tests/angle_tests/ANGLETest.h


Log

Author Commit Date CI Message
Jamie Madill c3b9b26a 2015-01-30T14:00:51 Skip failing Texture tests on Intel D3D11. There are currently some failures on the Chromium GPU FYI bots. The failing machine is using an Intel HD 3000, and the group of failing tests are the TextureTest.CopySubImageFloat_* group. I'm unable to repro these failures, but disable the tests until we can fix them. Also clean up our method of determining Renderer properties in ANGLETest. BUG=angle:850 Change-Id: I444b9d3497ea635fbd8957ac243b16c822c19d06 Reviewed-on: https://chromium-review.googlesource.com/244781 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Nicolas Capens <capn@chromium.org>
Geoff Lang b9266276 2015-01-29T13:25:14 Update texture size information on egl[Bind|Release]TexImage. BUG=450257 Change-Id: I7609131d78f255bf9f79b42f39b02303a5c14b60 Reviewed-on: https://chromium-review.googlesource.com/243915 Reviewed-by: Nicolas Capens <capn@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 4fd18b1b 2014-12-22T12:32:05 Emulate large and negative viewports on D3D11 Feature Level 9_3 Like D3D9, D3D11 Feature Level 9_3 doesn't support large or negative viewports. We have to emulate these in the vertex shader. BUG=angle:858 Change-Id: I2bd53e3921dc3590cc7193164d73596deafca9ea Reviewed-on: https://chromium-review.googlesource.com/236040 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0d3683c4 2014-10-23T11:08:16 Update ANGLE_platform_angle to allow requesting of Renderer versions. Added enums to allow users to request major and minor versions of the underlying API and if a WARP device is used. BUG=angle:490 Change-Id: I0bfb2ac8d327da28a47cc8e6346300e47ab9538c Reviewed-on: https://chromium-review.googlesource.com/225081 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill ec6de4ec 2014-10-20T10:59:56 Fix TextureD3D::setData for depth-stencil textures. D3D11 requires us to NULL the update region parameter when updating depth stencil textures. For these textures, we can't always use the subdata workaround, so disable it entirely for these textures. BUG=angle:729 BUG=365078 Change-Id: I44258dd1b8937b1aebcb3a73de835698805537e0 Reviewed-on: https://chromium-review.googlesource.com/222911 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4119ed3d 2014-10-01T10:41:40 Make OSWindow a non-static member of ANGLETest. BUG=angle:611 Change-Id: I455e1dd0ad5582191621e316c4808a2d753e9aaa Reviewed-on: https://chromium-review.googlesource.com/219867 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Austin Kinross 18b931d5 2014-09-29T12:58:31 Configure Google Tests to run against multiple renderers/GLES versions BUG=angle:611 Change-Id: I7d43612171c439045038db9ae82fd8716c0b31c6 Reviewed-on: https://chromium-review.googlesource.com/220400 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Austin Kinross <aukinros@microsoft.com>
Jamie Madill 5599c8f6 2014-08-26T13:16:39 Use shared compile helpers in the ANGLE tests. BUG=angle:730 Change-Id: Ib3bd646c73355449105e6cf79bdcf0a14b391fd2 Reviewed-on: https://chromium-review.googlesource.com/213550 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 5704d6e8 2014-08-26T13:16:38 Add some shared utility methods to the utils project. BUG=angle:730 Change-Id: I268c7f76ee9a14ab82f646ae8ebf4eed100bf86d Reviewed-on: https://chromium-review.googlesource.com/213509 Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 62af5467 2014-08-26T13:16:37 Use EGLWindow in ANGLETests. This completes the refactor to use the same code for EGL and OS Window creation for samples and tests. BUG=angle:730 TEST=angle_tests Change-Id: Ib6de89f5bf83c0730a66f662cd1f87351f36a5f7 Reviewed-on: https://chromium-review.googlesource.com/213297 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 8add0eb7 2014-08-26T13:16:35 Use OSWindow with angle_tests for Window management. BUG=angle:730 Change-Id: I409fd4f4e00eb0d8d964b0ac199fa6f675a36df8 Reviewed-on: https://chromium-review.googlesource.com/213295 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Jamie Madill 39e7bc05 2014-08-21T10:04:07 Fix "Reize" to "Re*s*izeWindow". BUG=angle:730 Change-Id: I7d4e5a36cec2b3a5c61ae768ec4c816553031baf Reviewed-on: https://chromium-review.googlesource.com/213292 Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill db74f18e 2014-08-21T10:04:06 Make the EGLDisplay a non-static member of ANGLETest. We would create and destroy the display with every test, as it was not part of the environment. BUG=angle:730 Change-Id: Iae003f13c8e975ae57d3af2d74f9f058a560046f Reviewed-on: https://chromium-review.googlesource.com/213291 Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang f0955f15 2014-06-20T16:07:07 Update the samples and tests to use eglGetPlatformDisplayEXT. BUG=angle:490 Change-Id: I5a685e42089377b5c600cd1f7ca8bd9a6654b3ba Reviewed-on: https://chromium-review.googlesource.com/204939 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill f51639a4 2014-06-25T16:04:57 Use a common include for GL headers. A common place to define required GL includes gives us a nice point to centralize GL customizations. In the header currently are the basic GLES headers with extensions, and a define carried over from desktop GL. BUG=angle:466 Change-Id: I6fc61947b4514654ec21355a786904eac04656c0 Reviewed-on: https://chromium-review.googlesource.com/204936 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Geoff Lang 496123fd 2014-02-12T11:33:51 Implement EXT_blend_minmax. BUG=angle:555 Change-Id: I1ae6a9783e718d16ee08bda5463f11cd52ad0967 Reviewed-on: https://chromium-review.googlesource.com/186123 Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Jamie Madill 4b8c3eba 2014-01-14T16:09:43 Fix build on Visual Studio 2013. A breaking change in VS2013 necessitates we include <algorithm> to use std::min/max. BUG=angle:547 Change-Id: Ia1b21e61d22148ab6d268b34dbfe9a707ca3e59d Reviewed-on: https://chromium-review.googlesource.com/182512 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang bb134678 2013-10-23T13:06:46 Added a gtest environment class to initialize the ANGLETest class window. Change-Id: I6fa59201364960cc8fe1cb44e2d09a14cf61dd8a Reviewed-on: https://chromium-review.googlesource.com/179352 Reviewed-by: Nicolas Capens <nicolascapens@chromium.org> Commit-Queue: Nicolas Capens <nicolascapens@chromium.org> Tested-by: Nicolas Capens <nicolascapens@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang efc551f0 2013-10-31T10:20:28 Fix incorrectly named test class members and wrong shader compilation function being used. TRAC #23776 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods
Geoff Lang 8a079e5e 2013-10-18T16:13:33 Added an angle_tests project and base class for tests. TRAC #23776 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods