src/libGLESv2


Log

Author Commit Date CI Message
apatrick@chromium.org b66a7015 2012-01-23T20:04:48 Moved RefCountObject to common so it can be used by libEGL. Review URL: https://codereview.appspot.com/5557064 git-svn-id: https://angleproject.googlecode.com/svn/trunk@956 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org 551022eb 2012-01-23T19:56:54 Rename IslTextureTarget to IsInternalTextureTarget. TEXTURE_EXTERNAL is not considered an internal texture target. Review URL: https://codereview.appspot.com/5556067 git-svn-id: https://angleproject.googlecode.com/svn/trunk@955 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 86bdb824 2012-01-20T18:24:39 Adds support for EXT_occlusion_query_boolean TRAC #19360 Signed-off-by: Daniel Koch Authored-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@951 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 2678b34b 2012-01-18T16:29:40 Changes the pointer from textures to their renderbuffer proxies to non-refcounted (2/2) TRAC #19335 Issue=271 Instead, the texture maintains an internal refcount which causes the pointer to behave kind of like a "weak" shared pointer-- its reference won't prevent the renderbuffer from being deleted, but if the renderbuffer's refcount drops to zero, the texture should set its pointer to the renderbuffer to null so that a new one can be created at the next getRenderbuffer call. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@948 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0dc8a5ee 2012-01-18T16:29:34 Stores texture in RenderbufferTexture via a BindingPointer (1/2) TRAC #19335 Issue=271 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@947 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org 6575602e 2012-01-17T21:45:38 Finished off the GLSL compiler's support for parsing shaders using OES_EGL_image_external. The GLSL to HLSL translator work is not done yet so the extension is disabled in Shader.cpp. Review URL: https://codereview.appspot.com/5530081 git-svn-id: https://angleproject.googlecode.com/svn/trunk@946 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org f289ee8d 2012-01-11T20:03:29 Allocate D3D queries from a pool for the Display. This is a workaround for an Intel bug. The crash looks like this: 0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery() 0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting destructor'(unsigned int) 0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject() 0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting destructor'(unsigned int) 0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned int) 0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context() 0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext 0x717654ec [libegl.dll - display.cpp:749] egl::Display::destroyContext(gl::Context *) 0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext 0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy() The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win 7. With this change, D3D queries are only released when the display is destroyed or reset or if a very high number of D3D queries have been allocated. Tested by stepping exercising the NV_fence entry points in a debugger. Review URL: http://codereview.appspot.com/5534065 git-svn-id: https://angleproject.googlecode.com/svn/trunk@941 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org a5ddde91 2012-01-10T23:00:07 Move Context::sync to Display::sync. This is a workaround for an Intel bug. The crash looks like this: 0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery() 0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting destructor'(unsigned int) 0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject() 0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting destructor'(unsigned int) 0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned int) 0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context() 0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext 0x717654ec [libegl.dll - display.cpp:749] egl::Display::destroyContext(gl::Context *) 0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext 0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy() This is a crash in deleteFence but the same could happen in flush. Fix for the former to follow. The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win 7. Tested by stepping through a call to glFinish in the debugger and ensuring that it sleeps but eventually returns. Review URL: http://codereview.appspot.com/5503094 git-svn-id: https://angleproject.googlecode.com/svn/trunk@940 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 56397df3 2011-12-22T19:39:18 Removes an unneeded GetDesc call from Clear TRAC #19330 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Authored-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@930 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c8d46066 2011-12-22T19:39:14 Ensure texture storage exists before retrieving serial Trac #19330 Signed-off-by: Nicolas Capens In some cases we were trying to retrieve a serial from a rendertarget texture which didn't have the storage allocated yet. This was resulting in a 0 serial which was indistinguishable from the case where context was just marked dirty and we assumed the target was up-to-date. This resulted in failing to apply the correct rendertarget and as a result some d3d clear calls were failing (picked up by debug runtime). git-svn-id: https://angleproject.googlecode.com/svn/trunk@929 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4d6c6d75 2011-12-22T19:36:50 Only allow renderable d3dformats to be flagged as rendertarget texstorage Trac #19356 Issue=273 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@928 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 2e566dc3 2011-12-22T19:36:47 rename TextureStorage renderable flag to reflect it's actual usage Trac #19356 Issue=273 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@927 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b9aa00b2 2011-12-22T19:36:42 Refactor image renderability lookup Trac #19356 Issue=273 Signed-off-by: Nicolas Capens Based on preliminary patch from Ken Russell Images are never renderable directly, so renaming the Image::isRenderable function clarifies that we are only checking on the renderability of the format. Also factor out the lookup to a static helper function (it will be used elsewhere in the next patch) git-svn-id: https://angleproject.googlecode.com/svn/trunk@926 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d9a54f98 2011-12-22T18:32:53 Fixed gl_FragCoord.y calculation TRAC #19349 ANGLEBUG=272 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@925 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e7289839 2011-12-16T23:30:52 Check device loss between GetData calls when blocking Trac #19246 Issue=262 Some drivers don't properly return device lost Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@924 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com df363721 2011-12-16T23:29:53 Re-enable advertising EXT_texture_storage Trac #19259 Issue=268 The problems on d3d9/winxp have been fixed. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@923 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ad0ca1c4 2011-12-16T23:28:52 make the renerable usage consistant and const Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@922 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 92399aa2 2011-12-16T23:28:47 Add TextureStorage::getPool method Trac #19259 Issue=268 Use it to avoid duplicate calls to getTexturePool Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@921 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 101f8697 2011-12-16T23:28:43 Let TextureStorage track the texture pool explicitly Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@920 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f5cffc91 2011-12-16T23:28:39 Rename various mTexture variables to mTexStorage to reflect what they really are Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@919 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 63928d78 2011-12-16T23:28:34 Cache the computation of getD3DFormat Trac #19259 Issue=268 Instead of looking this up every time, we'll just compute it when the type/format changes. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@918 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1dda3b18 2011-12-16T23:28:31 Move ConvertTextureFormatType Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@917 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 38f28cba 2011-12-16T23:28:26 Track the texture pool explicitly in the Image class Trac #19259 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@916 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1d116b42 2011-12-16T23:28:22 Fix managed texturestorage textures Trac #19259 Issue=268 managed textures need to be set on the images so they can be updated properly and to avoid the additional system memory copy of the surfaces. Also make sure track the managed state properly. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@915 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f71a339a 2011-12-16T23:28:18 Use the correct d3dformat for texstorage textures. Trac #19259 Issue=268 The image we were trying to get the d3dformat from hadn't been initialized yet. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@914 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 8d6252eb 2011-12-16T23:28:14 Add a static helper function to convert a GL format/type to d3dformat and call this from Image::getD3DFormat Trac #19259 Issue=268 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@913 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5f7dc33d 2011-12-13T22:48:00 Use the correct function to determine texture pool Trac #19259 Issue=269 git-svn-id: https://angleproject.googlecode.com/svn/trunk@912 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com a5798959 2011-12-13T17:30:43 Fix more rendertarget leaks Trac #19246 Issue=262 FBO rendertargets are explicitly refcounted. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@908 736b8ea6-26fd-11df-bfd4-992fa37f6226
vangelis@google.com 29217fad 2011-12-13T01:46:18 Stop advertizing GL_EXT_texture_storage until issue 266 is resolved. Review URL: http://codereview.appspot.com/5484055 git-svn-id: https://angleproject.googlecode.com/svn/trunk@907 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 82b28913 2011-12-12T21:01:35 Fix error reporting for lost contexts Trac #19246 Issue=262 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@906 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7f4dee14 2011-12-07T21:14:00 Guard against releasing NULL textures. ANGLEBUG=265 TRAC #19196 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@905 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org febbea88 2011-12-07T19:10:16 Fixed leak of render target associated with ColorBuffer. Following r853, I am assuming that any render target returned by FrameBuffer::getRenderTarget has to be released. Updating the usage of getRenderTarget to reflect that. This is not reproducible in Chrome at the moment but it will be once I start rendering to pbuffers. I ran the WebGL conformance tests. No regressions or crashes. Review URL: http://codereview.appspot.com/5451110 git-svn-id: https://angleproject.googlecode.com/svn/trunk@903 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 343373ab 2011-11-29T19:42:32 Creates helper function for common subimage param checking TRAC #18802 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@901 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 21f05d75 2011-11-29T19:42:28 Adds missing parameter checks to texture functions TRAC #18802 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@900 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f1286449 2011-11-29T19:42:23 Adds a level parameter to texture getWidth and getHeight TRAC #18802 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@899 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 102ca746 2011-11-24T22:34:14 Fix rendering for the closing line of line loops. Trac #19035 Signed-off-by: Nicolas Capens Line loops via DrawArrays were incorrect because the vertex buffer already has the vertex offset factored in. Line loops via DrawElements were incorrect because the vertex buffer was offset by the minIndex. We need to use the same minIndex when rendering the closing loop. git-svn-id: https://angleproject.googlecode.com/svn/trunk@892 736b8ea6-26fd-11df-bfd4-992fa37f6226
bsalomon@google.com 56d46abe 2011-11-23T14:53:10 Add GL_ANGLE_pack_reverse_row_order. Performs vertical flip in readPixels and may write direct to client ptr. Bug=none Test= Tested in a modified version of Chromium using canvas2D. Review URL: http://codereview.appspot.com/5373104 git-svn-id: https://angleproject.googlecode.com/svn/trunk@889 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 32b11443 2011-11-19T02:42:48 Checks level on relevant gl calls against implementation maximum. TRAC #18905 Issue=243 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@885 736b8ea6-26fd-11df-bfd4-992fa37f6226
jbauman@chromium.org 059fc15f 2011-11-18T19:26:17 Fix count of elements in buffer There can be one extra element at the end even if an entire stride doesn't fit. BUG= TEST= Review URL: http://codereview.appspot.com/5401046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@884 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1e44645a 2011-11-16T03:56:50 Immutable textures are always mipmap complete. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@883 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6364b350 2011-11-16T03:56:44 Split completeness tests into sampler and mipmap completeness. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@882 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 45b888ad 2011-11-16T03:56:39 Correct texture storage levels count validation. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@881 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c333699d 2011-11-14T21:15:45 Fixed vertex sampler index retrieval. TRAC #18865 ANGLEBUG=247 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@880 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d28da894 2011-11-12T04:23:53 Use the texture surfaces as image surfaces when managed. TRAC #14743 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@875 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 59580a3d 2011-11-12T04:23:44 Used the MANAGED pool for non-renderable textures on XP. TRAC #14743 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@874 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4bf6fd0a 2011-11-12T03:18:16 Fix uniform component size calculation for booleans. Trac #18608 Boolean Uniforms are treated as either ints or floats both internally and when being loaded. A GLBoolean is effectively a char which is incorrect. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@872 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 709ed116 2011-11-12T03:18:10 Export new entry points via GetProcAddress and def file Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@871 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9a84912a 2011-11-12T03:18:00 Add support for glGetnUniform*vEXT Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@870 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 47c60053 2011-11-12T03:17:50 Add UniformExternalSize function Trac #18608 Will be used in upcoming patch Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@869 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e918ea2d 2011-11-12T03:15:28 Rename UniformTypeSize to UniformInternalSize Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@868 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com edc31508 2011-11-12T03:14:56 Rename UniformComponentCount to UniformExternalComponentCount Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@867 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c9d81a2a 2011-11-12T03:14:30 Fix warning from uniform conversion template. Trac #18606 The data loss is as required by the spec. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@866 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b7915a55 2011-11-12T03:14:20 Add the ReadnPixelsEXT command Trac #18608 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@865 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 97412f71 2011-11-11T04:19:07 Advertise GL_ANGLE_texture_usage. TRAC #18732 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@863 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0bd1f2f6 2011-11-11T04:19:03 Advertise GL_EXT_texture_storage. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@862 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ef4cb8b3 2011-11-11T04:18:27 Create a render target texture when intended as framebuffer attachment. TRAC #18732 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@861 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7d18c17f 2011-11-11T04:18:21 Added the texture usage parameter. TRAC #18732 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@860 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ff941aa9 2011-11-11T04:17:09 Added support for floating-point and BGRA storage textures. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@859 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e1077368 2011-11-11T04:16:50 Added support for compressed storage textures. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@858 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 64a0fb2a 2011-11-11T04:10:40 Implemented glTexStorage2DEXT. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@857 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d30bd0a7 2011-11-11T04:10:34 Added the immutable parameter. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@856 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com fbc39524 2011-11-11T04:10:28 Issue render target serials per texture storage. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@855 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9f8f6229 2011-11-11T04:10:23 Move serial management to TextureStorage. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@854 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5e4dbb30 2011-11-11T04:10:18 Create D3D textures within Storage classes. Fixed render target reference counting. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@853 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com afa8ef36 2011-11-11T04:10:13 Simplified cube face handling and render target conversion. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@852 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com dc82bf91 2011-11-11T04:10:08 Encapsulate D3D textures into Storage classes. TRAC #18730 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@851 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 8747f18f 2011-11-09T17:50:38 Advertise robustness extension strings. Trac #18607 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@850 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4ff960d9 2011-11-09T17:47:09 Implemented context creation with reset notification. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods, Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@848 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 17f548cb 2011-11-09T17:47:02 Implemented reset status. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods, Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@847 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9d788502 2011-11-09T17:46:55 Ignore GL calls when the context is lost. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@846 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 09fcc9fe 2011-11-09T17:46:47 Notify the display of a lost device and mark all contexts lost. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@845 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6f5c5fc0 2011-11-09T17:46:39 Check for all device lost errors. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@844 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 78d44868 2011-11-09T17:46:33 Add device error checking utility functions. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@843 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f81103a6 2011-11-09T17:46:28 maxLevels is always 0. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@842 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4163405e 2011-11-09T17:46:24 Release the D3D texture on any actual redefine. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@841 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d14558a2 2011-11-09T17:46:18 Separate Colorbuffer into storage and texture variants, implementing a common interface. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@840 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com bbeffbb6 2011-11-09T17:46:11 Be more explicit about floating-point format support. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@839 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c1fde76c 2011-11-09T17:46:07 Issue a new serial for every new D3D texture. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@838 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f45e81de 2011-11-09T17:46:02 Fixed unsafe casting. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@837 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 1a01e830 2011-11-09T17:45:57 Always release pbuffer surfaces on redefine. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@836 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9d4eac7a 2011-11-09T17:45:53 mIsRenderable is only valid when there is a texture. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@835 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 90cfcc95 2011-11-09T17:45:48 Move copyToImage to Image::copy. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@834 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 839fb9b0 2011-11-09T17:45:43 New image surfaces are not dirty (nothing to copy over). Lock marks images as dirty. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@833 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0c67f3cd 2011-11-09T17:45:38 Eliminated the format parameter. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@832 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com f749f0e8 2011-11-09T17:45:34 Moved load*Data methods to Image. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@831 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 6e4b1219 2011-11-09T17:45:28 Eliminated GetDesc calls. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@830 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 73de05a5 2011-11-09T17:45:24 Encapsulate image surface creation. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@829 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4c0a7715 2011-11-09T17:45:19 Defer image surface creation. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@828 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 5cce3ff0 2011-11-09T17:45:14 Abstracted image locking/unlocking. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@827 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com dff362f5 2011-11-09T17:45:08 Turned Image into a class to improve encapsulation. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@826 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com de631783 2011-11-09T17:45:04 Moved Image outside of Texture. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@825 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0da803be 2011-11-09T17:44:58 Refactored texture dirtiness. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@824 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 01dae855 2011-11-09T17:44:53 Don't redefine at copySubImage. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@823 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 68ae299a 2011-11-09T17:44:49 Refactored redefine. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@822 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 31e22e1d 2011-11-09T17:44:44 Moved createSurface() to Image. TRAC #18714 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@821 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9ab8e3e0 2011-11-09T17:44:39 Clear the dirty flag on copied images. TRAC #18495 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@820 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c9ba4ad2 2011-11-09T17:44:35 Only destroy the redefined image level. TRAC #18495 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@819 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b612f88b 2011-11-09T17:44:31 Use commitRect within updateTexture to avoid duplicate logic. TRAC #18495 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@818 736b8ea6-26fd-11df-bfd4-992fa37f6226
jbauman@chromium.org 241e70de 2011-11-03T23:07:05 Resend viewport on render target change. The viewport is reset upon SetRenderTarget, so make sure to do SetViewport again. BUG= TEST= Review URL: http://codereview.appspot.com/5334048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@812 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c5a7b690 2011-10-26T02:45:44 Fix compilation due to merge issue. Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@808 736b8ea6-26fd-11df-bfd4-992fa37f6226