Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| a5521de2 | 2014-10-01 17:23:46 | Fixed mingw compilation. Change-Id: I8ae33c752feb19e291e4a3b128d21a0ced883c90 Reviewed-on: https://chromium-review.googlesource.com/220761 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> | ||
| eeb1f537 | 2014-09-23 10:25:02 | Added SurfaceHost to enable additional hosts and abstract access for EGLNativeWindowType. Change-Id: I590b52925c6b9127d08eaf0e5ba2a0bde30505c3 Reviewed-on: https://chromium-review.googlesource.com/219488 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| 950cb606 | 2014-09-18 10:01:56 | Create test configuration include guards BUG=angle:501 Change-Id: I0281cf6de4fbf8ddd142b7af4ea2917f0a0a1569 Reviewed-on: https://chromium-review.googlesource.com/218840 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> | ||
| 591e6afe | 2014-06-18 18:08:57 | Add support for ANGLE_platform_angle. BUG=angle:490 Change-Id: If3c897a9ae3d27b96e4b9bf9475a9ac23a1090ba Reviewed-on: https://chromium-review.googlesource.com/185396 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| c0b9ef4b | 2014-07-02 10:02:37 | Split Caps into Caps, Extensions and TextureFormatCaps. Context now holds it's own Caps, Extensions and TextureFormat caps so that it can modify them based on client version or work-arounds. BUG=angle:658 Change-Id: Id71b6c89b7aa36e1f3dc42b0e4720eaed1851fb9 Reviewed-on: https://chromium-review.googlesource.com/206480 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| aae65a4e | 2014-05-26 12:43:44 | Add caps for texture size limits and other caps in the 6.28 table. BUG=angle:658 Change-Id: Ia265fe1d3713db7701b41e8430d6d186f352ab4a Reviewed-on: https://chromium-review.googlesource.com/201363 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| 2b5f3b36 | 2014-06-18 18:07:49 | Add support for EGL_EXT_client_extensions. BUG=angle:490 Change-Id: Iafc476cef7a3d11b3bb3640e673c28c6df3cf2a1 Reviewed-on: https://chromium-review.googlesource.com/204566 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| cec3590a | 2014-04-16 10:52:36 | Use a Caps structure to store extension and texture format support. Removes support for fallbacks in D3D9 texture formats. The fallback formats did not work properly anyways. BUG=angle:658 Change-Id: Idfa5183bf71fd8ebf4608f940f9d93177b9eff08 Reviewed-on: https://chromium-review.googlesource.com/200813 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> | ||
| 64c83249 | 2014-05-06 10:49:24 | Remove references to software rendering in Renderer9. BUG=angle:641 Change-Id: I3724c2504d43eae0528e8c72eb51e96c9d7c7a71 Reviewed-on: https://chromium-review.googlesource.com/198377 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> | ||
| 3dc300a5 | 2014-01-28 15:30:35 | Allow creating fixed-size window surfaces. BUG=320021 Change-Id: I97cdd65ac17ee142700dbf0f363891500e967571 Reviewed-on: https://chromium-review.googlesource.com/184205 Reviewed-by: John Bauman <jbauman@chromium.org> Tested-by: John Bauman <jbauman@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/190563 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Shannon Woods <shannonwoods@chromium.org> | ||
| a081df82 | 2013-06-21 09:15:39 | Fix missing spaces in the Display extensions string. TRAC #23397 Signed-off-by: Shannon Woods Authored-by: Jamie Madill | ||
| 7d9f7bea | 2013-05-30 00:20:51 | Advertise EGL_KHR_create_context so dEQP can successfully create an ES3 context. We will need to investigate fully supporting this extension in the future. TRAC #23089 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2407 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6e4f2a6b | 2013-05-30 00:15:19 | Add adapter LUID to EGL vendor string. This is so Chrome can create another D3D device on the same adapter that can share resources with ANGLE's D3D device. Review URL: https://codereview.appspot.com/9225046 SVN URL: https://code.google.com/p/angleproject/source/detail?r=2210 TRAC #23166 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang Merged-by: Jamie Madill Author: apatrick@chromium.org git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2367 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a2ecfccc | 2013-05-30 00:11:59 | Moved utilities.h/cpp and mathutils.h to the shared common code folder. The HLSL translator needs to compute the sizes of various GL types for computing block layouts. TRAC #22930 Signed-off-by: Nicolas Capens Signed-off-by: Geoff Lang Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| eff3a127 | 2013-05-30 00:10:04 | Control the creation of DX9 or DX11 renderers through eglGetDisplay. TRAC #23029 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2328 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2104d93a | 2013-04-13 03:38:46 | Only support ES3 contexts on Shader Model 4+ hardware. TRAC #22854 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2126 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8bce3f59 | 2013-04-13 03:35:32 | Add SwapChain::recreate for dealing with certain cases of lost devices. See https://code.google.com/p/angleproject/source/detail?r=1993 TRAC #22826 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2107 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| daea4b45 | 2013-04-13 03:28:54 | eglCreateContext passes the client version to the context. gl::Context stores the client version to validate gl function parameters. TRAC #22694 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2067 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 486d9e9b | 2013-02-28 23:15:41 | Remove a lot of unnecessary include files and break include chains. This should speed up incremental compile times when modifying headers, by reducing the number of dependencies. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8d2f086a | 2013-02-28 23:09:19 | Only advertise postSubBuffer extension if we can actually present less than the whole buffer. This is not available in D3D11, though it is added in D3D11.1. TRAC #22506 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1892 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 779aa261 | 2013-02-28 23:04:58 | Enclose error(GLint) and error(EGLint) into gl and egl namespaces. This should generate a compile time error if we try to call the wrong function. TRAC #22411 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1856 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| eb049e2c | 2013-02-28 23:04:49 | Move the call to notify device lost to the Renderer. TRAC #22411 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1855 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 03d39094 | 2012-11-28 19:31:59 | Pass the Renderer to the Context at construction time TRAC #22000 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1402 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c1e26341 | 2012-11-28 19:31:16 | Create a Direct3D 11 device, if enabled and available. TRAC #21925 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1399 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cfa8efdf | 2012-11-28 19:30:55 | Moved declarations of EGL dependencies to main.h. TRAC #21925 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1397 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 76d3e6e0 | 2012-10-31 19:55:33 | Rename renderer namespace to rx Trac #21999 Author: Shannon Woods Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1379 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bdfb3914 | 2012-10-31 19:55:21 | Explicitly retrieve a Renderer9 or Renderer interface from Display. TRAC #21963 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1377 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 114bd460 | 2012-10-31 18:42:47 | Remove min/max swapinterval from Display. Get from Renderer if needed. Trac #21810 Signed-off-by: Nicolas Capens Also have the Surface explicitly hang onto the Renderer git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1353 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3281f97d | 2012-10-31 18:38:51 | Moves Config generation to Renderer. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1350 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 106e1f7b | 2012-10-31 18:38:36 | Removes D3D types from the Config class TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1347 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e7b2f056 | 2012-10-31 18:38:32 | Temporarily adds format conversion functions to EGL. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1346 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 21290e67 | 2012-10-31 18:38:28 | Removes mConfig from Context, as it was only used for setting unused default values. TRAC #21819 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1345 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5f4c136e | 2012-10-31 18:29:00 | Removes D3DCaps from Context and Display, instead querying Renderer for support status. TRAC #21611 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1339 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e4733d7e | 2012-10-31 18:07:01 | Move shader cache into Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1333 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f688c0d1 | 2012-10-31 17:52:57 | Make testDeviceLoss able to perform the notifications Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1332 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ef21ab29 | 2012-10-31 17:52:47 | Move query and sync support to Renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1331 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 313e3924 | 2012-10-31 17:52:39 | Move Sharehandle support query to renderer Trac #21727 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1330 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 621ce053 | 2012-10-31 17:52:29 | Add Renderer class and move functionality from Display Trac #21727 Conflicts: src/libGLESv2/Texture.cpp src/libGLESv2/libGLESv2.vcxproj git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1329 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0806cb27 | 2012-08-27 18:14:32 | Disable npot texture support on AMD cards on XP. We had been seeing some BSODs due to this. BUG= Review URL: https://codereview.appspot.com/6485058 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1264 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3cfd7225 | 2012-07-13 22:36:58 | Cache D3D vertex and pixel shader objects so they can be reused and shared by multiple contexts. WebGL conformance tests did not regress. I verified they exercise the Blit code. Review URL: https://codereview.appspot.com/6345105 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1225 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 07ab841a | 2012-07-12 15:17:09 | Implement Anisotropic Texture filtering support Bug=297 Authored-by: Conor Dickinson, Cloud Party, Inc. Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@1219 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 13be3e43 | 2012-07-04 19:16:24 | Increase the maximum point size to what is reported by Direct3D. TRAC #21121 Issue=345,305 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1191 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e32d5699 | 2012-05-31 01:14:22 | Pass the usage parameter into TextureStorage instead of passing a boolean Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1108 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1c49f79d | 2012-05-31 01:14:02 | Detect depth texture support using INTZ and NULL textures Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1103 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cca2b70b | 2012-02-08 00:59:46 | Create D3D device when eglInitialize is called. This is because some GPUs / drivers are unable to create the device once the Chromium GPU process sandbox has been locked down and waiting for the first context / surface to be created is too late. Review URL: https://codereview.appspot.com/5647046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@983 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6c762d08 | 2012-02-03 23:31:53 | Disable getting share handles when PIX is enabled. PIX doesn't seem to work with share handles, so disable them when we detect that pix is enabled. BUG= TEST= Review URL: https://codereview.appspot.com/5625048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@982 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c6f7f9d5 | 2012-01-27 15:40:00 | Centralize detection of instancing support. TRAC #19489 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@976 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bb5223d0 | 2012-01-24 13:38:10 | Fix float texture support test Trac #19573 Issue=281 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@957 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 86bdb824 | 2012-01-20 18:24:39 | Adds support for EXT_occlusion_query_boolean TRAC #19360 Signed-off-by: Daniel Koch Authored-by: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@951 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2678b34b | 2012-01-18 16:29:40 | Changes the pointer from textures to their renderbuffer proxies to non-refcounted (2/2) TRAC #19335 Issue=271 Instead, the texture maintains an internal refcount which causes the pointer to behave kind of like a "weak" shared pointer-- its reference won't prevent the renderbuffer from being deleted, but if the renderbuffer's refcount drops to zero, the texture should set its pointer to the renderbuffer to null so that a new one can be created at the next getRenderbuffer call. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@948 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f289ee8d | 2012-01-11 20:03:29 | Allocate D3D queries from a pool for the Display. This is a workaround for an Intel bug. The crash looks like this: 0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery() 0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting destructor'(unsigned int) 0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject() 0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting destructor'(unsigned int) 0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned int) 0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context() 0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext 0x717654ec [libegl.dll - display.cpp:749] egl::Display::destroyContext(gl::Context *) 0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext 0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy() The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win 7. With this change, D3D queries are only released when the display is destroyed or reset or if a very high number of D3D queries have been allocated. Tested by stepping exercising the NV_fence entry points in a debugger. Review URL: http://codereview.appspot.com/5534065 git-svn-id: https://angleproject.googlecode.com/svn/trunk@941 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a5ddde91 | 2012-01-10 23:00:07 | Move Context::sync to Display::sync. This is a workaround for an Intel bug. The crash looks like this: 0x5f816c53 [d3d9.dll + 0x00036c53] CQuery::~CQuery() 0x5f816bec [d3d9.dll + 0x00036bec] CQuery::`vector deleting destructor'(unsigned int) 0x5f7e8129 [d3d9.dll + 0x00008129] CBaseObject::~CBaseObject() 0x5f9e19c7 [libglesv2.dll + 0x000319c7] gl::Fence::`vector deleting destructor'(unsigned int) 0x5f9de78e [libglesv2.dll - context.cpp:975] gl::Context::deleteFence(unsigned int) 0x5f9e1491 [libglesv2.dll - context.cpp:198] gl::Context::~Context() 0x5f9e182f [libglesv2.dll - context.cpp:3936] glDestroyContext 0x717654ec [libegl.dll - display.cpp:749] egl::Display::destroyContext(gl::Context *) 0x7176a3da [libegl.dll - libegl.cpp:907] eglDestroyContext 0x64fbaf33 [chrome.dll - gl_context_egl.cc:75] gfx::GLContextEGL::Destroy() This is a crash in deleteFence but the same could happen in flush. Fix for the former to follow. The vendor ID is always 8086 (Intel). Not an XP issue - it's happening on Win 7. Tested by stepping through a call to glFinish in the debugger and ensuring that it sleeps but eventually returns. Review URL: http://codereview.appspot.com/5503094 git-svn-id: https://angleproject.googlecode.com/svn/trunk@940 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e19d8328 | 2011-12-13 17:30:48 | Ensure the device states are reinitialized after a device Reset Trac #19246 Issue=262 After a device lost the "mSceneStarted" variable was getting out of sync and thus we were never restarting the scene before drawing. It's probably best to ensure that any default states we need are also set after a reset. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@909 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| f4490e22 | 2011-12-06 02:05:22 | Implemented EGL_NV_post_sub_buffer. The change to the sample is just to demonstrate how I tested it. I won't check in the stuff under samples/. It's not clear to me what eglPostSubBufferNV should do if EGL_POST_SUB_BUFFER_SUPPORTED_NV is false. At the moment it fails silently as though it was called on the wrong surface type: "If <surface> is a back-buffered surface, then the requested portion of the color buffer is copied to the native window associated with that surface. If <surface> is a single-buffered window, pixmap, or pbuffer surface, eglSwapBuffers and eglPostSubBufferNV have no effect." Review URL: http://codereview.appspot.com/5345050 git-svn-id: https://angleproject.googlecode.com/svn/trunk@902 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7a2fdc9c | 2011-11-24 22:34:09 | Avoid rendering the last pixel of lines. Trac #19035 Issue=257 Author: Yuriy O'Donnell Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@891 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 59580a3d | 2011-11-12 04:23:44 | Used the MANAGED pool for non-renderable textures on XP. TRAC #14743 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@874 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8747f18f | 2011-11-09 17:50:38 | Advertise robustness extension strings. Trac #18607 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@850 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| cf23c45f | 2011-11-09 17:47:26 | Disable automatic device resets when using reset notification. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@849 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4ff960d9 | 2011-11-09 17:47:09 | Implemented context creation with reset notification. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods, Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@848 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 17f548cb | 2011-11-09 17:47:02 | Implemented reset status. TRAC #18607 Signed-off-by: Daniel Koch Authors: Shannon Woods, Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@847 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09fcc9fe | 2011-11-09 17:46:47 | Notify the display of a lost device and mark all contexts lost. TRAC #18606 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@845 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| bbeffbb6 | 2011-11-09 17:46:11 | Be more explicit about floating-point format support. TRAC #16284 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@839 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1043535e | 2011-11-09 17:44:21 | Call ResetEx on lost or hung Ex devices. Attempt calling Reset/ResetEx at most 3 times. TRAC #18386 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@816 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 94910c9e | 2011-11-09 17:44:15 | Perform proper Reset sequence. Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@815 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1a1fe249 | 2011-09-26 18:25:45 | Sort EGL extension string Trac #18320 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@768 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| fe4b0c9e | 2011-09-13 00:53:11 | Fix resetting of non-existing device TRAC #18139 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@750 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8c9c4521 | 2011-09-09 18:22:28 | Adding code to try and reset the device if eglCreateWindowSurface and eglCreateSurface are called while the device is reported as lost. Currently only eglCreateContext attempts to reset the device. This is a short term fix until the whole device lost issue can be revisited. One of the issues here is that if any of these egl entry points are called while the device is lost (e.g. while the screen saver is on in XP) ANGLE will spin until the device comes back. Review URL: http://codereview.appspot.com/4961070 git-svn-id: https://angleproject.googlecode.com/svn/trunk@746 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 50c526d2 | 2011-08-10 05:19:44 | Add support for DXT3 and DXT5 TEST=none BUG=none Review URL: http://codereview.appspot.com/4809068 git-svn-id: https://angleproject.googlecode.com/svn/trunk@721 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 84d7cbc3 | 2011-07-14 22:53:19 | Add extension to create software device. Add an extension so that users can receive a device that renders in software. Currently this is done by loading a swiftshader dll. BUG= TEST= Review URL: http://codereview.appspot.com/4631093 git-svn-id: https://angleproject.googlecode.com/svn/trunk@705 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1a2cd269 | 2011-07-08 17:30:18 | Changed two assertions to explicit tests, and added an error code to those checked during ReadPixels. These changes are needed to avoid having ANGLE assert in debug builds when running WebGL test cases which provoke a GPU reset. BUG=none TEST=slow-shader-example and lots-of-polys-example in WebGL test suite Review URL: http://codereview.appspot.com/4684042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@703 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 03208d5d | 2011-06-15 01:15:24 | Attempt to ensure pipeline flush on rendertarget change Some ATI cards appear not to flush the pipeline correctly, causing textures not to pick up newly-drawn contexts, so do an extra no-op draw when necessary. BUG=169 TEST=chromium on hulu.com Review URL: http://codereview.appspot.com/4576051 git-svn-id: https://angleproject.googlecode.com/svn/trunk@693 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 250f06c9 | 2011-06-06 16:59:53 | Made it possible to turn off D3D9Ex support with a command-line compiler option. The "Debug This Pixel..." feature in PIX often fails when using the D3D9Ex interfaces. In order to get debug pixel to work on a Vista/Win 7 machine, define "ANGLE_ENABLE_D3D9EX=0" in your project file. Review URL: http://codereview.appspot.com/4526106 git-svn-id: https://angleproject.googlecode.com/svn/trunk@672 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4f9ef0d6 | 2011-05-30 23:51:19 | Implemented OES_texture_npot support. TRAC #16871 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@661 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 6c4dba0d | 2011-05-26 14:15:31 | Fix lost context recovery for Windows XP. Issue=138 TRAC #16271 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@657 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| c556fa57 | 2011-05-26 14:13:29 | Revert pending surface destruction (part of revision 632). TRAC #16271 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@656 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2b720c92 | 2011-05-13 16:05:22 | Fix the order of the error() parameters in Surface.cpp and advertise EGL_ANGLE_d3d_share_handle_client_buffer extension Trac #16711 Also rename the extension file to match the extension name Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@651 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 4e297707 | 2011-05-12 23:04:07 | Add support for eglCreatePbufferFromClientBuffer, taking as input a D3D share handle corresponding to the enum EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE. No spec as of yet, but it does the obvious thing. BUG=129 TEST= Review URL: http://codereview.appspot.com/4325048 git-svn-id: https://angleproject.googlecode.com/svn/trunk@650 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2ff573c6 | 2011-05-11 15:37:17 | Enable vertex texture fetch support. Issue=95 TRAC #16568 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@644 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3b1703f4 | 2011-05-11 15:36:26 | Detect support for vertex shader texture lookups. Issue=95 TRAC #16568 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@636 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 192a1810 | 2011-05-05 00:00:30 | Implemented semantics for eglDestroySurface when surface is current on thread. The spec has this to say. " All resources associated with surface which were allocated by EGL are marked for deletion as soon as possible. If surface is current to any thread (see section 3.7.3), resources are not actually released while the surface remains current. Future references to surface remain valid only so long as it is current; it will be destroyed, and all future references to it will become invalid, as soon as any otherwise valid eglMakeCurrent call is made from the thread it is bound to." Review URL: http://codereview.appspot.com/4449064 git-svn-id: https://angleproject.googlecode.com/svn/trunk@632 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 06d7a755 | 2011-04-30 01:02:52 | Move attrib-list handling into Display Move the handling of attrib-lists in eglCreatePbufferSurface and eglCreateWindowList into methods in Display, so we can keep libEGL.cpp as a thin layer. BUG= TEST= Review URL: http://codereview.appspot.com/4453051 git-svn-id: https://angleproject.googlecode.com/svn/trunk@628 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| a114c273 | 2011-04-22 04:18:50 | Advertise depthbuffer-less surface configs. TRAC #16493 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@617 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ae345807 | 2011-03-30 22:04:25 | Add support for eglBindTexImage and eglReleaseTexImage With this patch we can bind pbuffers as textures. Once we add support for using a sharing handle to create a pbuffer we can use this to allow us to use it as a texture as well. BUG=129 TEST=modified Simple_Texture2D works Review URL: http://codereview.appspot.com/4291066/ git-svn-id: https://angleproject.googlecode.com/svn/trunk@604 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 721b7f26 | 2011-02-11 00:54:47 | Issue=91 -- implement pbuffers in ANGLE; add D3D share handle support git-svn-id: https://angleproject.googlecode.com/svn/trunk@558 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 9e83b593 | 2011-02-10 22:04:34 | Check for device lost with CheckDeviceState when using D3D9Ex. According to the docs, TestCooperativeLevel is a no-op with D3D9Ex. http://msdn.microsoft.com/en-us/library/bb174348(VS.85).aspx I believe it is safe to ignore the additional return values from CheckDeviceState. Some appear to be to allow optimization when a window is occluded. The new errors seem to be best treated as device lost as we were before. Although if the device is removed (!) I'm not sure what to do. It might also be useful to communicate D3DERR_DEVICEHUNG to Chromium in the future so it can use it as a hint to back off. Tested that D3D9 and D3D9Ex take the appropriate paths through Display::isDeviceLost. Bug: http://code.google.com/p/angleproject/issues/detail?id=113 Review URL: http://codereview.appspot.com/4154042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@557 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0f4cefe9 | 2011-01-26 19:30:57 | Map D3D calls and HLSL shaders back to GLES2 calls and GLSL ES shaders in PIX. This makes debugging and profiling using PIX a lot more convenient. The top level of events are the GLES calls with their arguments. Those can be expanded to see the D3D calls that were issued for a particular GLES call. When PIX is attached, the shaders are saved out to temporary files and referenced from the translated HLSL shaders via #line directives. This enabled source level debugging of the original GLSL from PIX for pixel and vertex shaders. The HLSL is also saved to a temporary file so that intrinsic functions like texture2D can be stepped into. It also avoids creating a text file in the current working directory, which has continued to be an issue. I made the dependency on d3d9.dll static again so it can be accessed by GetModuleHandle witihin DllMain. I added an EVENT macro that issues D3DPERF_BeginEvent and D3DPERF_EndEvent around a C++ block. I replaced TRACE with EVENT for all the entry points. I removed the tracing of shader source since the source is visible in PIX. The means by which the filename of the temporary shader file is passed into the shader compiler is a little clunky. I did it that way to avoid changing the function signatures and breaking folks using the translator. I plan to make the compiler respect #pragma optimize so that optimization can be disabled for debugging purposes. For now it just disables shader optimization in debug builds of ANGLE. Review URL: http://codereview.appspot.com/3945043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@541 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ee04e455 | 2011-01-08 05:46:27 | Create dynamic buffers in the default pool. TRAC #14889 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@529 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 37b141e2 | 2011-01-08 05:46:13 | Create buffers in the managed pool on Windows XP. TRAC #14888 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@527 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 73a5db67 | 2010-10-15 17:58:13 | Initialize renderbuffer variables. Make serials constant. Removed X1R5G5B5 support. TRAC #13792 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@460 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| ed828e5b | 2010-10-15 17:57:30 | Detect L8 and A8L8 texture support. TRAC #13792 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@455 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1c76801e | 2010-10-07 00:35:24 | - Check for D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES capability during initialization to fail on DirectX8 drivers. - Fail in GetDeviceCaps loop after one second. Review URL: http://codereview.appspot.com/2354042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@446 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e979ead8 | 2010-09-23 18:03:14 | Restore line endings Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@438 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 36af61c5 | 2010-09-22 17:14:02 | Reset a lost device before releasing it TRAC #13622 This prevents the driver from getting stuck in an undefined state and returning errors when trying to create a new device or querying capabilities. Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@436 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 677a1517 | 2010-09-22 17:13:59 | Empty the surface and context sets on terminate TRAC #13623 This prevents a crash when the application calls eglTerminate multiple times without destroying the contexts or surfaces. Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@435 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| e860f079 | 2010-09-20 19:06:56 | Trying to fix bug crash when eglCreateWindowSurface (or any other code that causes createDevice to be invoked) is called and CreateDevice reports DEVICELOST or NOTAVAILABLE. This was a Windows XP service pack 3 box. 0x10002545 [libegl.dll - display.cpp:340] egl::Display::createDevice() 0x10002912 [libegl.dll - display.cpp:468] egl::Display::getDevice() 0x01d6a80f [chrome.dll - gpu_info_collector_win.cc:29] gpu_info_collector::CollectGraphicsInfo(GPUInfo *) 0x01d68eca [chrome.dll - gpu_thread.cc:104] GpuThread::OnEstablishChannel(int) Previously createDevice only checked for out of memory and the ASSERT(SUCCEEDED(result)) has no effect in release builds. I simulated the failure in a debugger and discovered a second place where a null dereference would occur in this case. I don't think this crash is technically correct but it prevents crashes. Review URL: http://codereview.appspot.com/2217043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@428 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 1297d92b | 2010-09-01 15:47:47 | Implements support for renderable floating point textures. TRAC #12909 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/trunk@409 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0db0d6c8 | 2010-08-31 20:00:18 | Replaces swap chain lazily when the swap interval is changed. It does not appear to be possible to pass a presentation interval to Present() or change it after creating the swap chain, short of calling Reset(). I decided to try fixing it by replacing the swap chain under the same conditions as a window resize. I tested it with a modified version of the simple vertex shader sample, passing various values to eglSwapInterval. My reading of the EGL spec might be wrong but I believe the interval state should be associated with the surface bound to the current context, rather than the display. Review URL: http://codereview.appspot.com/2036044 git-svn-id: https://angleproject.googlecode.com/svn/trunk@408 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d36c6a0a | 2010-08-31 12:15:09 | Implemented recovering from a lost device by context recreation. TRAC #13222 Singed-off-by: Daniel Koch Author: Nicolas Capens <nicolas@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@406 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| d3bd0ad3 | 2010-08-30 18:55:36 | Implemented GL_NV_fence extension. I believe I have implemented all features according to the spec. The application is to allow the Chrome command buffer scheduler to be smarter about deciding which command buffer to process. For example, if a WebGL app issued a call to ReadPixels, the scheduler will issue a fence and defer executing the ReadPixels until the status goes true. It can continue to work on other command buffers in the meantime. I tested by modifying the vertex shader demo. After issuing the SwapBuffers i made issue a fence and loop until the status went true and verified it looped several times. I also tested that by calling FinishFence before going into the loop that is did not loop at all. Review URL: http://codereview.appspot.com/1965043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@405 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 0a337e93 | 2010-08-28 17:38:27 | Implement support for floating point textures. Trac #12909 Implements GL_OES_texture_float, GL_OES_texture_half_float, GL_OES_texture_float_linear, and GL_OES_texture_half_float_linear when supported by the hardware. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Shannon Woods <shannon.woods@transgaming.com> git-svn-id: https://angleproject.googlecode.com/svn/trunk@404 736b8ea6-26fd-11df-bfd4-992fa37f6226 |