src/libANGLE


Log

Author Commit Date CI Message
Austin Kinross 324bcc46 2014-12-22T13:43:02 Fix instancing on D3D11 9_3, by ensuring slot zero contains non-instanced data D3D11 Feature Level 9_3 supports instancing, but slot 0 in the input layout must not be instanced. D3D9 has a similar restriction, where stream 0 must not be instanced. This restriction can be worked around by remapping any non-instanced slot to slot 0. This works because HLSL uses shader semantics to match the vertex inputs to the elements in the input layout, rather than the slots. BUG=angle:858 Change-Id: I67b2be9095afc206a4b9f107ed61356820551afe Reviewed-on: https://chromium-review.googlesource.com/237270 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 5b072780 2014-12-11T13:52:38 Fix DisplayD3D not initializing mRenderer. BUG=angle:658 Change-Id: If865910d52154f574f4d488d4c45fcac9a87b050 Reviewed-on: https://chromium-review.googlesource.com/234761 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 932b465b 2014-12-17T15:25:31 Add format size information for DXGI_FORMATs. Change-Id: I14d0b8ebd631e5c9c3c3b63c047c9ef7c11bf310 Reviewed-on: https://chromium-review.googlesource.com/236304 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang eca8561e 2014-12-17T15:24:38 Add format size information for D3DFORMATs. Change-Id: Id8d884df31726546e871d75a719bc419dd767d6b Reviewed-on: https://chromium-review.googlesource.com/236303 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 97399235 2014-12-23T12:31:15 Enable conditional InfoLog for HLSL link failures. We don't always have an InfoLog available for dynamic shaders, but we can still capture data in some cases for default shaders. Change-Id: Iccd022f24d5c2b8922e9254580705675cd4e405f Reviewed-on: https://chromium-review.googlesource.com/237328 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Austin Kinross d5663b1c 2014-12-22T12:24:06 Support remaining vertex attrib formats on D3D11 9_3 Change-Id: Id0d3ad6ec7764ed84ec504ad92eca81dff29aac8 Reviewed-on: https://chromium-review.googlesource.com/236043 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Austin Kinross 366db7cd 2014-12-16T13:15:14 Prevent usage of GSSetConstantBuffers on D3D11 Feature Level 9_3 Calling GSSetConstantBuffers with real data causes a device removed error on 9_3. We therefore ensure that ANGLE doesn't call it on 9_3. Change-Id: I151a74ee7ea81fc4b795d8bf10d5e5c42bfe7c86 Reviewed-on: https://chromium-review.googlesource.com/236042 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 54bd5a46 2014-12-01T12:51:04 Move blit to the Framebuffer object and Impl. BUG=angle:841 Change-Id: I482e53a90606d9d6b105c7006234215d51ab1a6b Reviewed-on: https://chromium-review.googlesource.com/232692 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang bce529e4 2014-12-01T12:48:41 Move ReadPixels to the Framebuffer object and Impl. BUG=angle:841 Change-Id: I71deac9e755b5dfa010596cd1f8a213c24d895bf Reviewed-on: https://chromium-review.googlesource.com/232691 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang b04dc82e 2014-12-01T12:02:02 Move Framebuffer clearing from Renderer to the Framebuffer object. BUG=angle:841 Change-Id: I95c9cbdc2d1c99731e19c48e18117358d22b9e94 Reviewed-on: https://chromium-review.googlesource.com/232690 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross c9878cb1 2014-12-11T10:43:48 Fix normalized GL_BYTE vertex attributes on D3D11 9_3 Feature Level 9_3 doesn't support as many formats for Input Layouts as 10_0+. On 9_3, we have to make sure that GL vertex attributes are converted into formats that 9_3 supports. Change-Id: I27b9a85a6eb21a37bd36e60bf011b83fce743fd0 Reviewed-on: https://chromium-review.googlesource.com/234523 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Dongseong Hwang 44b422c1 2014-12-09T15:42:01 Unify duplicated code for both depth and stencil buffer in ValidateBlitFramebufferParameters() Tested with angle_*_tests and WebGL CTS in Chrome Canary on Windows. Passed with no regressions. Change-Id: Ied0a32ea75565ef19b8e87bed8bdd555b74edee3 Reviewed-on: https://chromium-review.googlesource.com/234110 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Dongseong Hwang <dongseong.hwang@intel.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Austin Kinross 588434c4 2014-12-10T10:41:45 Prevent D3D11 Feature Level 9_3 from sampling from SV_Position in Pixel Shaders D3D11 FL9_3, like Shader Model 2.0 in D3D9, doesn't support reading from SV_Position in the pixel shader. We have to reconstruct gl_FragCoord using dx_ViewCoords instead. Change-Id: I7e898038d210d73a9d224dcc18b033e5cd4a56f5 Reviewed-on: https://chromium-review.googlesource.com/234277 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 492a7e43 2014-11-05T13:27:06 Encapulate the ESSL compiler into a GL object that is per-context. * Allows for multiple contexts have to have different client versions, caps and extensions without causing shader compilation failures. BUG=angle:823 Change-Id: I523679e90be031b0b7fa385d46d6839b1cf3029f Reviewed-on: https://chromium-review.googlesource.com/227710 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 797ff4c0 2014-12-11T12:01:45 Move some structs and enums from Renderer.h to RendererD3D.h Change-Id: Ib334d2506031466a73f1a233ee68c1658841a882 Reviewed-on: https://chromium-review.googlesource.com/234720 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 62588f5b 2014-12-10T10:27:35 Remove D3D11_BIND_STREAM_OUTPUT usage on D3D11 Feature Level 9_3 Change-Id: Ib9d2d155a6e062488ff5bb5ce578036b6187ca70 Reviewed-on: https://chromium-review.googlesource.com/234276 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 53c1a456 2014-12-05T13:24:42 In Clear11, use ID3D11DeviceContext1::ClearView when appropriate Change-Id: I8d9054b5582cfe78beaff07146adc73b4716eaf9 Reviewed-on: https://chromium-review.googlesource.com/233680 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill eb32a2e9 2014-12-10T14:27:53 Fix cube map rendertargets. We were using the entire level parameter of the cube map, instead of using the helper functions for cube map ImageIndexes, which set the layer corresponding to the cube map face. BUG=angle:849 BUG=440701 Change-Id: Id78db5c8281b6b644392bb961d69a7f869755a34 Reviewed-on: https://chromium-review.googlesource.com/234380 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Austin Kinross b1237ed7 2014-12-08T09:37:42 On D3D11 Feature Level 9, use IDXGIAdapter2::GetDesc2. On Feature Level 9_3, GetDesc() returns "Software Adapter" in the hardware description string, instead of a description of the actual GPU. As a result, glGetString(GL_RENDERER) on 9_3 wouldn't return any useful info about the current hardware. Change-Id: Ie4d329a08a03ee044fc0b594308aaf0bf235c74e Reviewed-on: https://chromium-review.googlesource.com/233663 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Austin Kinross 0dbda057 2014-12-04T18:13:04 Add basic D3D11 Feature Level 9.3 support Change-Id: I660c74791ddb9917bd4796bb652eefab2a3e4863 Reviewed-on: https://chromium-review.googlesource.com/233660 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Geoff Lang 748f74ef 2014-12-01T11:25:34 Rename Framebuffer::completeness to checkStatus and add an Impl method. BUG=angle:841 Change-Id: I04b4ffd086424569a15aa21447dd552e0a898928 Reviewed-on: https://chromium-review.googlesource.com/232394 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9dd95808 2014-12-01T11:12:59 Add set*Attachment methods to FramebufferImpl. BUG=angle:841 Change-Id: Ie819c253a900d105d768aee168a6a2de89754ccc Reviewed-on: https://chromium-review.googlesource.com/232393 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill f1b85f31 2014-12-08T14:14:13 Update generated D3D shaders. We neglected to regenerate with our switch to the 8.1 SDK. Change-Id: Idd67dce1147ad0acec9bf933a0fd01f421c784ef Reviewed-on: https://chromium-review.googlesource.com/233844 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 62a4be24 2014-12-05T15:02:06 Move the Image::copy implementation to ImageD3D. This method uses rx::RenderTarget, which is D3D-only. BUG=angle:773 Change-Id: I2cb523fa98bda96661260d37a8c69c2ed8e7aa84 Reviewed-on: https://chromium-review.googlesource.com/233441 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang b5d8f23e 2014-12-04T15:43:01 Move GetAttachmentRenderTarget and GetAttachmentSerial to FramebufferD3D.h. BUG=angle:841 Change-Id: Ic341239e848f1daf7cf38f233d79a58f221780f4 Reviewed-on: https://chromium-review.googlesource.com/232969 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 437d2662 2014-12-05T14:23:35 Move some D3D-specific stuff into ProgramD3D. BUG=angle:773 Change-Id: I48b42e7a3e82a43d3dde16a8d1016d28280eae39 Reviewed-on: https://chromium-review.googlesource.com/232968 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8e7c8a13 2014-12-04T16:16:32 Fix texture format support queries on AMD-D3D9. We were allowing calls to the device to check support for D3DFMT_NULL, which AMD reports as a usable texture type. This was causing crashes with the WebGL CTS and angle_end2end_tests, when the user tries to use an sRGB or other type, which we incorrectly reported as available. BUG=angle:839 Change-Id: I4941baac6a2b14a09c0ad2c924f29189ccfc6a07 Reviewed-on: https://chromium-review.googlesource.com/232728 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 68439854 2014-12-04T14:40:16 Fix ASSERT not covering full range of drawbuffer counts. BUG=angle:841 Change-Id: I59cc281e4848572010cbba3d45382a98063e8db2 Reviewed-on: https://chromium-review.googlesource.com/233210 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9ad4bda0 2014-12-01T11:03:09 Move Framebuffer invalidation into the impl. BUG=angle:841 Change-Id: Ibcf58c4f676491f3b2582198c6cf9fd4a7a38b42 Reviewed-on: https://chromium-review.googlesource.com/232392 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 164d54eb 2014-12-01T10:55:33 Set all the drawbuffer state at once instead of one buffer per call. BUG=angle:841 Change-Id: I988c7c0cd45317c78b8fd16df8324028ff1cb25d Reviewed-on: https://chromium-review.googlesource.com/232391 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4eae6dfa 2014-12-04T13:48:45 Move native display check to the DisplayImpl. This fixes another Linux compile error in the EGL layer. BUG=angle:773 Change-Id: Iba643a72fb7b0d5994fe69e46184256e07aa3aad Reviewed-on: https://chromium-review.googlesource.com/232945 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill dae55f64 2014-12-04T11:36:30 Remove polymorphism of egl::Display. This was causing a warning on GCC, and is no longer necessary. BUG=angle:773 Change-Id: I6cb09e79bff9035e3e38966dcad2cc7ba74701a1 Reviewed-on: https://chromium-review.googlesource.com/232944 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill 5d94a2b1 2014-12-04T11:16:00 Move native window check to the DisplayImpl. This hides the D3D-specific methods from the EGL side of things. BUG=angle:773 Change-Id: I5a1c2bbff865e02bc1a07b3295347469ef9792e3 Reviewed-on: https://chromium-review.googlesource.com/232943 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang a0c18434 2014-12-04T10:27:25 Fix stray ANGLE_EXPORT. BUG=angle:733 Change-Id: Ia4a84bea483ac11a2326d2402649affe10d661c9 Reviewed-on: https://chromium-review.googlesource.com/232942 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9d9132df 2014-12-03T14:46:48 Remove support for compiling libANGLE as a dynamic library. BUG=angle:733 Change-Id: Iacef45b89f234091eb5df505437adabece1e564b Reviewed-on: https://chromium-review.googlesource.com/232961 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2ec386bb 2014-12-03T14:44:38 Rename IsSampler to IsSamplerType. BUG=angle:733 Change-Id: I62aece16c11aefdbf13c0b5faf83040fdb8555e6 Reviewed-on: https://chromium-review.googlesource.com/232960 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 59723541 2014-11-26T15:30:16 Disable support for shader model 2 in Renderer9. Change-Id: I2fc6e1b440cbdd72c99971d355637819a13951be Reviewed-on: https://chromium-review.googlesource.com/232091 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 528ce3c1 2014-12-01T10:44:07 Merge some special cases of the default framebuffer into the Framebuffer class. BUG=angle:841 Change-Id: Id4b5ac38926bc90fa015584d966aaef3a7101849 Reviewed-on: https://chromium-review.googlesource.com/232390 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Bruce Dawson 36e86234 2014-12-01T16:48:23 Improve image update perf by re-using a MemoryBuffer. Instead of allocating a new MemoryBuffer every frame, we can store one scratch buffer in the Renderer, and occasionally re-create it to ensure we aren't stuck using the maximum amount of memory. BUG=angle:842 Change-Id: Id7c1912921ed8f84b151413453c3268d853352db Reviewed-on: https://chromium-review.googlesource.com/230861 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Bruce Dawson <brucedawson@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill e7cfb3dd 2014-12-03T10:58:56 Do not use std::strlen. GCC doesn't use the std:: namespace for these methods. BUG=angle:773 Change-Id: I0d887f103298cdd184b3f7825c5e44363edb9b92 Reviewed-on: https://chromium-review.googlesource.com/232697 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill 2db1fbbc 2014-12-03T10:58:55 Make compile optimization level hidden outside D3D. BUG=angle:773 Change-Id: Ia6f16d2e4644c02d94cf99b73f70d05486886925 Reviewed-on: https://chromium-review.googlesource.com/232696 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Jamie Madill 27839c6d 2014-12-03T10:58:53 Remove unrefed texture validation variables. These were causing unused variable warnings in Linux GCC builds. BUG=angle:773 Change-Id: I860d425a1caef07a58f6ff1b6c113ad7b63283dc Reviewed-on: https://chromium-review.googlesource.com/231856 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill e69a3f28 2014-12-03T10:58:53 Add missing cstring include to Uniform.cpp. This file was missing on GCC builds. BUG=angle:773 Change-Id: I6222b5ee563d64967d878c422abd464c8c92e646 Reviewed-on: https://chromium-review.googlesource.com/231855 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Jamie Madill 639db12e 2014-12-03T11:36:43 Use memset to zero out ClearParameters. Using the C struct initialization syntax was giving errors on Linux. BUG=angle:773 Change-Id: I298c851df7246eeb1772837c5678f3c578483b63 Reviewed-on: https://chromium-review.googlesource.com/231854 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill d98bbc39 2014-12-03T11:36:42 Remove RendererD3D header from Renderbuffer.cpp. BUG=angle:773 Change-Id: Idb9f840c0a83550bd9a58c3c4599c65ee916fa3c Reviewed-on: https://chromium-review.googlesource.com/231853 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Erik Dahlström ea7a2121 2014-11-17T16:15:57 Add GLSL/ESSL validator/translator support for GL_EXT_shader_framebuffer_fetch. BUG=angle:834 Change-Id: I2d4e25909a8e1266b9bb7f1d4421324143157c8a Reviewed-on: https://chromium-review.googlesource.com/231032 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Erik Dahlström <ed@opera.com>
Jamie Madill 870352a1 2014-12-01T11:01:17 MANGLE egl::Display. BUG=angle:794 Change-Id: Id131f3119100030d6ee630e357a8d28396a6a813 Reviewed-on: https://chromium-review.googlesource.com/231852 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 7dd2e10d 2014-11-10T15:19:26 Merge the ProgramBinary class into Program. BUG=angle:731 Change-Id: I2ee97155841dc62f04bb71c1f2035d210fd3883c Reviewed-on: https://chromium-review.googlesource.com/232694 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 21329414 2014-12-02T20:50:30 Revert "Merge the ProgramBinary class into Program." Issues appeared on the FYI waterfall, content_gl_tests hangs. This reverts commit 2195a6d6032883ed05468d5ecd019e7cb9a27bce. Change-Id: I9fe1a53cf40887ae5a98fd77b4872f41085fcea7 Reviewed-on: https://chromium-review.googlesource.com/232386 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2195a6d6 2014-11-10T15:19:26 Merge the ProgramBinary class into Program. BUG=angle:731 Change-Id: Ia0a356c0684f3a3576c71dfd04b00874318dd084 Reviewed-on: https://chromium-review.googlesource.com/228701 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang da88adda 2014-12-01T10:22:01 Create stubs for the FramebufferImpl class. BUG=angle:841 Change-Id: I089409981604abe9c65c3019765d8d9eeffe38f5 Reviewed-on: https://chromium-review.googlesource.com/232381 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill f626df96 2014-12-01T11:01:15 Remove Display::recreateSwapChains. This method was unused and dead code. BUG=angle:794 Change-Id: I1348f5ffc62ff57f3c6503c6842cc68bcbefb550 Reviewed-on: https://chromium-review.googlesource.com/231851 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Jamie Madill 4052af43 2014-12-01T14:45:20 Fix override keyword in Renderer9.h. BUG=angle:773 Change-Id: I1d69b79ed8f85a2e9238cee1ffada11ee362cffb Reviewed-on: https://chromium-review.googlesource.com/232395 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Jamie Madill ac59273c 2014-12-01T11:01:14 Clean up Adapter LUID queries. We might need to revisit this when we implement other GL back-ends. BUG=angle:773 Change-Id: I6e742254bd0df8cc899ea02a523992b4d66dfd68 Reviewed-on: https://chromium-review.googlesource.com/229061 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Geoff Lang 8bc361e1 2014-11-20T16:23:31 Support compiling libANGLE as a static or shared library. BUG=angle:733 Change-Id: If27d3330534bce0f5b691010ea7d97bcb7579122 Reviewed-on: https://chromium-review.googlesource.com/231052 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 4f4207f7 2014-12-01T10:07:56 Make some FramebufferAttachment methods const. BUG=angle:841 Change-Id: I4670e417c1976ebd2198ea4c8927a00fff7bb15c Reviewed-on: https://chromium-review.googlesource.com/232380 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 43b65311 2014-11-21T11:37:41 Make getAdapterIdentifier D3D-only. We only use this Renderer method in ProgramD3D, so we can hide it from the GL-side API. BUG=angle:773 Change-Id: I7a8092a7e3bceb1498f4e4022f84486e0295759d Reviewed-on: https://chromium-review.googlesource.com/229060 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 0954b340 2014-11-27T22:11:19 Revert "Do not check format caps for D3DFMT_NULL." Seems to be causing problems on the AMD Release GPU FYI bot. http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28ATI%29/builds/6378 This reverts commit 533f0a1d6a9510c3380dc791457883274fbdc997. Change-Id: I94ae0f72303ad5bc6e84e56c35a683d01844309a Reviewed-on: https://chromium-review.googlesource.com/232192 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill fb0580a6 2014-11-27T14:03:52 MANGLE egl::Surface. This class has its fingers in a lot of other classes. In particular, we will likely need to revisit the context lost handling methods when we implement the robustness extensions on top of desktop GL. For now, we can leave them tied pretty tightly to the D3D implementation. BUG=angle:795 Change-Id: I9b3ac90dfd393f52c5b49bc2bd6b97fb5536ed91 Reviewed-on: https://chromium-review.googlesource.com/228916 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 533f0a1d 2014-11-26T13:23:04 Do not check format caps for D3DFMT_NULL. On AMD systems the driver was reporting these textures as usable. This was causing crashes in the sRGB extension tests. BUG=angle:839 Change-Id: I8e9924ed44f82a2a6bc891d1df76c0f9a19084ad Reviewed-on: https://chromium-review.googlesource.com/232062 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill d3404ffd 2014-11-27T11:06:20 Optimize LoadL8ToRGBA8. We can save some work by re-using the color value in a temporary. BUG=angle:842 Change-Id: Ib64b34ca7bc77c73368e159527ad84419079f958 Reviewed-on: https://chromium-review.googlesource.com/231997 Reviewed-by: Bruce Dawson <brucedawson@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 149257f5 2014-11-26T14:14:31 Disable EXT_depth_textures on AMD D3D9 devices. BUG=angle:839 Change-Id: Ia8c24db98a31141994e22b25efbdfddaa4eced49 Reviewed-on: https://chromium-review.googlesource.com/231996 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 1c9ecfd7 2014-11-25T11:50:58 Add querySurfacePointerANGLE method to Surface. This method will more closely match the desktop GL implementation. BUG=angle:795 Change-Id: I796b46bb6e8e895dad8d9824e8405edcc12e8a4f Reviewed-on: https://chromium-review.googlesource.com/228915 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 55573e13 2014-11-25T11:21:13 Use cross-platform enum for Vendor ID. BUG=angle:795 Change-Id: Ibe9bbb79b92730ba80ca7275528c8b61d5d44c59 Reviewed-on: https://chromium-review.googlesource.com/228914 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2207213b 2014-11-20T15:15:01 Move as many files as possible from common to libANGLE. BUG=angle:733 Change-Id: If01c91cd52ac5c2102276a9fdc4b68ebc13e47f9 Reviewed-on: https://chromium-review.googlesource.com/231850 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 5ce48e21 2014-11-24T11:38:54 Use EGLClientBuffer in place of HANDLE in EGL. BUG=angle:795 Change-Id: I7af47e9306e0e12b980cfd3f061bbbe0951ac4e4 Reviewed-on: https://chromium-review.googlesource.com/228913 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 4349ab85 2014-11-25T15:53:34 Revert "Move as many files as possible from common to libANGLE." Chromium directly includes our common/version.h and couldn't build after this change. This reverts commit f0a2c7727f9863c38a435a16a69d513c481fbbdd. Change-Id: Iafc41b1a3973f609518fe3588fdb64cecc285332 Reviewed-on: https://chromium-review.googlesource.com/231840 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang f0a2c772 2014-11-20T15:15:01 Move as many files as possible from common to libANGLE. BUG=angle:733 Change-Id: I40cee6e2e305ac493acbc8649f858785c0569aed Reviewed-on: https://chromium-review.googlesource.com/231051 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Shannon Woods f03c4da0 2014-11-24T20:07:07 Revert "In Clear11, use ID3D11DeviceContext1::ClearView when appropriate" Causing failures on GPU Windows bots This reverts commit 3b23162968cdb7fb76aef74e979d8ea1fd256a8d. Change-Id: Ie1806db36b13f8b03dc1a1ae10f237260c99de7b Reviewed-on: https://chromium-review.googlesource.com/231701 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang f60fab6d 2014-11-24T11:21:20 Fix handling of shader source with fixed length. BUG=angle:837 Change-Id: Ie9c3059ad2973b0733be92b7548525ee694bb1fa Reviewed-on: https://chromium-review.googlesource.com/231612 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 3b231629 2014-11-07T15:39:35 In Clear11, use ID3D11DeviceContext1::ClearView when appropriate Change-Id: I81fe722973aa3c89ea03501543ab74d92e26b02b Reviewed-on: https://chromium-review.googlesource.com/228620 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0a73dd85 2014-11-19T16:18:08 Fix include guards. BUG=angle:733 Change-Id: I08b2c11c4831f1161c178c1842b10e807185aced Reviewed-on: https://chromium-review.googlesource.com/230831 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill edcc6bc5 2014-11-24T11:38:53 Make device lost flag a RendererD3D member. This flag we used in both D3D renderers, and hence we can move it to the base class to share a bit of common code. BUG=angle:795 Change-Id: I8bd60796bfeb9590bdf798f9d044f8e20c7ad779 Reviewed-on: https://chromium-review.googlesource.com/228912 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4c76feac 2014-11-24T11:38:52 Remove notify parameter from testDeviceLost. We can get rid of this parameter now that we call notify directly on the display in cases where we need to. BUG=angle:795 Change-Id: I2024b70d0d725e755f7aa742ba221c2d0179d8b6 Reviewed-on: https://chromium-review.googlesource.com/228911 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 9dd0cf0a 2014-11-24T11:38:51 Do not use notify feature of testDeviceLost. This is part one of a simplification of testDeviceLost. This patch changes the instances where we would use the notify parameter to notify the Display directly. We can do this by using the Display attached to the Renderer in some cases. BUG=angle:795 Change-Id: I24fd827989d47b0b2cefef7afb99fa62581ddc1b Reviewed-on: https://chromium-review.googlesource.com/228910 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cooper Partin 1edac3b1 2014-11-20T13:49:27 Fixed Visual Studio 2013 Update 4 build failures for WinRT Change-Id: I393e9800d1c2e902f60728e1f7d0debca66b76a0 Reviewed-on: https://chromium-review.googlesource.com/231140 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill cc4cd292 2014-11-21T14:49:40 Fix releasing textures after we kill D3D11. This bug was crashing the IncompleteTextureTest in Release mode. Fix this by releasing the textures before we free the D3D11 libraries. BUG=angle:838 Change-Id: I771e4cc6876e3529c5d26f36711dea9181e631f0 Reviewed-on: https://chromium-review.googlesource.com/231247 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Geoff Lang 2b5420c0 2014-11-19T14:20:15 Merge libGLESv2 and libEGL classes into libANGLE. BUG=angle:733 Change-Id: Ic491c971411fe82c56cd97c5c8325ac14ec218df Reviewed-on: https://chromium-review.googlesource.com/230830 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>