src/libANGLE/ErrorStrings.h


Log

Author Commit Date CI Message
Shufen Ma c53c908c 2025-06-11T15:36:48 Refine GetProgramiv validation An INVALID_OPERATION error is generated if TESS_CONTROL_OUTPUT_- VERTICES is queried for a program which has not been linked successfully, or which does not contain objects to form a tessellation control shader. An INVALID_OPERATION error is generated if TESS_GEN_MODE, TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER, or TESS_GEN_POINT_MODE are queried for a program which has not been linked successfully, or which does not contain objects to form a tessellation evaluation shader. Bug: angleproject:424050946 Change-Id: I9d6110d2783efb21efbcb62d9da7b35590c89f61 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6637010 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shufen Ma <Shufen.Ma@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tingwei Guo ef29d42e 2025-05-22T15:52:49 Support ASTC decode mode extensions in ANGLE Added support for GL_EXT_texture_compression_astc_decode_mode and GL_EXT_texture_compression_astc_decode_mode_rgb9e5 in ANGLE. Also added corresponding end-to-end tests for ASTC decode mode queries, including ASTC decode mode queries and rendering with ASTC texture formats with different decode modes on GL_TEXTURE_2D works. Bug: angleproject:419403188 Change-Id: I0f2dced8468c4e25597740d1de346b2f699bb81e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6575285 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 7855312a 2025-05-15T00:00:00 Adjust multi draw validation * Fixed validation of negative drawcount for all MultiDraw*ANGLE entry points. * Added missing extension checks to MultiDraw*BaseInstanceANGLE entry points. Fixed: angleproject:420956723 Change-Id: I3a058471446cd96a883970d4e38ba5af2fa07a8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6597176 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 6462880b 2025-05-15T00:00:00 Autogen support checks for query extensions Bug: angleproject:409484297 Change-Id: I91e6b7318c62868e65d48ceb380b7c2d53c447ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6596569 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 720f6bbe 2025-05-15T00:00:00 Fix attribute and uniform name validation * Fixed null name error messages to refer to correct parameters. * BindUniformLocation * Added name checks for null and all reserved prefixes. * Fixed error code for reserved prefixes. * GetAttribLocation & GetUniformLocation * Moved reserved prefixes check to the Context. * Fixed and expanded tests. Fixed: angleproject:418986804 Change-Id: I62760b3010fd38ee2e31e4ff88d9910647b329dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6568552 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Xinyu Fang c601f0e7 2025-04-08T17:56:22 Add extra validation of null pointers for certain APIs Bug: angleproject:409110245 Change-Id: I25dfdbdc52cdb0d7d2a91d773a0f3600e370f139 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6440146 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 1e7442b2 2025-04-24T00:00:00 Fix KHR_debug operations DebugMessageInsert: * Used correct error message when the severity parameter is invalid and aligned parameter validation order with the command declaration. DebugMessageInsert and PushDebugGroup: * Fixed message length validation. * Fixed message insertion when the explicit length is zero. Object[Ptr]Label: * Fixed label length validation. Added new tests. Fixed: angleproject:417621246 Fixed: angleproject:417684698 Change-Id: I00cd939a83c5b9ae7dddefc51222278615bc0df9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6544152 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 64888cb8 2025-04-24T00:00:00 Align multiview extensions usage with the specs As per the specs, the OVR_multiview2 extension requires and implicitly enables the OVR_multiview extension. Cleaned up the extension state checks and added dependency tests. No functional changes. Fixed: angleproject:417173927 Change-Id: I67d2c19f4ed2f2450bf7fe2a92625cc9525ca020 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6535750 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 2d61c576 2025-04-24T00:00:00 Autogen support checks for PLS entry points No functional changes. Bug: angleproject:409484297 Change-Id: I0224ecc29efde87c92c75a8120d0227c95775c1b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512841 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 1c7fa5f8 2025-04-24T00:00:00 Add missing support checks to robust client memory entry points Ensured that implemented RobustANGLE entry points have the same command support checks as their base variants. * ReadnPixelsRobustANGLE requires OpenGL ES 3.2, or any of the robustness extensions. * GetQueryivRobustANGLE requires OpenGL ES 3.0 or any of the query extensions. * GetQueryObjectuivRobustANGLE requires OpenGL ES 3.0 or any of the query extensions. * GetInteger64vRobustANGLE requires OpenGL ES 3.0 or GL_EXT_disjoint_timer_query. * GetBufferParameteri64vRobustANGLE requires OpenGL ES 3.0. * TexImage3DRobustANGLE requires OpenGL ES 3.0 or GL_OES_texture_3D. * TexSubImage3DRobustANGLE requires OpenGL ES 3.0 or GL_OES_texture_3D. Bug: angleproject:410108264 Change-Id: I7bd4b07331a4eaee2b80232a7e54bd7370cee045 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6508731 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 9e6f44bc 2025-04-18T00:00:00 Autogen support checks for extension entry points As a side effect, added missing support checks for the following extension entry points: - GL_ANGLE_memory_object_flags - TexStorageMemFlags2DMultisampleANGLE - TexStorageMemFlags3DANGLE - TexStorageMemFlags3DMultisampleANGLE - GL_EXT_buffer_storage - BufferStorageEXT - GL_EXT_external_buffer - BufferStorageExternalEXT - GL_EXT_robustness - GetnUniformfvEXT - GetnUniformivEXT - ReadnPixelsEXT - GL_EXT_separate_shader_objects - ProgramUniform4ivEXT - ProgramUniform4uivEXT - GL_MESA_framebuffer_flip_y - FramebufferParameteriMESA - GetFramebufferParameterivMESA - GL_OES_matrix_palette - CurrentPaletteMatrixOES - LoadPaletteFromModelViewMatrixOES - MatrixIndexPointerOES - WeightPointerOES - GL_OES_query_matrix - QueryMatrixxOES - GL_OES_texture_cube_map - GetTexGenf*OES - TexGen*OES - GL_QCOM_framebuffer_foveated - FramebufferFoveationConfigQCOM - FramebufferFoveationParametersQCOM - GL_QCOM_texture_foveated - TextureFoveationParametersQCOM Bug: angleproject:409484297 Change-Id: I7fe05afe2a4575ae5d913bf9f60d5575404f808b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6494399 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 846dcf86 2025-04-18T00:00:00 Autogen context version checks for 2.0 entry points Bug: angleproject:409484297 Change-Id: I03b323ba5b8f9d45d41c0ff0188b3f7a7004722e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6490226 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 61bfe86c 2025-04-04T00:00:00 Autogen context version checks for 1.0 entry points * Added missing extension support checks for glPointSizePointerOES and glDrawTex*OES. * Removed incorrect validation from ValidateDepthRangex. * Removed unused functions. Bug: angleproject:409484297 Change-Id: I9c12be4c0ed60f943fa3c16a8e23693d8fb7a76f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6479833 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 69a0fc24 2025-04-04T00:00:00 Use dedicated error messages for context version checks To highlight that the command itself is not supported rather than any of its parameters. Bug: angleproject:409484297 Change-Id: I573e935b3179bb1001267b383a1efa4cf48a7197 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6479832 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 9db4bf6e 2025-04-04T00:00:00 Autogen context version checks for 3.1 & 3.2 entry points As a side effect, added missing version checks for the following OpenGL ES 3.2 entry points: * BlendEquationi * BlendEquationSeparatei * BlendFunci * BlendFuncSeparatei * ColorMaski * Disablei * DrawElementsBaseVertex * DrawElementsInstancedBaseVertex * DrawRangeElementsBaseVertex * Enablei * GetDebugMessageLog * GetPointerv * IsEnabledi * MinSampleShading * PopDebugGroup * PrimitiveBoundingBox * PushDebugGroup Bug: angleproject:409484297 Change-Id: I6be7e3a4a8ba9b99595f4930d9c3a1fa1b4c6154 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6441552 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 2a4ea88e 2025-03-28T00:00:00 Simplify CopyImageSubData validation * Removed duplicated switch cases. * Reduced the number of enum conversions. * Used correct error message. Bug: angleproject:42262256 Change-Id: If686b5a0a0b29884b6b5c655df130f6ad918a61a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6433680 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev eec873ed 2025-03-28T00:00:00 Fix FramebufferTexture2DMultisampleEXT validation Generate an error when the samples value is negative. Bug: angleproject:406922380 Change-Id: I508f3ddf82e30291fdcc3086ab19ebfa4f84947c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6421716 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Chris Dalton ea58cc5d 2025-03-21T10:06:18 PLS: Validate mip level bindings are within base/max range It is undefined behavior for imageLoad/imageStore to access a mipmap level outside the effective base/max range. Since PLS may be implemented with shader images, we need to require that the mip level bindings on active planes are within this range. Bug: angleproject:40096838 Change-Id: I539016d94db161f1af0ae1bd496a123b78fb51dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6382273 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton ac37e500 2025-03-18T14:07:28 Validate PLS texture slice collisions Generate errors when: * A single texture slice is bound to more than one active pixel local storage plane. * A single texture slice is simultaneously bound to an active pixel local storage plane and attached to an enabled drawbuffer. Bug: angleproject:40096838 Change-Id: I51f7260a36df94ac35deaaa2fbf7e81f56f06563 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6370082 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Robic Sun 1b494f3d 2025-03-11T19:40:51 Add validation of null pointers for certain APIs Bug: angleproject:397315932 Change-Id: I1b4758e326efd2e28d5a4f589c7b156065594911 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6342394 Auto-Submit: Robic Sun <Robic.Sun@arm.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Chris Dalton 292bb458 2025-03-14T12:17:49 Cut MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE Since the number of real devices that support framebuffer fetch, but do not support draw_buffers_indexed, is effectively zero, MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE is an unnecessary complication. These hypothetical devices can fall back on shader images or just not support pixel local storage at all. This closes the door for WEBGL_shader_pixel_local_storage to ever be implemented on top of the ES2 extension that inspired it all, EXT_shader_pixel_local_storage, but WebGL can just use framebuffer fetch instead, or maybe even EXT_shader_pixel_local_storage2 some day. This dramatically simplifies the WEBGL_shader_pixel_local_storage extension. Bug: angleproject:40096838 Change-Id: I9c51f2ce000620f883cb7917d4e8618c8e9ee803 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6354657 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 97083463 2025-03-10T09:07:16 Polish PLS interactions with xform feedback & QCOM_tiled_rendering For the simplest integration with WebGL, it was decided that glBeginTransformFeedback() and glStartTilingQCOM() should implicitly disable PLS, whereas glBeginPixelLocalStorageANGLE() should fail if either of these modes are active. Bug: angleproject:40096838 Change-Id: I859a496c99c60c5b040c5eac542f43d85872eb30 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6339788 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 1ead4cbd 2025-03-07T09:49:21 Allow texture modification commands while PLS is active Just do a little extra validation and bounce modifications if they would modify an active PLS plane. Bug: angleproject:40096838 Change-Id: I6f27951f5d0ef5dfaf23b5a005a2d94a749e2c4f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6337703 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 35ffe55c 2025-03-09T15:00:27 Block framebuffer queries on overridden PLS state Generate an error from glGetFramebufferAttachmentParameteriv() when querying a color attachment that has been overridden by PLS. Bug: angleproject:40096838 Change-Id: I83e68c3527f034f9a24822cf4f57789f81b9b6af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6338390 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Xinyu Fang e914b53d 2025-02-18T17:13:08 Add validation of null pointers for certain APIs Bug: angleproject:397315932 Change-Id: I3b253a7ca0bbdf4fd55cf67943971426d825cd24 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6275697 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev f9566385 2025-02-06T00:00:00 Fix GetBooleani_v validation That entrypoint must require OpenGL ES 3.1. Fixed: angleproject:394610814 Change-Id: I9ee80d1497afadfdc0d714e49bb97b741ad57b63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6243878 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Kimmo Kinnunen 82e25a32 2025-02-03T15:07:33 Make all " < 0" error messages consistent Use the form: Error is due to reason: <error message> Bug: angleproject:392938089 Change-Id: I9e72858cf76a46ab874ffc211afdae1eb93ca05d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6225600 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen c6a8faf6 2025-02-03T15:00:07 Mark error strings as *, not [] Partially revert "Mark error strings as inline constexpr". Try to fix the reported 100kb+ size regression on Linux builds. Bug: angleproject:392938089 Change-Id: Id40f8820ff096497fc75165b23e520f96725e18a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6225599 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen 7d37d970 2025-01-30T13:47:59 Make error messages end in a dot Some messages had dot and some not. Fix by adding dot to all error message string literals. Best effort, for free form string literals, check ANGLE_CHECK invocation sites only. Bug: angleproject:392938089 Change-Id: Idedc3fe1d1e186fb91b5e54407df87f6830995a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6218460 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kimmo Kinnunen eb0e72e0 2025-01-30T09:50:27 Mark error strings as inline constexpr Some WebKit build configurations are seeing duplicated strings. A global constexpr implies static, which allows that each compile unit gets its own instance. A global inline constexpr guarantees that the instance address evaluates same for all address takers. This should guarantee that the strings are not duplicated. Use char[] instead of char * to guarantee that referencers would get the length. Bug: angleproject:392938089 Change-Id: I5652ed8807d5052abe41671f4a0005905fe8d30b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6218459 Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shufen Ma e510bb61 2025-01-08T09:56:39 Check offset alignment for ReadPixels An INVALID_OPERATION error is generated if a pixel pack buffer object is bound and data is not evenly divisible by the number of basic machine units needed to store in memory the corresponding GL data type from table 8.4 for the type parameter. Bug: angleproject:352963094 Change-Id: I057ed0997313daffbb31d19c94e408b600fce03b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6155815 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shufen Ma a614c8ab 2024-12-10T11:14:29 Check alpha in ColorMask for YUV target ColorMask is used to mask the writing of R, G, B and A values to all active draw buffers. r, g, b, and a indicate whether R, G, B, or A values, respectively, are written or not (a value of TRUE means that the corresponding value is written) except when the color buffer is in YUV color space, in that case setting any one of the r, g, b, and a values as false would generate draw time INVALID_OPERATION error. Bug: angleproject:383174962 Change-Id: I38c2510c307dd8158e71c920986cb497ca923ff9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6083471 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Alexey Knyazev 26414249 2024-11-28T00:00:00 Remove GetTexLevelParameter* from ANGLE_texture_multisample These functions are always provided by the GL_ANGLE_get_tex_level_parameter frontend extension. Fixed: angleproject:382291448 Change-Id: I59b4ccc56478f2e0931d1f5bd665cfdd5a34391e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6072222 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Xin Yuan 4b84ee4c 2024-12-03T16:21:38 Vulkan: Implement GL_EXT_EGL_image_storage_compression Bug: angleproject:352345943 Change-Id: I82a54fa2515254a1045f512818ca23a540cd7a6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6065464 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 0bb109aa 2024-11-28T00:00:00 Fix validation for 2D multisample array textures * Fixes: * TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY query must be rejected if the functionality is not enabled. * GetInternalFormativ must accept TEXTURE_2D_MULTISAMPLE_ARRAY on unextended OpenGL ES 3.2 contexts. * Added validation to the OpenGL ES 3.2 TexStorage3DMultisample entry point. * Cleanups: * Removed OES suffix from the enum conversion. * Incorrect extension name in the error message. * Do not create a 2D multisample array zero texture object if the backend does not support the functionality. * Replaced redundant FramebufferTexture validation with an assertion. * Do not allocate texture binding vectors for 2D multisample array textures if the backend does not support the functionality. * Aligned the 2D multisample array texture target assert in RecordBindTextureTypeError with the actual error condition. Fixed: angleproject:381270278 Change-Id: Idbbc86e2efe1bbc25d9570d515b67c1a32255d99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6063068 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Neil Zhang 01dee1cb 2024-10-14T15:04:28 Add implementation for GL_EXT_texture_storage_compression Bug: angleproject:352364583 Change-Id: I3dab4c68d5d0206d681e165e991217bd3de8eeb6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6011055 Auto-Submit: Neil Zhang <Neil.Zhang@arm.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton a05a0e15 2024-09-25T22:33:36 Validate PLS shaders against context state Add shader introspection for PLS uniforms and validate that they match context state during draw calls. Bug: angleproject:40096838 Change-Id: I76cdf8add03de8f8b0b3e772c15c0087c1d97e98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5893962 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang 166b72c9 2024-09-30T19:07:26 GL_ANGLE_blob_cache implementation. Bug: chromium:370538323 Change-Id: Ic51a951e78b48b315e36f518bcc39ff2d54660a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5900761 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev e2afdd3c 2024-08-29T00:00:00 Metal: Fix depth/stencil FBO attachments validation Simplified and fixed depth/stencil attachments validation to match Metal behavior; added a new error message. Updated allowSeparateDepthStencilBuffers feature condition to enable it on Apple silicon Macs. Fixed: angleproject:362901599 Change-Id: Ib60020f157976240ebfd652254d63380341cddbd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5823534 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Geoff Lang 48969c95 2024-05-31T16:34:07 GL: Implement QCOM_tiled_rendering Bug: angleproject:343900918 Change-Id: I01612e11795d7aa8ee20f6e9bd5ef62fe40e2910 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5588630 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 3f572905 2024-06-19T17:46:38 Add basic begin/end support for perf counters The AMD_performance_monitor extension has explicit begin/end calls to capture counters. This was not implemented in ANGLE and the tests were relying on ANGLE always capturing counters (incurring a small overhead). This change does not complete the implementation of that extension, but does add basic support for starting and stopping perf counter measurements. While inactive, most counters are not updated. Bug: angleproject:42267038 Change-Id: I3ff6448b22ca247c217401cb2d76ef4142c9d759 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5639343 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Geoff Lang 92148c2c 2024-06-17T11:13:46 GL: Implement GL_EXT_clear_texture. This extension is useful because it allows clearing textures without changing the framebuffer. Chrome uses this on Android when it's available. Bug: angleproject:347047859 Change-Id: I765d9991c4549b3655446d9f51847d1095792dbd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631810 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi ebb56cee 2024-05-31T15:10:37 Implement OES_tessellation_shader Based on the specs, there are no functional differences between OES and EXT. * Added validation for glPatchParameteriOES() and the core glPatchParameteri(). * Added the extension support for GLSL. * EXT_shader_io_blocks is implicitly enabled for the EXT geometry and tessellation shader extensions. * OES_shader_io_blocks is implicitly enabled for the OES versions of said extensions. * Added a test to make sure using this extension works instead of EXT. * Turned the repeated test code into a function: * testTessellationTextureBufferAccess * Skipped the tests that fail on various platforms. * It seems that these tests were being skipped before enabling this extension ("Not supported"). Bug: b/344030760 Bug: angleproject:345306326 Bug: angleproject:345304850 Bug: angleproject:345312771 Change-Id: I905da0132bf6525cb453dcaa613e4deb3155c4dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595611 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Amirali Abdolrashidi 1db5581d 2024-05-21T13:07:44 Implement KHR_robustness * Added implementation for the validation layers for the added functions, and updated some of the existing ones. * The core functions require GLES 3.2. * The KHR functions have been limited to GLES 2.0+. * KHR_robustness requires GLES 2.0 and removes support for GLES 1.1 for logistical reasons. * Some functions require GLES 3.0 with this extension, which become core in GLES 3.2. * glGetnUniformuivKHR() * Enabled robustnessKHR on several platforms. * Added unit tests similar to ContextLostTest.BasicUsage for the new cases. * Added ContextLostTestES32 for the core usage in GLES 3.2. Bug: angleproject:42262244 Change-Id: Id1425c39d9a1a66ae1a90048b673cb1ae391c0ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5555985 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Mohan Maiya d05c9a5e 2024-01-25T13:01:49 Frontend support for QCOM foveated extensions Add frontend state management to support foveated rendering extensions. Bug: angleproject:8484 Test: Texture2D*Foveation* Change-Id: I0e1be9f11b2d442207674562da760f5bfd7debc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5208091 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Alexey Knyazev 8b0af482 2023-08-21T00:00:00 Validate active draw buffers for dual-source blending Fail if more than MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT draw buffers are enabled when dual-source blending is used. Drive-by: Do not invalidate draw state on changing blend equations if KHR_blend_equation_advanced is not enabled. Bug: angleproject:1085 Bug: angleproject:7177 Change-Id: Ieff80ce777c53b1d8183e1d0a52b7d2224347448 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4823164 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 817f4b81 2023-07-10T00:00:00 Restrict color writemasks for RGB9_E5 color buffers Per-channel write operations to shared exponent color buffers are loosely defined and may cause driver validation errors. Restricted the set of allowed color writemasks for RGB9_E5 color buffers so that RGB channels must be either all enabled or all disabled. Added a Metal-specific adjustment to ignore alpha writemask for RGB9_E5 color buffers. Removed an unused function from RenderPipelineColorAttachmentDesc. Bug: angleproject:8043 Change-Id: I902c3b70ddc6d8e65069d98a4a02a82122f413a5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4685566 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev b57d5638 2023-06-29T00:00:00 Reland "Cleanup multiview support" This is a reland of commit 9a7c0b88ba68e328d3f5f7991a6df0ab5de92311 Original change's description: > Cleanup multiview support > > * Removed remaining mentions of ANGLE_multiview > > * Removed AST transformations used only in > the side-by-side multiview implementation > > * Changed the type of the internal ViewID_OVR > variable to use the dedicated qualifier > > * Removed side-by-side multiview support > from the D3D11 renderer > > * Removed an unused helper for side-by-side > multiview support from the OpenGL renderer > > * Removed obsoleted test suppressions Fixed: angleproject:3341 Change-Id: I3ce9304c79c0873462c73e8cf02b85f7a1aaf874 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4669604 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi f0deadab 2023-07-06T15:19:03 Revert "Cleanup multiview support" This reverts commit 9a7c0b88ba68e328d3f5f7991a6df0ab5de92311. Reason for revert: Suspected cause of crash on Canary Original change's description: > Cleanup multiview support > > * Removed remaining mentions of ANGLE_multiview > > * Removed AST transformations used only in > the side-by-side multiview implementation > > * Changed the type of the internal ViewID_OVR > variable to use the dedicated qualifier > > * Removed side-by-side multiview support > from the D3D11 renderer > > * Removed an unused helper for side-by-side > multiview support from the OpenGL renderer > > * Removed obsoleted test suppressions > > Fixed: angleproject:3341 > Change-Id: I5e0706cbf26ea820b51400124ddbf2624b738f17 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4660046 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Bug: chromium:1462504 Bug: chromium:1462505 Bug: chromium:1462506 Bug: chromium:1462478 Bug: chromium:1462531 Change-Id: Ie0e76b1c6823db19f68bb67fdfc8abc00cc62f88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4666209 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Alexey Knyazev 9a7c0b88 2023-06-29T00:00:00 Cleanup multiview support * Removed remaining mentions of ANGLE_multiview * Removed AST transformations used only in the side-by-side multiview implementation * Changed the type of the internal ViewID_OVR variable to use the dedicated qualifier * Removed side-by-side multiview support from the D3D11 renderer * Removed an unused helper for side-by-side multiview support from the OpenGL renderer * Removed obsoleted test suppressions Fixed: angleproject:3341 Change-Id: I5e0706cbf26ea820b51400124ddbf2624b738f17 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4660046 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Chris Dalton 7aadc962 2023-05-05T19:28:17 Ban transform feedback and blend extensions with PLS Transform feedback can lead to render pass breaks in the Vulkan backend. EXT_blend_func_extended may restrict the number of draw buffers depending on API state, which can invalidate a PLS implementation. KHR_blend_equation_advanced does not allow multiple draw buffers, which is required by some PLS implementations. Bug: angleproject:7279 Change-Id: Id89f0e485ee65f55d802b121018f13b0028d8029 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4510716 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Alexey Knyazev 73f9cf00 2023-03-31T00:00:00 GL: Implement polygon mode extensions * Implemented polygon mode extensions on the OpenGL backend * Supported capture and serialization of the new commands and state * Added PolygonModeTest end2end tests Bug: angleproject:1791 Bug: angleproject:8132 Change-Id: I3bc08546a02f110dd739950129bee25ccc507bf6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4492683 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton ef20f191 2023-03-29T14:05:04 Make the PLS allow list more permissive Allow ClipControlEXT, FlushMappedBufferRange, Gen*, PolygonOffset*, ProvokingVertexANGLE, and KHR_debug commands. Allow caps DEPTH_CLAMP_EXT, CLIP_DISTANCE[0..7]_EXT. Ban indexed caps besides BLEND, SCISSOR_TEST, SCISSOR_TEST_EXCLUSIVE_NV. Clarify that the index restrictions on indexed caps only apply to BLEND. Bug: chromium:1421437 Change-Id: Ibdb0acaebfa992ad37c928481d5ecb10496f22e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4382502 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton a491bbe3 2023-03-18T19:05:08 Add PLS utilities for interrupting a rendering pass Adds two more simple commands to ANGLE_shader_pixel_local_storage that allow WebGL and the command buffer to interrupt rendering passes without having to either (1) make expensive queries, or (2) track lots of complex state for validation that they are not currently equipped to track. Bug: chromium:1421437 Change-Id: I80eaef3ae6b0b4bbbecb9cd2268ac90b43675d1c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4355032 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Chris Dalton a65f6a9d 2023-03-07T16:11:44 Make PLS queries robust There's no reason not to mirror the ANGLE_robust_client_memory API here. Bug: chromium:1421437 Change-Id: Ifb8b1a9675abe2ceb35272dc905f3c38f29dceda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4317485 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Kimmo Kinnunen 62d35a60 2023-02-10T13:05:14 Metal Fix norm16 subimage uploads w/ signed types The supported texture format tables would have entries for a signed or unsigned internal format and matching type. The texSubImage variants do not communicate the sized internal format, rather unsized format type. Data parameters are validated based on format, not internal format. For these, the signed variants were missing. Add texture format table entries for signed types that match the format parameters. Add a precautionary validation case so that future such bugs would not pass the control flow forward, into the copying phase. Fixed: angleproject:8014 Change-Id: I5b00cca8672691fdb953f62093d62feaa724db99 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4238881 Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com>
Mohan Maiya 1d9b8d80 2023-01-24T16:50:32 Reland "Add support for glShaderBinary" This is a reland of commit 228973e73135924ddf6116e0b63eff5a1ccbf232 with the following fixes - 1. Apply patch from Yuly to fix chromium build errors 2. Fix ShaderBinaryTest instantiation call 3. Add ShaderBinaryTest to expectations file for IOS Original change's description: > Add support for glShaderBinary > > This patch adds the following - > 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token. > 2. Compiler support to generate shader binaries. > 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for > Vulkan translator. > 4. Support to load GL_SHADER_BINARY_ANGLE binaries. > 5. end2end tests for glShaderBinary. > > Tests: ShaderBinaryTest* > Bug: angleproject:7833 > Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: mohan maiya <m.maiya@samsung.com> > Reviewed-by: Charlie Lao <cclao@google.com> Bug: angleproject:7833 Change-Id: I21135c52e2bae955342a99aff5631ba0e687eff1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4195852 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 0c9cbf39 2023-01-26T12:07:51 Revert "Add support for glShaderBinary" This reverts commit 228973e73135924ddf6116e0b63eff5a1ccbf232. Reason for revert: breaks compile on ANGLE into Chromium roll https://cr-buildbucket.appspot.com/build/8790942326644064097 https://cr-buildbucket.appspot.com/build/8790942759045412865 https://cr-buildbucket.appspot.com/build/8790942417069789217 Leaks detected on ASAN https://cr-buildbucket.appspot.com/build/8790946657703508337 Original change's description: > Add support for glShaderBinary > > This patch adds the following - > 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token. > 2. Compiler support to generate shader binaries. > 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for > Vulkan translator. > 4. Support to load GL_SHADER_BINARY_ANGLE binaries. > 5. end2end tests for glShaderBinary. > > Tests: ShaderBinaryTest* > Bug: angleproject:7833 > Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Commit-Queue: mohan maiya <m.maiya@samsung.com> > Reviewed-by: Charlie Lao <cclao@google.com> Bug: angleproject:7833 Change-Id: Ice19576acbc1351810ff0cd769ac17ad6c0abdf3 No-Try: true No-Presubmit: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4197375 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Mohan Maiya 228973e7 2023-01-24T16:50:32 Add support for glShaderBinary This patch adds the following - 1. ANGLE_shader_binary extension and GL_SHADER_BINARY_ANGLE token. 2. Compiler support to generate shader binaries. 3. Update compiler to use SH_SPIRV_VULKAN_OUTPUT as output type for Vulkan translator. 4. Support to load GL_SHADER_BINARY_ANGLE binaries. 5. end2end tests for glShaderBinary. Tests: ShaderBinaryTest* Bug: angleproject:7833 Change-Id: I191d5ba7c4d5304696f5e743c851dc945fa57858 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4137306 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Charlie Lao <cclao@google.com>
Chris Dalton eb1a13d8 2022-12-06T21:56:42 Improve PLS load and store op tokens Define more new tokens that are more clearly named, as opposed to recycling tokens that were meant for a different purpose. Bug: angleproject:7279 Change-Id: I840e5ea168235c49eec2693b2231c2d329027b0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4082057 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Chris Dalton 9bda9a79 2022-10-22T22:05:11 Add Store Ops to pixel local storage Browsers will need the ability to pre-empt pixel local storage, which means every plane will need a backing store to dump to. Store Ops allow the app to still avoid memory transactions at the end of PLS even if their plane has a backing texture. Bug: angleproject:7279 Change-Id: I3a3efa21773f87c03cd346a996e3c638028c68ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3974652 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Chris Dalton 3605b399 2022-10-20T17:00:02 Move PLS clear values back into context state The API that required packing raw data into a buffer was un-ergonomic for developers and difficult to implement for WebGL vendors. Bug: angleproject:7279 Change-Id: If7c98908c285462c5775e8e2d8811883be139f64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3972376 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 9f693aa3 2022-10-22T14:45:59 Implement an allow list for PLS In order to guarantee no data is lost while using the EXT_shader_pixel_local_storage extension, we need to restrict applications to a small subset of commands while pixel local storage is active. This CL implements the allow list for GL entrypoints using wildcard matching inside the code generator, and adds custom validation for the more specific restrictions that go into effect when PLS is active. Bug: angleproject:7279 Change-Id: I5dd48bd93c10e8775f32be32a4fcf17855eb2f0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3932552 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton a81679bc 2022-09-26T23:56:34 Support EXT_shader_framebuffer_fetch on GLES All the frontend functionality for EXT_shader_framebuffer_fetch is already present, but only supported on Vulkan. This change wires it up for the native GLES backend as well. Bug: angleproject:7279 Bug: angleproject:7703 Change-Id: Ie1fce79e08a78662c8af65d33f3d8417c96cf58e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3920577 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 8b2aff28 2022-09-12T10:27:28 Implement the ANGLE_shader_pixel_local_storage API Implements the OpenGL ES API for ANGLE_shader_pixel_local_storage and adds thorough validation and testing as outlined in the spec. This feature is still implemented entirely in the frontend, but the extension now works end-to-end with a passing test suite, and can be used externally. Over time we can start gradually moving the implementation into backends as appropriate. Bug: angleproject:7279 Bug: angleproject:7647 Change-Id: I1c861a0fca96423be02e17bbe1fb7f57b99ea63f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3886462 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Solti b9df3551 2022-08-15T17:42:53 update CopyTextureCHROMIUM to match Chromium Overview: This CL makes the validation of *CopyTextureCHROMIUM* and *CopySubTextureCHROMIUM* in ANGLE behave consistently with CHROMIUM. The new behavior is: ``` INVALID_OPERATION is generated on ES 2.0 if <sourceId> refers to an external texture (OES_EGL_image_external), <destId> refers to a texture with an integer-type internal format, and the underlying context does not support OES_EGL_image_external_essl3. ``` Tests: ===== CopyTextureCHROMIUM ===== add a test in ES 2.0 to test the API with the error case. ===== CopySubTextureCHROMIUM ===== add a test in ES 3.0 to test the error case. in ES 2.0, the error case cannot happen because "glTexImage2D()" doesn't support integer formats - ran all CopyTextureTest on gLinux: ```autoninja -C out/Debug && xvfb-run out/Debug/angle_end2end_tests --gtest_filter=*CopyTextureTest* --verbose``` - ran all CopyTextureTest on Android test phone: ```autoninja -C out/Android && out/Android/angle_end2end_tests --gtest_filter=*CopyTextureTest* --verbose``` Bug: angleproject:4228 Change-Id: I1cb77c72750add5f399013d3d30eed7acf8d0a50 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3826166 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki 02eb5f49 2022-08-19T12:41:11 validation: Annotate kEnumNotSupported errors with values. Use validationErrorF to annotate all unsupported enum errors with the corresponding value of the enum in hex. This makes the errors more meaningful and reduces the amount of debugging required to find out the invalid enum used. Add kEnumInvalid error string in cases an InvalidEnum is provided and can't be resolved to the given GL enum. Before: glEnable: GL error: HIGH: Enum is not currently supported. After: glEnable: GL error: HIGH: Enum 0x809D is currently not supported. Bug: angleproject:7595 Bug: angleproject:7596 Change-Id: Iff060a1c3a2f482f4df5b5b7ea036b93025df7d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3849475 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Lubosz Sarnecki cedc23d8 2022-08-19T12:41:20 validation: Annotate kInvalidInternalFormat errors with values. Use validationErrorF to annotate all internal format errors with the corresponding value of the internal format enum in hex. This makes the errors more meaningful and reduces the amount of debugging required to find out the invalid format used. Before: glCompressedTexImage2D: GL error: HIGH: Invalid internal format. After: glCompressedTexImage2D: GL error: HIGH: Invalid internal format 0x8B94. Bug: angleproject:7595 Bug: angleproject:7596 Change-Id: I6b9c116863e0116f96b8ff0e71e9734947a1c1c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3849476 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Gregg Tavares 94320a83 2022-05-27T17:41:29 Metal: Validate total bits used in color attachments Metal has 2 limits for color attachments. 1 the number of attachments supported. 2 the total number of bits it can write per pixel. So for example Apple4 through Apple8 GPUs can have 8 attachments but only 512bits of output. That means you can attach 8 RGBA8 textures (256bits), but you can't attach 8 RGBA32UI textures (1024bits). If there are too many bits then return FRAMEBUFFER_UNSUPPORTED from checkFramebufferStatus and INVALID_FRAMEBUFFER_OPERATION from draws Bug: angleproject:7280 Change-Id: I935aebad4d57664f59a60be20a927d6b69afb4ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3674322 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Hailin Zhang b7474d0a 2022-04-28T14:44:54 D3D11: Add GL_EXT_texture_buffer support tested: deqp-gles31.exe --deqp-gl-context-type=egl --deqp-case=dEQP-GLES31.functional.texture.texture_buffer.* passed Bug: b/206367167 Change-Id: I31a6f84bd701a737735a6bac2f4eef780c24a979 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3639722 Commit-Queue: Hailin Zhang <hailinzhang@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 02b96848 2022-04-21T16:32:31 Vulkan: Add support for GL_QCOM_shading_rate Layer GL_QCOM_shading_rate over VK_KHR_fragment_shading_rate Test: ShadingRateQcomTest* Bug: angleproject:7172 Change-Id: I3f040dbfad3906facd4349937fed2ce9a464b824 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3599874 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi c5271e8e 2022-04-04T23:28:35 Vulkan: Emulate GL_KHR_blend_equation_advanced Based on a change by Brandon Schade <b.schade@samsung.com> In the translator, when advanced blend is enabled, an input attachment is added. Based on the listed advanced blend equations, emulation code is added that performs those equations' functions. The blend equation itself is passed through a driver uniform. Note that the advanced blend extension only allows a single output to use advanced blend, and that should be at location 0. In the Vulkan backend, when advanced blend is used, the driver uniform to select the equation is updated and normal blending is disabled. Bug: angleproject:3586 Change-Id: Icc42e8be238d34fca149087eb9cfe616a7643a6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3575738 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop a1c9ba70 2022-04-04T11:29:13 Update validation of glFramebufferTextureLayer for cube maps The ES 3.2 spec explicitly mentions cube map parameters for the call: For cube map textures, layer is translated into a cube map face as described in table 8.24. For cube map array textures, layer is translated into an array layer and a cube map face as described for layer-face numbers in section 8.5.3 but does not list it when enumerating errors: An INVALID_OPERATION error is generated if texture is non-zero and is not the name of a three-dimensional, two-dimensional array, two-dimensional multisample array or cube map array texture. There is a bug filed about this: https://gitlab.khronos.org/opengl/API/-/issues/134 Per discussion, it should not be an error to use a cube map with glFramebufferTextureLayer. It will be fixed in the spec. Test: DrawBuffersTestES3.CubeMapTextures Test: DrawBuffersTestES3.CubeMapArrayTextures Bug: angleproject:7168 Bug: angleproject:7169 Change-Id: I6ef9af4b2bf05dc2dee841c68fb4f896c30c8c03 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3569337 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Mohan Maiya 078da78f 2022-03-17T13:06:58 Vulkan: Support GL_EXT_EGL_image_storage extension This extension provides a mechanism for creating texture objects that are both EGLImage targets and immutable and removes the possibility of implicit orphaning. EGL images created from external sources now support types other than 2D. Tests covering the new feature were added to ImageTest.cpp. Bug: angleproject:6346 Change-Id: Id3e328f352deb1af47062be232384229a8b1c341 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3530489 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Shahbaz Youssefi 3ddb21fd 2022-02-23T14:15:48 Front-end support for KHR_blend_equation_advanced Bug: angleproject:3586 Change-Id: I27086295e7455ce8848db1c6004917fea40202e8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3484785 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill a956162c 2022-03-01T13:05:29 Vulkan: Expose performance counters via extension. This CL rewrites the Vulkan perf counters test to work in the angle_end2end_test suite using the newly exposed AMD extension. Note that we implement only a subset of the extension. Instead of generating monitors and starting/stopping them we simply read back all performance counter data at once using the special montior value "0". The CL also enables these tests on SwiftShader. Bug: angleproject:4918 Change-Id: I5d8f6eecb1ccff448657cbdb65b51a225dfb90c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3497538 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Lubosz Sarnecki 2893effa 2022-02-10T14:28:32 validationESEXT: Implement ValidateGetCompressedTexImageANGLE. Add CompressedTexImageNegativeAPI test. Bug: angleproject:6177 Test: angle_end2end_tests --gtest_filter="GetImageTest.CompressedTexImageNegativeAPI*" Change-Id: Ia7ed503a7a98f10e4b02deb3954f367f842da3fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3452112 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
Peng Huang c48e35b9 2022-02-04T01:44:36 Add more info in BlitFramebuffer error message Bug: chromium:1290638 Change-Id: Id1faab26df2f19b90ec85aff6852334e8fda03ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3436326 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Robert Phillips 66e01ae5 2022-01-26T15:57:26 Expand error message on BindTexture validation failure Bug: chromium:1288391 Change-Id: I34098a64162c78c20a485ece1cd98178242c6864 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3417919 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Peng Huang e5c9b385 2022-01-19T11:11:20 Add object label in glBindTexture() error message Bug: chromium:1288391 Change-Id: Ic1d1e96c33d5fde7659107735846dbf2c3ce9360 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3399244 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Jamie Madill 9184973f 2021-07-21T08:28:30 Add GetCompressedTexImageANGLE to ANGLE_get_image Includes front-end support for reading back compressed texture images. Back-end support is incomplete and will be implemented in a future CL. CL authored by cnorthrop@google.com. Bug: angleproject:6177 Change-Id: I1482b15e5ffec6120f09f51b2718cdbef07c93c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3163359 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Alexey Knyazev 47279c72 2021-08-15T23:20:32 Adjust compressed texture validation; add test - Format check happens before target check to accommodate for unknown / disabled format enums. - PVRTC1 and ETC1 enums are not allowed for 2D Array and 3D targets. - PVRTC1 sRGB formats require enabling two extensions. - New noCompressedTexture3D limitation for older Metal versions. The test checks that only the appropriate entry points are affected after enabling compressed texture extensions. Bug: angleproject:5731, angleproject:6280 Change-Id: I4943cd3a82f60f9348215caa8639e0bc3e8b45db Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3094018 Reviewed-by: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jeff Vigil 6136620b 2021-03-25T15:43:06 Reland "EGL: GLES: Implement GL_EXT_protected_textures" This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa This removes changes in gl backend. Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Brandon Schade c664601d 2021-04-26T17:08:06 Allow drawing if a fragment shader isn't present According to the OpenGL ES 3.1 spec: 7.3 PROGRAM OBJECTS If there is no active program for the vertex or fragment shader stages, the results of vertex and fragment shader execution will respectively be undefined. If there isn't an active program for only one of these shader stages, the results of the other shader stage are still defined. To handle this, we no longer no-op the draw call if one of these is missing. We only no-op the draw if there's no vs. This allows for transform feedback to be captured when there's only a geometry and vertex shader. Tests: KHR-GLES32.core.geometry_shader.api.program_pipeline_vs_gs_capture Tests: KHR-GLES32.core.separable_programs_tf.geometry_active Tests: ProgramPipelineTest31.PipelineWithoutVertexShader* Tests: ProgramPipelineTest31.PipelineWithoutShaders* Bug: angleproject:5579 Change-Id: If9849cc398c307232435b167ab12431fa4258201 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2906723 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c408926f 2021-07-22T12:00:59 Revert "EGL: GLES: Implement GL_EXT_protected_textures" This reverts commit 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa. Reason for revert: Suspected for breaking ANGLE->Chrome roller. Bug: angleproject:6204 Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:3965 Change-Id: Ia3ef260a17097b474189ccad5b235a9db99ee00b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3043889 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Jeff Vigil 6210a9b3 2021-03-25T15:43:06 EGL: GLES: Implement GL_EXT_protected_textures Implement EGL_EXT_protected_content Images Add protected member to Images and Textures Add error when creating objects if not supported or does't match native buffer When creating siblings pass protected state Add extension caps Add Validation Add GetTexParameter and SetTextparameter Add protected to Texture and state Expand tests for images and textures Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade 69f2fb00 2021-03-08T10:49:31 Vulkan: Expose OES_geometry_shader extension Modify the symbol table generation script to accept a list of supported extensions. This allows for the EXT and OES versions of the geometry shader extension to be exposed. Test: angle_deqp_khr_gles31_tests --deqp-case=*geometry_shader* Bug: angleproject:3571 Change-Id: Ia7127a03dbd3fce78957f0505d3ce0c9bab6cb15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2765011 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill cf853b30 2021-06-03T13:54:44 Add missing buffer validation to BeginTransformFeedback. A change to Vulkan exposed this missing validation. In the Vulkan back-end we do some caching on BeginXFB, which would perform an invalid memory access. Adding the missing validation correctly traps the error before we reach the back-end. Bug: chromium:1171685 Bug: angleproject:4622 Change-Id: I5c92575a07149e431c4f260a4555ff196822c64e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2937022 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang bccb0d56 2021-05-11T13:53:05 Add messages for framebuffer completeness errors. This also creates a common code path for all framebuffer completeness errors (FramebufferStatus::Incomplete) which helps for adding a debug breakpoint. Bug: angleproject:5949 Change-Id: Ib102dbf86e020777e56c6dc6b78dda8ebdba2127 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2888110 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill b912eec5 2020-11-27T11:08:41 Vulkan: Support GL_EXT_tessellation_shader. Shader translator changes done in http://crrev.com/c/2633936 Adds a new DIRTY_BIT_PATCH_VERTICES state to Context. Supportes state query and transform feedback. 4 test suppressions remain as follow-up fixes. Adds a new varying packing mode for a simple Vulkan rule set. Based on work by Mohan Maiya (m.maiya@samsung.com). Test: dEQP-GLES31.functional.tessellation.* Bug: angleproject:3572 Change-Id: I4cad2cca30adb754fd12c83027673906541f566a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2568234 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 68f35f24 2021-01-07T14:42:57 Vulkan: Add GL_EXT_clip_control entry points Addition of the entry points for GL_EXT_clip_control extension. Bug: angleproject:5471 Change-Id: If17ba0120bdb226cc5728bfea83e9085260eba19 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2615862 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Mohan Maiya f197ebac 2020-11-16T15:16:56 Vulkan: Add EXT_external_buffer support Addition of buffer support for external memory Also adds new end2end tests for these usecases * SubData update * map/unmap buffer * dispatch compute with external buffer Bug: angleproject:5073 Test: ExternalBufferTestES31.*Vulkan Change-Id: Ib3cccaca77b76830effe49d3731782552e7424ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2525105 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 5b419533 2020-11-03T13:33:44 GL: Implement EXT_YUV_target Add test coverage of YUV format sampling as RGB or directly as YUV and rendering as YUV using layout(yuv). Initializing YUV AHardwareBuffers requires Android API 29 so ANGLE must be compiled with: android32_ndk_api_level = 29 android64_ndk_api_level = 29 The following tests can still run with Android API 26 because they don't need to initialize the buffer: ImageTestES3.ClearYUVAHB ImageTestES3.YUVValidation Bug: angleproject:4852 Bug: b/172649538 Change-Id: I4fe9afb2a68fb827dc5a5732b213b5eb60d585ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2517562 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill fbaae6ce 2020-07-24T11:47:12 GL: Add support for GL_OES/EXT_texture_buffer This extension is core in 3.2 Based on a CL by Jonah Ryan-Davis. Bug: angleproject:3573 Bug: angleproject:4933 Change-Id: Ib5ce038414075a5cdce36e9404e25d7af33fb39c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2519401 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade 1e494cae 2020-10-07T19:26:01 Vulkan: Add support for EXT_copy_image Add support for GL_EXT_copy_image which allows image data transfer between image objects. This is implemented by using the vkCmdCopyImage API call. Bug: angleproject:3593 Test: dEQP-GLES31.functional.copy_image.* Change-Id: I30a34a8711b5d2e5834064d7453e03d6ec0df478 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2393955 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 089ef0fa 2020-10-14T11:31:56 Expose glGetTexLevelParameter{if}v before ES 3.1. Add a new extension, ANGLE_get_tex_level_parameter which allows users to query texture size and format information before ES 3.1. This is very useful for re-using existing textures instead of re-allocating. Bug: chromium:1132514 Change-Id: I71f6bad8bdacb91875cc81b4884d4c3099235f3f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2469959 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 32f0dd6a 2020-10-15T10:08:51 Add Queries and Setters for resource initialization state. There are cases where we know that the next draw operation will fully initialize a texture/renderbuffer and we can save the robust resource init cost. Default all resource init state to Initialized, any redefinition will set it back to MayNeedInit. After setting an individual texture image to initialized, check if all images are now initialized and update the TextureState::mInitState to match. The cost of this check is only performed after initializing an image and allows future init checks to be faster. Bug: chromium:1132514 Change-Id: Ia23664ae162559d1614f1eb5643e24a491d87f7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2475456 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten 001c7e8c 2020-09-21T13:25:46 Vulkan: Link PPO during draw validation From the OpenGL ES 3.1 spec: 11.1.3.11 Validation It is not always possible to determine at link time if a program object can execute successfully, given that LinkProgram can not know the state of the remainder of the pipeline. Therefore validation is done when the first rendering command which triggers shader invocations is issued, to determine if the set of active program objects can be executed. For draws, this CL moves the PPO link operation to ValidateDrawStates() to generate PPO link failures within ANGLE's validation layer, so we fail any rendering commands during command validation. For dispatch, PPOs are linked during Context::prepareForDispatch(), where the PPO is converted from draw to compute, since that conversion requires a re-link. This re-link shouldn't fail due to errors that would have been caught during validation, since the compute shader must have successfully linked before it can be included in the PPO in the first place. We don't re-link when converting back to draw, since it's possible there are validation errors (which we want to catch during validation of the next rendering command). Bug: angleproject:5064 Test: dEQP.GLES31/functional_separate_shader_validation_es31_* Test: ContextNoErrorTest31.DrawWithPPO Test: ProgramPipelineTest31.VerifyPpoLinkErrorSignalledCorrectly Change-Id: Ibb249e893c007a83cc6b813f848a660bfa34ecb0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2422375 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Mohan Maiya a2d8bbb5 2020-09-18T18:18:34 Vulkan: Add GL_EXT_buffer_storage extension support Addition of support for immutable storage to buffer objects. Also adds new end2end tests for these usecases * Basic BufferStorage * SubData update * map/unmap buffer Bug: angleproject:5056 Tests: angle_end2end_tests --gtest_filter=BufferStorageTestES3*Vulkan Change-Id: Iba74b372ad033711927b63c6a04cec0eeb4db699 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2419952 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Mohan Maiya 9e2953c2 2020-09-23T07:57:22 Vulkan: Enable OES_texture_storage_multisample_2d_array The implementation for OES_texture_storage_multisample_2d_array already exists. This patch just enables the appropriate capability flag only if the underlying Vulkan ICD supports standardSampleLocations Bug: angleproject:3583 Tests: angle_end2end_tests --gtest_filter="*TextureMultisampleArrayWebGLTest*Vulkan" dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.* dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.* Change-Id: I2ea89041d9aa8c7d94c9ba732f12528c809807ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2416979 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>