f5515e1f02b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5225485
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Commit-Queue: Roman Lavrov <romanl@google.com>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
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c6fbf93d
|
2024-01-19T09:57:12
|
|
Vulkan: Fix input attachments leaking into uniform list
To communicate the existence of input attachments added to the shader,
the translator was adding `ShaderVariable`s for each to the list of
uniforms exported from the shader. This was incorrect, as this list is
visible to the application through `glGetActiveUniform`. Additionally,
this was unnecessarily causing these uniforms to go through program
link.
Reserving SPIR-V ids for these uniforms, all that is needed from the
translator is the mere existence of these input attachments. This
change removes the addition of uniforms, and instead exports a bitset.
Elsewhere, that bitset is consulted and reserved SPIR-V ids are used.
Bug: b/320563594
Bug: angleproject:5792
Change-Id: Id93846cbc3996248f391fd2d5a65af1e48d6d46e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5215089
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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f43db42c
|
2024-01-17T15:18:41
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Enable LogGles32Capabilities test for vulkan backend
Allow for LogGles32Capabilities test to no longer
be skipped for the vulkan backend.
Test: angle_end2end_tests.exe --gtest_filter=*PrintGLESCapabilities*
Bug: angleproject:4093
Change-Id: I1711f016f63fa58ce3521cc8d2a2e75f189fb877
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5214007
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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fad2adb2
|
2024-01-12T14:43:33
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|
Vulkan: Fix importing external object and using as storage image
The create flags used to create the imported object was 0. Later, when
the texture was used as a storage image, TextureVk::syncState would
recreate the image (losing connection to external object).
This change makes sure the create flags include all the necessary create
flags such that the texture can be correctly used as storage image.
Bug: angleproject:8464
Change-Id: I6587b53b1c2819a11dec8f2d5a3a30c889a4c63f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5194064
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Charlie Lao <cclao@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
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ed2a8ef8
|
2023-12-20T00:06:10
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Vulkan: Defer QFOT when acquiring texture with GL_NONE layout
Instead of issuing a queue family ownership transfer with the UNDEFINED
layout (and then hack its dst layout to be GENERAL), this change simply
lets the queue family be changed when the image is next accessed (at
which point a layout transition is necessary anyway).
Bug: angleproject:8464
Change-Id: Iab36af0c641bd04029bdc0d9097e766e8a0f4145
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5138657
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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05cd0b4c
|
2024-01-12T15:45:27
|
|
Tests: Add Asphalt 9 2024 trace
Test: angle_trace_tests --gtest_filter=TraceTest.asphalt_9_2024
Bug: b/320248297
Change-Id: I5c27ea47118bf5cbe09b41ef02b6efe1a23d581f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5201444
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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3a33cbb0
|
2024-01-15T15:40:54
|
|
Test for making context current before surface creation
Support for this use-case is currently broken.
Bug: angleproject:8478
Change-Id: I62fa6b6ac4481e36ce488a4667aa7edb7ff35e33
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5200241
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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|
91c981c5
|
2024-01-11T22:37:48
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|
Robust shader compile after shader binary is rejected
If ANGLE finds a shader binary in the cache, it populates the compiled
shader state. If the deserialization rejects the blob, the compiled
shader state was not reset. After the rejection, ANGLE proceeds to redo
the shader compilation, in which case it risks bugs as it tries to
accumulate info on top of the previous half-complete shader state.
Note that currently there are no errors if the shader state is not reset
before compilation, so this change is merely a precaution.
Bug: angleproject:8471
Change-Id: I2e08ecc2e5d940c88a32b5a05dca8afe8d8d897c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189154
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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eedf3e9e
|
2024-01-12T00:00:00
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|
Metal: Limit raster order groups workaround to affected GPUs
Do not enable renderPassNeedsAMDRasterOrderGroupsWorkaround
on GPUs that do not support raster order groups.
Bug: angleproject:8263
Change-Id: I94a22fce9dd7084f397d8d54d4f8e4d33baa3608
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5198688
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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efeb6570
|
2024-01-16T10:00:32
|
|
Suppress ParallelLinkProgramBenchmark.Run/gl_* on Linux
Already suppressed on Windows, linux-nvidia-gtx1660-perf has a high
rate of flakes.
Bug: angleproject:8410
Change-Id: I5031ec0ab913938d10141121b555878883e9bb9b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5201387
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
572323cc
|
2024-01-11T16:20:02
|
|
Fix program link after backend rejects program binary
If ANGLE believes the program binary is fine, it populates the program
executable. If the backend then rejects the program binary, the
executable was not reset. After the rejection, ANGLE proceeds to redo
the program link, in which case it fails in various ways (ASSERT
failures, incorrect data etc) as it tries to accumulate info on top of
the previous executable.
Bug: angleproject:8471
Change-Id: Ia4d626f5f9643c39a81062da3d5d58aa4c6be762
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189152
Reviewed-by: Quyen Le <lehoangquyen@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
7d9c1d5f
|
2024-01-11T23:09:22
|
|
Add a test to check eglInitialize works in multithread
Bug: angleproject:8265
Change-Id: Ib87c5e66be1387c21642353cb3f3dc8841150ba9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5190063
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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|
073b6510
|
2024-01-11T07:40:32
|
|
Add missing GLES1 glGetBooleanv() enums
In OpenGL ES 1, capabilities that can be queried using glIsEnabled() can
also be queried using glGetBooleanv().
As such, some valid glGetBooleanv() calls were returning "Invalid pname"
error.
Added support for the missing enums in glGetBooleanv().
Bug: angleproject:8481
Tests: GLES1 - QueryTest*
Change-Id: Ic3a50eda4eae5855cd9491dbf217b5f69c1669b4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5188456
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e3708149
|
2024-01-11T15:23:30
|
|
Add a test to ensure multiple eglInitialize calls work
Bug: angleproject:8265
Change-Id: I186942a7830a35c563df503aa2b06e407288eef3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5191165
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Yuxin Hu <yuxinhu@google.com>
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c0dae760
|
2024-01-10T18:37:03
|
|
Wildcards instead of redundant API specification in expectations
The expectations already specify the API they relate to. As such,
specifying the API tag in the gtest name is redundant. For example, it
is preferred to specify:
1234 MAC OPENGL : Foo.Bar/* = SKIP
instead of:
1234 MAC OPENGL : Foo.Bar/ES2_OpenGL = SKIP
1234 MAC OPENGL : Foo.Bar/ES3_OpenGL = SKIP
This change also adds a presubmit to make sure the latter is not
reintroduced. The only possibly legitimate use case for being specific
about the test name is if only a variant of the test fails (such as
ES3_OpenGL_SomeWorkaround). Note that if the opposite is the case
(i.e. ES3_OpenGL fails, but ES3_OpenGL_SomeWorkaround passes), it's an
indication that the feature that made the test pass should have been
enabled by default.
Bug: angleproject:8465
Change-Id: I11476e36c83cbbeb8148b6e934c42ccd9b988de1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5185675
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
950d054a
|
2024-01-11T00:00:00
|
|
Metal: Do not defer global const initializers
Since MSL supports constant global variables, they should
not be included in the DeferGlobalInitializers operation.
This reduces temporary register usage and thus makes shaders
that use large const arrays more compatible with Apple GPUs.
Fixed: angleproject:8479
Change-Id: If1cd17a0a194173e60e6b5152297054fc384c0b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5189165
Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
f1fee64d
|
2024-01-10T13:35:53
|
|
Bugfix in MultithreadedAHBImport tests
Depending on thread scheduling it is possible that
thread0 moves beyond Step::Start before thread1 waits
for it. This causes a FATAL error with log -
FATAL: MultiThreadSteps.h:73 (waitForStep): \
waitForStep requires increasing order. mCurrentStep=1, waitStep=0
Fix this by making thread1 wait on Step::Thread0Created*
Bug: b/261552549
Change-Id: I8e7c9ed554285fea5674263c5807db67b908a725
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5186836
Commit-Queue: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
e00995d4
|
2023-12-21T15:57:39
|
|
Vulkan: Invalidate pipeline with FBO draw buffer change
Enabling/disabling draw buffers can affect the graphics pipeline without
changing the render pass description. In that case, the graphics
pipeline was not being invalidated.
Bug: angleproject:8463
Change-Id: I6848472dcbb3d3ce4c34d95be28c8ec3fc50dcd7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5147847
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
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|
473dd389
|
2024-01-04T00:00:00
|
|
Metal: Fix out/inout parameter aliasing
Ensured that MSL-internal structs are included
in the parameter aliasing checks.
Fixed the following tests:
dEQP-GLES2.functional.shaders.function
.global_variable_aliasing_fragment
.global_variable_aliasing_vertex
dEQP-GLES3.functional.shaders.function
.global_variable_aliasing_fragment
.global_variable_aliasing_vertex
Fixed: angleproject:7145
Change-Id: Ia1e40e72a69e2f91b480ef5fbb75ff0f0a1a772a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5176988
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
|
|
2937ee27
|
2024-01-08T20:01:48
|
|
Manual roll VK-GL-CTS from c92e4b2608d4 to 75a6a8315e20 (14 revisions)
Includes manual ANGLE changes to reference new file names.
https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/c92e4b2608d4..75a6a8315e20
2024-01-08 lorenzo@khronosgroup.org Update external sources
2024-01-07 rgarcia@igalia.com More VK_EXT_host_image_copy tests with
depth/stencil buffers
2024-01-07 rgarcia@igalia.com Additional host image copy tests
2024-01-07 rgarcia@igalia.com Fix identical_memory_layout host image
copy tests
2024-01-07 james.fitzpatrick@imgtec.com Check for entry points
dependencies and validate all entry points from extensions
2024-01-07 rgarcia@igalia.com Add --quiet option to suppress standard
output messages
2024-01-07 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.7
into vk-gl-cts/main
2024-01-05 gleese@broadcom.com Allow VK_KHR_vertex_attribute_divisor
2024-01-05 jbolz@nvidia.com Disable KHR attrib_divisor tests for
VulkanSC
2024-01-05 cturner@igalia.com Populate all members of
StdVideoDecodeH265PictureInfoFlags
2024-01-05 eilif.swensen@arm.com Add external_format_resolve to
no_unknown_extensions
2024-01-05 marcin.hajder@mobica.com TransformFeedback API errors in
compatibility profiles
2024-01-05 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkansc-cts-1.0.2
into vk-gl-cts/main
2024-01-02 aitor@lunarg.com Rename files/directories from master to main
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
Please CC angle-team@google.com,cnorthrop@google.com on the revert to
ensure that a human
is aware of the problem.
To file a bug in ANGLE:
https://bugs.chromium.org/p/angleproject/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Bug: angleproject:8475
Change-Id: Iab2df38c310becb4785828d7129fe10c6d0228fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5177828
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
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82c0ba93
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2023-12-21T16:18:40
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Set dirty bit when GLES1 texture state changes
During experiments, it was seen that some devices fail to use the
tex coord pointer properly after GL_TEXTURE_2D is re-enabled and there
is a draw without updating any additional attribute pointers.
* The GLES1 renderer will now also set the dirty bit for the vertex
array when GL_TEXTURE_2D state changes.
* (via setEnableVertexAttribArray())
* Updated the following test:
DrawWithTexCoordPtrThenDisableTexture2DAndDrawAnother
* Updated so after GL_TEXTURE_2D is enabled, we draw without updating
the vertex pointer to check that simply enabling textures is enough
to use the texture data.
Bug: b/310688730
Change-Id: I0d93bd6fae3d07ea86cf0e5e094ce7a29f2e5f1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5147197
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
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a6b9a744
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2023-12-21T00:00:00
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Metal: Implement vertex attribute aliasing
When vertex attribute aliasing is supported, the
external vertex input struct is filled post-link
to account for potentially aliased attributes.
Fixed the following tests:
dEQP-GLES2.functional.attribute_location.bind_aliasing
.cond_float
.cond_vec2
.cond_vec3
.cond_vec4
.cond_mat2
.cond_mat2_offset_1
.cond_mat3
.cond_mat3_offset_1
.cond_mat4
.cond_mat4_offset_1
dEQP-GLES3.functional.attribute_location.bind_aliasing
.cond_float
.cond_vec2
.cond_vec3
.cond_vec4
.cond_mat2
.cond_mat2_offset_1
.cond_mat3
.cond_mat3_offset_1
.cond_mat4
.cond_mat4_offset_1
.max_cond_float
.max_cond_vec2
.max_cond_vec3
.max_cond_vec4
.max_cond_mat2
.max_cond_mat3
.max_cond_mat4
Fixed: angleproject:6297
Change-Id: Ifa6b82e0d7d4e12115ec19e342cfb82ab4389f5a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5148210
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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3c8501b3
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2023-12-21T00:00:00
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Metal: Handle embedded uniform struct arrays
Preserve arrayness type information
when replacing uniform declarations.
Fixed: angleproject:6525
Change-Id: I09ea79ffa5bf74e06503985d4f90ccbe0bf25570
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5150729
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
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706b5abe
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2023-12-21T00:00:00
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Avoid UB in 16-bit IOSurface tests
* Removed incorrect R16UI mappings from backends
* Fixed the enum used in RenderToR16IOSurface
* Added more 16-bit tests
Fixed: angleproject:7445
Change-Id: I7d5fb8b6a5fc7a57de8f988fdcc21e66606f875d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5148211
Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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d18f22ca
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2023-12-14T11:50:19
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ANGLE: Update syncval exceptions and add test for syncval errors
Trace testing found some new cases where the current sync val
error messages needed to be widened to cover more cases. A test
was added to reproduce the behavior seen in the Asphalt 9
ANGLE trace.
Test: FramebufferTest.InvalidateAttachmentStencilOnly
Bug: b/316337308
Change-Id: Icde7ad560e6949712bfd785d9969b9e179d11492
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5124314
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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536042b6
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2023-12-20T12:26:00
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vulkan: fix etc2 srgb8_alpha8 alpha decode issue.
for etc2_srgb8_alpha8 format, we should not use
signed alpha decoder.
Bug: b/314875175
Change-Id: I89f7eaf71e31f279da08c83989f8d692a8ba2c81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5142566
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Hailin Zhang <hailinzhang@google.com>
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a1143857
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2023-12-18T15:24:42
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Fix UBO dirty bits vs PPOs
This change fixes propagation of UBO dirty bits (such as through
glUniformBlockBinding and glBindBufferRange) to program pipeline
objects. Since PPOs concatenate the attached programs' UBOs in a list,
a map of program UBO indices to PPO UBO indices is introduced to
offset these dirty bits appropriately. Additionally, when the program's
executable's buffer bindings change (through glUniformBlockBinding), a
notification is send to the PPO to update its executable's buffer
binding accordingly (which is otherwise only updated during PPO link).
Bug: angleproject:8462
Change-Id: I4965ae23e6fc6cac0842e1643755e42e95d3d5cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5131418
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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16bfe951
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2023-12-21T10:23:05
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Add README.chromium for llvm and clspv
Bug: angleproject:8369
Change-Id: I20bbb38b45aace848f8002cb49f206d98c2d7aa1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5145927
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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c51259ec
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2023-12-14T15:58:56
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Vulkan: Ignore tex coord at draw if tex disabled
In GLES1, it is possible to disable texture rendering in some cases.
It is done using glDisable(GL_TEXTURE_2D).
In that case, if TexCoordPointer has been enabled in the client state
prior to disabling the texture, its data should no longer be used,
especially if the primitive changes to use more vertices. In that case,
there is a risk of unauthorized memory access.
In this CL, the active vertex attributes are updated accordingly if
texture is disabled using the aforementioned API call.
* Updated GLES1 renderer to ignore TexCoordPointer if texture has been
disabled.
* Added GLES1 tests for tex coord pointer, including tests to make sure
that tex coord pointer is no longer used if the texture is disabled
using glDisable(), and that it is used again when texture is enabled
using glEnable().
* To ensure that tex coord pointer is not used, the test draws using
enough vertex data that would exceed the texcoord array size, which
can trigger segfault if accessed.
Bug: b/310688730
Change-Id: I5d259c83a172cc1a11733c0b42c2f9b02c9b2967
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5124259
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
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