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049743a9
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2014-12-23T13:05:11
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Restrict depth buffer formats on D3D11 Feature Level 9_3
*_TYPELESS formats weren't supported in D3D10Level9 until
Windows 8. Some Win8 D3D9 drivers don't support them either.
To workaround this, we avoid _TYPELESS formats on D3D11 FL9_3.
BUG=angle:856
BUG=435726
Change-Id: I280dc7f87e3a2c737c14284ebb744188e7f10616
Reviewed-on: https://chromium-review.googlesource.com/237292
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
Tested-by: Jamie Madill <jmadill@chromium.org>
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48825bea
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2014-12-23T12:12:01
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Disable FL9_3 tests because of Windows 7 failures.
These tests were failing on SwapChain11 with errors relating to
the Depth Stencil backbuffer.
BUG=angle:856
BUG=435726
Change-Id: Idd371a380e9b302d7d5e40437e9d76589872b750
Reviewed-on: https://chromium-review.googlesource.com/237450
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
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d5663b1c
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2014-12-22T12:24:06
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Support remaining vertex attrib formats on D3D11 9_3
Change-Id: Id0d3ad6ec7764ed84ec504ad92eca81dff29aac8
Reviewed-on: https://chromium-review.googlesource.com/236043
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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0d3683c4
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2014-10-23T11:08:16
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Update ANGLE_platform_angle to allow requesting of Renderer versions.
Added enums to allow users to request major and minor versions of the
underlying API and if a WARP device is used.
BUG=angle:490
Change-Id: I0bfb2ac8d327da28a47cc8e6346300e47ab9538c
Reviewed-on: https://chromium-review.googlesource.com/225081
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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18b931d5
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2014-09-29T12:58:31
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Configure Google Tests to run against multiple renderers/GLES versions
BUG=angle:611
Change-Id: I7d43612171c439045038db9ae82fd8716c0b31c6
Reviewed-on: https://chromium-review.googlesource.com/220400
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
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5599c8f6
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2014-08-26T13:16:39
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Use shared compile helpers in the ANGLE tests.
BUG=angle:730
Change-Id: Ib3bd646c73355449105e6cf79bdcf0a14b391fd2
Reviewed-on: https://chromium-review.googlesource.com/213550
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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b759a748
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2014-07-17T10:40:49
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Fix test class names to reflect their class-ness.
Style guide dictates a camel case scheme for classes. Since the tests
are actually classes, update their names to reflect that.
Change-Id: Ib7422b6d8c5de8414765439704fc103eae8b2d63
Reviewed-on: https://chromium-review.googlesource.com/208680
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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a56a86e6
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2014-04-22T13:14:06
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Update the VertexAttribute test expectations.
When we switched from converting 8-bit normalized signed int from a
full 32-bit float expansion to a 4-channel 8-bit format, we broke an
ANGLE test. Giving the test a slightly looser bound produces the correct
output, due to floating point rounding.
BUG=angle:612
Change-Id: I8781e6efe83341e22d31d35b35e0048889bcd540
Reviewed-on: https://chromium-review.googlesource.com/196532
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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efc551f0
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2013-10-31T10:20:28
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Fix incorrectly named test class members and wrong shader compilation
function being used.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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f95c046e
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2013-10-18T16:13:55
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Added vertex attribute tests.
TRAC #23776
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
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