util/angle_features_autogen.cpp


Log

Author Commit Date CI Message
Ian Elliott 0f8f760d 2022-06-07T17:52:52 Disable KHR_no_error for Android/SwiftShader Speculatively fix crash in Skia on ANGLE that has been happening. In addition, prevent other crashes in the future. Bug: b/220069903 Change-Id: I01b9896a6feb8be524849dafbc1df9526fc98754 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3694160 Commit-Queue: Ian Elliott <ianelliott@google.com> Auto-Submit: Ian Elliott <ianelliott@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuxin Hu 5fbb0417 2022-05-26T15:05:52 Vulkan: Handling VK_EXT_load_store_op_none on ARM There is a bug on at least one ARM device when either depth or stencil load op is none. Add a temporary work around to avoid this case for ARM driver until angleproject:7370 is addressed. Also add a test to reproduce the deqp test failures with simiplied draw calls. Bug: angleproject:7370 Bug: angleproject:7351 Change-Id: I74ac49a75f85b1e006ed3b1d77f234f63d314ae0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671696 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 4ea62009 2022-06-07T15:35:51 Vulkan: Prefer driver uniforms over spec consts On hardware that's not seeing any benefit from specialization constants, this change switches to using driver uniforms to reduce the number of pipelines created. Bug: angleproject:7406 Bug: b/173636783 Change-Id: Ic1ea1b389b0b27169427643f811370943195f331 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3692270 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang d670b5a3 2022-06-07T11:43:02 GL: Disable texture border clamp on imagination. IMG GPUs generate INVALID_ENUM when setting the texture border color. Bug: angleproject:7405 Change-Id: I04a28d36943c143ad5e18bf80e618230b116a632 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3692265 Reviewed-by: Peng Huang <penghuang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 53ec886e 2022-05-30T16:49:11 Vulkan: Externally synchronize the pipeline cache In preparation for a future change that requires this as it may perform pipeline cache merges during creation of pipelines. Bug: angleproject:5881 Change-Id: Ic7921b781aa773ae23b60a0bb6fa2111b1fc401e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3679479 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade eb282de0 2022-05-20T18:36:46 Vulkan: Add feature to use VK_FILTER_LINEAR for YUVConversionInfo VK_FILTER_NEAREST is default for chromaFilter in ConversionInfo. Add feature to allow VK_FILTER_LINEAR to be used instead. This feature controls the quality when sampling YUV images. Bug: angleproject:7382 Change-Id: I3f67d7620d94b5b33c42754adfef84b97c798637 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3684351 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Trevor Black <vantablack@google.com> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Gregg Tavares 94320a83 2022-05-27T17:41:29 Metal: Validate total bits used in color attachments Metal has 2 limits for color attachments. 1 the number of attachments supported. 2 the total number of bits it can write per pixel. So for example Apple4 through Apple8 GPUs can have 8 attachments but only 512bits of output. That means you can attach 8 RGBA8 textures (256bits), but you can't attach 8 RGBA32UI textures (1024bits). If there are too many bits then return FRAMEBUFFER_UNSUPPORTED from checkFramebufferStatus and INVALID_FRAMEBUFFER_OPERATION from draws Bug: angleproject:7280 Change-Id: I935aebad4d57664f59a60be20a927d6b69afb4ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3674322 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Gregg Tavares 8a0351a5 2022-05-26T14:29:21 Metal:Dynamically choose max draw buffers. The code was hard coded to 4 which is lower than OpenGL's 8. This implementation keeps a hard coded array of size 8 in rx::mtl::RenderPassDesc and rx::mtl::RenderPipelineOutputDesc but only uses up to the display's limit. Bug: angleproject:7280 Bug: angleproject:5730 Change-Id: Idd7e64dc47697882b44540804159566158e1e924 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671695 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Shahbaz Youssefi 28b4c378 2022-05-27T15:45:59 Vulkan: Pipeline creation feedback in perf counters Bug: angleproject:5881 Change-Id: I42917cab3c97abb50a14035972a96728dcb990b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3672851 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 7c83a363 2022-05-16T22:22:44 Vulkan: Dynamic state for rasterizer discard enable Interaction with primitives generated query are tested by those tests added in https://chromium-review.googlesource.com/c/angle/angle/+/2976181 Bug: angleproject:5906 Change-Id: I0ab9f54995504be770a93bf13337a5ffe20bf7eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3651582 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 2fdd7bfd 2022-05-17T13:31:58 Vulkan: Support binding 2D slice of a 3D texture to an image unit Support binding a 3d texture as a 2d texture by specifying that it is non-layered during glBindImageTexture and expose support for EGL_KHR_gl_texture_3D_image when VK_EXT_image_2d_view_of_3d vulkan extension is supported. Tests: ComputeShaderTest.BindImageTexture3D dEQP-GLES31.functional.image_load_store.3d.*single_layer Bug: angleproject:7320 Change-Id: Ie2f0dfcdf302a4aa58990f74329ca36e62cd3902 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3648586 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 4e5da2d2 2022-05-11T13:58:07 Vulkan: Dynamic state for cull mode Bug: angleproject:5906 Change-Id: I3d7b888e7999d4892ff71d636ea16a2edcf7a27f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3642800 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 31321cb7 2022-05-09T16:17:25 Vulkan: Remove suppressions and workarounds for old AMD/Windows The old AMD/Windows bots are decomissioned. This change removes suppressions and workarounds that were added for that bot. Bug: angleproject:2463 Bug: angleproject:2809 Bug: angleproject:2847 Bug: angleproject:3243 Bug: angleproject:4720 Bug: angleproject:6123 Bug: angleproject:6652 Bug: angleproject:7144 Bug: angleproject:7227 Bug: chromium:1224996 Change-Id: I333ed6d76dfa2916b713ccb49127deceb5b1b551 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3634728 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Yiwei Zhang e316203a 2022-05-07T21:31:52 Vulkan: add forceContinuousRefreshOnSharedPresent feature Android EGL wrapper filters EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID, making it impossible for angle to provide an implementation for EGL_ANDROID_front_buffer_auto_refresh. Thus angle currently is only able to choose demand refresh for swapcahin present mode. This change adds a feature to force angle to create the swapchain with continuous refresh mode without affecting angle internal tracking for shared present. This feature will be enabled on integrations without the auto_refresh hint passthrough to angle, as well as before the platform allows angle to implement EGL_ANDROID_front_buffer_auto_refresh on its own. Bug: b/229267970 Test: angle_end2end_tests --gtest_filter="EGLSingleBufferTest*" Test: smooth draw with gpu accelerated low latency stylus in ChromeOS Change-Id: I29d72830d4e3d9fd5cdd44b8e1ce51fd7d9789fa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3633358 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi 38a53d65 2022-05-06T18:06:05 Revert "Remove limit_max_texture_size_to_4096 workaround" This reverts commit bcc03bd62200ffb0301fbcaa7e7984a06232c83d. Reason for revert: ANGLE autoroller fails on some Pixel 4 web conformance tests. Original change's description: > Remove limit_max_texture_size_to_4096 workaround > > Chromium will apply workaround to gpu command buffer clients only. So > removing it from angle which is no longer needed. > > See crbug.com/1319451 and in particular crrev.com/c/3626252 > > Bug: chromium:1319451 > Change-Id: I723e525600aa7b93e784c98348e060a503c09657 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3618501 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Lingfeng Yang <lfy@google.com> > Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1319451 Change-Id: I0db424e97ebb0f9141076b409667aa49faeb2ec4 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3630919 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Bo Liu bcc03bd6 2022-05-01T14:47:11 Remove limit_max_texture_size_to_4096 workaround Chromium will apply workaround to gpu command buffer clients only. So removing it from angle which is no longer needed. See crbug.com/1319451 and in particular crrev.com/c/3626252 Bug: chromium:1319451 Change-Id: I723e525600aa7b93e784c98348e060a503c09657 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3618501 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 5113ae8e 2022-04-29T22:42:59 Vulkan: Explicitly enable per-sample shading if `sample` used The Vulkan spec is not explicit about the `Sample` decoration implicitly enabling per-sample shading. While this is being corrected in the spec, the ARM Vulkan driver does not have this implicit behavior. A workaround is added such that the usage of the `sample` qualifier is reported, and used to explicitly enable per-sample shading through the API. Bug: angleproject:6876 Change-Id: Idb8345aacdcfa45cb37fefcd30aa5405168d21e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3615738 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev f7615d0a 2022-05-02T18:59:22 OpenGL: Add allow_astc_formats workaround Enable ASTC on Mesa only for supported hardware Bug: angleproject:7259 Change-Id: I872ebdead1206ee911c5e0f0f10b6985022dbe47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3621055 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Alexey Knyazev 454efd1d 2022-04-26T23:57:46 Add forceDepthAttachmentInitOnClear frontend workaround AMD on D3D11 skips depth buffer updates in some cases. Bug: angleproject:7246 Bug: angleproject:7200 Change-Id: I27bbea30fbf4173470063a670b9c43a805286c39 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3608092 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 3b65b803 2022-04-27T11:04:22 Vulkan: Work around Qualcomm imprecision with dithering On qualcomm, sometimes the output is ceil()ed instead of round()ed. With ditering emulation affecting values, some dEQP tests fail due to the excessive change in value when dithering bumps the value slightly over to the next quantum. In this change, a workaround is added to round() the value before outputting it. Bug: angleproject:6953 Change-Id: Iae7df5ca20055b4db3185c6153f3c0bf4ba07f68 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3611064 Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Gregg Tavares 1a144edf 2022-04-13T17:15:29 Metal:ReadPixels AMD Copy Texture to Buffer optimization On AMD GPUs it's faster to copy a texture to a buffer for read back than to read via a texture. For reading from a normal texture 24-27ms -> 6-9ms For reading from a IOSurface texture 17-20ms -> 7-10ms Bug: angleproject:7117 Change-Id: I7c7f276a3121e87f5c52a1a4287d13203a6b1b37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3584423 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Gregg Tavares <gman@chromium.org>
Mohan Maiya ea76cb0f 2022-04-21T15:52:39 Vulkan: Add entry points for GL_QCOM_shading_rate Bug: angleproject:7172 Change-Id: I837d2697d95c44f47a2fab7411cfd87a4ec65e90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3599873 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Charlie Lao 3b38b379 2022-04-20T10:44:24 Vulkan: Add feature avoid HOST_VISIBLE and DEVICE_LOCAL combination Discrete GPUs device local memory usually is not CPU accessible. This adds a feature flag to control that. Fixed bug in BufferVk that when mapRangeImpl is called from angle internal, unmapImpl was using front end mapping parameters that is incorrect. We have to cache the mapping parameters in the backend to hangle the mapRangeImpl/unmapImpl calls from internal. Fixed the test bug in ComputeShaderTest.BufferImageBufferMapWrite that we are calling glMapBufferRange with GL_MAP_READ_BIT but are actually writing to the map pointer. This should result in undefined behavior per spec. Fixed the test bug in GLSLTest.* that VerifyBuffer calls glMapBufferRange, but was giving incorrect length which result in data only been partially copied. This bug was hidden due to previously all buffers are CPU accessible and there is no copy needed. Fixed the test bug in ReadPixelsPBOTest.* and ReadPixelsPBONVTest.* that calls glMapBufferRangeEXT, but was giving incorrect length which result in data only been partially copied. This bug was hidden due to previously all buffers are CPU accessible and there is no copy needed. Added new skipped syncval messages. Because this CL triggers a copyToBuffer call for some of the buffers and that changes the syncval message signature for the same reasons (i.e, feedback loop or synval does not know the exact range of buffer been used for vertex buffers etc). Bug: angleproject:7047 Change-Id: I28c96ae0f23db8e5b51af8259e5b97e12e8b91f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3597711 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Shahbaz Youssefi fcec6904 2022-04-13T14:18:06 Generate feature variable names from display names The json file now only contains the feature display name. The variable name is automaticaly derived. For consistence with Chromium and other Chromium-based projects, the display name is now always snake_case, and that's what's specified in the json files. This also makes camelCase variable name generation trivial (as opposed to the other way around). Feature overrides now accept both snake_case and camelCase names to ensure compatibility with existing scripts. This is done by removing _ and comparing override names with feature names in lower case. Bug: angleproject:6435 Change-Id: I0b6ed2bbf5c312bc4f4be7b3c7d55dbaca2a9886 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3584630 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Gregg Tavares 87187835 2022-04-07T13:51:10 Metal: For readPixels copy IOSurface to non-IOSurface texture For intel GPU/Drivers, it's faster to copy an IOSurface texture to a non-IOSurface texture and read from the copy than it is to read directly from the IOSurface texture. Bug: angleproject:7117 Change-Id: I786009444480f75be6feb05f09f87fb45a3186b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3573078 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Gregg Tavares <gman@chromium.org>
Shahbaz Youssefi c5271e8e 2022-04-04T23:28:35 Vulkan: Emulate GL_KHR_blend_equation_advanced Based on a change by Brandon Schade <b.schade@samsung.com> In the translator, when advanced blend is enabled, an input attachment is added. Based on the listed advanced blend equations, emulation code is added that performs those equations' functions. The blend equation itself is passed through a driver uniform. Note that the advanced blend extension only allows a single output to use advanced blend, and that should be at location 0. In the Vulkan backend, when advanced blend is used, the driver uniform to select the equation is updated and normal blending is disabled. Bug: angleproject:3586 Change-Id: Icc42e8be238d34fca149087eb9cfe616a7643a6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3575738 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 797e627e 2022-04-08T22:49:51 Autogenerate list of features as enum The WithX() and WithNoX() helpers are removed and replaced with enable() and disable() member functions that take the name of the feature (as a Feature::X enum constant). This has two benefits: - Adding tests that override a feature no longer requires additional helper functions to be written. - There's no mistaking the feature name. This change doesn't yet fix the main issue in anglebug.com/6435, but does fix the following helpers using an old feature name (so they were ineffective): - WithMetalForcedBufferGPUStorage - WithNoVulkanViewportFlip A follow up would remove the old way of overriding features in tests and replaces them with the new way. Bug: angleproject:6435 Change-Id: Ida02b26ec72bc40d7a8938c76a93815bb903ca05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3580982 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>