|
398d8e6e
|
2015-01-22T13:33:56
|
|
Add a basic WGL implementation.
BUG=angle:890
Change-Id: I5202086990b4f4fbf455fd73c3e29e5e3e1f6160
Reviewed-on: https://chromium-review.googlesource.com/240092
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
09b22474
|
2015-02-11T11:47:26
|
|
Add addBinaryMath and addUnaryMath helpers to ParseContext
This refactoring reduces code duplication and moves functionality that is
not immediately related to the language grammar out of glslang.y.
BUG=angle:911
Change-Id: If5e225461890ed542dee01905829df1c9a6f5e27
Reviewed-on: https://chromium-review.googlesource.com/248570
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
40853472
|
2015-02-12T10:39:56
|
|
Disable warning 4530 in the libANGLE GN project
Change-Id: I56b5428f40a294248305dff168b9b0bb7b0a9bcc
Reviewed-on: https://chromium-review.googlesource.com/249240
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f03bcad6
|
2015-02-11T16:46:09
|
|
Clean up the style in Buffer11.cpp.
Fix indentation, and simplify the naming scheme for the storage.
Also add some missing DISALLOW_COPY_AND_ASSIGN macros.
BUG=angle:912
Change-Id: I7ac36d8185ce926999501358cec222154d9a3492
Reviewed-on: https://chromium-review.googlesource.com/249180
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1033e1d8
|
2015-02-12T12:03:13
|
|
Move operator definitions to their own file
This generalizes GetOperatorString so that it can be used outside
ValidateLimitations.
BUG=angle:911
Change-Id: I43a160b3d7d60388ad529a72f1720d3171f67315
Reviewed-on: https://chromium-review.googlesource.com/249073
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
10617310
|
2015-02-11T16:33:14
|
|
Update WebGL failures list.
Change-Id: I5cf9e873ddcb293f121a11bd620ce97ee718c049
Reviewed-on: https://chromium-review.googlesource.com/247760
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f9a6f084
|
2015-01-22T13:32:49
|
|
Add GL and WGL renderer stubs.
BUG=angle:890
Change-Id: I64f2a72b4a350f95acc2ca7080fea1a308422ca4
Reviewed-on: https://chromium-review.googlesource.com/242573
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ba887d90
|
2015-01-20T13:54:30
|
|
Store mShareHandle in SurfaceD3D.
The type of the share handle depends on the implementation.
BUG=angle:658
Change-Id: Id801f3d0c1e3def7cae5cbd88e7a7032b2f6d8fa
Reviewed-on: https://chromium-review.googlesource.com/242050
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
45b4e74a
|
2015-01-20T13:23:03
|
|
Move surface size information out of SurfaceImpl.
Some implementations need to query size information directly from their
native window instead of listening for size events and storing the result.
Also move mSwapInterval to SurfaceD3D since it doesn't need to be stored
in all cases and there is no query for it. It no longer requires that the
SurfaceImpl's derivation remembers to set mSwapInterval in
setSwapInterval too.
BUG=angle:658
Change-Id: I499c1b8b842254636fc25ff5f2a90107af8fe327
Reviewed-on: https://chromium-review.googlesource.com/242039
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f6bf23fd
|
2015-01-20T11:43:54
|
|
Split up the Display::create*Surface and have them match the API.
BUG=angle:658
Change-Id: Id0054406a5ce6f6ffef28ce84737547c1869efde
Reviewed-on: https://chromium-review.googlesource.com/242038
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9b82084f
|
2015-02-12T10:40:10
|
|
Fix HLSL varying struct linking.
We would always expand a struct name to always include its symbol
ID. This fixes the workaround to only affect scoped structs.
We can leave global structs, which are by definition uniquely named,
without decorating them with a symbol ID.
This fixes several tests in dEQP's shader.linkage.varying.struct.
Re-land with GLSL translator bug fixed.
BUG=angle:910
Change-Id: I23a932bd1dadea5e9aafabde697e6a2af9a43f2b
Reviewed-on: https://chromium-review.googlesource.com/249134
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b69a0923
|
2015-02-12T10:34:21
|
|
Fix UNREACHABLE being hit in Renderer9::applyTransformFeedbackBuffers.
Since applyTransformFeedbackBuffers is called even if transform feedback
is not active now, remove the UNREACHABLE.
Change-Id: Ibc43cb715f8035437986d1eaa94faf4036581d8f
Reviewed-on: https://chromium-review.googlesource.com/249121
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b960cc4a
|
2015-02-12T15:33:20
|
|
Revert "Allow varying structs to match between stages."
This patch has a bug which breaks the GLSL to GLSL translator.
See broken GPU FYI bot builds on the Chromium waterfall:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28NVIDIA%29/builds/13074
This reverts commit 489ffc4d69656c2dbfdbe07e3fa6e38baeb3e072.
Change-Id: I8241c6d658f4f31af91b89af1141d3d778ff7c70
Reviewed-on: https://chromium-review.googlesource.com/249131
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
5274202f
|
2015-02-04T14:55:39
|
|
Unbind unused stream out from the D3D11 pipeline to avoid conflicts.
Also allow points drawing without gl_PointSize if transform feedback is
active.
Change-Id: I172d423e847b35b94ebaea102dd97b695575c828
Reviewed-on: https://chromium-review.googlesource.com/246100
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f4780c1c
|
2015-02-11T16:33:11
|
|
Use correct non-square register count in structs.
For struct varyings with nested structs, we would count registers
incorrectly, and produce D3D link errors.
This fixes tests in the dEQP's shaders.linkage.varying.struct.
BUG=angle:910
Change-Id: I47ea6dba36bf57cf94a7e7f30997c6c9096c2b40
Reviewed-on: https://chromium-review.googlesource.com/247243
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
489ffc4d
|
2015-02-11T16:33:07
|
|
Allow varying structs to match between stages.
We would always expand a struct name to always include its symbol
ID. This workaround fixed scoped structs with the same name. It
would also block any possiblity of linking the structs successfully.
Instead we can use the workaround only on inner-scoped structs, and
leave global structs, which are by definition uniquely named, as
they are.
This fixes several tests in dEQP's shader.linkage.varying.struct.
BUG=angle:910
Change-Id: I81b8dadc7ea493152aff0c44d607114eaaabb142
Reviewed-on: https://chromium-review.googlesource.com/247242
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
2857f489
|
2015-02-09T15:35:29
|
|
Fix struct uniform packing.
Our current code would not adapt properly for members that did
not fit in the previous register. Instead, use the correct adjusted
value as returned from the block layout encoder.
This fixes a dEQP WebGL test: gles2/shaders/linkage.
BUG=angle:910
Change-Id: Id77d0c76ce767665b3db97cb4d14e8008254fd9f
Reviewed-on: https://chromium-review.googlesource.com/247241
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
55e79e09
|
2015-02-09T15:35:00
|
|
Implement equality ops for nested structs.
This fixes the WebGL test glsl_misc_struct_equals as well as
several dEQP tests in functional.shaders.struct.
BUG=391957
BUG=angle:910
Change-Id: I09f3cd3f51bbc3541b64dbcfddfe01884ddba6f5
Reviewed-on: https://chromium-review.googlesource.com/247083
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b2a5e342
|
2015-02-11T13:13:21
|
|
Return egl::Error from Renderer::initialize.
This extra Error info can be useful for passing back additional info.
In the short-term this means we can implement a UMA histogram at some
point with a code that represents a more specific reason why the
init failed.
BUG=436191
Change-Id: If5e099a9ce32e87843754cd4f40d726dd5bad4b8
Reviewed-on: https://chromium-review.googlesource.com/246564
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
0fe40534
|
2015-02-10T12:01:27
|
|
Cache sampler completeness in the Texture class.
BUG=angle:909
Change-Id: I14e06e01d111e9d5eec415f4c2d831b61dcb1e3d
Reviewed-on: https://chromium-review.googlesource.com/248070
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
38832d17
|
2015-02-09T10:01:47
|
|
Add Display getters for native display and attribs.
This simplifies the logic in the Renderer init.
BUG=angle:905
Change-Id: I01bf3701dd85f50e369e2c11e0e2a7cb638ccf00
Reviewed-on: https://chromium-review.googlesource.com/247650
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b0eecdfd
|
2015-02-10T11:09:12
|
|
Reduce the calls to get[Width|Height|InternalFormat] in Texture.cpp.
BUG=angle:909
Change-Id: I8a66c1d317bcb7a01d79f9475390deb292e1ae2e
Reviewed-on: https://chromium-review.googlesource.com/248052
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
866dd2d1
|
2015-02-10T11:08:32
|
|
Store the texture image information in a std::vector instead of a std::map.
BUG=angle:909
Change-Id: Ib595306f6cf0633b16bff6389373c2bb2cc29ec9
Reviewed-on: https://chromium-review.googlesource.com/248051
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
83107970
|
2015-02-05T12:57:44
|
|
Implement eglQueryContext
BUG=angle:895
Change-Id: I5e709f772d6222cdb7b5d7c060830a75eac9f815
Reviewed-on: https://chromium-review.googlesource.com/246490
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
959ad9a8
|
2015-02-09T10:51:39
|
|
Fix cstdint include in MemoryBuffer.h.
This syntax isn't compatible with OSX.
Change-Id: I3ec2bc856843637c4e1e7afb96a93ff6ea8296da
Reviewed-on: https://chromium-review.googlesource.com/247660
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
74ba76c4
|
2015-02-09T10:31:23
|
|
Move rx::MemoryBuffer to common library.
This class is not D3D-specific so can be shared among other
back-ends, or other parts of the ANGLE codebase.
Change-Id: Ie00760eb5dae4db52e465ee7a2f97789bae8c0b0
Reviewed-on: https://chromium-review.googlesource.com/246500
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
811b6352
|
2015-02-09T10:17:09
|
|
Add a script to generate a new Renderer.
Also refactor our current Impl headers slightly to facilitate
parsing by the generation script.
BUG=angle:905
Change-Id: Ib86cff71d18e7f911cf526b27b8a82757bacd738
Reviewed-on: https://chromium-review.googlesource.com/245497
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b0e83f46
|
2015-01-28T17:39:34
|
|
Catch errors in TextureStorage creation in TextureD3D::getNativeTexture.
BUG=450257
Change-Id: Iba75d9f0607177fff0bec7fcd2564a8d2e26da8e
Reviewed-on: https://chromium-review.googlesource.com/243882
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
15dc05fc
|
2015-01-22T13:31:46
|
|
Only request PostSubBuffer support when the extension is available.
BUG=angle:658
Change-Id: I6828290ef89c57e8c794f0fca6e5991c492b67aa
Reviewed-on: https://chromium-review.googlesource.com/242572
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f81b6a15
|
2015-01-19T16:51:55
|
|
Move eglCreatePbuffer* validation into validationEGL.
BUG=angle:658
Change-Id: I25d1be1ef86f82892186b08c9a8ff0133d520ac6
Reviewed-on: https://chromium-review.googlesource.com/242037
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0eef0826
|
2015-01-19T16:22:40
|
|
Move eglCreateWindowSurface validation into validationEGL.
BUG=angle:658
Change-Id: Iaa7e6033fb323c1089907c9ed753746729887061
Reviewed-on: https://chromium-review.googlesource.com/242036
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
33b6ae54
|
2015-01-19T15:58:09
|
|
Move eglCreateContext validation into validationEGL.
BUG=angle:658
Change-Id: Ibdf601725536edf40c0499aba0402fb160b2c841
Reviewed-on: https://chromium-review.googlesource.com/242035
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
dd43fccc
|
2015-01-19T15:44:17
|
|
Add EGL validation helper files and move some validation to them.
BUG=angle:658
Change-Id: Id560268a280f2fa7d75a7d0727dac830fe8de9f1
Reviewed-on: https://chromium-review.googlesource.com/242034
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1d8ae673
|
2015-01-19T14:44:29
|
|
Add a makeCurrent method to Display.
BUG=angle:658
Change-Id: If1830fb164d31e2ee8092414d012e127ec344d69
Reviewed-on: https://chromium-review.googlesource.com/242033
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b3dced29
|
2015-01-12T14:54:55
|
|
Implementing gl_InstanceID in the HLSL compiler.
Fixes:
dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id
dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed
dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id
dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed
BUG=angle:601
Change-Id: I6e120eebc90d00e025fc58f096064e6ed1da826b
Reviewed-on: https://chromium-review.googlesource.com/246911
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
c38fa8a5
|
2015-02-06T18:28:51
|
|
Revert "Track bound render targets in D3D9 with uintptr_t and dirty them with -1."
Failures on the Chromium GPU FYI bots:
http://build.chromium.org/p/chromium.gpu.fyi/builders/Win7%20Release%20%28Intel%29/builds/8695
This reverts commit 358c8a95aeb3fd01218bc4116e999f4cd0c3fdc1.
Change-Id: I01d674929280364e097e4f65b06d7c3b1f928e92
Reviewed-on: https://chromium-review.googlesource.com/247091
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
4e47b92f
|
2015-02-03T09:04:20
|
|
Fix instanced point sprites when gl_PointSize is specified but not used
Change-Id: I2350fa60cae55f02d7b484c34544c035acaba6ad
Reviewed-on: https://chromium-review.googlesource.com/245703
Reviewed-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
358c8a95
|
2015-01-30T14:34:58
|
|
Track bound render targets in D3D9 with uintptr_t and dirty them with -1.
BUG=447419
Change-Id: Ia77e3b00db0f327eb278285de14cd438c5cf538b
Reviewed-on: https://chromium-review.googlesource.com/244664
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
cf077794
|
2015-01-28T15:23:17
|
|
Track bound render targets in D3D11 with uintptr_t and dirty them with -1.
BUG=447419
BUG=452587
Change-Id: Ic36ebf108eca93e1239cc9c2a0d6479c84e93ace
Reviewed-on: https://chromium-review.googlesource.com/244663
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9c4264d9
|
2015-01-09T16:41:00
|
|
Move Renderer::getMajorShaderModel to RendererD3D.
BUG=angle:658
Change-Id: Ibf67a96ec9c0e8d6adc4f9c839da1e06058dc32f
Reviewed-on: https://chromium-review.googlesource.com/239904
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
bb3f1802
|
2015-01-09T16:39:04
|
|
Remove swap interval queries from Renderer.
BUG=angle:658
Change-Id: I7cd9cf3693c06c46ec6a4054e8fe1586f399273c
Reviewed-on: https://chromium-review.googlesource.com/239903
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
784cc8f6
|
2015-02-05T09:00:54
|
|
Require 8 stencil bits in the BlitFramebufferANGLETest.
The test can fail if it uses a config where the default framebuffer does
not have a stencil buffer.
BUG=angle:658
Change-Id: I82eaf5b508182514439e69469e77591e1aceaf66
Reviewed-on: https://chromium-review.googlesource.com/246461
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f21a1080
|
2015-01-09T14:41:27
|
|
Generate the full EGL configs in the Renderers.
Specify the default framebuffer formats in GL formats but still use BGRA
and ANGLEX formats for now.
BUG=angle:658
Change-Id: I7192db4ca76ab4b0b42daa43785a7ddd9528a9ca
Reviewed-on: https://chromium-review.googlesource.com/239902
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
c7ea21fa
|
2015-01-07T19:01:34
|
|
Adds new robust initialization extensions.
Change-Id: I66d2ebbb0ce89bbfd1eda648e9ad0fb2edee0f31
Reviewed-on: https://chromium-review.googlesource.com/239286
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
b885e571
|
2015-02-03T16:16:04
|
|
Implement ReadBuffer functionality.
This enables ReadPixels from non-0 FBO attachments.
Tested with:
dEQP-GLES3.functional.negative_api.buffer.read_buffer
(fails due to a possible error in dEQP)
dEQP-GLES3.functional.shaders.fragdata.draw_buffers
(passes)
BUG=angle:903
Change-Id: Ib095e1d50b8fbbc6f197de25f19ec0993309145a
Reviewed-on: https://chromium-review.googlesource.com/244841
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
b4b53c5c
|
2015-02-03T15:22:48
|
|
Add stubs for primitive restart caps.
Allow dEQP to reset this particular state variable, while still
throwing an UNIMPLEMENTED error if we try to render with primitive
restart enabled.
BUG=angle:901
Change-Id: I1ab46ff4d8bff2775225b083f08d156b9422b9c5
Reviewed-on: https://chromium-review.googlesource.com/244840
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
78d9fcf2
|
2015-02-03T15:22:45
|
|
Update failing WebGL expectations.
Change-Id: I0bde5c4e896aded773d2b9de7343883264625f52
Reviewed-on: https://chromium-review.googlesource.com/245807
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c223dc6b
|
2015-01-09T13:10:01
|
|
Change Config to a struct and rename it's members.
BUG=angle:658
Change-Id: I18dab915730fc28815db8080b3614da821f9c8b1
Reviewed-on: https://chromium-review.googlesource.com/239901
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6812a55c
|
2015-01-06T17:26:42
|
|
Rewrite ConfigSet and make EGLConfig synonymous with egl::Config.
BUG=angle:658
Change-Id: I3c33faf18af0bfda00dc5babe6356d6c8661f032
Reviewed-on: https://chromium-review.googlesource.com/238862
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5c39f688
|
2015-01-06T15:19:35
|
|
Have the DisplayImpl create the Renderer and Contexts.
BUG=angle:658
Change-Id: I726d87b90be8382c5dd8964e4d8686711e404ffe
Reviewed-on: https://chromium-review.googlesource.com/238861
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
821f40a4
|
2015-02-03T15:26:40
|
|
Fix conversion to bool warning.
BUG=453543
Change-Id: I287cc3b6e86df71eb3dfa3c82316ae56950913b3
Reviewed-on: https://chromium-review.googlesource.com/245833
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0fbd128c
|
2015-02-02T14:46:09
|
|
Extension behavior is now reset between each shader translation unit.
The extension behavior was being shared between translation units,
this was causing states to be cached between shader compilers. This
has been fixed now by adding a new ResetExtensionBehavior() function.
A unit test has also been added for testing extensions when compiling
shaders. A test has been included which tests that the internal state
of the extension behavior is being reset properly.
BUG=453543
Change-Id: Icb2a07019b5db972dc75cdbbdece4b7e9757c682
Reviewed-on: https://chromium-review.googlesource.com/245522
Tested-by: David Yen <dyen@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
fcbf345b
|
2015-02-03T09:29:43
|
|
Add testfixturetypes.h to util.gyp
Change-Id: I562bdca2c5c693155333a0ce168310be05b37531
Reviewed-on: https://chromium-review.googlesource.com/245741
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
39f2e2b0
|
2015-02-03T09:39:45
|
|
Add multithreaded create device flag in D3D9.
This fixes a crash when we try to load a program executable in the
worker thread in the multi-threaded shader compilation. This fixes
the angle_end2end_tests.
BUG=angle:900
Change-Id: Id4494864c7121630c43c2fe64a92674326eabc69
Reviewed-on: https://chromium-review.googlesource.com/245681
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b8aee3bc
|
2015-01-27T14:42:36
|
|
Add UNPACK_ROW_LENGTH support to D3D11 renderer
Change-Id: I31ccffddcb04a45f19d3c3eb9a396c30e794b218
Reviewed-on: https://chromium-review.googlesource.com/243951
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Minmin Gong <mgong@microsoft.com>
|
|
1d57ad40
|
2015-02-02T16:57:06
|
|
Add some missing disallow macros.
DISALLOW_COPY_AND_ASSIGN was missing from CompilerImpl,
FramebufferImpl and DefaultAttachmentImpl.
BUG=angle:904
Change-Id: I2e57078cd5b40baf6962f19869c2f3b67ad6dc6e
Reviewed-on: https://chromium-review.googlesource.com/245514
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
9236b418
|
2015-02-02T16:51:52
|
|
Add generic Impl casting helper methods.
GetAs and GetImplAs are template helpers that can replace all of our
custom "makeTextureD3D", etc methods. This will help save code across
different back-ends.
Change-Id: Ib3215c005bfac5a819c5d8f7d60a73a725241332
Reviewed-on: https://chromium-review.googlesource.com/245390
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
31018486
|
2015-01-30T13:06:52
|
|
Resubmit "Compile the D3D11 VS and PS on separate threads at GL link time"
The original change caused a Chromium build break due to
"__uncaught_exception" not being defined in concrt.h. This is because Chromium
defines "_HAS_EXCEPTIONS=0" in its GYP, but ANGLE doesn't do this.
This change defines "_HAS_EXCEPTIONS=0" in ANGLE's GYP to match Chromium,
and refines it in ProgramD3D.cpp before including <future>.
Change-Id: Ic324702569bac8f4ae1381f308c4f3f11f190f9e
Reviewed-on: https://chromium-review.googlesource.com/244860
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
592ab9dd
|
2015-02-02T10:56:12
|
|
Fix indentation in entry_points_gles_3_0.cpp.
Change-Id: Iba3d8d51f5fb04958c5f917d56dbc01df70da041
Reviewed-on: https://chromium-review.googlesource.com/245323
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
1528f5f1
|
2015-01-28T16:07:05
|
|
Fix the calculation of the D3D stream output offset in the D3D11 backend
Also add an extra check in BindBufferBase/Range that XFB is not active.
BUG=angle:898
Change-Id: I0d61ebaa0674b0a375cc35efa614b021a6901eac
Reviewed-on: https://chromium-review.googlesource.com/243892
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f685991d
|
2015-01-30T17:05:35
|
|
Fix ANGLETest::getPlatformRenderer.
Was mistakenly returning a boolean instead of EGLint.
BUG=angle:850
Change-Id: I07f0995d66783f62124d37f5ea8e595f516cc84f
Reviewed-on: https://chromium-review.googlesource.com/244844
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
198e9e39
|
2015-01-30T15:24:25
|
|
Fix parity bug in egl::Error::createMessageString.
The check should be "==" instead of "!=". This gave a crash any time
we would generate an Error with a message.
Change-Id: I7c5d57e30053591b4713d8c829e89fd1c0703da0
Reviewed-on: https://chromium-review.googlesource.com/244820
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b82e1a9c
|
2015-01-30T15:20:09
|
|
Fix parity bug in Error::createMessageString.
The check should be "==" instead of "!=". This gave a crash any time
we would generate an Error with a message.
Change-Id: I9217e6237ee8a2d3a4d6caa799b8508edbf4e774
Reviewed-on: https://chromium-review.googlesource.com/244754
Reviewed-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
846ca843
|
2015-01-29T10:29:54
|
|
Fix 2D tex array buffer unpacking.
In some cases, when an unpack buffer is enabled, we would use the
incorrect layer offset, because we would think the pixel pointer
was NULL. Use a new parameter instead of the double "null" meaning
to fix this.
This fixes several tests in the dEQP texture specification group.
(EG: dEQP-GLES3.functional.texture.specification.teximage3d_pbo)
BUG=angle:899
Change-Id: If96bba6987a04653301efc348d32de372a237aa1
Reviewed-on: https://chromium-review.googlesource.com/244092
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
9d294c33
|
2015-01-30T19:58:39
|
|
Revert "Compile the D3D11 VS and PS on separate threads at GL link time"
Failing compile on Chromium bots:
FAILED: ninja -t msvc -e environment.x86 -- C:\b\build\goma/gomacc "C:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo /showIncludes /FC @obj\third_party\angle\src\libANGLE\renderer\d3d\libANGLE.ProgramD3D.obj.rsp /c ..\..\third_party\angle\src\libANGLE\renderer\d3d\ProgramD3D.cpp /Foobj\third_party\angle\src\libANGLE\renderer\d3d\libANGLE.ProgramD3D.obj /Fdobj\third_party\angle\src\libANGLE.cc.pdb
c:\b\depot_tools\win_toolchain\vs2013_files\vc\include\concrt.h(4774) : error C3861: '__uncaught_exception': identifier not found
ninja: build stopped: subcommand failed.
This reverts commit 6d51f2629a8118f7afd450ea832c93143a84c330.
Change-Id: Iebb2843dfbc3795290fbb33e1a111ddad59c3126
Reviewed-on: https://chromium-review.googlesource.com/244792
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
6d51f262
|
2015-01-26T16:34:48
|
|
Compile the D3D11 VS and PS on separate threads at GL link time
BUG=angle:900
Change-Id: Iad5dbbcc676e2a2b6dfc3d7bc6ab5957154de33e
Reviewed-on: https://chromium-review.googlesource.com/240490
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
c3b9b26a
|
2015-01-30T14:00:51
|
|
Skip failing Texture tests on Intel D3D11.
There are currently some failures on the Chromium GPU FYI bots. The
failing machine is using an Intel HD 3000, and the group of failing
tests are the TextureTest.CopySubImageFloat_* group. I'm unable
to repro these failures, but disable the tests until we can fix them.
Also clean up our method of determining Renderer properties in
ANGLETest.
BUG=angle:850
Change-Id: I444b9d3497ea635fbd8957ac243b16c822c19d06
Reviewed-on: https://chromium-review.googlesource.com/244781
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
254f3683
|
2015-01-29T16:33:07
|
|
Complete EGL 1.5 entry point stubs.
We were missing the entries in the def file, and we were missing two
new entry point functions from the new header. This fixes linking
against dEQP.
BUG=angle:901
Change-Id: I56d35bb6e8f3bd9e26943eaec196034605e154fc
Reviewed-on: https://chromium-review.googlesource.com/244444
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
cae61165
|
2015-01-29T15:53:08
|
|
Update egl.h from khronos source.
Our header was out-of-date with some EGL 1.5 Image-related stuff.
This fixes the new dEQP compile which relies on the entry points
being defined.
BUG=angle:901
Change-Id: Ic6ecf45c9e626e4b8e5f715f5301a9fbba295f3e
Reviewed-on: https://chromium-review.googlesource.com/244443
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
d8e62a39
|
2015-01-29T15:21:25
|
|
Added required casts to fix 64-bit compilation errors
Change-Id: I5ec9090e0129c778de8fcdc6cf70ea0fe460a19d
Reviewed-on: https://chromium-review.googlesource.com/244510
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
bc393df9
|
2015-01-29T13:46:07
|
|
Allow 32-bit float formats in ES2 CopyTexSubImage.
These corner case formats can come about from using floating
point textures and trying to copy between them. There currently
isn't a good alternative in WebGL 1 for copies.
BUG=angle:850
Change-Id: I3dc29e42b5ec7dcf071185bc09c6b3e9e3cb3207
Reviewed-on: https://chromium-review.googlesource.com/241048
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
88fe1ad7
|
2015-01-19T15:09:26
|
|
Update the texture storage after generateMipmaps and setStorage.
Also adds a few assert in SetData and various places to ensure that
images are not dirty before modifying the storage.
BUG=angle:873
Change-Id: I7cc922b33da0d79a1b5aefe216e9ccfaaf86a306
Reviewed-on: https://chromium-review.googlesource.com/241880
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
|
|
b9266276
|
2015-01-29T13:25:14
|
|
Update texture size information on egl[Bind|Release]TexImage.
BUG=450257
Change-Id: I7609131d78f255bf9f79b42f39b02303a5c14b60
Reviewed-on: https://chromium-review.googlesource.com/243915
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b2d298db
|
2015-01-29T10:29:51
|
|
Fix TextureStorage11::setData for 3D textures.
Currently this method doesn't handle partial offsets.
Fixes dEQP tests in the texture specification group.
BUG=angle:899
Change-Id: I20160e49a46957b4f6cf96f529ab4ea7ddf7b343
Reviewed-on: https://chromium-review.googlesource.com/244091
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
37997145
|
2015-01-28T10:06:34
|
|
Defer dependent HLSL global var inits.
Some global initializers depend on other globals, for instance a
varying or attribute value. Since we use a static proxy variable for
these varyings, we need to initialize the global static after we
initialize the proxy in the shader preamble. This fixes a long-
standing compiler bug.
We should also add a WebGL test for this.
BUG=angle:878
Change-Id: I71db103a6b8c24fb862e0d8b32293da9bc2e8103
Reviewed-on: https://chromium-review.googlesource.com/243581
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
448d3db5
|
2015-01-28T16:51:10
|
|
Fix 'getDepth' in Texture::isLevelComplete.
Was mistakenly inserted as getWidth in 691e58cd84360f.
BUG=angle:681
Change-Id: Ibccf056dcb47c8711422efb8bd40fb6f64ff57d9
Reviewed-on: https://chromium-review.googlesource.com/244090
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b633dc61
|
2015-01-28T12:29:53
|
|
Avoid double copy of d3dcompiler_47.dll
ninja expects the output of an action to update the timestamp, however
a plain copy does not do this. So on a second run, ninja sees the
timestamp of the copy .bat is newer than the dll (original publish date)
so it re-copies. To avoid this, `touch` the dll on copy.
BUG=453037
Change-Id: Icb849d2b0faaceeccfc33e2eda509c835c9cdc93
Reviewed-on: https://chromium-review.googlesource.com/244040
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Scott Graham <scottmg@chromium.org>
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|
19d438d4
|
2015-01-19T13:42:12
|
|
Fix checks for base and max level in Texture.
The dEQP unpack buffer tests were failing because they use a max and
base level of zero with mipmapping enabled. Update our sampler
completeness checks to account for min and max level.
We'll have to dig in to our code to find corner cases in D3D with
base and max level.
Change-Id: I74357c6dc2e1908d0463d2e5cbc8ee91b61a3b7f
Reviewed-on: https://chromium-review.googlesource.com/240763
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
967ed7b4
|
2015-01-27T14:42:09
|
|
Add Minmin to CONTRIBUTORS.
Change-Id: I15598e42fa708861c0803acd6df4aa0b9d423ab5
Reviewed-on: https://chromium-review.googlesource.com/243950
Tested-by: Minmin Gong <mgong@microsoft.com>
Reviewed-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
32aab01d
|
2015-01-27T14:12:26
|
|
Use a stack for OutputHLSL info log output.
Previously we would always reference mBody in several intermediate
output methods. This made using these traversals from within the
header, or for utility methods, very difficult. Instead, use a stack
where we write to the top InfoLog, and can push/pop from the stack.
This gives us more flexibility.
BUG=angle:878
Change-Id: I8a6c0382bad18b44d75158274c701db13d4d4e65
Reviewed-on: https://chromium-review.googlesource.com/243580
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
167036a9
|
2015-01-27T15:05:30
|
|
Update WebGL expected failures.
A new test 'sampler-struct-function-arg' fails with ToT WebGL.
Change-Id: Ie62208364ceacd4b980cb16f5de31cc4b5c62fa1
Reviewed-on: https://chromium-review.googlesource.com/243594
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
eac70a31
|
2014-10-09T14:13:48
|
|
Use JSON as startup parameters to BufferSubData test.
BUG=angle:744
Change-Id: I60287f3c612011f505f1bc20632efc4dd17001d3
Reviewed-on: https://chromium-review.googlesource.com/221375
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
4b3a29e2
|
2015-01-23T15:46:22
|
|
Resize buffer storage on getLatestBufferStorage if needed.
BUG=angle:897
Change-Id: I3d6079b718bb5dd61cbd3098694204aae9bbc932
Reviewed-on: https://chromium-review.googlesource.com/243152
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
|
|
3ae6465f
|
2015-01-26T15:51:39
|
|
Fix lots of variable shadowing in ANGLE
BUG=angle:877
Change-Id: I3df0fffb19f5ecbe439fbc2a8d6d239a5dc6b638
Reviewed-on: https://chromium-review.googlesource.com/243334
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1be8870b
|
2015-01-19T16:56:44
|
|
Avoid precision emulation overhead on unused values
Avoid rounding intermediate values when the intermediate value is not
consumed. For example, this avoids rounding the return value of
assignment, so "b = a;" becomes "b = frm(a);" instead of "frm(b =
frm(a))".
BUG=angle:874
TEST=compiler_tests
Change-Id: Ifcdb53fb1d07a2cf24e429cc237c2d0262dc32f8
Reviewed-on: https://chromium-review.googlesource.com/241852
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Olli Etuaho <oetuaho@nvidia.com>
|
|
c51113d0
|
2015-01-06T10:28:47
|
|
Generate egl configs from the DisplayImpl.
Still do the actual generation in the Renderer9/11 for now but route it
through the DisplayImpl.
BUG=angle:658
Change-Id: Ib976fbd1b9e349146dc068bbdd4e6a3d2a5ddc69
Reviewed-on: https://chromium-review.googlesource.com/238860
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b931e721
|
2014-12-11T13:49:13
|
|
Check for EGL extension existance during validation.
BUG=angle:658
Change-Id: I078d7f9ab4ab42bd7d3cd3865572ead8ed1f0b29
Reviewed-on: https://chromium-review.googlesource.com/234763
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1b765456
|
2014-12-11T11:58:39
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Move display extension initialization to DisplayImpl.
BUG=angle:658
Change-Id: I44d95fad4e1be5cc76f443d724defd37da4a268f
Reviewed-on: https://chromium-review.googlesource.com/234762
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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74cafab1
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2015-01-23T23:17:32
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Revert "Fix lots of variable shadowing in ANGLE"
Caused WebGL CTS failures on the texture-npot test:
https://www.khronos.org/registry/webgl/sdk/tests/conformance/textures/texture-npot.html
This reverts commit c67e6e9fade44ef8938724e82db11db725e9c8e5.
Change-Id: I089e99859231e0d657084ac3647257c650a9da92
Reviewed-on: https://chromium-review.googlesource.com/243041
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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c67e6e9f
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2015-01-21T16:01:07
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Fix lots of variable shadowing in ANGLE
BUG=angle:877
Change-Id: I15168ae32605b26aee08274464ffe68adb5a7e87
Reviewed-on: https://chromium-review.googlesource.com/242351
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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3b2f9f64
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2015-01-23T16:09:06
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Disable MipMapTests on all renderers.
Change-Id: Ic229ced16f667882521536db5bd483c76b24d600
Reviewed-on: https://chromium-review.googlesource.com/242905
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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2bdcbb9a
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2015-01-16T11:12:15
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Enable Windows Phone 8.1 project generation
Change-Id: Iab44f6d634bdcd01348aa49de28b96c3b6086df7
Reviewed-on: https://chromium-review.googlesource.com/241945
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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cd83a2f2
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2015-01-23T12:50:20
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Disable the MipMapTests on D3D11 FL 9.3.
Change-Id: Ibcb72f7b1aabcd98c4bebd91c3a57f5ba57eac3a
Reviewed-on: https://chromium-review.googlesource.com/242850
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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62815bf4
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2015-01-15T16:32:36
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Improve D3D11 FL9_3 zero-LOD workaround (e.g. TextureCubes)
D3D11 Feature Level 9_3 can't disable mipmaps on a mipmapped
texture, and sample from level zero of it. A previous commit
added a workaround for this in ANGLE to Texture2Ds. This
commit fixes some minor issues in that commit, and extends
the workaround to apply to TextureCubes too.
Change-Id: Ic97321af6f8bbf7ad5d96e58655c342db3978a6a
Reviewed-on: https://chromium-review.googlesource.com/241944
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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398c5a2a
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2015-01-16T17:17:47
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Support for 3D texture transfers with a non-null z offset.
Also fixes the unpack buffer offset which must be in pixel instead of
bytes in the shader parameter.
BUG=angle:508
Change-Id: I908460a76c300d96054a02206e1f2e3ad2b8e9d0
Reviewed-on: https://chromium-review.googlesource.com/241440
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
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bc234461
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2015-01-16T16:09:39
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Use a special flag to mark D3D11 shaders as dirty instead of NULL.
Also remove mCurPointGeometryShader and instead pass the program to
drawArrays.
BUG=angle:872
Change-Id: If55517e81d9234705eabcc0e5be7b5b492858e08
Reviewed-on: https://chromium-review.googlesource.com/241421
Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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993b6f6c
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2015-01-20T08:42:08
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Removed Samples and Tests project generation from Windows Store builds.
Change-Id: Ic9a9f498888dba0c1986faa309f78bc71711c751
Reviewed-on: https://chromium-review.googlesource.com/241943
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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051dbc79
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2015-01-05T15:48:58
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Create a formatutilsD3D and move some functions from formatutils.
BUG=angle:681
Change-Id: I694073c50dccd05c3117761e446eba0d15c03293
Reviewed-on: https://chromium-review.googlesource.com/238480
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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e50bf15f
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2015-01-20T16:04:41
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Disable HugeSetDataShouldNotCrash test.
This test flakes out on some Chromium bot configurations. It could
be that we need to redesign it to use mocks or something similar
to test reliably.
Change-Id: Ib323940d52db052e18d2352e45e029bbb1b64af0
Reviewed-on: https://chromium-review.googlesource.com/242023
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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fab29759
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2015-01-20T13:57:23
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Reduce D3D9 error spam in renderer9 utils.
CheckDeviceFormat with a depth stencil format gives a spurious error
when called with a non-depth-stencil format. We can check the number
of format bits before we call to reduce the error spam.
Change-Id: Ia2a6e6d756c84e13effe298240f33c8c83379267
Reviewed-on: https://chromium-review.googlesource.com/242030
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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