|
4fa75b5c
|
2020-07-17T12:58:50
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|
Move restricted trace functions to cpp file.
This is a refactoring change only. It will facilitate moving these
functions to a shared library. A shared library will allow us to more
easily override GL functions with an interception layer. The intercept
layer will allow us to do emulation for features like offscreen tests.
Bug: angleproject:4845
Change-Id: I0e00c0c22a26f1bb8faec30a825c71953033f8a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2305039
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
23211585
|
2020-07-21T10:08:03
|
|
Roll chromium_revision b0410bba02..fb6cbaf6e5 (763000:790363)
Also updates a Vulkan back-end file to not return error.
Change log: https://chromium.googlesource.com/chromium/src/+log/b0410bba02..fb6cbaf6e5
Full diff: https://chromium.googlesource.com/chromium/src/+/b0410bba02..fb6cbaf6e5
Changed dependencies
* build: https://chromium.googlesource.com/chromium/src/build.git/+log/45ab3c89af..1ee11394cf
* buildtools: https://chromium.googlesource.com/chromium/src/buildtools.git/+log/204a35a2a6..9e121212d4
* testing: https://chromium.googlesource.com/chromium/src/testing/+log/3993ef1f52..f126fc6578
* third_party/Python-Markdown: https://chromium.googlesource.com/chromium/src/third_party/Python-Markdown/+log/36657c103c..9c8566e047
* third_party/googletest: https://chromium.googlesource.com/chromium/src/third_party/googletest/+log/217407c478..defbf92951
* third_party/jsoncpp: https://chromium.googlesource.com/chromium/src/third_party/jsoncpp/+log/{chromium_..ec647b85b6
* third_party/nasm: https://chromium.googlesource.com/chromium/deps/nasm.git/+log/4fa54ca5f7..19f3fad68d
* third_party/zlib: https://chromium.googlesource.com/chromium/src/third_party/zlib/+log/ae385786ed..89bddfee9c
* tools/clang: https://chromium.googlesource.com/chromium/src/tools/clang.git/+log/04b99e7bf9..6412135b39
* tools/md_browser: https://chromium.googlesource.com/chromium/src/tools/md_browser/+log/aae45d8d82..be8cf5a17d
DEPS diff: https://chromium.googlesource.com/chromium/src/+/b0410bba02..fb6cbaf6e5/DEPS
Clang version changed 4e0d9925d6a3561449bdd8def27fd3f3f1b3fb9f:04b9a46c842f793a2baedcad64de35fcbd3e93b7
Details: https://chromium.googlesource.com/chromium/src/+/b0410bba02..fb6cbaf6e5/tools/clang/scripts/update.py
Bug: angleproject:4867
Change-Id: I184945ad4d1fc39f4ad9b37cbf411b2c2b74a3ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2309223
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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1cfc6f0a
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2020-07-20T16:03:38
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|
Add test for deferred clear + attachment gaps
This test makes sure the list of clear values given to the render pass
(for deferred clears) are correctly passed.
Bug: angleproject:4862
Change-Id: I4830a72a6f2b01570f6d4427ffb025429b5aa03c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2309109
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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16856027
|
2020-07-08T13:47:33
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|
Support EXT_shader_texture_lod on Vulkan.
Bug: angleproject:2899,b/161716126
Change-Id: Ia850cbda948c8f6da9ced0bf46fd7f8371125032
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288333
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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10e9e9a1
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2020-07-13T17:02:38
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Apply multiprocessing to capture_replay_tests.py
Multiple tests are run in paralell to squeeze the most out of CPUs.
Tests are stored in a work queue. Whenever a CPU becomes available,
the next unrun test is grabbed and run on a spawn process on that CPU.
Each cpu gets their own environment and build folders and trace folders
so that tests don't overwrite each other.
Bug: angleproject:4817
Change-Id: Ifd35c9c75522e480b0257d090d5af70f2a3428ba
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2296040
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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d9818fd6
|
2020-07-19T00:37:21
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|
Vulkan: Improve RenderTargetVk's getImage interface
Prior to this change, RenderTargetVk had getImage() and
getImageForWrite(). This change introduces getImageForCopy() and
renames getImage() to getImageForRenderPass().
Currently, all three functions do the same thing. However, with
upcoming changes the semantics will be different:
- getImageForRenderPass(): This is the image used as the non-resolve
attachment. When resolve attachments are introduced, there will be a
corresponding getResolveImageForRenderPass().
- getImageForCopy(): When GL_EXT_multisampled_render_to_texture is
implemented, this will return the image that owns the data.
- getImageForWrite(): Similar to getImageForCopy(), but should set
mContentDefined. This is currently missing, and is a bug that will be
resolved in a follow up.
This split change gets the mechanical rename out of the way to make
future changes simpler.
Bug: angleproject:4836
Bug: angleproject:4859
Change-Id: I5f7657cc049c0e1772a7c510e74289e685ba93c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2306516
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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80d7725d
|
2020-07-15T15:14:17
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|
Use Subject/Observer pattern for Programs/Executables in PPOs
This CL updates the frontend to use the subject/observer pattern for
Programs and ProgramExecutables in PPOs.
This allows us to remove the hack that iterated through all PPOs and
marking them all dirty when a Program is re-linked. Instead, just the
PPOs the Program is bound to are signalled, and only when the Program
is in a PPO.
Additionally the necessary PPOs are signalled when an Executable's
textures are updated, rather than iterating through all PPOs and
signalling them.
Bug: angleproject:4559
Test: CQ
Change-Id: Iaefb88c64c13259e921c8dfe95cf640247d17f85
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300705
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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d8ce865b
|
2020-07-19T00:20:17
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Vulkan: Make room in RenderPassDesc for resolve attachments
Data in RenderPassDesc is packed better to make room for resolve
attachments (9 bits made available; 8 for color and 1 for
depth/stencil).
mColorAttachmentRange contains values in [0, 8). The right side of the
range is made inclusive (i.e. [0, 7]) so it will fit in 3 bits.
The number of samples is always a power of 2, and below 128 (for the
foreseeable future), so its log is stored instead in 3 bits.
This change doesn't add support for resolve attachments yet, but is
split off the one that does to simplify it.
Bug: angleproject:4836
Change-Id: I2856286d5239499d0ab0c78b8154881c003309bc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2306515
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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7e2a9820
|
2020-07-20T12:38:05
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Vulkan: Make explicitly-[non-]rotated get methods
Split FramebufferVk::getCompleteRenderArea() into 2, [non-]rotated,
explicitly-named methods. Simplify the uses of these methods, and fix
some rotation cases. Also explicitly-name
FramebufferVk::getScissoredRenderArea().
Bug: b/151111296
Change-Id: I1754ec2796fd8625b916a2dba2e723e70ecba419
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2305389
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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bdc79361
|
2020-07-15T17:01:05
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Vulkan: No need to add current buffer into mResourceUseList
This is follow up to
https://chromium-review.googlesource.com/c/angle/angle/+/2288325. There
is no need to add current buffer to mResourceUseList for the per context
dynamic buffers. These dynamic buffers always shut down after we
call finishImpl.
Bug: b/160777679
Change-Id: I013cb3c30b4d31804cee13ce9e42da381fd1ae1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300208
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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cd5489ad
|
2020-07-19T00:05:21
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Vulkan: Faster FramebufferDesc compare
Objects of this class are used as keys to a hash map and contain 10
serials. Prior to this change, operator== would compare all 10 serials.
This change tracks the maximum index set and only compares up to that
many serials.
To make sure this maximum index stays low in the presence of
depth/stencil attachment, this class stores the depth/stencil
attachment's serial before the color attachments. The update API of the
class is improved so this implementation detail is not leaked.
This is in preparation for supporting resolve attachments, which would
add another 8 serials to the class. With this change, the performance
of cases that don't use resolve attachments won't be affected.
Bug: angleproject:4836
Change-Id: Ia4874ab79163901fb86f5bee4120e9f19babdc09
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2306514
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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234be194
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2020-07-15T14:55:18
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Vulkan: Move mEmptyBuffer from program to ContextVk
And merge that with TheNUllBuffer as well so that you only have one
dummy buffer per context.
Bug: b/161391337
Change-Id: I75fddb5c48393876e745ff237e11d9c5672ae10e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300707
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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0df0b79c
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2020-07-17T16:26:21
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Vulkan: Optimize changing texture max level
For applications that frequently change the texture max level, to a
value that is a subset of the texture's maximum levels, just recreate
the VkImageView's.
Test: NBA 2K20 game play
Bug: b/160976091
Change-Id: I62a05a90cdb90147056ba8cec960c2114479ec37
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300532
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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49108a12
|
2020-06-30T11:53:23
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Support BGRA_1010102 IOSurfaces in CGL and Vulkan.
Bug: chromium:1100599
Change-Id: I7bc2c2e35490e28e9f6fe8f2e0c26cdea50650b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275731
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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5671c2bd
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2020-07-17T13:32:22
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Capture/Replay: Fix vertex array objects for MEC
While debugging NBA2K20 MEC, fixed the following issues:
* Don't bind built-in attributes locations.
* Don't emit glGenBuffers for the default VAO.
* Include element array buffer in MEC.
Test: NBA2K20 MEC
Bug: b/160014453
Change-Id: I1b809946d67b6748b0670814be8dd090278dc38f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2307276
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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55e85549
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2020-07-17T14:02:36
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|
Lift warning from trace tests.
Noticed when working on a related feature.
Bug: angleproject:3630
Change-Id: I82638d37ee6d27dc824d5782c96387f0d000d585
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2305040
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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08c4d094
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2020-07-16T18:48:59
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Improve WebGL 2.0 readPixels support.
Emulate GL_PACK_SKIP_PIXELS and GL_PACK_SKIP_ROWS on macOS, where it
appears the OpenGL driver ignores these parameters.
Add WebGL 2.0-specific validation constraints for pixel pack and
unpack parameters.
Bug: angleproject:4849
Change-Id: Iab566299223e05484a009817acb1ed2816023823
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2303905
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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9a9ef0ae
|
2020-07-15T16:50:32
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|
Vulkan: Fix RTs attached to textures with non-0 mip
Cleared confusion between GL level indices and VK level indices by
adding the corresponding suffix to variables and function arguments. A
handful of places that sent one index and expected the other are fixed.
A couple more places needed this adjustment that were missed in the
first CL. Also included a test to provoke those situations.
The conversion between the two is given by:
levelIndexGL = levelIndexVk + baseLevel;
Bug: angleproject:4695
Change-Id: I3b8e5699abee1b011e52b666e6e245f44cb8ad6f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2302549
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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bcec11c2
|
2020-07-16T18:28:17
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Vulkan: FramebufferVk::clearImpl() break-RP fix
FramebufferVk::clearImpl() needs to potentially rotate the results of
getCompleteRenderArea(), so that it can be compared with the results
of getScissoredRenderArea().
Bug: b/151111296
Change-Id: Iad1fbdcb1943bae00835d31863d32ee85dbc7c2d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2303606
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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5f531342
|
2020-07-08T12:50:00
|
|
Metal: Enable dEQP GLES2 tests on AMD.
The tests are disabled on Intel & NVIDIA for now.
Bug: angleproject:4235
Change-Id: I06f7f8ba332edf308b7209f0ca6e6a6503aa1981
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176814
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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4e577a2a
|
2020-07-15T15:50:06
|
|
Perf Tests: Make "offscreen" a common test param.
This will let us use it in the trace perf tests.
Bug: angleproject:4845
Change-Id: I6188a0765c6f482bb38842faa4c58209c70b0153
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300206
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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9b9472c3
|
2020-07-17T10:21:11
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Fix ContextLostTest if robustness ext is disabled
Reset notification behavior is defined in the
GL_EXT_robustness extension, and the resulting
context must support the extension and the
specified reset strategy. So if the ext is not
supported, it should disable delivery of reset
notifications.
Bug: angleproject:4823
Change-Id: I49b9364a83eab9ebc0fdca3b1dc075c1a43070cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2302874
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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94303d17
|
2020-07-17T10:20:57
|
|
Enable fixed swiftshader tests
Bug: b/159712754
Change-Id: I5dc26726072ddadc3104561606cd425755679a83
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2304173
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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cc551385
|
2020-06-29T10:25:45
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|
Vulkan: Add cache for default uniform descriptor set
Instead of free and allocate a descriptor set whenever buffer changes,
add it into the descriptorset cache. Every time you get the buffer, we
also look in the cache first to see if there is a descriptorset for that
buffer or not. If yes, we use the cached descriptor set instead of
allocate one.
Bug: b/159457348
Change-Id: I64c252dfe22db66ea8188415e1b384af371b82ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2273698
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
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67980f13
|
2020-07-08T08:51:02
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|
Vulkan: add Buffer/Texture/ImageViewSerial class
In a few places we need a unique ID to represent that object and use
that to compute hash key. Right now we are using Serial for that purpose
but it creates confusion with QueueSerial which we are using Serial to
track GPU progress. This CL changes these usage of Serial to
TextureSerial, SamplerSerial, ImageViewSerial type so that compiler can
perform type checking. It also adds BufferSerial in preparation for next
CL.
Bug: b/159457348
Change-Id: I8e2da69c2029e4ddbcf163981ae46f85e19f751b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2287426
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
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e0a2bd5e
|
2020-07-15T18:07:45
|
|
Remove ProgramPipelineState::mHasBeenBound
The member ProgramPipelineState::mHasBeenBound is unused and should be
removed.
Bug: angleproject:3570
Test: CQ
Change-Id: Idc41574f79e665ac36bef5b206704c667c49dadb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2301101
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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22e1f3e2
|
2020-06-26T14:26:50
|
|
Vulkan: Let all shader stages share one buffer for default uniform
Right now each shader stage has its own vk::DynamicBuffer for default
uniform storage. This is less efficient than just share one buffer. This
CL moves the storage from per shader stage into its ProgramVk object.
Bug: b/159457348
Change-Id: If47248ea23c4e48407d3b211583ae2b048d4d10f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2265281
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
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4e7a6a69
|
2020-07-15T19:35:43
|
|
Perf Tests: Fix trace test calibration.
The trace tests were including the startup time in their calibration
calculations. Then was forcing them to always render one step. This
fixes the calibration to attempt to get a more consistent measurement.
The trace tests now render many more steps than they did before. It
should increase the stability and decrease variance in our measurements
as they will be runnnig many more frames than before.
Also adds a verbose logging flag to help debugging.
Noticed this bug when working on the trace test offscreen mode.
Bug: angleproject:4845
Change-Id: Iff0c987008a935e7051fca34ef12f4433eb46092
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300205
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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45f54928
|
2020-06-17T16:25:35
|
|
Vulkan: Fix capturing arrays using VK_EXT_transform_feedback
Vulkan is able to capture the whole array when using
transform feedback extension. Add a new end2end test
for it.
Due to the outdated nv bots, khr_gles31 tests are
faild. Add these suppressions in the khr_gles31
expectations file in order to unblock the commit.
Bug: angleproject:4723
Change-Id: I929f99544a01cf5fc781dc31c2c041c851976676
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247952
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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349b661d
|
2020-07-08T12:50:00
|
|
Metal: fix max point size and RGB565 renderbuffer bug.
- Max point size is set to 64, since this is the max size observed. It
is not 511 as
https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf claims.
- RGB565 is emulated on macOS by RGBA, needs to disable alpha write for
this format. This was already done for TextureMtl, but wasn't for
RenderBufferMtl.
- Also enable true non-power-of-two textures support (OES_texture_npot).
This was technically already supported, just that the extension wasn't
advertised yet.
- New Test: FramebufferFormatsTest.RGB565Renderbuffer
Bug: angleproject:4816
Bug: angleproject:2634
Change-Id: Ie7e3efb4cb29bb9a3fd706c26e2b50b42ff3f6be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2281797
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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08b9ad57
|
2020-07-08T12:50:00
|
|
Metal: Prevent vertex shader's inactive varying from being removed
If vertex shader declares a varying but doesn't use it, and this varying
is being used in fragment shader, linking will fail because the varying
would be removed by spirv-cross.
Fix: initilize the unused varying with zero(s).
New test: GLSLTest.InactiveVaryingInVertexActiveInFragment.
Bug: angleproject:2634
Change-Id: Ia37acd8eea85d5da4ddbca6457d6cddb1b41662c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2281796
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6fe87f4a
|
2020-07-10T09:13:39
|
|
Tests: Change screen orientation for traces on Android
This CL adds a reverse JNI call to our Android Native Activity that
sets the orientation of the screen based on width and height.
To achieve this we:
* Attach to the java thread once at the beginning to grab JNI env.
* Detach from the thread once when platform sends APP_CMD_DESTROY
* Set the orientation during test init
Bug: angleproject:4327
Change-Id: Ifbe31a6a84dd60a0dfe7d7032962c99b290d8b81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289054
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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dc9743fb
|
2020-07-14T11:33:29
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|
Add buffer serialization capability
Serializes buffers' states stored on CPU.
Gets buffers contents on GPU by mapping buffers to CPU's address space,
then copy their data. Unmap buffers after finish. Since this feature is
for tests only, it is only implemented for the Vulkan backend.
Adds buffer serialization to serializeContext method so that capture
replay regresssion testing now compares the states of buffers too.
Bug: angleproject:4817
Change-Id: Ic9b529701014d5ba8420023a021cd5ea381bd9a1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2295950
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
a3ed8e19
|
2020-07-09T12:31:15
|
|
GL: Fix issue with EXTBlendFuncExtendedES3DrawTest
The call to glBindFragDataLocationIndexedEXT was not being properly
forwarded through ANGLE because we assumed that if its location was
set, then its index was set, which is not always the case.
Fixed this, and also added a link status check after linking so the
error will properly propagate in the future.
Bug: chromium:1099763
Change-Id: I28981c04a3f2d6a59c239b35b3f7eb0c7f586804
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289653
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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debe4683
|
2020-07-15T14:36:33
|
|
Test Runner: Accept Chromium args.
This change lets the test runner accept the same isolated script
parameter syntax as Chromium. It keeps the old parameter names so
the tests accept both. This will let us more easily integrate with
the Chromium Android test_runner.py script.
Also update the README which was missing a few flags.
Bug: angleproject:3162
Change-Id: Ic22b289a095418ffdaa19a04caa1b45c6c657872
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2300530
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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dd4723e3
|
2020-06-23T11:08:43
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|
Capture/Replay: More ES 3.1 support
This CL adds the following changes:
* Support variable block sizes for ASTC
* Support glMapBuffer
* Additional param captures
Test: Capture from beginning of Asphalt 8 and Aztec Ruins
Bug: b/150484427
Bug: b/160808198
Change-Id: Ic1041011c3f51c32dbf7bf7105f41dffb9460b87
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2264832
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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3e0b61a9
|
2020-07-06T01:18:22
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|
Metal: Compile default shader source files separately.
- Previously all default shader files were included in one file named
master_source.metal.
- Now they will be compiled separately and link together to generate
binary shader.
- Also generate a debug binary variant that will be used in debug build.
Bug: angleproject:2634
Change-Id: Ic040835c4a729666e73afeba52f5be839b632396
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2281784
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
9277ee74
|
2020-07-06T12:40:58
|
|
Metal: Implement MSAA default framebuffer.
GL_SAMPLE_COVERAGE_VALUE is implemented by inserting gl_SampleMask
writing logic to fragment shader.
New test added: MultisampleTest.ContentPresevedAfterInterruption.
- Skip on D3D11 (Bug: angleproject:4609)
Bug: angleproject:2634
Change-Id: Ib44daf0baccc36ea320596d81713156047da059c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2281783
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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f9e01f12
|
2020-07-14T17:20:18
|
|
Fix stale validation cache on buffer deletion.
When we would delete the currently bound element array buffer we
would neglect to invalidate a specific validation cache variable.
This incorrectly would let us skip buffer size validation and lead
to internal invalid memory accesses.
Bug: chromium:1105202
Change-Id: I23ab28ccd3ac6b5d461cb8745b930f4d42d53b35
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2298145
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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4ad0f250
|
2020-07-14T21:22:35
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|
Revert "Vulkan: Enable VK_KHR_get_memory_requirements2 extension"
This reverts commit d98afb787a24285eccd554daa6b8de197187a636.
Reason for revert: Suspected for angle_perftests failure. See issue.
Bug: chromium:1105609
Original change's description:
> Vulkan: Enable VK_KHR_get_memory_requirements2 extension
>
> 1. Don't assume support for VK_KHR_get_memory_requirements2.
> Enable the extension, if supported, during device creation.
> 2. Also let VMA fill in the function pointers for these commands
> based on Vulkan API version -
> 1. vkGetBufferMemoryRequirements2KHR
> 2. vkGetImageMemoryRequirements2KHR
>
> Bug: angleproject:4830
> Change-Id: Icd0b3baf56732b5f5f49f320c1feb996204169ed
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2293633
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
TBR=syoussefi@chromium.org,jmadill@chromium.org,m.maiya@samsung.com
Change-Id: Ida9a333f897d87e7608d4fafe9da9f1fad0221e4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:4830
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2298146
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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5e7b1c41
|
2020-07-06T12:34:52
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|
Metal: Create a dedicated class for Window Surface.
To distinguish it from PBuffer class in future.
Bug: angleproject:2634
Change-Id: I1e256a74584fb001158465cd3068925847231984
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2281795
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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95bfb3e5
|
2020-07-08T23:07:48
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|
Vulkan: Fix resolve draw path
If the draw path is taken for resolve, the internal shader previously
calculated (1+sum(sample.a))/sampleCount instead of
sum(sample.a)/sampleCount. Additionally, due to a typo, the result was
rounded.
This change also fixes a number of off-by-one errors when calculating
src/dst offsets in blit/resolve path.
Tests are added to resolve from default to FBO and vice versa to
exercise the draw path which was otherwise never invoked for color
buffers.
Bug: angleproject:4746
BUg: angleproject:4092
Change-Id: I4b9c181339b89af44b27d61d27a6b3d88cde2eea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288224
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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|
d98afb78
|
2020-07-10T17:11:15
|
|
Vulkan: Enable VK_KHR_get_memory_requirements2 extension
1. Don't assume support for VK_KHR_get_memory_requirements2.
Enable the extension, if supported, during device creation.
2. Also let VMA fill in the function pointers for these commands
based on Vulkan API version -
1. vkGetBufferMemoryRequirements2KHR
2. vkGetImageMemoryRequirements2KHR
Bug: angleproject:4830
Change-Id: Icd0b3baf56732b5f5f49f320c1feb996204169ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2293633
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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66d85686
|
2020-07-13T21:25:40
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Revert "Refactor DisplayGbm::generateConfigs"
This reverts commit 7d82d29398cc9106af5204f9df3525660ffe2866.
Reason for revert: Suspect CL failing on Linux FYI Ozone
Original change's description:
> Refactor DisplayGbm::generateConfigs
>
> Bug: angleproject:4809
> Change-Id: I5f352f737bbd53c78d9e01055c17eabd17d5fb8a
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2278667
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
TBR=geofflang@chromium.org,jiajia.qin@intel.com,jmadill@chromium.org
Change-Id: I62c8a6a78d1ccfe8aa63bea7a9409229cd0059ab
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:4809, chromium:1105208
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2296041
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
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e5c18475
|
2020-07-06T09:50:49
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|
Multi-frames serialization + comparision for capture replay test
Changes how context states are serialized during capture run. Now,
context states are serialized after each frame until the end frame
is reached, or context is destroyed.
Adds an api to the trace files to query serialization results of
multiple frames. Makes change to CaptureReplayTest to serialize
multiple frames then compares the serialization results with the ones
retrieved from said api.
Adds to capture replay the ability to produce working, compilable trace
files even when end frame is not reached.
Adds to the generated trace files config information and makes
CaptureReplayTest utilize said config information to reproduce the exact
environment of the captured application.
Bug: angleproject:4817
Change-Id: Ie3d487af2bacf349dc3ff6f6b1b5f89e1169dc84
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2282885
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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92ffd40e
|
2020-07-08T18:25:55
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Vulkan: Disable GL_EXT_robustness extension on Mali
Vulkan doesn't have a mapping extension to
GL_EXT_robustness, so we need to disable it.
Bug: angleproject:4823
Change-Id: If7b66c0eb7ba14b9349925af64ec2efcec9985a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2287092
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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7d82d293
|
2020-07-02T15:15:54
|
|
Refactor DisplayGbm::generateConfigs
Bug: angleproject:4809
Change-Id: I5f352f737bbd53c78d9e01055c17eabd17d5fb8a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2278667
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
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120e1d66
|
2020-07-09T17:56:54
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|
Vulkan: Set the wideLines features when available
Bug: angleproject:4827
Change-Id: I40fc893fdaf7135e2ad782a489b59c518346db9c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2290582
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
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73b6b3a8
|
2020-06-03T14:38:34
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|
Vulkan: Fully enable pre-rotation for Android
Bug: b/157667116
Change-Id: I3e5d41eed9b27eb2b49db853d85ec5c867dd2409
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2228366
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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2a2b4b13
|
2020-07-09T13:15:13
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|
Vulkan: Force flush staged updates for external textures
For textures that are backed by external memory,
immediately flush sub image updates instead of
staging them.
Bug: angleproject:4828
Tests: angle_end2end_tests --gtest_filter=ImageTest.UpdatedExternalTexture*
Change-Id: I51e5bd0cb5df7df3af21f0cdb3007eebc1be29cd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2290490
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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fe36a647
|
2020-07-08T18:27:21
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Vulkan: Add driverUniform's buffer to mResourceUseList
There is a bug with mDriverUniforms' dynamicBuffer that we never add it
to context's mResourceUseList to let it hold onto it until GPU
completes. This causes old buffer gets recycled prematurely and gets
overwritten, result in rendering corruption. This CL adds current buffer
to the mResourceUseList so that it will be waited properly before gets
recycled.
Bug: b/160777679
Change-Id: I7707442e0f5ba408f5f28337422274e0c23b6bfb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288325
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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f61272fb
|
2020-06-17T11:38:37
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Add support for VK_KHR_sampler_ycbcr_conversion
This adds ability for applications to import Android Hardware Buffers
(AHBs) as OpenGL images which in turn can be sampled from and/or
written.
This was specifically tested with the common use case of importing a
buffer created by an media decoder and using that as a texture source to
include that video content on the screen. Tested with:
- Angry Birds 2 video player (for ads) requires YUV conversion.
- Basic Media Decoder example:
https://github.com/android/media-samples/tree/master/BasicMediaDecoder
Bug: b/155487768
Change-Id: I9255450f81aa4daa2aace7205d4f6c3f225abcca
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2175103
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b549be96
|
2020-07-02T16:17:10
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Vulkan: Warm up glslang on startup
As soon as glslang is initialized (which is done when EGL is
initialized), try to compile a simple shader. This will warm up
glslang's internals to avoid hitches on first shader compilation when a
WebGL application starts.
Potential future optimization is to use a worker thread to do this.
Bug: chromium:1091440
Change-Id: I6ac22e982d748af52a6e8b61239889425edc2edb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280401
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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fac68170
|
2020-07-08T22:19:43
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Don't build vulkan_validation_layers on macOS.
angle_enable_vulkan_validation_layers is false on is_mac,
so it looks like they were built by accident. Guard the dep
on $angle_root/src/common/vulkan:vulkan_validation_layers by
angle_enable_vulkan_validation_layers instead of angle_enable_vulkan,
and only define the target if angle_enable_vulkan_validation_layers
is true (because src/common/vulkan/BUILD.gn gets loaded due to deps
on other targets in it, and when a .gn file is loaded all the
targets in it get defined).
Since vulkan_validation_layers doesn't currently build on
arm macs, this happens to fix a build problem there, but it
also makes the build on intel macs a bit smaller.
This sidesteps comment 13 on the bug. If we ever want to use
the validation layers on mac, we'll have to do a real fix then.
Bug: chromium:1098741
Change-Id: I8164ff13de98d34ed875c6e6d0550eae64b2d0dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289042
Commit-Queue: Nico Weber <thakis@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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a740b193
|
2020-07-08T16:58:46
|
|
Vulkan: Rotate damage rects for 90/270 rotation
ANGLE supports the EGL_KHR_swap_buffers_with_damage extension by using
the Vulkan-equivalent VK_KHR_incremental_present extension. The
damage rectangles need to be rotated for 90/270-degree rotations.
Test: Aztec Ruins with VVL
Bug: b/157667116
Change-Id: I9a43594b30bc67ca80aeff7705b4350659207d09
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289035
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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13859945
|
2020-06-26T13:21:35
|
|
Capture/Replay: Fix default uniform array capture
The pointer from vector::data() already reflects the size of the
underlying type, so no need to include sizeof. This caused us to
write beyond the vector bounds when reading multiple values.
We were also missing component count.
Test: MEC of NBA2K20
Bug: b/160014453
Change-Id: I51fc3f5f80c732221d6ea4b4bd1afde635e410a1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270909
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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900c7e87
|
2020-07-07T14:20:36
|
|
Serialize d/s buffers + use color buffers' impl format for readPixels
Adds serialization of depth/stencil buffer contents
Currently, readPixels on color buffers uses the gles front-end format,
which can be different from the implementation format used in the
backend. This can cause seg fault crashes when the number of bytes in
a pixel differs between the two format. Changes so that readPixels for
color buffers always use the backend format.
Bug: angleproject:4817
Change-Id: I62d5deb1320ea38ee46143b2aa97f372ba01baeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2284451
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
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514c8f64
|
2020-07-08T13:48:54
|
|
Skip MultithreadingTest.MultiCreateContext on Ozone
This tests crashes on Ozone, skip for now.
Bug: chromium:1103009
Change-Id: Ie686e69d937710b43b615372251801e83b7bde20
TBR=geofflang@chromium.org
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2288334
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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3688cb36
|
2020-06-28T15:28:10
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|
Fix bugs in angle_end2end_tests and frame capture
1. CaptureGetShaderInfoLog_infoLog method should not require shader
object to be compiled
2. glCompressedTexImage3D's parameter locations are off by 1
3. EGLContextSharingTest.DisplayShareGroupObjectSharing test should not
delete buffers it has no access to since it will crash when running
capture replay
Bug: angleproject:4801
Change-Id: I0d407cdb44eb41eea4209eebab0996d3dd8ae5f5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2272862
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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6fc53fdb
|
2020-06-30T18:08:21
|
|
Fix typos in comment
This CL fix typo in a comment introduced recently.
There is no functional change.
Bug: chromium:1091259
Change-Id: I56f1963514b87b2a93859a6db707be093e865e28
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2276748
Commit-Queue: Etienne Bergeron <etienneb@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8b80e852
|
2020-06-25T09:43:01
|
|
Remove debug info from SPIR-V
When dcheck_always_on=false, the SPIR-V transformer will strip all debug
information to reduce the SPIR-V binary size.
Running T-Rex shows about 27% reduction in the SPIR-V binary size.
Bug: angleproject:4680
Test: CQ
Change-Id: Id9d0189cdc9c12fa5a1741cf62ef549a533cdf93
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267358
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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b291ad09
|
2020-07-03T23:53:10
|
|
Build specialized version of glslang
Bug: angleproject:4763
Change-Id: Ibb98c872a1283b9d6acde958a7c5212cf79e72df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2281618
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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36a97db1
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2020-07-02T23:29:45
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Vulkan: Compress internal shaders
Shaves ~200KB in binary size. The compressed SPIR-V blobs are in most
cases a little smaller than 1/3 of the original size.
The internal shader blobs at this point take ~100KB.
Bug: angleproject:2022
Change-Id: I1a2cec073cb1f330632c8dce7a550a0cca1e373d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280945
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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9349e262
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2020-06-25T14:28:17
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Fix multiDraw* with DYNAMIC_DRAW buffer usage
Specialized Context11 impl to prevent promote Dynamic during MultiDraw.
Add different buffer usage to MultiDraw and BaseVertexBaseInstance
tests.
Bug: angleproject:3402, angleproject:4754
Change-Id: I50e1a6fd6c8b6fd48f130c43545b895335d2e55b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2268581
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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796df76c
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2020-06-25T11:49:12
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MultiDraw Refactor
Refactor MultiDraw* from general Context to different ContextImpl.
Move general multiDraw code to renderer_utils.cpp.
Bug: angleproject:3402
Change-Id: I85cb4b781afa2b3a8beb382a9c735910057f2ebe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2268580
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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69fa4d23
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2020-06-30T09:06:33
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Vulkan: Query aspect flag from the image
When transferring images across queues we need
to query the aspect of the image instead of
hardcoding it to VK_IMAGE_ASPECT_COLOR_BIT
Bug: angleproject:4791
Bug: angleproject:4818
Tests: angle_end2end_tests --gtest_filter=ImageTest.SourceAHBTarget2DDepth*
Change-Id: Ia43a00262085dab492935c0c299635f3af468b50
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2274868
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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3c8f6094
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2020-06-26T12:42:37
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EGL: Add basic multithreading support
Adds first step to allowing multithreaded contexts: letting multiple
threads use ANGLE as long as only one thread has a current context at
a time.
Bug: angleproject:4724
Bug: angleproject:4725
Change-Id: I4f606bdb15386cff9e3cb84d4120781e24e15fe4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2269864
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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acbe145c
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2020-07-02T14:59:55
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Test Runner: Batch tests by config.
This CL sorts tests into subprocesses organized by a single config.
It will allow for the test runner to use a single EGL display per
process in most cases. It doesn't implement the display sharing right
now, that'll be in a forthcoming CL. It assumes test configs are split
between / and (optional ending) __ characters.
Bug: angleproject:3162
Change-Id: I28e8b4687640da6e501f08b8b9347185c99ce30f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280403
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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d38c75c5
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2020-07-02T22:12:19
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Vulkan: Remove BufferUtils shader
This was the first internal shader written for prototyping UtilsVk. It
ended up never having a user.
Bug: angleproject:2022
Change-Id: I846dcc216c4c018f5bda16ad67463f698b8e1c56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280944
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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dd2316df
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2020-07-02T14:20:05
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EGL: Add image test for AHB based EGLImages
Add new end2end test where the source for EGL images
is an Android Hardware Buffer
Bug: angleproject:4810
Tests: angle_end2end_tests --gtest_filter=ImageTest.SourceAHBTarget*
Change-Id: I20f303c6ad839ac2e65d407cfe3813a8be4c1cfa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231884
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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05e2fe78
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2020-07-03T12:25:01
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Remove class size static_asserts from serialize methods
Right now, the static_asserts will fail on certain platforms with
certain configurations as the class sizes differ between platforms.
Bug: angleproject:4779
Change-Id: I92f61393b2e9e5b7d6dc9085b1a42cb377143469
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280987
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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ad782a84
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2020-07-02T16:21:59
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Tests: Use "__" to delineate test config names.
This will allow the ANGLE test runner to identify test configs
for tests that use parameterization to break up different test
permutations with the same config. Note that GoogleTest doesn't
allow for anything other than alphanumeric characters or "_" in
test names.
Bug: angleproject:3162
Change-Id: Iee215fbd8c397eef04dce0269da9b58ec568fce7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280402
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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0757a61a
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2020-07-03T10:03:08
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Remove suppression of passing test
Bug: angleproject:4698
Change-Id: I1c97f27534f25e1b63b1e07a82ffade353f805d2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280983
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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bae95f81
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2020-07-02T17:19:14
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Convert GN libs lists to frameworks
GN recently added support for Apple frameworks to link, rather than
overloading the libs lists. This pulls .frameworks out of the libs
lists, so that GN can stop supporting .frameworks in libs in the
future.
Bug: chromium:1052560
Change-Id: I3aed298db01bdb5f6e7f37a74c1bbc06f99d760c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279931
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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cbdb76b0
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2020-07-02T10:09:34
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Vulkan: Create sRGB views only when needed
Creating sRGB views was conditioned to
VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT being necessary, but that flag can be
set for reasons other than sRGB override, such as when recreating the
image to be used as a storage image.
Bug: angleproject:4551
Change-Id: I6f94a1c898b599d4333d74608c7451b4ce4f71f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279134
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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a86c8547
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2020-07-02T12:57:52
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Add missing data deps to angle test executables.
Currently the Chromium build defines some wrapper test
targets for ANGLE (//chrome/test:angle_perftests
and //chrome/test:standalone_angle_unittests) that seem to
exist only to specify some extra data dependencies. By moving
those data dependencies into angle, this removes a couple of
targets in Chromium that are otherwise problematic for
my planned changes for crbug.com/816629.
Bug: chromium:816629
Change-Id: Ic0d50132f102f39749c92b062eec38a529db2c1b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2280255
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Dirk Pranke <dpranke@google.com>
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89c88559
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2020-06-20T11:13:57
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Add end2end test for readonly feedbackloop
Bug: angleproject:4778
Test: ./angle_end2end_tests --gtest_filter=ReadOnlyFeedbackLoopTest*
Change-Id: I1c2500395d261c1686e5d325aad173462311c8c3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2252543
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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dce37b7d
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2020-06-21T22:27:06
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Serialize framebuffers + compare contexts for CaptureReplayTests
Adds to frame capture the ability to serialize a frame's pre-swap
GL state and store it in the binary data file
Adds to CaptureReplayTests the ability to compare its serialized GL
state with the serialized state pulled from the binary data file
Adds a serialization module that serializes framebuffers' GL states
and the contents of their color attachments
Adds checks to automation script so that it would skips tests that
do not produce the expected trace files
Adds exception handling to automation script so that it will not crash
when a replay build crashes
Bug: angleproject:4779
Change-Id: I40a02e018073749e79f0ddbfd3d4065745548f46
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2258295
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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5fec8ecf
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2020-07-02T11:14:30
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Fix CopyTexture3D test to remove Nvidia workaround
Bug: angleproject:4748
Change-Id: I8e66fda3c9fd234451ad765c8777cd75b4fc44fc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279136
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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65f7ab79
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2020-07-02T10:04:48
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Vulkan: Cleanup extension properties and features
Bug: angleproject:4551
Change-Id: Iae6b94027cfaca6c72318203a286865c2e3b19a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279133
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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62ff54eb
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2020-05-12T13:27:21
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Vulkan: Featurize shadow buffers
Shadow buffers help reduce the latency of glMap* operations
at the cost of CPU overhead. It might not be desirable to
incur such an overhead for all usecases. Featurize it but
enable it by default.
Bug: angleproject:4339
Change-Id: I6374618bf99677eef55fd50a139fb86f5ea70791
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2278102
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
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cf63d872
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2020-07-02T09:59:58
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Vulkan: Use mipmap hint when generating mipmaps
If the application asks for GL_FASTEST, this uses VK_FILTER_NEAREST
instead of VK_FILTER_LINEAR.
Bug: angleproject:4551
Change-Id: I6c10758104bd63dd477ea853a3b0464665f371ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279132
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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cbcc500f
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2020-06-26T14:10:37
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Broaden EGLFeatureControlTest Linux AMD suppression
After the initial suppression the bot started failing on the next test.
Use GTEST_SKIP in testSetUp to make all tests using the fixture skipped.
Bug: chromium:1097750
Change-Id: Ic993d7cd274e1328684571c5ba1a1520b9cb80d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270020
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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1265dbe6
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2020-06-24T15:12:17
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Update JsonCpp usage
This patch updates usages of the JsonCpp library, including the
following changes:
1. Removed unused version variable from the DEPS file.
2. Removed deprecated writer and reader usages, in favor of the new
builder pattern inside JsonCpp.
3. Modernized usage of the Json::Value types, including some rewrites to
avoid unnecessary heap allocations, and using the new foreach
iterators.
Bug: chromium:983223
Change-Id: If26abc8be677d905183a23498fbb81256854525c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2265093
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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d2ca995f
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2020-06-30T16:33:11
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Vulkan: Update "fragment_ops" failures on Android
A Qualcomm driver bug causes certain
"dEQP-GLES3.functional.fragment_ops*" tests to fail. On Pixel 4 XL,
this only occurs when the device is rotated 90 or 270 degrees.
Bug: angleproject:4344
Bug: b/157933198
Change-Id: Iedb7e8c76fbe55795537cab3e821a410899fdea3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2277103
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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1ae8d2dd
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2020-04-29T09:47:01
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Fix blendable FP32 texture caps on ES2 contexts
Although the EXT_float_blend extension is defined only for ES 3.0+,
ANGLE exposes it on ES 2.0 client contexts.
Bug: angleproject:4595
Change-Id: I7451062ed8b1ab4eb18a8c7c1d37ee7383c8ea4b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2172738
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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28300e6f
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2020-06-30T10:41:27
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Vulkan: Fix off-by-1 180/270-rotated CopyTexImage
The rotation calculations are a little different for this code (that
uses a special shader) than for other pre-rotation cases. I also
modified the CopyTexImageTestES3.2DArraySubImage test to make future
bugs a little easier to diagnose.
Test: Test: angle_end2end_tests --gtest_filter=*CopyTexImageTestES3.2DArraySubImage*Vulkan*
Test: Test: angle_end2end_tests --gtest_filter=*WebGLReadOutsideFramebufferTest.CopyTexSubImage2D*Vulkan*
Bug: b/158245571
Change-Id: I497ec541cae5cd4085c3e9d596ee20943f5510f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275733
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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68e60a92
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2020-06-26T11:10:07
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Vulkan: Don't store transformed SPIR-V
Since the original SPIR-V is never store after being modified, we don't
need to keep the transformed SPIR-V either.
Bug: angleproject:4513
Test: CQ
Change-Id: I4b70cfa355a08107e6a27377f6258cbf9e4072be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270718
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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34eb401b
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2020-06-19T15:36:18
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Vulkan: Skip repeated VkCmdClear call with the same value
Some apps actually do this. One of them is gfxbench. This helps
performance by dropping the redundant clear calls.
Bug: b/159489614
Change-Id: Ib7958042f081b8fd58c5bc912fbb45bb223aec0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2255643
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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d1bf23d7
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2020-06-23T16:57:05
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Restrict member types for StructuredBuffer
Std140 storage layout has some rules for uniform block, must
pad StructuredBuffer element type explicitly to match std140
layout rules when translating std140 uniform block to
StructuredBuffer. In this CL, restrict member types which are
not needed to add paddings according std140 layout rules.
Bug: angleproject:4783
Change-Id: I50130da64ad6865083849bf55b76525f3d2835a8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2259226
Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jiajia Qin <jiajia.qin@intel.com>
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774cd1b2
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2020-06-25T09:15:24
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Vulkan: Only transform SPIR-V once
Prior to this change, the SPIR-V would be transformed as part of
GlslangGetShaderSpirvCode() and then possibly another time afterward to
disable the early fragment test optmization (for monolithic programs) or
to update the descriptor set/binding values (for PPOs). By storing the
original SPIR-V in the ProgramVk and the transformed SPIR-V in the
ProgramExecutableVk, we can now remove the SPIR-V transformation from
GlslangGetShaderSpirvCode() and only perform it once in
ProgramInfo::initProgram() for monolithic programs and PPOs.
Bug: angleproject:4513
Test: CQ
Change-Id: I4e7240b2abe7c796c46cf531948dad0e37c1419a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267537
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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8ea72e86
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2020-06-29T23:42:42
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Skip failing test on NVIDIA Shield
Bug: chromium:1100613
Change-Id: I1e05b2b7829ee790f878bf99976310c8a697faa2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2274520
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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06462add
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2020-06-04T16:14:18
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Add a test for copying from one mip to another
Bug: angleproject:2914
Change-Id: Ib39f8599a613cbb85688c230cf8a72e23d8e1c1c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231618
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
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7993f34d
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2020-06-24T18:39:08
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Vulkan: Store transformed SPIR-V in ProgramExecutableVk
The original SPIR-V is specific to a ProgramVk while the transformed
SPIR-V is specific to a ProgramExecutableVk. This CL keeps the original
SPIR-V in the ProgramVk::mOriginalShaderInfo and the transformed SPIR-V
in ProgramExecutableVk::mTransformedShaderInfo. This allows us to skip
an extra copy that was occurring during PPO link().
Bug: angleproject:4513
Test: CQ
Change-Id: I796dcd6bcfb2df08d9b8f1a5295b2821a4096f16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2265484
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e2de2c1c
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2020-06-25T11:59:14
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Fix disable_native_parallel_compile workaround condition.
This workaround should only be enabled when ANGLE is built with TSAN
on.
Bug: chromium:1094869
Change-Id: If527457c11ce744b543ac69761cc64235d2f1dd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267420
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
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bdf91e5f
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2020-06-29T13:47:13
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Refactor frame_capture_utils.h to frame_capture_test_utils.h
frame_capture_utils.h is only used in tests so changing the name to be
frame_capture_test_utils.h is more appropriate. Also
frame_capture_utils.h will now be a file in libANGLE_with_capture
library where serialization code is stored.
Bug: angleproject:4806
Change-Id: I7482693a75b2d0edda7e84ae9b777fd3f46f1855
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2273917
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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58ff77a8
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2020-06-27T09:30:00
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Vulkan: Set new layout based on VkImageUsageFlags
When transferring vkImages between queues, the new layout
needs to be set based on the usage flags of the vkImage
instead of hardcoding it to AllGraphicsShadersReadWrite
Bug: angleproject:4791
Change-Id: I3b543a6280e6c2317cc11bf65dc4c337bc5f90b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2271563
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b31a1939
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2020-06-25T08:13:20
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Vulkan: Implement invalidate for color buffers
This will set the color buffer load_op to DONT_CARE if the application
has invalidated the color buffers prior to drawing.
Will also set load_op to DONT_CARE for depth & stencil, though this
isn't likely a common use case.
Tests:
angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_* --use-angle=vulkan
angle_end2end_tests --use-angle=vulkan --gtest_filter=StateChangeRenderTestES3.InvalidateNonCurrentFramebuffer/ES3_Vulkan
Bug: b/150458520
Bug: angleproject:4444
Change-Id: I6ce3d20fc1e9f4ab7ba3af9755c5ddc544f58ddd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267057
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
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b0245f68
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2020-06-23T22:38:12
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Vulkan: Remove superseded updates when flushing to image
Especially with emulated formats and robust resource init, a clear is
staged that's often superseded by a data upload to the same subresource.
This change ensures that superseded updates are dropped to avoid
unnecessary GPU work.
Bug: angleproject:4691
Change-Id: I697ccd438b92fd2fff17a5800550694658c95c54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2262574
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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7538f91e
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2020-06-29T10:17:09
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Vulkan: Skip *functional.attribute_location.bind* tests
Bug: angleproject:4249
Change-Id: I980054c374f43596050a3387d1d6c3e71b5efed9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2273697
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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