|
3e8305f5
|
2020-10-06T23:16:38
|
|
FrameCapture: Move compressed texture cache to shared location
In support of tracking compressed texture data across multiple
threads and contexts, move our cache to FrameCaptureShared.
Make this accessible only via egl::ShareGroup, which will
ensure unique texture IDs.
Test: Asphalt 8 MEC
Bug: b/150484427
Bug: angleproject:4048
Change-Id: I4e75b323d7aedc0333ceffba305439e54c4d6ac1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2455266
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
08142700
|
2020-10-01T19:30:03
|
|
Work-around test runner & DebugAnnotator
Note: This precedes another CL that needs this change.
DebugAnnotator uses a global variable. The test runner doesn't change
state between testing different back-ends. This works-around the
problem by setting the global variable when the context is switched.
Because the GL back-end doesn't have its own DebugAnnotator sub-class,
add a Display* to DisplayImpl::makeCurrent(), so that
DisplayGL::makeCurrent() can install the front-end-Display's
DebugAnnotator.
Note: the Vulkan back-end gets this fix even though the new
DebugAnnotatorVk class will be added in a follow-on CL.
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Change-Id: If08626a5310f9b4e3210e1a897a6886248e4d8ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451423
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
da61c40e
|
2020-10-06T01:57:55
|
|
Revert "Work-around test runner & DebugAnnotator"
This reverts commit e44c94d96a9b65615fe8f5038e124763ac8c45e5.
Reason for revert: Breaks build of DisplayGbm on ChromeOS:
src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.{h,cpp}
First failing builds:
https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28amd64-generic%29/1608
https://ci.chromium.org/p/chromium/builders/ci/ChromeOS%20FYI%20Release%20%28kevin%29/2212
Original change's description:
> Work-around test runner & DebugAnnotator
>
> Note: This precedes another CL that needs this change.
>
> DebugAnnotator uses a global variable. The test runner doesn't change
> state between testing different back-ends. This works-around the
> problem by setting the global variable when the context is switched.
>
> Because the GL back-end doesn't have its own DebugAnnotator sub-class,
> add a Display* to DisplayImpl::makeCurrent(), so that
> DisplayGL::makeCurrent() can install the front-end-Display's
> DebugAnnotator.
>
> Note: the Vulkan back-end gets this fix even though the new
> DebugAnnotatorVk class will be added in a follow-on CL.
>
> Bug: b/162068318
> Bug: b/169243237
> Bug: angleproject:5121
> Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095
> Reviewed-by: Ian Elliott <ianelliott@google.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
> Commit-Queue: Ian Elliott <ianelliott@google.com>
TBR=courtneygo@google.com,ianelliott@google.com,jmadill@chromium.org
Change-Id: I99df2716951726ead24961dc3d27a7ec63aeda80
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2451420
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
|
|
e44c94d9
|
2020-10-01T19:30:03
|
|
Work-around test runner & DebugAnnotator
Note: This precedes another CL that needs this change.
DebugAnnotator uses a global variable. The test runner doesn't change
state between testing different back-ends. This works-around the
problem by setting the global variable when the context is switched.
Because the GL back-end doesn't have its own DebugAnnotator sub-class,
add a Display* to DisplayImpl::makeCurrent(), so that
DisplayGL::makeCurrent() can install the front-end-Display's
DebugAnnotator.
Note: the Vulkan back-end gets this fix even though the new
DebugAnnotatorVk class will be added in a follow-on CL.
Bug: b/162068318
Bug: b/169243237
Bug: angleproject:5121
Change-Id: I748e8a1fd09b72e07242ac7fb39154537dcce534
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2444095
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
e815afbf
|
2020-09-07T22:09:22
|
|
First pass at increasing inclusivity
Link to the inclusivity rules
https://source.android.com/setup/contribute/respectful-code
Bug: b/162834212
Bug: chromium:1097198
Change-Id: Ied5a9e3879d72bff3f77ea6fcda9b82f30c32c2f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2396737
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Trevor Black <vantablack@google.com>
|
|
b156a753
|
2020-09-28T16:43:50
|
|
Move LayoutCaches to ShareGroup
Testing with TSN found a race condition with RefCounted objects
(DescriptorSetLayout and PipelineLayout). Rather than add more lock
calls to protect accesses to mRefCount and mObject recommendation was to
put these caches in the ShareGroup (basically part of the context).
Locking at the GL level will ensure that two threads that share the same
context will not access the ShareGroup at the same time.
The ShareGroup also works because these layouts are not destroyed until
the context is destroyed so don't have to worry about other threads
(e.g. command processor thread) accessing them.
Bug: b/168744561
Change-Id: Icc0aa07bf4787a69572d6ec62da2f21d286232c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2437509
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
4043b9d1
|
2020-09-17T12:03:12
|
|
Guard against data race with MemoryProgramCache.
Uses the display global mutex.
Caught with angle_end2end_tests MultithreadingTest and TSAN.
Bug: b/168744561
Change-Id: I5a60346cb5f95ff506dc166604eeae501863a774
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2415182
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f2749096
|
2020-09-17T12:03:12
|
|
Fix racy global in gl::Compiler.
We introduce a new Display Global Mutex in egl::Display that
can guard access to gActiveCompilers in Compiler.cpp.
Was detected by running MultithreadingTest against TSAN.
Bug: b/168744561
Change-Id: I97866b60a173f60899cd0406fe0f71000035c0cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2415181
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
c99c22bb
|
2020-09-15T16:53:26
|
|
EGL: Add support for EGL_ANDROID_create_native_client_buffer
This EGL extension will add support for creating EGLClientBuffer
backed by an Android window buffer (struct ANativeWindowBuffer)
which can be later used to create an EGLImage.
Bug: angleproject:5018
Tests: angle_end2end_tests --gtest_filter=ImageTest.SourceNativeClientBufferTarget*
Change-Id: If78ed7b80ad09629b8c5f5b5a0eb07a548e82e6e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404320
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
1ab73f0f
|
2020-09-10T14:32:58
|
|
Cleanup disable_program_binary workaround
This workaround should also clear the shader binary formats. Also,
we can use this workaround when disabling program binaries for
capture/replay.
Bug: angleproject:5007
Change-Id: I57c78e2cc95e7148cb8a1e7fb9bf3ed958fa69c8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2404383
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d0b270e6
|
2020-08-14T21:55:17
|
|
Feedback Loop Redesign 1/3: Framebuffer Serials.
Currently we track feedback loops by counting the times a Texture is
bound as a sampler or image in a particular context. This is a bit
tricky because Texture bindings change frequently. Relative to the
number of times we need to check for a feedback loop this causes excess
overhead.
Usually Framebuffers have a low number of Textures bound (in many cases
just 1). And Textures aren't usually bound to many different FBOs. So
instead of counting the number of times a Texture is bound as a sampler
or image we will track the Framebuffers that the Texture is bound to.
Because FBOs are unique to a Context, a Texture could be bound to two
different FBOs with the same ID. In this CL we introduce a new Serial
for the FBO which is unique to an EGL Share Group. This way we can
ensure we don't make the wrong call when a Texture is referenced by a
Framebuffer. It also replaces the old FB serial which was again only
unique to a particular Context.
Bug: angleproject:4500
Bug: angleproject:4959
Change-Id: I0a9989d861a4132bd3b7ed85f699a4448ff37a4e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2358849
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
3a3d419d
|
2020-08-04T09:06:01
|
|
Reference count context to fix ASAN issues
Running with ASAN there are several use after free issues because a
eglDestroyContext destroys the context right away even though it's in
use in other thread(s). Adding reference count to context so that it's
not destroyed until all users are done using it.
Bug: b/162609728
Change-Id: I00b24b53d760e38ff61dd9ce652a49b1f32f0cd2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2336447
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4cf2501c
|
2020-07-27T13:19:27
|
|
Add extension EGL_ANGLE_display_semaphore_share_group
For sharing semaphores globally.
Bug: angleproject:4877
Change-Id: I472e0902fd04ca8350d74e6c0ae6925ee930ccf9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2319370
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
af727792
|
2020-06-10T21:55:43
|
|
Improve EGL_ANGLE_power_preference on dual-GPU MacBook Pros.
Add the ability to release and reacquire the high-power GPU, and to
respond to changes in the active GPU. In Chromium, the GPU process can
not access the WindowServer. An external process must inform ANGLE
that the active GPU has changed, and that ANGLE should switch its
internal context to the new GPU.
Incorporates a couple of functions from WebKit, used with permission,
to effect this GPU switch.
A follow-on change in Chromium which uses these new APIs will make the
existing dual-GPU tests pass with ANGLE and the passthrough command
decoder.
Carry forward Chromium's workaround of disabling GPU switching on
older MacBook Pros to ensure stability.
Document the process of adding new EGL extensions to ANGLE.
Bug: chromium:1091824
Change-Id: I499739156e851b493555d4d6e4aef87d8b97fa31
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240638
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4e6f6545
|
2020-04-16T16:31:24
|
|
GLX: Support X11 pixmaps
Add support for creating EGL pixmaps from X11 pixmaps using GLX.
Pixmaps are needed for various external APIs such as VAAPI.
Add support for EGL_NOK_texture_from_pixmap to allow binding
pixmaps to textures.
BUG=angleproject:4560
Change-Id: I4a6d3ad7e87151ff5317bbdaaf093ac1b46daf5f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2153805
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
29bb612e
|
2020-05-28T10:32:26
|
|
Add egl::ShareGroup class to abstract the share context group
Vulkan backend has a barrier tracker that tracks memory barrier needs of
all shared resources. Because the buffer/texture objects are shared
resources within a shared group, the tracker can not live in a context.
Putting it in a device/renderer requires locks. It fits perfectly in a
shareGroup object. The work is already done at API level to handle the
mutex lock for shared context access so that no extra lock needs to be
taken in the backend. This CL adds egl::ShareGroup class that represents
the object that are shared among all share context group. At the front
end this usually will include all the shared resource managers (not done
in this CL). The ShareGroup object is accessible from gl::State object.
This CL also adds ability for backend driver to allocate implementation
specific ShareGroupImpl object. Vulkan backend will then use it to keeps
the barrier tracker and other things that naturally fits the share group
concept.
Bug: angleproject:4664
Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
4864413b
|
2020-02-17T15:34:33
|
|
Vulkan: Implement eglWaitNative function
Implement eglWaitNative API. It will call XSync() on XCB and
do nothing on other systems.
Bug: angleproject:4281
Change-Id: I597b75124a380df519ab10af3cab9b6e26f3194f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2059620
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
aa6dd50d
|
2020-02-03T17:10:58
|
|
Share scratch buffers between contexts.
The Display now owns scratch buffers and loans them out to contexts
while they are current. This allows us to to only allocate one scratch
buffer in a single-threaded use case.
Tick the scratch buffers every time a new context is made current.
Lower the lifetime from 1000 to 64 to ensure that in the worst case,
the buffers are cleared after not being used for ~1 second.
BUG=chromium:1030835
BUG=angleproject:4363
Change-Id: I83552424e2beac62b9e41152876b04fc84f53692
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2031698
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
3eaf6294
|
2019-11-25T18:08:18
|
|
Vulkan: Add options to select more device types
Add support to set a default device type
using existing ANGLE_DEFAULT_PLATFORM
environment variable. The valid vulkan options
are as follows:
vulkan - vulkan with device hardware
vulkan-null - vulkan with null device (Mock ICD)
swiftshader - vulkan with swiftshader
Bug: angleproject:3998
Change-Id: I15f00e8024818fbaf674ca6fcdbcdac5a90cace2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1956140
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
f9c3eaf4
|
2019-11-19T15:19:04
|
|
Add ability to disable all ANGLE features
Chrome has a --disable-gpu-driver-bug-workarounds flag that needs to be
able to be forwarded to ANGLE
Bug: 1016377
Change-Id: Ied6c8656742e25c32d508b8bfe76a902d82bcf93
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1925249
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a2ec1344
|
2019-08-13T14:13:35
|
|
Add shared mutex to frontend
Add shared mutex to frontend API entrypoints that is only enabled when
ANGLE is being used with a shared context.
Bug: angleproject:2464
Change-Id: I0d918e37d9579dccd013dc88f563bed7de7ee55f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1685712
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
eb1b1646
|
2019-07-30T17:22:17
|
|
Capture/Replay: Fix capture-enabled libs build.
Adds a build option to use the capture libraries in the default output
location for libGLESv2. With |angle_with_capture_by_default| enabled,
libGLESv2 will have capture enabled and the non-capture libGLESv2 is
built as libGLESv2_no_capture.
Also moves the FrameCapture to be owned by gl::Context. Rearranges the
code a bit so that we don't require a separate version of libANGLE for
capture.
Also implements a read pixels entry point parameter.
Bug: angleproject:3611
Change-Id: Ic528e43e4779f794c8b6d0bf35410166dacc81b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1719064
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
0c83813f
|
2019-07-04T11:38:38
|
|
Implement core wgl functions
- wglSwapBuffers
- wglCreateContext
- wglMakeCurrent
These functions are needed by the OpenGL tutorial for Windows desktop
Bug: angleproject:3620
Change-Id: I699af63eca4a2c8aaf2c72278a580322410ac499
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688499
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3fd0b2db
|
2018-09-20T15:59:54
|
|
Implement EGL_ANDROID_get_native_client_buffer.
BUG=angleproject:2508
Change-Id: I21e6251cd1341c1f85f1ba16ba08f5876a8ff8de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1238885
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b344fbd9
|
2019-07-05T11:38:02
|
|
Adding client param to context constructor so it can support other clients
This change will make it possible for context classes to
access multiple versions, e.g. GL version and GLES version
Bug: angleproject:3661
Change-Id: I77a33d1c3ea3bffe94c64deb272219bbda1725a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689023
Commit-Queue: Clemen Deng <clemendeng@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
612b7417
|
2019-07-05T11:13:30
|
|
Capture/Replay: Add frame capture to cpp files.
Capture is implemented mostly via code auto-generation. The capture
requires a bit of custom logic for each captured pointer parameter. We
handle this by using auto-generation to lay out the base template for
each GL call and then custom logic that uses ANGLE's internals to
know how much data to capture at which point. Client array pointers are
captured before each draw call.
Currently only GLES capture is supported. We write out cpp files and
an optional data file accompanying each cpp. For small data chunks we
inline them in the cpp files. For bigger chunks like texture data we
pack them into the data file.
Mid-execution capture is not yet supported. Configuring the capture is
currently only available by modifying the cpp sources. Both of these
features will be implemented in the future.
Bug: angleproject:3611
Change-Id: If6d5dac2f7bf363129d42ea9198162aef0d3a4ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1671904
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7d6923de
|
2019-07-01T03:22:42
|
|
Revert "Vulkan: pipeline cache not populated as blob cache is not set"
This reverts commit 134d6eed2a7d1f148a42c78c8e5da3cfc2df288e.
Reason for revert: glmark2 is unable to start on Android-Q when using ANGLE as the driver.
Original change's description:
> Vulkan: pipeline cache not populated as blob cache is not set
>
> 1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as
> blob cache callbacks are set after eglInititalize.
> 2. Use a more proper way to save the cache data to disk.
>
> Bug: angleproject:3318
> Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=syoussefi@chromium.org,jmadill@chromium.org,fei.yang@arm.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3318
Change-Id: I51e49bf103142e80b2c9028b3af6d3bb58cf6348
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683820
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
134d6eed
|
2019-04-09T14:50:23
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|
Vulkan: pipeline cache not populated as blob cache is not set
1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as
blob cache callbacks are set after eglInititalize.
2. Use a more proper way to save the cache data to disk.
Bug: angleproject:3318
Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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beb0eb2d
|
2019-06-14T15:10:33
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|
Clean up workarounds/features to single location.
Rename all workarounds structs to features, and move the lists to a
shared location in include/platform (to help with documentation,
see:
https://cs.chromium.org/chromium/src/ui/gl/gl_switches.cc?sq=package:chromium&g=0&l=69)
Bug: angleproject:1621
Change-Id: I4069f08131db5e886047a007efb5d7764dfee5f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1660952
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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78a51911
|
2019-06-12T14:28:14
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|
Clean up and expose frontend features to egl.
gl::Workarounds was used to hold frontend features. Change ownership of
this struct from Context to Display, so it can be exposed to egl. Also
rename to features and clean up for consistency.
Bug: angleproject:1621
Change-Id: I82e98e53873abb7a402c93e60f8a662a7263e0d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1655772
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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fce1e2d1
|
2019-06-04T15:02:08
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|
Extend eglGetPlatformDisplay to allow feature overrides.
Add EGL_FEATURE_OVERRIDES_ENABLED_ANGLE and
EGL_FEATURE_OVERRIDES_DISABLED_ANGLE to submit lists of strings naming
the features that should be overridden (either enabled or disabled) on
display creation.
Bug: angleproject:1621
Change-Id: I4bb75c5dbab0e3b701a72069c38f8c60ecfffad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646595
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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2dd40a44
|
2019-05-30T16:40:13
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|
Add eglQueryDisplayAttribANGLE to query workarounds count.
Add eglQueryDisplayAttribANGLE based on eglQueryDisplayAttribEXT to add
behavior for quering the count of all workarounds available. Used
externally to build a list of workarounds.
Bug: angleproject:1621
Change-Id: I793acedc76111fd018600169d58bf5d8cf4a63ee
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1637817
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f52f2637
|
2019-05-23T13:52:52
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|
Add EGL_ANGLE_workaround_control extension.
This extension is used to query strings from an array based on index,
which will be used to query all the information about workarounds in
ANGLE.
Bug: angleproject:1621
Change-Id: I27157f278f7f17c92c8b4fd7753e2a5ecd0528f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1627723
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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82133763
|
2019-04-02T16:58:37
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|
Vulkan: Add an unMakeCurrent for contexts.
This allows contexts to flush and update state when they are no longer
going to be current.
BUG=angleproject:2464
Change-Id: Ie577475a94090631a0208542b32a12a239bdeb75
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1553824
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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9049d321
|
2019-03-27T14:08:44
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|
Vulkan: Pass the current context to egl Sync operations.
The EGL_KHR_fence_sync spec says that if a flush is needed before waiting
on the sync, it's done on the current context for the current thread.
This helps simplify the multithreading design, we don't need to worry about
flusing on a context that may no longer exist or is executing on a different
thread. It does allow infinite waits because the context with the fence is
never flushed but the spec allows this.
BUG=angleproject:2464
Change-Id: I8bf2f93c408fee2dae95caa5bb9c76ba67687931
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1542256
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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4e87659e
|
2019-03-12T16:23:55
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|
Fix eglChooseConfig for attributes that have exact default values.
The implementation of eglChooseConfig does not match the
specification for attributes not provided by the calling function. It
is supposed to use the default value and match semantics, per the
specification. This is fine for many attributes (where the value in
the EGLConfig doesn't matter). Currently, this affects the following
attributes:
- EGL_COLOR_BUFFER_TYPE
- EGL_LEVEL
- EGL_RENDERABLE_TYPE
- EGL_SURFACE_TYPE
- EGL_TRANSPARENT_TYPE
- EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE
- EGL_COLOR_COMPONENT_TYPE_EXT
This change causes 55 of 65 of the dEQP-EGL.functional.choose_config.* tests
to start passing.
Bug: angleproject:3172
Change-Id: I287af5ba7d296694d9a78ded5d1e3bc4e7043d03
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1506696
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
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5313c8a8
|
2019-01-14T17:02:52
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|
Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync
EGL_KHR_fence_sync introduces the EGLSync object and associated
create/destroy/clientWait functions. EGL_KHR_wait_sync adds the
serverWait function on top of that.
Bug: angleproject:2466
Change-Id: Iebb239a85c4471ea18b3c3a8a83b793af555e31d
Reviewed-on: https://chromium-review.googlesource.com/c/1412261
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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85ca1895
|
2019-01-16T13:27:15
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|
Vulkan: Store reference to context command buffer.
This frees us from checking the FB every draw. Slightly reduces time
spent in all draw methods. Improvement seen on the draw call overhead
tests. Scores went from 28.17 ns/draw to 26.76 ns/draw on my machine.
In a future improvement we could make this command buffer a dirty bit.
Currently it's a bit slower to call a handler function due to the
dispatch table. Likely we could optimize this by reverting back to a
dirty bit switch and inlining the handler functions. That is left for
future work.
Vulkan is happy enough to run multiple RenderPasses and bind different
Pipelines in the same command buffer. But ANGLE defers RenderPass init
until we submit our work. Thus we can only support one RenderPass per
secondary buffer.
Test: angle_perftests DrawCall*/vulkan_null
Bug: angleproject:3014
Change-Id: I89fd0d9e0822400a5c5a16acb5a9c400a0e71ab5
Reviewed-on: https://chromium-review.googlesource.com/c/1393905
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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ab2bfa81
|
2019-01-15T19:06:47
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|
Enable Chromium clang style plugin for libANGLE.
This fixes a few style warnings:
* auto should not deduce to raw pointer type
* inlined virtual methods are not allowed
* non-trivial constructors and destructors should be explicit
* inlined non-trivial constructors should not be in-class
* missing override keywords
Bug: angleproject:3069
Change-Id: I3b3e55683691da3ebf6da06a5d3c729c71b6ee53
Reviewed-on: https://chromium-review.googlesource.com/c/1407640
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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b980c563
|
2018-11-27T11:34:27
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|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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c3ee7ec0
|
2018-09-21T16:15:03
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|
Implement EGL_ANDROID_image_native_buffer.
BUG=angleproject:2508
Change-Id: I8ef2ce8320edeb336727905055f47bb299dec2ea
Reviewed-on: https://chromium-review.googlesource.com/c/1238886
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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9137adea
|
2018-08-27T14:22:37
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|
Add support for EGL_ANDROID_blob_cache
The functionality of MemoryProgramCache is divided up in two. BlobCache
is now a generic binary cache, which interfaces with the callbacks from
EGL_ANDROID_blob_cache. MemoryProgramCache handles program
[de]serialization and interacts with BlobCache.
Bug: angleproject:2516
Change-Id: Ie4328a2e56a26338e033d84f4e53a1103411937d
Reviewed-on: https://chromium-review.googlesource.com/1194285
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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cf0d8fef
|
2018-07-30T13:41:32
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|
Remove the proxy context.
BUG=angleproject:2668
BUG=angleproject:2714
Change-Id: I9f375caa605e13aae04e8051a779515f8ddfb93a
Reviewed-on: https://chromium-review.googlesource.com/1155105
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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853f8255
|
2018-07-09T09:18:50
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|
DisplayImpl: Make waitClient/waitNative non-const.
These methods can mutate the display resources. Necessary for getting
rid of ProxyContext and for the Vulkan error refactor.
Bug: angleproject:2714
Bug: angleproject:2713
Change-Id: Ibffb1a382ecb064daaa7c664f9fc65cbcf927b37
Reviewed-on: https://chromium-review.googlesource.com/1128927
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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3cacf69b
|
2018-06-20T16:49:57
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|
Pass all context creation parameters to DisplayImpl::createContext.
Knowing the share context at native context creation time is required if
we want to honor the requested share group instead of virtualizing
contexts or using global share groups.
BUG=angleproject:2464
Change-Id: I1fb4d71de266b3191986b1754e73d474e49445bb
Reviewed-on: https://chromium-review.googlesource.com/1108743
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
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2dabb4a3
|
2018-06-01T17:18:41
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|
Make a context current when destroying it.
The destructors of objects in a context assume that the context is current
during destruction. If another context is current at this time, they can
delete objects from other contexts.
BUG=angleproject:2464
Change-Id: I813d092cc7f33a39c814edae5baa433733b4590c
Reviewed-on: https://chromium-review.googlesource.com/1083371
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
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75359664
|
2018-04-11T01:42:27
|
|
Implement EGL_KHR_debug.
BUG=angleproject:1618
Change-Id: I790944b49badc910b6c72266469fcb8e86ac4252
Reviewed-on: https://chromium-review.googlesource.com/1019387
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e1a057e8
|
2018-06-07T15:09:00
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|
Fully format some files.
Change-Id: Id6ea245849696d4c6d7eabc6860c0ac424dd8013
Reviewed-on: https://chromium-review.googlesource.com/1091309
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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acf2f3ad
|
2017-11-21T19:22:44
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|
Apply Chromium style fixes.
This addresses several minor code quality issues that are validated
in Chromium, but not yet applied to ANGLE:
* constructors and destructors must be defined out-of-line
* auto is not allowed for simple pointer types
* use override everywhere instead of virtual
* virtual functions must also be defined out-of-line
Slightly reduces binary size for me (~2k on Win, 150k on Linux).
Bug: angleproject:1569
Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6
Reviewed-on: https://chromium-review.googlesource.com/779959
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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b433e872
|
2017-10-05T14:01:47
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|
Change robust resource init into a context creation attribute.
Enabled support on OpenGL even through the extension is not fully
implemented so that testing with Chromium/Passthrough commmand decoder
is still possible.
BUG=angleproject:1635
Change-Id: Ia417b1779aace1eae19514325701a79cd33f4ef3
Reviewed-on: https://chromium-review.googlesource.com/678479
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
af4ffe0a
|
2017-09-09T23:32:48
|
|
D3D11: Implement dirty bits for texture updates.
BUG=angleproject:1387
Change-Id: I5f759c3dc60b53a5d4f8a1dd1f4a1d3d5330bfda
Reviewed-on: https://chromium-review.googlesource.com/648487
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
c43be720
|
2017-07-13T16:22:14
|
|
Implement ANGLE_program_cache_control extensions.
This will give the browsers the ability to control the cache size,
query and populate the contents, and trim cache contents on memory
pressure.
BUG=angleproject:1897
Change-Id: I6edaa7d307b890223db98792d5b074e4a7fdfaa4
Reviewed-on: https://chromium-review.googlesource.com/563606
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
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3244736a
|
2017-06-28T14:53:52
|
|
Use MemoryProgramCache.
Add the member functions for saving and loading from the binary cache,
and hook them into the Program class. Requires that the Renderer
supports the program binary extension.
BUG=angleproject:1897
Change-Id: I2dc8d21b02da705ded58c5cd1943562c9c97c49b
Reviewed-on: https://chromium-review.googlesource.com/522874
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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4928b7ca
|
2017-06-20T12:57:39
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|
Proliferate gl::Context everywhere.
This gives the D3D back-end access to the GL state almost anywhere.
This uses the onDestroy hook for Textures to push errors up from
destructors, although they still don't quite make it to the Context.
There are places, such as in EGL object (Context/Surface) destruction,
where we end up calling through to GL implementation internals without
having access to a gl::Context. We handle this via a proxy Context
to a Display, basically a null context, that has access to impl-side
state like the Renderer pointer if necessary. It does not have access
to the normal GL state.
Also Pass gl::Context to RefCountObject::release(). Since we're using
destroy() methods now, we should not ever call the destructor directly.
BUG=angleproject:1156
Change-Id: Ie4c32ad6bf6caaff0289901f30b5c6bafa2ce259
Reviewed-on: https://chromium-review.googlesource.com/529707
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fe54834f
|
2017-06-19T11:13:24
|
|
Proliferate gl::Context.
This enables a few small things: it will enable making the platform
a property of the Display rather than a global. The same goes for the
global logging annotator. Also it ensures all back-end implementations
have access to the GL / EGL state when available.
Also introduces a smart pointer helper class to angleutils for objects
that prefer to be destroyed with a context (gl::Context/egl::Display)
parameter. We were using std::unique_ptr in a few places that would
not work well with these objects.
BUG=angleproject:1156
Change-Id: I59e288a3d6f766ff8a0f4b48ff3a1fbf7489daba
Reviewed-on: https://chromium-review.googlesource.com/529706
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
948bbe51
|
2017-06-01T13:10:42
|
|
Redesign robust resource init as a display extension.
Also correct the enum allocation to values that are available to ANGLE.
BUG=angleproject:1635
Change-Id: I443f5654aa6a5049b4a1ae4c253cd6473b4e446e
Reviewed-on: https://chromium-review.googlesource.com/520002
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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aa7203ef
|
2017-05-03T23:32:29
|
|
Inherit privately from angle::NonCopyable.
Make all inheritance from angle::NonCopyable private so the compiler
complains about this (admittedly unlikely) code:
class Foo: angle::NonCopyable {
virtual ~Foo() { ... }
};
angle::NonCopyable *p = new Foo;
delete p;
In the above code ~Foo() is not called, only ~NonCopyable(), because the
latter is not virtual. Making it virtual would add overhead to all derived
classes which don't already have a virtual method.
Also tighten access in NonCopyable, because we can.
BUG=angleproject:2026
Change-Id: Id0dc4d959cfb7bb82cf49382118129abb1d3a4f0
Reviewed-on: https://chromium-review.googlesource.com/495352
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
|
|
6c1f671b
|
2017-02-14T19:08:04
|
|
Add destroy hooks for several GL objects.
These hooks allow the back-end renderer to free object resources
without having to store pointers to shared device handles for
each and every object. This will allow us to save memory on
back-ends that really care about memory overhead.
There is a downside in that there is more boilerplate in passing
gl::Context handles around everywhere.
BUG=angleproject:1684
Change-Id: I89463bba8d23f92920e8956650cb73c7fc6d66b7
Reviewed-on: https://chromium-review.googlesource.com/426401
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
40dc8c10
|
2017-02-14T10:41:32
|
|
Release the global texture manager with the last referencing context.
This ensures that when the global texture manager is released, there is a valid
context.
BUG=angleproject:1639
Change-Id: I1b75885e9dc02b607bb1a386de394f6087429f5d
Reviewed-on: https://chromium-review.googlesource.com/442074
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
ce02f086
|
2017-02-06T16:46:21
|
|
Add an extension to share textures at the display level.
BUG=angleproject:1639
Change-Id: If9140142ebce89f33921c13d9d212c17d1894162
Reviewed-on: https://chromium-review.googlesource.com/437618
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
bcb3f9ba
|
2017-01-27T22:45:18
|
|
Direct logging to Platform when available
All logging should be done via ERR() and WARN(),
which call angle::Platform's logError and logWarning,
if there is current Platform which supports logging.
Otherwise, ERR() is directed to std::cerr.
Misc fixes to keep tests passing.
BUG=angleproject:1660, angleproject:1644
Change-Id: I2bca33a021537185d0c236a3083789af3236b5f3
Reviewed-on: https://chromium-review.googlesource.com/434188
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
65603eb8
|
2017-01-12T16:48:03
|
|
Refactor EGL config entry points to to separate validation.
BUG=angleproject:1707
BUG=angleproject:798
Change-Id: I34fefa9f9bbd42ef05f222c8caf856a22cf206a3
Reviewed-on: https://chromium-review.googlesource.com/428293
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e70413c7
|
2017-01-12T16:35:17
|
|
Roll EGL headers.
Update CGL backend to use new EGL types.
BUG=angleproject:1707
Change-Id: I165e81a758cad0a8036aef68c44a57bcc61e982d
Reviewed-on: https://chromium-review.googlesource.com/428292
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
3311d474
|
2017-01-02T17:55:02
|
|
Display: Add a shared state object.
This will allow us to manage the SurfaceSet in the GL layer.
BUG=angleproject:1684
Change-Id: Iab8243157710beab2667ef10275571078ce9ae8e
Reviewed-on: https://chromium-review.googlesource.com/424228
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
95401dbb
|
2016-12-15T11:27:48
|
|
Surface: Pass DisplayImpl to initialize and swap.
In new back-ends (Vulkan) this will allow us to avoid storing a ref
to the Renderer in the Surface class.
BUG=angleproject:1319
Change-Id: I3b3f50893070d2993e4e91dd82ee539a083b3727
Reviewed-on: https://chromium-review.googlesource.com/419837
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2018c0ba
|
2015-12-08T11:48:51
|
|
Add a EGL_ANGLE_d3d_texture_client_buffer extension.
Allows creation of pbuffers from D3D texture objects.
BUG=540829
BUG=angleproject:1144
Change-Id: If8ea717ef011608cd01357c217837133d726d3ea
Reviewed-on: https://chromium-review.googlesource.com/316804
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a284f2ff
|
2015-08-07T16:49:07
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|
Add stubs for EGL_EXT_swap_buffers_with_damage.
BUG=512090
Change-Id: I9413d6f5c13b9ea59ab9c923dc6c5d157f344166
Reviewed-on: https://chromium-review.googlesource.com/291652
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6230dd54
|
2016-08-23T15:20:03
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Check for OpenGL ES support when creating context
Support for an OpenGL ES version can come either through OpenGL ES,
OpenGL core or available extensions. The context creation should fail
if the requested OpenGL ES version is not supported.
BUG=angleproject:1477
TEST=angle_end2end_tests
Change-Id: I810d004a1bd62f75f162d775d3cf92c4283252a3
Reviewed-on: https://chromium-review.googlesource.com/374338
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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9c721c64
|
2016-08-02T14:56:23
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|
Check for device loss on all applicable EGL entry-points
This will make applications aware of device loss on all EGL calls that
need to have an initialized display. For that purpose, we track the
device loss state at the egl::Display level instead of always querying
the implementation. This is correct because at device-loss at the
display level is non-recoverable. It also deduplicates the tracking
that would have to be done in all the EGL backends.
Changes made in this commit:
- Cached device loss in egl::Display
- Check isDeviceLost in ValidateDisplay
- Changed EGL entry-points testing isDeviceLost to explicitely request
a testDeviceLost
- Add calls to ValidateDisplay to entry-points missing it
- Removed unused virtual qualifiers for some robustness methods
BUG=angleproject:1463
Change-Id: I92bea81f2ecd5423c445cff31557a4d9783557d5
Reviewed-on: https://chromium-review.googlesource.com/365450
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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53ea9cc6
|
2016-05-17T10:12:52
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Replace rx::Renderer with rx::ContextImpl.
Previously Context had no Impl class, but had a special relationship
with the instanced Renderer class. Having a ContextImpl backing every
Context will allow new designs to enable things like multithreading
(where each ContextImpl stores a Context-specific device) or non-
virtual Contexts on Android or other platforms where it is more
efficient.
A large refactoring patch that touches every back-end.
BUG=angleproject:1363
Change-Id: Icb73a7d37447f08a664eeb499a310ba05d71a57e
Reviewed-on: https://chromium-review.googlesource.com/342052
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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701b74b0
|
2016-03-02T15:26:39
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Add support for EGL_KHR_stream.
EGL_KHR_stream is now implemented. Since the extension does not come with
any producers or consumers, it does not have much functionality and the
implementation is therefore very simple (validation layers and a new
object to store some attributes). This however add the groundwork to add
the appropriate consumer and producer extensions to stream D3D NV12
textures directly into ANGLE which will significantly improve video
performance on Chromium on D3D-based platforms.
BUG=angleproject:1332
Change-Id: Ie240c73869f5098d1215cc5e27aa5decd06c3ed1
Reviewed-on: https://chromium-review.googlesource.com/330003
Commit-Queue: Ian Ewell <ewell@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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436e32ae
|
2016-01-15T15:53:12
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GLX backend: check for child window resizes on eglWaitNative
This is the standard way, if not often used, for application to notify
the driver of window size changes. Chromium uses it to resize when it
is done rendering and swapping so that drivers do not clobber the
backbuffer.
This fixes black flickering appearing when resizing the Chromium
windows with --use-gl=angle.
BUG=angleproject:1281
Change-Id: Ic76f3c3ef453eae07eb59122135290411f86764d
Reviewed-on: https://chromium-review.googlesource.com/322390
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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a433388d
|
2016-01-14T17:24:50
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|
Implement eglWait*
This mostly does nothing except on X11 where it calls the equivalent
glXWait*. eglWait* are needed because they are used by Chromium and
were triggering an UNREACHABLE().
BUG=angleproject:1281
Change-Id: Iff9c127b16841bc27728304a5ba2caff49ff11b5
Reviewed-on: https://chromium-review.googlesource.com/322360
Tryjob-Request: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
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063d9e78
|
2015-11-19T17:24:47
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Add support for EGL_EXT_platform_device
This allows an application to use EGLDeviceEXT to initialize EGL.
For example, if an application wants to initialize EGL using an existing D3D11
device (instead of ANGLE creating its D3D device), then the app may create an
EGLDeviceEXT using EGL_ANGLE_device_creation_d3d11, and use this device to
initialize EGL via EGL_EXT_platform_device.
BUG=angleproject:1190
Change-Id: Ife91ce95a63e29eb2b3f05aedfb668e4cac8f5ce
Reviewed-on: https://chromium-review.googlesource.com/313444
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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a840617a
|
2015-07-21T16:53:39
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|
Implement the egl and gl layers of EGL Image.
Add end2end tests and unittests.
BUG=angleproject:970
Change-Id: Ie8306971730a793f08dfd09ead1bfd6ff3e4623d
Reviewed-on: https://chromium-review.googlesource.com/291260
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
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4274f7d2
|
2015-08-05T23:07:38
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Revert "Implement the egl and gl layers of EGL Image."
This reverts commit 22a4f38c2ca9ca430b5f976fc7fc816d88918eba.
Change-Id: I07acbfe28d11675236de2ea7f6b050c25f80579a
Reviewed-on: https://chromium-review.googlesource.com/290960
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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22a4f38c
|
2015-07-21T16:53:39
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|
Implement the egl and gl layers of EGL Image.
Add end2end tests and unittests.
BUG=angleproject:970
Change-Id: I13fc501b24c3f11bfedc810c1ff80fcf1318877c
Reviewed-on: https://chromium-review.googlesource.com/287343
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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3cf11ff4
|
2015-07-21T16:38:12
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Make sure the given display is a valid pointer.
EGL functions are supposed to return EGL_BAD_DISPLAY when the display is
an invalid pointer.
Since there is very rarely more than one simultaneous display, iterating
through the map is not costly.
BUG=angleproject:970
Change-Id: I3d9b842a49c5c99f9b8fad3d7ef53f9f5d3057ba
Reviewed-on: https://chromium-review.googlesource.com/287342
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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dcab33be
|
2015-07-21T13:03:16
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|
Add stubs for EGL image entry points and validation.
BUG=angleproject:970
Change-Id: Ic3b9f9f60146920571e0e5f00fac2273c35fff2f
Reviewed-on: https://chromium-review.googlesource.com/287162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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443e1d9b
|
2015-05-05T12:57:55
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|
Refactor egl::Surface constructors.
We can reduce the code in these classes quite a bit by calling
the common code in egl::Display.
BUG=angleproject:994
Change-Id: Idf0ffa054fc6a70cf8c65a0b98fd963911715591
Reviewed-on: https://chromium-review.googlesource.com/269258
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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97d61eb5
|
2015-04-14T09:08:16
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Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13
Reviewed-on: https://chromium-review.googlesource.com/265591
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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1ea8284d
|
2015-04-14T15:28:56
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Revert "Add extension EGL_ANGLE_device_d3d"
Compile error on clang:
src/libANGLE/Display.cpp:259:23: error: allocation of incomplete type 'egl::Device'
mDevice = new Device(this, impl);
^~~~~~
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
In file included from src/libANGLE/Display.cpp:11:
In file included from src/libANGLE/Display.h:17:
In file included from src/libANGLE/Error.h:80:
In file included from src/libANGLE/Error.inl:9:
src/common/angleutils.h:66:5: error: deleting pointer to incomplete type 'egl::Device' may cause undefined behavior [-Werror,-Wdelete-incomplete]
delete resource;
^ ~~~~~~~~
src/libANGLE/Display.cpp:209:5: note: in instantiation of function template specialization 'SafeDelete<egl::Device>' requested here
SafeDelete(mDevice);
^
src/libANGLE/Display.h:36:7: note: forward declaration of 'egl::Device'
class Device;
^
2 errors generated.
This reverts commit 6dacaff4e03d4f6b4c444a3fff018c1297cd25ba.
Change-Id: Ide348e156324a5af668604362c0b249ea73b6083
Reviewed-on: https://chromium-review.googlesource.com/265626
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6dacaff4
|
2015-02-19T16:31:57
|
|
Add extension EGL_ANGLE_device_d3d
Access to the D3D device is needed for some advanced scenarios.
New entry points eglQueryDisplayAttribANGLE and
eglQueryDeviceAttribANGLE have been added in this change
to implement this extension.
BUG=angleproject:935
Change-Id: Id1560b0887fa5882b9858af7bad9043ada67038d
Reviewed-on: https://chromium-review.googlesource.com/251610
Tested-by: Cooper Partin <coopp@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
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f0d10f89
|
2015-03-31T12:56:52
|
|
Replace non-copyable macro with a helper class.
This class provides a simpler scheme for blocking default copy
and assignment operators. It also reduces the amount of code
needed since it's inherited to child classes. This also fixes
the conflict between our macro and the same-named macro in
Chromium code.
BUG=angleproject:956
Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f
Reviewed-on: https://chromium-review.googlesource.com/263257
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
7dcd2c7b
|
2015-03-18T17:22:38
|
|
Add stubs for EGL pixmap surface creation.
BUG=angleproject:795
Change-Id: I76b44e837eb6919f9d3c1eb56c2d3af84bc5ab09
Reviewed-on: https://chromium-review.googlesource.com/260943
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
9d3ae5fe
|
2015-03-18T17:20:33
|
|
Use the Surface type for validation and fix incorrect window validation.
The window passed to surface creation should not be used by any surface
owned by any display, not just the current one. Store a global window
surface list for validation.
BUG=angleproject:795
Change-Id: I2314979f2f27848b21fcb00676194d7671d1db68
Reviewed-on: https://chromium-review.googlesource.com/260942
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
86803677
|
2015-02-23T14:35:20
|
|
Update Display to allow for changing implementation objects.
Previously it was possible to change from a D3D9 to D3D11 display because
both were implemented with a DisplayD3D. Now that there is a DisplayGL,
the DisplayImpl must be updated while maintaining the same EGLDisplay
value.
Allow the value of Display::mImplementation to be updated when the display
is not already initialized.
BUG=angle:890
Change-Id: Ic18a8a120218cd130a71b9aa044b6ec00006d6a0
Reviewed-on: https://chromium-review.googlesource.com/252250
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2fa660ba
|
2015-02-20T13:01:34
|
|
Add missing Display::getImplementation.
Change-Id: I220ffefcbf9bc988d986e729961c9a893d6b5159
Reviewed-on: https://chromium-review.googlesource.com/251580
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f6bf23fd
|
2015-01-20T11:43:54
|
|
Split up the Display::create*Surface and have them match the API.
BUG=angle:658
Change-Id: Id0054406a5ce6f6ffef28ce84737547c1869efde
Reviewed-on: https://chromium-review.googlesource.com/242038
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
38832d17
|
2015-02-09T10:01:47
|
|
Add Display getters for native display and attribs.
This simplifies the logic in the Renderer init.
BUG=angle:905
Change-Id: I01bf3701dd85f50e369e2c11e0e2a7cb638ccf00
Reviewed-on: https://chromium-review.googlesource.com/247650
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f81b6a15
|
2015-01-19T16:51:55
|
|
Move eglCreatePbuffer* validation into validationEGL.
BUG=angle:658
Change-Id: I25d1be1ef86f82892186b08c9a8ff0133d520ac6
Reviewed-on: https://chromium-review.googlesource.com/242037
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
0eef0826
|
2015-01-19T16:22:40
|
|
Move eglCreateWindowSurface validation into validationEGL.
BUG=angle:658
Change-Id: Iaa7e6033fb323c1089907c9ed753746729887061
Reviewed-on: https://chromium-review.googlesource.com/242036
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
33b6ae54
|
2015-01-19T15:58:09
|
|
Move eglCreateContext validation into validationEGL.
BUG=angle:658
Change-Id: Ibdf601725536edf40c0499aba0402fb160b2c841
Reviewed-on: https://chromium-review.googlesource.com/242035
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1d8ae673
|
2015-01-19T14:44:29
|
|
Add a makeCurrent method to Display.
BUG=angle:658
Change-Id: If1830fb164d31e2ee8092414d012e127ec344d69
Reviewed-on: https://chromium-review.googlesource.com/242033
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f21a1080
|
2015-01-09T14:41:27
|
|
Generate the full EGL configs in the Renderers.
Specify the default framebuffer formats in GL formats but still use BGRA
and ANGLEX formats for now.
BUG=angle:658
Change-Id: I7192db4ca76ab4b0b42daa43785a7ddd9528a9ca
Reviewed-on: https://chromium-review.googlesource.com/239902
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6812a55c
|
2015-01-06T17:26:42
|
|
Rewrite ConfigSet and make EGLConfig synonymous with egl::Config.
BUG=angle:658
Change-Id: I3c33faf18af0bfda00dc5babe6356d6c8661f032
Reviewed-on: https://chromium-review.googlesource.com/238862
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5c39f688
|
2015-01-06T15:19:35
|
|
Have the DisplayImpl create the Renderer and Contexts.
BUG=angle:658
Change-Id: I726d87b90be8382c5dd8964e4d8686711e404ffe
Reviewed-on: https://chromium-review.googlesource.com/238861
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
40856813
|
2014-12-11T11:37:35
|
|
Add EGL extensions structs.
BUG=angle:658
Change-Id: Iffb26caf16416313abc114ba779e6311f2c00848
Reviewed-on: https://chromium-review.googlesource.com/234760
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
4eae6dfa
|
2014-12-04T13:48:45
|
|
Move native display check to the DisplayImpl.
This fixes another Linux compile error in the EGL layer.
BUG=angle:773
Change-Id: Iba643a72fb7b0d5994fe69e46184256e07aa3aad
Reviewed-on: https://chromium-review.googlesource.com/232945
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|