|
5ac124b1
|
2014-10-02T10:44:13
|
|
Fix a bug in MaxTextureSizeTest.RenderToTexture.
This bug only presented itself in our D3D9 Renderer. In D3D11 we
would stretch the texture to fit -- this is behaviour correct in
ES3 but not in the ANGLE spec draft.
BUG=angle:769
Change-Id: Iddb8551c9645aa6f0841e2dc9d96fbd196bc6788
Reviewed-on: https://chromium-review.googlesource.com/221061
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
b4fd0c96
|
2014-10-01T17:40:24
|
|
Replace usages of std::vector::data in most cases.
In some parts of ANGLE code, we were using std::vector::data to get
a pointer to the first element. Sadly, this is c++11 only, which
isn't currently supported on Chromium. This was causing a breakage
on Android. We should probably refrain from using data except on
D3D-only code, which we know will be Visual Studio.
BUG=angle:767
Change-Id: Ibc10577368435a13f62d74d77c95076482cd8f82
Reviewed-on: https://chromium-review.googlesource.com/220920
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
18b931d5
|
2014-09-29T12:58:31
|
|
Configure Google Tests to run against multiple renderers/GLES versions
BUG=angle:611
Change-Id: I7d43612171c439045038db9ae82fd8716c0b31c6
Reviewed-on: https://chromium-review.googlesource.com/220400
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
|
|
ef4ac5b1
|
2014-09-29T10:46:11
|
|
Add ImageIndexIterator.
We can use image index iterators to iterate over all images in a
Texture. This allows us to do some operations in TextureD3D rather
than in the typed subclasses and save on some repeated code.
BUG=angle:729
Change-Id: I3ba47b2eebad2cfca313117fd501ff76d5107044
Reviewed-on: https://chromium-review.googlesource.com/219834
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
e611b064
|
2014-09-29T10:26:14
|
|
Fix gyp linux build.
ANGLE implementation unit tests was enabled by mistake on Linux.
BUG=angle:761
Change-Id: Ibdca214466a6177aa50bdb3a3f55031dc0957b90
Reviewed-on: https://chromium-review.googlesource.com/220272
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
431cbc8e
|
2014-09-24T10:38:50
|
|
Benchmark point sprites test with several varyings.
A potential performance slowdown could be our geometry shader using
extra logic in packing varyings. Test this by adding a variable
number of varyings to the point sprites benchmark.
Initial tests show it could slow down the test by about 30-40% or so,
stil not catastrophic compared to D3D9.
BUG=angle:705
Change-Id: Ia815f0ee28e2af2d3dc4d9f5675c27bbeb4cb119
Reviewed-on: https://chromium-review.googlesource.com/216468
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ea0e8733
|
2014-09-24T10:26:49
|
|
Add a point sprite benchmark.
This benchmark will attempt to reproduce the slowdown we see
in D3D11 on the turbulenz GPU particles demo.
BUG=angle:705
Change-Id: I9c4c2f09d4282feae30f448fd374cdbb6bceae9b
Reviewed-on: https://chromium-review.googlesource.com/216467
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
df647a2a
|
2014-09-19T13:13:40
|
|
Use a D24S8 format to back GL_DEPTH_COMPONENT32_OES in D3D9.
Looks like the D3D9 D32 format isn't available on most GPUs (and doesn't
exist in D3D11) so back GL_DEPTH_COMPONENT32_OES with D24S8 instead to
match D3D11.
BUG=angle:750
Change-Id: I0f7a124544c1c14ba21db20fbf6765d07e244966
Reviewed-on: https://chromium-review.googlesource.com/219080
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
ee009b8e
|
2014-09-19T13:17:51
|
|
Fix a NULL dereference on buffer initialization.
In some cases, where the user would create a buffer with NULL (empty)
data, we would attempt to dereference NULL when drawing with the
buffer as a vertex attribute.
BUG=angle:749
Change-Id: Ied5ecbab4608c85890cdf7cc32a8dae46989e33b
Reviewed-on: https://chromium-review.googlesource.com/219090
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
c483326b
|
2014-09-18T16:18:26
|
|
Use ImageIndex in getRenderTargetSerial.
Also move getRenderTargetSerial to the TextureStorageInterface
base class, since it shares a common interface.
BUG=angle:741
Change-Id: I1bc1cfac6426e241ac91d373884a7dd8a1c5b188
Reviewed-on: https://chromium-review.googlesource.com/218313
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
02f18b88
|
2014-09-17T11:42:17
|
|
Don't skip draw calls on zero-sized viewports.
If transform feedback is active, primitives still need to be rendered even
if no pixels are written to the framebuffer.
Instead of checking for active transform feedback, simply remove the draw
call skipping optimization since it is most likely an application mistake to
draw with a zero sized viewport and we shouldn't optimize for this case.
This change doesn't affect the clear calls because the viewport is set to the
framebuffer size which is non-zero.
BUG=angle:743
Change-Id: I04af9d6de5aad3040e3c6b3c24990e107e21ad36
Reviewed-on: https://chromium-review.googlesource.com/218508
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
af875527
|
2014-08-25T21:06:07
|
|
Improve D3D11 varying packing when there are more varyings than registers.
BUG=angle:738
Change-Id: I0599840fc79d571230acf26105d512322bcffdcd
Reviewed-on: https://chromium-review.googlesource.com/214108
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
e6256f87
|
2014-09-17T10:31:15
|
|
Fix the varying sort comparator in ShaderD3D.
The comparator was actually a <= operator, while sort requires a
strict < operator. This was causing a potential assertion failure.
Bug report from Kerim Borchaev.
BUG=angle:742
Change-Id: I37c2925ab0b85e70ee1b2be3c72c6ddc062e8d28
Reviewed-on: https://chromium-review.googlesource.com/218506
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
bbffd556
|
2014-09-10T10:12:49
|
|
Add a TexSubImage benchmark.
Currently we are about 2x as slow on this micro-benchmark in D3D11.
Preliminary testing suggests using CopySubresourceRegion gives
improved performance across the board, but testing could disprove
this hypothesis.
Modified from a sample from bajones.
BUG=angle:705
Change-Id: Iedf36a4e7b9b9bbed308302fd2bf3912acacbd2c
Reviewed-on: https://chromium-review.googlesource.com/216272
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9e16d40d
|
2014-09-08T17:36:33
|
|
Fix Win32Window::resize breaking angle_tests.
We were messing up the client rect on resize, which caused the
ReadPixels checks to mess up around the window edges. Disabling
the window styles on the test windows masked this bug. Fix this
by using a style-less child window inside the parent window.
This gives us access to window styles for the samples project,
along with the ability to use tiny 1x1 windows for testing.
BUG=angle:730
Change-Id: Ic6dd931df7b4e32fbbcacbb004d3bbc49917f658
Reviewed-on: https://chromium-review.googlesource.com/217024
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
82cceb2d
|
2014-09-09T13:21:33
|
|
Only use direct buffers for static data in D3D11.
For highly dynamic data, which gets updated every frame, or almost
every frame, we're better off using our existing dynamic buffer
path. We could further optimize the dynamic buffer path by only
uploading changed data every frame.
BUG=angle:705
Change-Id: Icbb357b889be789b30f73067f75b13664c806929
Reviewed-on: https://chromium-review.googlesource.com/217280
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
|
|
3f2e61de
|
2014-09-05T10:38:05
|
|
Enable MRT pixel shader rewriting.
Writing to all 8 pixel outputs was causing performance problems on
Intel and AMD. Enabling Geoff's work to rewrite our pixel shaders
solves the regression.
This patch also includes a workaround to the nVidia driver bug
where it would ignore NULL RT values in OMSetRenderTargets, by
compacting the RT list to skip NULL values.
BUG=angle:705
BUG=365078
Change-Id: Ia68af6f0ccd5f10c484d6f76297a0bec694948f0
Reviewed-on: https://chromium-review.googlesource.com/214852
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ab56c6ae
|
2014-09-01T14:36:35
|
|
Fix memory leaks in angle_unittests.
Call ShDestruct() to destroy the compiler objects to
avoid memory leaks.
BUG=angle:737
Change-Id: I71a8ddfe67c9d8c7b4e5b5683c69dd578fc38c66
Reviewed-on: https://chromium-review.googlesource.com/215860
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Sudarsana Nagineni <sudarsana.nagineni@intel.com>
|
|
2d8c879f
|
2014-08-29T15:15:02
|
|
Expand the SubData benchmark.
BUG=angle:705
Change-Id: I9bd29bb35ad6c240bf141b9449bb613d2e00f828
Reviewed-on: https://chromium-review.googlesource.com/213811
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
33ea2f97
|
2014-08-29T15:15:01
|
|
Added BufferSubData benchmark.
BUG=angle:705
Change-Id: I65d557f35e4c9f1d94853a775330a92b7d428847
Reviewed-on: https://chromium-review.googlesource.com/213810
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
a502c749
|
2014-08-28T17:19:13
|
|
Use the specified Program instead of current in GetUniform.
This bug slipped in with the GetUniform validation refactor.
BUG=angle:571
Change-Id: I2b87e6fe98224ba99c5b21a71d66b197fd618741
Reviewed-on: https://chromium-review.googlesource.com/214872
Reviewed-by: Nicolas Capens <capn@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
ffcc2e62
|
2014-08-26T13:16:40
|
|
Add a performance tests target.
Include a preliminary implementation of a simple benchmark app.
BUG=angle:705
Change-Id: I627450f6fdf01ed2054a50bd2327b7b9128c86f5
Reviewed-on: https://chromium-review.googlesource.com/214230
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b1319f62
|
2014-08-28T10:55:25
|
|
Fix a compilation error for the ES3 CTS in 64bit.
The generated obj file was too large, it required an extra MSVC flag for
this particular project.
BUG=angle:497
Change-Id: I833a78611da78b0ac5a308547d11a911428ea04c
Reviewed-on: https://chromium-review.googlesource.com/214684
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a6f267f9
|
2014-08-27T11:44:15
|
|
Fix row-major layout tracking in interface blocks.
Some block field types, such as nested structs, were bugged. This
only affects our "CollectVariables" path, not our current HLSL
UBO path.
BUG=angle:466
Change-Id: I2b8daf58aa7ec1ad06a80d38f57e76087eacccdc
Reviewed-on: https://chromium-review.googlesource.com/213503
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
5599c8f6
|
2014-08-26T13:16:39
|
|
Use shared compile helpers in the ANGLE tests.
BUG=angle:730
Change-Id: Ib3bd646c73355449105e6cf79bdcf0a14b391fd2
Reviewed-on: https://chromium-review.googlesource.com/213550
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
5704d6e8
|
2014-08-26T13:16:38
|
|
Add some shared utility methods to the utils project.
BUG=angle:730
Change-Id: I268c7f76ee9a14ab82f646ae8ebf4eed100bf86d
Reviewed-on: https://chromium-review.googlesource.com/213509
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
62af5467
|
2014-08-26T13:16:37
|
|
Use EGLWindow in ANGLETests.
This completes the refactor to use the same code for EGL and OS
Window creation for samples and tests.
BUG=angle:730
TEST=angle_tests
Change-Id: Ib6de89f5bf83c0730a66f662cd1f87351f36a5f7
Reviewed-on: https://chromium-review.googlesource.com/213297
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
8add0eb7
|
2014-08-26T13:16:35
|
|
Use OSWindow with angle_tests for Window management.
BUG=angle:730
Change-Id: I409fd4f4e00eb0d8d964b0ac199fa6f675a36df8
Reviewed-on: https://chromium-review.googlesource.com/213295
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
b547ddf5
|
2014-08-25T16:20:46
|
|
Fix interface block static use tracking.
The current code couldn't handle some uses of interface blocks,
such as blocks with instance names.
BUG=angle:466
Change-Id: I0a3746f277af0538cede30232532c6788412da1c
Reviewed-on: https://chromium-review.googlesource.com/213502
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
71117e2c
|
2014-08-25T16:22:51
|
|
Fix some MSVC warnings about possible truncation of int -> char.
BUG=81439
TEST=none
Change-Id: Iedf02bf374e4992fc4c8ee050eff76f4f05708ac
Reviewed-on: https://chromium-review.googlesource.com/214065
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Tested-by: Peter Kasting <pkasting@chromium.org>
|
|
db8ae16b
|
2014-08-25T19:02:35
|
|
Refactored TransformFeedback for multi-platform ANGLE and added tests.
Added angle_implementation_unit_tests target designed for testing the
cross-platform code in libGLESv2, and libGLESv2_static target as a
dependency. The goal is to incorporate these tests into Chromium's
angle_unittests target on all platforms; however, more work is needed
to make libGLESv2's common code compile on non-Windows platforms, so
this is an intermediate step.
BUG=angle:719
Change-Id: Ifc44a779352294e857d6e913d9b997a60674c443
Reviewed-on: https://chromium-review.googlesource.com/214105
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Kenneth Russell <kbr@chromium.org>
|
|
39e7bc05
|
2014-08-21T10:04:07
|
|
Fix "Reize" to "Re*s*izeWindow".
BUG=angle:730
Change-Id: I7d4e5a36cec2b3a5c61ae768ec4c816553031baf
Reviewed-on: https://chromium-review.googlesource.com/213292
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
db74f18e
|
2014-08-21T10:04:06
|
|
Make the EGLDisplay a non-static member of ANGLETest.
We would create and destroy the display with every test, as it
was not part of the environment.
BUG=angle:730
Change-Id: Iae003f13c8e975ae57d3af2d74f9f058a560046f
Reviewed-on: https://chromium-review.googlesource.com/213291
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4f2bf3a5
|
2014-08-20T16:03:52
|
|
Fix reversed shift in the huge SetData test.
BUG=angle:716
Change-Id: I1b621668b78373e0566f6eab6034993ec09aa4b9
Reviewed-on: https://chromium-review.googlesource.com/213221
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
18afd77e
|
2014-08-04T13:22:22
|
|
Make the HugeSetDataTest more robust.
By starting from a near-maximum size, and trying until we reach a
a valid allocatable size, we can guarantee the test can run.
Previously the allocation could fail under some systems and
succeded in others, leading to flakiness.
BUG=angle:716
Change-Id: If1690349f7028c4e6a88f20649fb255ea2dd2587
Reviewed-on: https://chromium-review.googlesource.com/210992
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
778d5279
|
2014-08-04T13:13:25
|
|
Fix a stray quote that snuck into GLSLTest.cpp.
This was causing a test failure in TwoElseIfRewriting.
BUG=angle:716
Change-Id: I75e21ff586cdef10f0c35985a97fbb7c4783d2fe
Reviewed-on: https://chromium-review.googlesource.com/210991
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
1c28e1f0
|
2014-08-04T11:37:54
|
|
Fix shaders with invariant keyword.
We would trigger assertion failures in Debug mode, and fail to
parse and translate correctly in Release.
BUG=angle:711
Change-Id: Ibb7f33b288376617598578f48c7bbdbdec044279
Reviewed-on: https://chromium-review.googlesource.com/210822
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
5c1e58d0
|
2014-08-04T10:47:58
|
|
Add missing cache clears to D3D buffer classes.
BUG=angle:709
Change-Id: I93f92b916a0da26975cd459399cc2873cb4ab9f0
Reviewed-on: https://chromium-review.googlesource.com/210642
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
a3fe2b4e
|
2014-07-18T10:33:13
|
|
Update non-default constructors in shadervars.h.
Most of these constructors are unused. Remove the unused ones,
and change the usage of existing constructors to be consistent.
BUG=angle:466,697
Change-Id: I455dd314036e1dfcb8c4690bab577b81dd0e060c
Reviewed-on: https://chromium-review.googlesource.com/208355
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
4fbd36ec
|
2014-07-29T15:20:48
|
|
Add a test for multisampled PBOs.
We don't allow ReadPixels from multisampled targets in GL.
Also update the assertions in Buffer11 to reflect our expectations.
BUG=angle:511
Change-Id: Ia3d5f796f5405fbae1187f3d45b0080d7f24b6d9
Reviewed-on: https://chromium-review.googlesource.com/210053
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
|
|
34b66f32
|
2014-07-23T15:09:50
|
|
Use D3D11 Renderer for ANGLE Tests.
Many of our tests rely on extensions and ES3 support. Until we
have the ability to switch between Renderers for specific tests,
the D3D11 Renderer should enable many failing tests to pass.
Also fix a double-delete crash in the test cleanup routine.
BUG=angle:702
Change-Id: I5e615ca1a35bd109d9f7bcbb5fa90b88e09157bd
Reviewed-on: https://chromium-review.googlesource.com/209102
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
a09403c0
|
2014-07-21T10:03:36
|
|
Fix masked ClearBuffer.
We were not properly setting the masked channels for these APIs.
Since we use a std::vector for tracking the render targets for
a particular ClearBuffer call, we lose the indexing into the
clear parameters. Fix this by storing the information in the
std::vector along with the Render Target.
BUG=angle:702
Change-Id: Ie3b1e870aa04054411c4f155682b86a340ec00cf
Reviewed-on: https://chromium-review.googlesource.com/209103
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
4836d22a
|
2014-07-24T06:55:51
|
|
Fix ASSERT when rewriting else-if blocks with no else.
The code assumed an else-if would end in an else. We can also save a
few allocations in the cases where there is no else.
BUG=angle:699
Change-Id: I550857366775b4a34aea97e117ef732297d3f448
Reviewed-on: https://chromium-review.googlesource.com/208681
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
048c4fe7
|
2014-07-23T15:28:33
|
|
Fix buffer tests.
The names of the tests were not properly capitalized, and the huge
buffer test could fail unexpectedly when it was run after several
prior tests which allocated large amounts of memory.
Change-Id: Ied5d1b6f56354e748f0df9d52658d14de9a559ac
Reviewed-on: https://chromium-review.googlesource.com/209611
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f0955f15
|
2014-06-20T16:07:07
|
|
Update the samples and tests to use eglGetPlatformDisplayEXT.
BUG=angle:490
Change-Id: I5a685e42089377b5c600cd1f7ca8bd9a6654b3ba
Reviewed-on: https://chromium-review.googlesource.com/204939
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
b759a748
|
2014-07-17T10:40:49
|
|
Fix test class names to reflect their class-ness.
Style guide dictates a camel case scheme for classes. Since the tests
are actually classes, update their names to reflect that.
Change-Id: Ib7422b6d8c5de8414765439704fc103eae8b2d63
Reviewed-on: https://chromium-review.googlesource.com/208680
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
a1851e8f
|
2014-07-10T17:09:12
|
|
Fixes for re-enabling more MSVC level 4 warnings: angle/ edition
This contains fixes for the following sorts of issues:
* Signedness mismatch
BUG=81439
TEST=none
Change-Id: Ief116d4b79b63479641259119246bb1465bbfd1f
Reviewed-on: https://chromium-review.googlesource.com/207418
Reviewed-by: Alok Priyadarshi <alokp@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
d4cfa57d
|
2014-07-08T10:00:32
|
|
Move more draw call validation to the API.
The GL expects us to reject invalid draw calls before we start
doing any work, so we can prevent internal unnecessary state
changes.
Also update the program binary's cached sampler data when we
validate. The previous patch was breaking draw calls in Google
Earth WebGL.
BUG=angle:571
BUG=390412
Change-Id: I1c4e204ae2467afc36b76af975a3a49e26349639
Reviewed-on: https://chromium-review.googlesource.com/206482
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
f6d38b05
|
2014-07-14T11:54:41
|
|
Fix CollectVariablesTest GCC/Clang compile errors.
BUG=angle:696
Change-Id: I193f6771d85f2b777e84dc4d650b50fb31875489
Reviewed-on: https://chromium-review.googlesource.com/207770
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
d5512cd4
|
2014-07-10T17:50:08
|
|
Collect shader outputs and interface block information.
This paves the way for returning ES3-specific info from the shader
translator with the new query methods.
BUG=angle:466
Change-Id: Ib13cdb604854cdf11e9dc00dd94f18eadc946561
Reviewed-on: https://chromium-review.googlesource.com/206770
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
a718c1e0
|
2014-07-02T15:31:22
|
|
Use shader variable types for variable collection.
Retire the old TVariableInfoList structure, and use the new
objects which we will expose more directly through the API.
BUG=angle:466
Change-Id: I999a97369bfb67cf73cd659c4fe885b41429d304
Reviewed-on: https://chromium-review.googlesource.com/205839
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
47149b13
|
2014-07-02T15:31:21
|
|
Add GLES 3 types to the VariablePacker test.
These include the new sampler types, non-square matices, and
unsigned int vectors.
BUG=angle:466
Change-Id: I0d88fadfc3f81a2d9be604ee1dffefd5a4a343c5
Reviewed-on: https://chromium-review.googlesource.com/205838
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
aa72d782
|
2014-07-02T15:31:19
|
|
Remove duplicate SH and GL functions.
In several places we were using variable query methods that
were duplicated between the old SH enums and the corresponding
GL enums. We can use the common GL enum versions now.
BUG=angle:466
Change-Id: Ib8797fe6bc75828e05aed37b1f5fbd4b9ba03d22
Reviewed-on: https://chromium-review.googlesource.com/205594
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
183bde55
|
2014-07-02T15:31:19
|
|
Return shader variable information using GLenum values.
Instead of duplicating GL header define values, explictly return
GLenum for variable queries in the shader inspection API. This
reduces the duplicate defines in the shader compiler header.
BUG=angle:466
Change-Id: Iddaaff597b188251fa2e546f352bf77ab3ac43bc
Reviewed-on: https://chromium-review.googlesource.com/205860
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Nicolas Capens <capn@chromium.org>
|
|
ce505553
|
2014-06-26T14:56:33
|
|
Revert "Return variable type queries using GLenum values."
Breaks the FYI bots until we get Chromium patched.
BUG=angle:466
This reverts commit 53221f5a0382887155d90f7f286e41190d4f5bfb.
Change-Id: Ib28548df5c10a6f76f46e4cf8f2013dca5cf0ee2
Reviewed-on: https://chromium-review.googlesource.com/205850
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
53221f5a
|
2014-06-25T16:04:59
|
|
Return variable type queries using GLenum values.
Instead of duplicating GL header define values, explictly return
GLenum for variable queries in the shader inspection API. This
reduces the duplicate defines in the shader compiler header.
BUG=angle:466
Change-Id: If631b20ce68747297a946e1371def7709027a613
Reviewed-on: https://chromium-review.googlesource.com/204937
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
|
|
f51639a4
|
2014-06-25T16:04:57
|
|
Use a common include for GL headers.
A common place to define required GL includes gives us a nice
point to centralize GL customizations. In the header currently
are the basic GLES headers with extensions, and a define
carried over from desktop GL.
BUG=angle:466
Change-Id: I6fc61947b4514654ec21355a786904eac04656c0
Reviewed-on: https://chromium-review.googlesource.com/204936
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
05b05028
|
2014-06-11T15:31:45
|
|
Add support for EXT_sRGB.
BUG=angle:672
Change-Id: I001ff3dde7a39e545a535a399c02f3a6d91634c8
Reviewed-on: https://chromium-review.googlesource.com/203460
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
2bf8b372
|
2014-06-16T17:18:51
|
|
Fix link error when using varyings with "dx_".
Varyings beginning with "dx_" would not get decorated properly, or
at all, which could cause potential internal variables and certainly
caused link errors. Fix this by no longer treating the "dx_" prefix
differently.
Also fix our naming of "dx_Position" to be consistent with our other
internal types.
BUG=angle:678
Change-Id: I03da0494a3d934d82ae7b3f8f12a576ff9bc3869
Reviewed-on: https://chromium-review.googlesource.com/203777
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
e09f1c82
|
2014-06-12T11:10:12
|
|
Fix crash on zero size but non-NULL bufferData.
Could cause a crash when running the WebGL CTS with Firefox.
BUG=angle:675
Change-Id: I58bf9eed622660d4702b775f368ff9cbd693197a
Reviewed-on: https://chromium-review.googlesource.com/203456
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
b6a673a0
|
2014-06-05T14:19:16
|
|
Report zero bit sizes for channels that shouldn't exist.
If the actual format has more channels than the internal format of a
framebuffer, bits counts greater than zero will be returned for channels
that should not exist. While it is not against the spec to return more
bits than exist in the format, it can be confusing for users or break
tests. get*Bits will now only return greater than zero bit counts when
the format should have the given channel.
Since this is the only location that we return information about the
"real" internal format we're using, it's safe to only make the
modifications here.
BUG=angle:653
Change-Id: I43ef4c6290c8c70737d579d7e9a2dd30d653330b
Reviewed-on: https://chromium-review.googlesource.com/202594
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
bfa91f47
|
2014-06-05T15:45:18
|
|
Redesign HLSL scoped structures to a unique ID.
A unique ID gives a more flexible renaming scheme than our
current method of using nested scope identifiers. The reduced
complexity allows for fewer points of breakage and fixes an
outstanding bug with scoped structures (with added test).
BUG=angle:618
Change-Id: I6551248bb9fa2d185ab67248721f898dd50151f0
Reviewed-on: https://chromium-review.googlesource.com/202183
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
96509e47
|
2014-05-29T14:33:27
|
|
Fix edge case scoped structures name conflict.
Structures with names ending in "_#" such as "_0" could conflict
with the internally rewritten scoped structures. Fix this by using
a prepending rule instead of appending.
Also includes a test, and fixes a WebGL test in Firefox. (Chrome is
not affected because of the variable hashing step.)
BUG=angle:618
Change-Id: I3d441f1de268b6d7e74a0834b43e889b7bfe578c
Reviewed-on: https://chromium-review.googlesource.com/201468
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
|
|
5df9f523
|
2014-05-16T10:37:47
|
|
Automate the DEQP tests by wrapping them in the gtest suite.
BUG=angle:497
Change-Id: If0a72c053bccccc4369ec78dd70173bbadb1be7b
Reviewed-on: https://chromium-review.googlesource.com/200044
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
6ba49d94
|
2014-05-07T12:59:47
|
|
Automate the es conformance tests by wrapping them in the gtest suite.
BUG=angle:497
Change-Id: If12b2dd79f9f666c5d686237d5663f316171b15c
Reviewed-on: https://chromium-review.googlesource.com/200043
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
5fedd017
|
2014-05-08T10:19:36
|
|
Implement copies from pack buffers to native buffers.
Full support for using pack buffers as vertex buffers or other
binding points requires us to copy through the staging buffer.
BUG=angle:511
Change-Id: Ife0f5390a1a83dfbe0fa0b19db72f3a8b82b6b83
Reviewed-on: https://chromium-review.googlesource.com/198435
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
14764a09
|
2014-05-08T10:19:20
|
|
Implement internal copies from pack buffers.
Pack buffers used in different binding points when combined
with other buffer operations require us to be able to read
from the pack buffer then write to the native buffer.
BUG=angle:511
Change-Id: I2e859695235eb649ddd5dfc1332ecb19b57c1933
Reviewed-on: https://chromium-review.googlesource.com/198434
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
6b6fd54a
|
2014-05-06T17:09:19
|
|
Adds the PBO extension test
BUG=angle:581
Change-Id: I50a1181d0547c5629c9037f6d8e989c505c7e5ed
Reviewed-on: https://chromium-review.googlesource.com/198239
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Shannon Woods <shannonwoods@chromium.org>
|
|
80b9528d
|
2014-05-06T13:57:43
|
|
Handle buffer memory allocation failures gracefully.
When we would allocate huge buffers, we would not always gracefully
fail and return a GL error back to the application. We should be able
to better handle buffer allocation failures with this patch.
BUG=angle:634
Change-Id: Ic3edce6d22b731ec52666a2a0e82f9a4fbbb23ae
Reviewed-on: https://chromium-review.googlesource.com/197994
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
2b5c9cbc
|
2014-04-29T16:17:22
|
|
Store current pack operation as a queued command.
The pack pixels operation is split in two halves: a GPU
copy then a CPU readback. We defer the CPU readback until
we can't wait any longer. That is, we do the readback when
the user maps the buffer, or there's another readback or
internal operation.
This offers the benefits of doing as much GPU work as
asynchronously as possible, and only doing the readback
work on related API calls (map or subsequent pack calls).
BUG=angle:511
Change-Id: I95a01da2b0e842438b180e8cdbb382c9a46ae210
Reviewed-on: https://chromium-review.googlesource.com/197836
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7a29e4ae
|
2014-05-02T10:41:48
|
|
Stop generating duplicate vertex binaries.
We would generate multiple vertex binaries that result in the same
HLSL code, eg for vec2 and vec3 vertex attributes. Eliminate
duplicates by using the converted attribute type for testing
for matching binaries.
BUG=angle:599
Change-Id: I061588164577ff9fa69ebb7d8a3f2bf6bb6fe013
Reviewed-on: https://chromium-review.googlesource.com/197830
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
8a7bed8c
|
2014-05-01T14:51:07
|
|
Add tests for pack buffer corner cases.
BUG=angle:511
Change-Id: I72ff4f8fa83d9dda4d186d727035085ecc39a9dc
Reviewed-on: https://chromium-review.googlesource.com/197703
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
37f77d2e
|
2014-04-30T16:10:13
|
|
Fixes to the standalone Linux build.
Several small build errors present on Linux cropped up due to
different warning flags and platform quirks.
BUG=angle:627
Change-Id: If8f651cacf05bb06ecb129be47b12729ccc3f69b
Reviewed-on: https://chromium-review.googlesource.com/197724
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
a836e48a
|
2014-04-28T10:08:27
|
|
Allow non-4x4 compressed blocks for small mip layers.
CompressedTexSubImage would disallow 1x1 or 2x2 mips being set for any mip
level except 0. This made it impossible to set the data in the lowest mip
levels.
BUG=angle:623
Change-Id: I623414ae4fd5d6b051579285160296b03fd36486
Reviewed-on: https://chromium-review.googlesource.com/197250
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
(cherry picked from commit cc84a853eb5ab63a744657da704f84905565ab9e)
Reviewed-on: https://chromium-review.googlesource.com/197654
|
|
c93d6f37
|
2014-04-15T16:12:41
|
|
Add an ANGLE test for the permissive blit fix.
BUG=361931
Change-Id: Ib44667422f524e5dcc3035692e8f725c24e92821
Reviewed-on: https://chromium-review.googlesource.com/194981
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
(cherry picked from commit 6795ca48559cedbc94c2a5c1e24ce9bd0139571a)
Reviewed-on: https://chromium-review.googlesource.com/197251
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c41e42d4
|
2014-04-28T10:58:16
|
|
Early-out of *TexSubImage* calls when the width, height or depth is zero.
BUG=angle:622
Change-Id: I74ef5b684151895b24a15fa8f799a633174622c2
Reviewed-on: https://chromium-review.googlesource.com/197270
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
06bcde59
|
2014-04-24T17:05:40
|
|
Remove gmock the dependency from angle_tests and compiler_tests.
BUG=angle:611
Change-Id: Ieb250bda25d62cda3e0690d05d814a4a39062d92
Reviewed-on: https://chromium-review.googlesource.com/197042
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
a56a86e6
|
2014-04-22T13:14:06
|
|
Update the VertexAttribute test expectations.
When we switched from converting 8-bit normalized signed int from a
full 32-bit float expansion to a 4-channel 8-bit format, we broke an
ANGLE test. Giving the test a slightly looser bound produces the correct
output, due to floating point rounding.
BUG=angle:612
Change-Id: I8781e6efe83341e22d31d35b35e0048889bcd540
Reviewed-on: https://chromium-review.googlesource.com/196532
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
f67115ce
|
2014-04-22T13:14:05
|
|
Fix validation in TexSubImage.
We weren't properly checking the x and y offsets against the texture
boundary, and were in some cases producing D3D errors with out-of-bounds
writes. This was popping up in IncompleteTextureTest. The test itself
was also bugged.
BUG=angle:610
Change-Id: Id58cac088fed03cae2aabbf00bce234f17208753
Reviewed-on: https://chromium-review.googlesource.com/195410
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
a8ff8855
|
2014-04-22T14:18:13
|
|
Fix signed/unsigned comparison warning.
BUG=angle:560
Change-Id: I9d0e8ce01db91a828bc7ae2da74c8ddce60f0184
Reviewed-on: https://chromium-review.googlesource.com/196192
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
1deca4fd
|
2014-04-17T10:50:43
|
|
Don't include the test main files in the source listings.
Since chrome adds the ANGLE test source directly to it's own projects,
the main function is defined twice. Remove the main file from the source
listings and only add it for our test executables.
BUG=angle:568
Change-Id: I30b481a23d5de80341d7f339583a43ad2f4391bb
Reviewed-on: https://chromium-review.googlesource.com/195345
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
8cc03bf7
|
2014-04-11T13:33:57
|
|
Revert "Remove the second translator target, only using static."
This reverts commit d51df461e52ac9421201234fff488104f788a7c3.
Conflicts:
projects/build/all.sln
projects/samples/samples.sln
src/compiler.gypi
Change-Id: I6e1d77531df61de28e4402ed1916f6ecdebb68fd
Reviewed-on: https://chromium-review.googlesource.com/192890
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
1eb5bd76
|
2014-03-28T10:43:39
|
|
Clamp ReadPixels calls to unsigned limits in D3D11.
GL allows reads beyond the defined pixel rectangle, although their
resultant values are undefined. D3D11 gives an error when reading
out-of-bounds, hence clamping the area satisfies both APIs.
This fixes a Renderer crash in our ReadPixels out of bounds test,
and also fixes the test to test the correct area of pixels.
BUG=angle:590
Change-Id: I12439c22d53ec6a2d69e1b8cf80f53e9c18e11f7
Reviewed-on: https://chromium-review.googlesource.com/191080
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
d095bdaa
|
2014-04-07T14:21:14
|
|
Add a common include in the project definitions.
Any projects that may be included by gyp files outside our project (chrome
or skia) may not have the same defines or ignored compiler warnings. To
make sure that we can always compile, each project now includes a common
file with all required definitions and gyp variables.
BUG=angleproject:583
Change-Id: I702bee975d0554c51bfa03981920dfb295ffbafa
Reviewed-on: https://chromium-review.googlesource.com/189458
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
|
|
f0b40601
|
2014-03-24T14:49:11
|
|
Clean up gyp build scripts.
We can use angle_path instead of angle_build_scripts_path to locate
enumerate_files.py. Also pass angle_path to the post-build script
hook, as this information is necessary to locate the root angle
folder.
BUG=angle:592
Change-Id: I06b3f0201751d90b7c1efdefe8db07d114bd87dd
Reviewed-on: https://chromium-review.googlesource.com/191082
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
|
|
d51df461
|
2014-02-26T14:18:17
|
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Remove the second translator target, only using static.
Because libGLESv2 needs a static translator to link against
internal types like Attribute and Varying, as well as using
some other internal methods, we can for now disable the
component build for the translator. In the future we can
support a proper component build with exports across library
boundaries.
BUG=angle:568
Change-Id: Ie3efc0a29342d02491e91952c3c2398568f83576
Reviewed-on: https://chromium-review.googlesource.com/187699
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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236be221
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2014-02-24T15:26:53
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Add in gypi scripts for preprocessor and compiler tests.
Chromium directly includes our .gypi files in its own standalone
tests, hence we need to keep files where it looks for includes.
Previously we had removed the gypi files with the new project
structures.
BUG=angle:568
Change-Id: I2cf87bdd3d9635ca8e58b991b9a3e55e00261851
Reviewed-on: https://chromium-review.googlesource.com/187650
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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496123fd
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2014-02-12T11:33:51
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Implement EXT_blend_minmax.
BUG=angle:555
Change-Id: I1ae6a9783e718d16ee08bda5463f11cd52ad0967
Reviewed-on: https://chromium-review.googlesource.com/186123
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
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1106aeb2
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2014-02-06T11:06:50
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Move the enumerate_files script to the build directory.
BUG=angle:552
Change-Id: I9f357c68c258c7731cf0d5c2ceed3a2875b21228
Reviewed-on: https://chromium-review.googlesource.com/185142
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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4b8c3eba
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2014-01-14T16:09:43
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Fix build on Visual Studio 2013.
A breaking change in VS2013 necessitates we include <algorithm>
to use std::min/max.
BUG=angle:547
Change-Id: Ia1b21e61d22148ab6d268b34dbfe9a707ca3e59d
Reviewed-on: https://chromium-review.googlesource.com/182512
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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2c254d8f
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2014-01-15T14:51:23
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Add swizzle tests.
Change-Id: If04bc249b9da8306896c89c28bb057c2cf4da511
Reviewed-on: https://chromium-review.googlesource.com/181771
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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d701ea12
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2014-01-10T15:53:35
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Replaced Stanford model images.
Change-Id: I76d568ce7b1acb84aba99adf8e6ca921e0933ac4
Reviewed-on: https://chromium-review.googlesource.com/182190
Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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3cd50f7e
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2014-01-10T13:04:48
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Fix remaining discrepencies between master and es3proto project files.
Change-Id: I335c9346ac268beab25184e2b18ccfdd0b15c7b1
Reviewed-on: https://chromium-review.googlesource.com/182150
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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f11dbdb3
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2013-10-23T14:37:58
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Added a read pixels test.
Change-Id: Ia4c5a0290e62e2c312d86fa18ef4e76d782a4a41
Reviewed-on: https://chromium-review.googlesource.com/179357
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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066230a8
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2013-10-30T12:59:30
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Added compressed texture tests.
Change-Id: Id6090b134b957ca195afa615d61a10f8b008208e
Reviewed-on: https://chromium-review.googlesource.com/179358
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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2e475a5a
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2013-10-23T14:37:44
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Added tests for maximum texture size.
Change-Id: I3bce6ce2a04a3347933bfe515bcaa9b5eaebf255
Reviewed-on: https://chromium-review.googlesource.com/179356
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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1f12fa0b
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2013-10-23T13:24:53
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Added line loop tests.
Change-Id: I77a8997ccdf1b0918127d6d46a145039a941ce06
Reviewed-on: https://chromium-review.googlesource.com/179355
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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0ddab0c8
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2013-10-23T13:24:41
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Added incomplete texture tests.
Change-Id: Ie223404eb3b36664a6fbaefc45d9ff24d0be5cb1
Reviewed-on: https://chromium-review.googlesource.com/179354
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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b6046502
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2013-10-23T13:11:32
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Moved the compiler test initialization and tear down into a gtest environement class.
Change-Id: I1fd05a188830567b04b9341793e64488da027894
Reviewed-on: https://chromium-review.googlesource.com/179353
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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bb134678
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2013-10-23T13:06:46
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Added a gtest environment class to initialize the ANGLETest class window.
Change-Id: I6fa59201364960cc8fe1cb44e2d09a14cf61dd8a
Reviewed-on: https://chromium-review.googlesource.com/179352
Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
Commit-Queue: Nicolas Capens <nicolascapens@chromium.org>
Tested-by: Nicolas Capens <nicolascapens@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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