kc3-lang/angle/src

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Author Commit Date CI Message
5d01d538 2020-05-12 18:13:52 Resolve Bad Binary Link Failures When ANGLE_PROGRAM_BINARY_LOAD is enabled, Program::loadBinary unconditionally returns angle::Result::Continue to the caller. The caller, gl::Program::link, postpones the resolution of the link until resolveLinkImpl. Unfortunately, resolveLinkImpl is not able to tell whether the link failed because the shader from the developer is bad or because the loaded binary is not compatible with the backend. The former case should fail link. In the latter case, we should fallback to linking the program from the original shader sources. The loaded binary could be read from the on-disk shader cache and be corrupted or serialized with different revision and subsystem id than the currently loaded ANGLE backend. This fix adjusts Program::loadBinary and ProgramD3D::load so that angle::Result::Incomplete is returned to gl::Program::link when the binary is incompatible with the backend. gl::Program:link falls back to compilation from original shader sources. Since no code checks the return value of SizedMRUCache::eraseByKey, modified it to now return void. Bug: chromium:1079497 Change-Id: Id5271d7badad8627563e87859d1c9fdb81de5785 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197944 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
c55d2b41 2020-05-04 17:06:38 Respect IOSurface stride In the iOS simulator we use glReadPixels to transfer rendered pixels to the IOSurface. We need to account for the possibility of the row stride not being equal to the width, because that happens sometimes. It's currently causing corrupt rendering in Google Maps on WebKit. Bug: angleproject:4611 Change-Id: I553d65cb0d0bf922e855ea50089904807dd39118 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2181676 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: James Darpinian <jdarpinian@chromium.org>
8270ebbd 2020-05-08 14:00:18 Vulkan: Refactor and clean up XFB code. This is a refactor-only change mostly. It makes the classes work more similarly to how the other classes in the Vk back-end work. Also removes some redundant code. Moves the buffer caching into begin for a more dirty-bits like approach. Bug: angleproject:4622 Change-Id: I34ac13e1d05b48e3267937c760d195493a76ed02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2191172 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
ab8d424a 2020-05-13 16:34:05 Vulkan: Remove unused onExternalLayoutChange declaration This function is no longer defined or implemented, but forgot to remove the declaration. Bug: angleproject:4229 Change-Id: Ifedcbe09fde56bc46d18ea5e87cf4a4ad51b85fc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2199645 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
85c86567 2020-05-12 18:43:16 Handle null ProgramExecutable in ValidateDrawInstancedANGLE() It's possible for a user to call glDrawArraysInstancedANGLE() without a Program or PPO bound, which would lead to no ProgramExecutable being active and causes a null pointer to be returned in ValidateDrawInstancedANGLE(). To handle this, ValidateDrawInstancedANGLE() should return 'true' and not signal an error since it's undefined behavior to draw without a Program/PPO bound, but it's not an error. Bug: chromium:1079336 Test: gpu_angle_passthrough_fuzzer Change-Id: I90d9e99c63411d8388f4d8cf57ed46aec605ee68 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197943 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
66d7490c 2020-05-12 15:09:29 Vulkan:Add trace marker in finishToSerial() Bug: b/156403378 Change-Id: Ibd50bc0448ba15af14191c3bc735782ab0741abf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197615 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
99db3471 2020-05-13 18:50:51 Unset the ActiveTextureCache entry if the program does not reference it When changing uniforms of a program, State::onActiveTextureChange is called to update the ActiveTextureCache. If the sampler uniform type changes to TextureType::InvalidEnum, the entry in ActiveTextureCache was not cleared. This causes stale entries in ActiveTextureCache because the cache no longer matches what textures are bound and the cache does not add references to the textures in it. BUG=chromium:1078375 BUG=chromium:1072406 BUG=chromium:1078866 Change-Id: If9719dcd4fc865b2301db450eb8115e7cfe46c4a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2199654 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
8f6d1af9 2020-03-19 14:35:48 Vulkan: Implement EXT_texture_format_sRGB_override Implemented support for EXT_texture_format_sRGB_override This is done by creating new imageviews for textures with sRGB overridden that reinterpret the format to its sRGB counterpart. As preparation for this, textures that use this feature are reallocated with VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT. This will have a performance cost for textures that use this feature, but should have no performance cost for regular textures, since they will not have this bit set. Bug: angleproject:4561 Test: angle_end2end_tests --gtest_filter=SRGBTextureTest.*Vulkan* Change-Id: Iba25f1f2b0a7227959c1cb4ba6e3ca8311c20d06 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2152145 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com>
24268826 2020-05-04 10:48:48 Vulkan: Pass Input/Output Varying lists during linking When linking program varyings, the necessary functions need the following: - Lists of Input and Output varyings - Shader versions - Shader types Rather than the full Shader itself, just this information will be passed around to the functions. This allows us to limit how much data is saved for each Program when linkProgram() succeeds, so PPos can link the attached Programs at draw time. Bug: angleproject:4514 Test: CQ Change-Id: I27b639cae9a153d0d3f5efab3b38550f09f4f49b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2181449 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
11f9c56c 2020-05-11 22:56:18 Vulkan: Tighten up asserts for resource ownership We're not permitted to make accesses to a resource while it's owned by an external instance or API. Add some asserts to verify this. Exempt images on platforms that don't implement external memory barriers. Bug: angleproject:3289 Change-Id: I1de929f6a412bfe5c1b798eaa1dc401bbceb5b7f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195685 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
153c14cb 2020-05-11 14:45:35 Vulkan: Try to merge barriers if possible This is try to reduce the number of vkCmdPipelineBarrier API calls into driver. It should not affect the actual barriers. Bug: b/155341891 Change-Id: I57b8b8cdad50d494c76a008006bd54961170c8bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2194841 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
e8d71eb3 2020-05-12 14:40:44 Vulkan: Fix ANGLE_ENABLE_VULKAN_VALIDATION_LAYERS_BY_DEFAULT Unfortunately this was broken by 605af42e1 ("Vulkan: Move ICD overrides to a common place"). This adds an unconditional dependency on the layers to tests. Tests don't respect angle_enable_vulkan_validation_layers, so we need to ship the layers irrespective of that setting. Bug: angleproject:4634 Change-Id: Ided291ea645a72e6c3bdb960e55d15013aa20a3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197279 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
4b225c70 2020-05-06 15:38:12 Add texture offset attributess for D3D texture pbuffer surfaces Add EGL_TEXTURE_OFFSET_X_ANGLE and EGL_TEXTURE_OFFSET_Y_ANGLE attributes to EGL_ANGLE_d3d_texture_client_buffer which are used to specify offsets used for rendering into the pbuffer surface backed by a D3D11 texture. Rendering with the correct offset is needed when Chrome gets a texture and offset from an external source e.g. when calling BeginDraw() on IDCompositionSurface. Bug: angleproject:2997 Change-Id: I363f739f3f05c38720f385e34c91e98fc6a622a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2186176 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
fecd1afc 2020-05-04 10:24:57 Vulkan: Move necessary members from ProgramState to ProgramExecutable ProgramPipeline's need to be able to link Programs before drawing, even if the Program's previous linkProgram() failed. To work towards this, some ProgramState members are being moved to ProgramExecutable so they can be saved when linkProgram() succeeds and not overwritten by any subsequent linkProgram() attempts that may fail. This also allows the second half of this change, which is to pass in the Program's ProgramExecutable to GlslangAssignLocations() and GlslangWrapperVk::TransformSpirV() so the values saved from the last successful linkProgram() are used. Bug: angleproject:4514 Test: CQ Change-Id: I68aa429be76c0c6e1b886be09a12200217fcc7ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2181448 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
39d187b8 2020-04-23 19:30:12 Update Program[Pipeline]State to hold a ProgramExecutable Pointer This is a refactor CL to convert mExecutable in ProgramState and ProgramPipelineState to a pointer, so it can be changed to point to a different ProgramExecutable in a future CL. Bug: angleproject:4514 Test: end2end Change-Id: Id8ee9e5f2d1b02313973519cb2b4b0d5f7533b09 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2181447 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
08e0df62 2020-05-08 19:32:05 Vulkan: Create a test to debug Android pre-rotation This test has been helpful because of its simple, very-predictable color pattern. The red component corresponds to the x-axis, and green to the y-axis. Red and green values will increment by 1, from 0 to 255/0xFF, as it goes further away from the lower-left corner. Bug: angleproject:4436 Bug: angleproject:4431 Bug: b/150329975 Bug: b/150329969 Change-Id: I76ac866d36036257810f77adf9b4e28bcdcc28d0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185747 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
ce925b4c 2020-05-12 11:52:42 Perf: Add Temple Run trace Test: angle_perftests --gtest_filter="*Trace*" Bug: b/152512564 Bug: angleproject:4048 Change-Id: Ifca698a9c294e77bf90900781c1495ef6b559d63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197285 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
3a909841 2020-05-12 14:19:06 Perf: Add Reset call to trace tests The traces are already updated to contain the Reset calls, now actually call them from TracePerfTests. Test: angle_perftests --gtest_filter="*Trace*" Bug: b/152512564 Bug: angleproject:4599 Change-Id: I18b6726bc98b96f132c3245c51420cbfed1b84d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197284 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
544a80ef 2020-05-12 11:46:15 Perf: Detect context used by trace Capturing supports multiple contexts, which are hard coded into the function and file names. On desktop, they've typically been "1", but on Android we've seen context "2" or "3". This CL adds the ability to detect the context number used by the trace, and programmatically adds it to generated files. Test: angle_perftests --gtest_filter="*Trace*" Bug: b/152512564 Bug: angleproject:4036 Change-Id: I64616b93a704446b08cb614b2a74ab1932ef1f40 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197283 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
664376e2 2020-05-09 10:47:48 Vulkan: Fix performance issue c9e0edc2 changed the layerCount in SubresourceUpdate to VK_REMAINING_ARRAY_LAYERS in some cases. So that the deferred clear logic cannot work correctly. Bug: angleproject:4617 Change-Id: Idedada085c618ff900538094412c752522594684 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2191551 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
c4832968 2020-05-12 19:12:16 Check noopDraw() before prepareForDraw() To support drawing without a Program or PPO bound, ANGLE needs to check noopDraw() as early as possible to prevent accessing null pointers while attempting to draw. Bug: chromium:1079312 Test: gpu_swangle_passthrough_fuzzer Change-Id: I85d6cab923ce42d93fa93e1792f342ce3c5baa8d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197946 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
9a78f6cf 2020-05-12 01:25:09 Add a test for mandatory Fuchsia handle types FEMU isn't reporting zircon events correctly in vkGetPhysicalDeviceExternalSemaphorePropertiesKHR, which causes the tests to be skipped. There's no test that can catch this problem, so add one. Bug: angleproject:4625 Change-Id: I0733e84eccb630569230c360fb900a1f04bf0f9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195690 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
f0efc9c4 2020-05-12 00:22:07 Apply compression algorithm to VulkanExternalImageTest These tests have opaque fd and zircon handle variants that only differ in the handle operations. Turn the test into a template that runs twice with an opaque fd and fuchsia template argument. Bug: angleproject:3289 Change-Id: Ibb3baaa8eef239e3747a0e74ce17396637c8bcd9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195686 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
6067c7d8 2020-05-12 18:18:47 Reland "Vulkan: Add semaphores test to VulkanExternalImageTest" This is a reland of 69e46942563b30be8a79512252e92fcf00c1a522 Original change's description: > Vulkan: Add semaphores test to VulkanExternalImageTest > > Add a more substantial test that uses semaphores to > VulkanExternalImageTest. > > It's still just a clear in GL, which exposed a bug that a staged clear > wasn't be flushed by a call to glSignalSemaphoreEXT. > > Bug: angleproject:3289 > Change-Id: Id938eaf2c8c20cb0ae9fb948fbfcf3448980b577 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195684 > Commit-Queue: Michael Spang <spang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: angleproject:3289 Change-Id: Idce1e8944b72445c92be9ad08d8c5869ca0b7df2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197735 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
fcfe7fad 2020-05-11 17:20:26 Capture/Replay: Fix MEC crash with Temple Run CaptureMidExecutionSetup was accidentally creating a copy of a vector, rather than using a const reference. Test: Temple Run MEC on Android Bug: b/152512564 Change-Id: Ia5eaa87235785eba7f10244d0ac7a831de0bcb0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197282 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
3b82fdcf 2020-05-12 23:44:07 Revert "Add support for GL_CHROMIUM_texture_filtering" This reverts commit 38780ae3921d2570316119a881adfb9520e7e296. Reason for revert: Breaks SWANGLE-VK: 05-12 23:42:28.612 22836 22861 D libEGL : dlopen_ext from APK (libEGL_angle.so) success at 0x79f4485a10 05-12 23:42:28.617 22836 22861 D libEGL : dlopen_ext from APK (libGLESv1_CM_angle.so) success at 0x79f4485eb0 05-12 23:42:28.619 22836 22861 D libEGL : dlopen_ext from APK (libGLESv2_angle.so) success at 0x79f4485c60 05-12 23:42:28.624 14223 14223 D StatusBar: disable<e i a s b h r c s > disable2<q i n > 05-12 23:42:28.633 14014 14057 V DisplayPowerController: Brightness [0.19986142] reason changing to: 'automatic', previous reason: 'automatic [ dim ]'. 05-12 23:42:28.635 22836 22861 D vulkan : searching for layers in '/data/app/~~0AfWfBsFEO78tqKlnanevg==/org.khronos.gl_cts-NOs3SGclHqlbcqe-08gHrw==/lib/arm64' 05-12 23:42:28.635 22836 22861 D vulkan : searching for layers in '/data/app/~~0AfWfBsFEO78tqKlnanevg==/org.khronos.gl_cts-NOs3SGclHqlbcqe-08gHrw==/base.apk!/lib/arm64-v8a' 05-12 23:42:28.632 22836 22836 W .khronos.gl_cts: type=1400 audit(0.0:218): avc: denied { ptrace } for scontext=u:r:zygote:s0 tcontext=u:r:untrusted_app_25:s0:c512,c768 tclass=process permissive=0 b/77925912 app=org.khronos.gl_cts 05-12 23:42:28.636 14014 14034 I EventSequenceValidator: Transition from ACTIVITY_LAUNCHED to ACTIVITY_FINISHED 05-12 23:42:28.637 22836 22861 F SwiftShader: external/swiftshader/src/Vulkan/libVulkan.cpp:425 vkCreateInstance TRACE_ASSERT: pCreateInfo->pNext sType = 1000247000 --------- beginning of crash 05-12 23:42:28.637 22836 22861 F libc : Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 22861 (.khronos.gl_cts), pid 22836 (.khronos.gl_cts) Original change's description: > Add support for GL_CHROMIUM_texture_filtering > > Chromium enables a custom extension, GL_CHROMIUM_texture_filtering, when > using SwiftShaderGL, to enable high precision filtering. This change > makes it so ANGLE also handles this same extension when using the > SwiftShaderVK backend, by enabling the new > VK_GOOGLE_sampler_filtering_precision custom extension. > > Bug: b/146423360 > Bug: b/154620295 > Change-Id: I69cafc1ccf5970a3d220ac7e13ec3c8fdd4a9643 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185822 > Commit-Queue: Antonio Maiorano <amaiorano@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> TBR=geofflang@chromium.org,jmadill@chromium.org,amaiorano@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: b/146423360, b/154620295 Change-Id: I803d7a7baac81cf178b59c4bf2789346ec1d3f87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197168 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
d0146e07 2020-05-12 14:47:11 Vulkan: Rename SurfaceRotationType to SurfaceRotation Follow-on CL per request in https://chromium-review.googlesource.com/c/angle/angle/+/2191425/3/src/libANGLE/renderer/renderer_utils.h#48 Bug: angleproject:4436 Change-Id: I2ee8c65a0dbcf2eee4c9c7f4252abf16a578cad3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197614 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
c4734bf6 2020-05-12 22:15:02 Revert "Vulkan: Add semaphores test to VulkanExternalImageTest" This reverts commit 69e46942563b30be8a79512252e92fcf00c1a522. Reason for revert: Broke the build due to VulkanExternalHelper API change Original change's description: > Vulkan: Add semaphores test to VulkanExternalImageTest > > Add a more substantial test that uses semaphores to > VulkanExternalImageTest. > > It's still just a clear in GL, which exposed a bug that a staged clear > wasn't be flushed by a call to glSignalSemaphoreEXT. > > Bug: angleproject:3289 > Change-Id: Id938eaf2c8c20cb0ae9fb948fbfcf3448980b577 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195684 > Commit-Queue: Michael Spang <spang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=spang@chromium.org,geofflang@chromium.org,jmadill@chromium.org Change-Id: I50b2af80cd0214bd3c317eb5ba211ddc66803d74 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3289 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2197193 Reviewed-by: Michael Spang <spang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
d705f18f 2020-05-11 13:53:13 Vulkan: Add immediate scissored clears. This allows us to avoid using draw commands with pipelines for scissored clears. This prevents some tests from generating large numbers of VkPipelines. Bug: angleproject:4517 Bug: angleproject:4617 Change-Id: Id4a44000078098a60aa89233cfef30b75727d108 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2194473 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
69e46942 2020-05-12 01:46:50 Vulkan: Add semaphores test to VulkanExternalImageTest Add a more substantial test that uses semaphores to VulkanExternalImageTest. It's still just a clear in GL, which exposed a bug that a staged clear wasn't be flushed by a call to glSignalSemaphoreEXT. Bug: angleproject:3289 Change-Id: Id938eaf2c8c20cb0ae9fb948fbfcf3448980b577 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195684 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
7c6a30c2 2020-05-11 18:47:12 Enable validation layers in VulkanExternalHelper If validation layers are requested by default, also enabled them in VulkanExternalHelper. Bug: angleproject:3289 Change-Id: Ic75089d38992be3b4745ce0309bf4ce6b8a702b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195683 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
204720bd 2020-05-08 18:08:37 Fix GetBooleani_v validation and params length for WebGL OES_draw_buffers_indexed WebGL 2 seems to be ES300 context and will fail the ValidateGetBooleani_v at context->getClientVersion() >= ES_3_1. Also for getIndexedParameter pname==GL_COLOR_WRITEMASK, the length shall be 4. Bug: angleproject:4394, chromium:1058744 Change-Id: Ia60506b6b1f120ed06acbcea0cb1f4581c70b32b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2191424 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
a2ece533 2020-05-12 12:20:00 GL: Use a valid internal format for CopyTexImage in BlitGL::blitColorBufferWithShader The frontend format is not always valid to use for glCopyTexImage. Translate it to a valid format for the current driver. TEST=deqp/functional/gles3/framebufferblit/default_framebuffer_00.html BUG=angleproject:4632 Change-Id: I838a1b27b528f074f440575adb88357a910f596a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2196842 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
e9dcffb1 2020-05-11 17:36:33 Vulkan: Enhance ReadPixels to deal with pre-rotation Depending on the orientation, the source image may be row-major or column-major; with positive or negative x/y-axis pitches. Regardless of the orientation, the destination remains row-major. Bug: angleproject:4436 Bug: b/150329975 Change-Id: Ia1287f7036f07548d35128f1761feadf721cd78a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2191425 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
c6aef6dd 2020-05-02 20:24:56 Skip indexed clears on disabled draw buffers Fixes ClearTestES3.ClearDisabledNonZeroAttachmentNoAssert Also fixed an assert in RenderTargetCache::updateColorRenderTarget Bug: angleproject:4607 Change-Id: Ic527eabacd424786736876136590b8409c9b49d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2172091 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
e7b9118b 2020-05-11 17:49:30 Vulkan: Set maxShaderImageUniforms zero on some Mali GPUs Some Mali GPUs don't support vertexPipelineStoresAndAtomics feature, so the maxShaderImageUniforms should be set zero. Bug: angleproject:4629 Change-Id: I754506dd27c75b3dfd5ab695e24a680f683ca78a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2195424 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
9823d86a 2020-05-11 13:13:41 Fix EGLSurfaceTest.ResizeWindow on Fuchsia A VkSurfaceKHR may not have an intrinsic size as is the case on Fuchsia. This is broken since 718ae5088 ("Vulkan: Always query EGL_WIDTH and EGL_HEIGHT"); queries for EGL_WIDTH or EGL_HEIGHT now always return -1. Switch back to the old behavior in this case. Bug: angleproject:4624 Change-Id: I7e7bf569db9aec9890b2cb184056be5a6031bd98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2191173 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
39ce0f67 2020-05-08 20:27:03 Skip swiftshader tests based on active GPU Currently Swiftshader tests are skipped only if a swiftshader device is requested. We should also skip swiftshader tests if the default GPU on the system is swiftshader, as is the case in certain emulated systems. Bug: angleproject:4626 Change-Id: I3ee83c43d35eb4f94b516e80689b241d53bbfb62 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192090 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
d654234e 2020-05-10 19:35:05 Vulkan: Use dedicated allocations in VulkanExternalHelper This removes the coverage of non-dedicated allocations, but we've never supported that properly anyway (we require that the offset passed to glTexStorageMem2DEXT be zero). Bug: angleproject:4627 Change-Id: I14b0f39e5e13c3aafc4549dc59b6e3ac4ec6ad8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192500 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
93ec0ca5 2020-05-06 11:57:42 Capture/Replay: Regenerate glue if captures change. This ensures if we re-capture with different parameters that we regenerate traces. It uses the sha1 so that it can be run correctly from an open-source checkout. Bug: angleproject:4590 Change-Id: I01a2eef037924c5acaaf124308315364e6f1d723 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185157 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
3ff24d6f 2020-05-10 18:16:55 Vulkan: Add dedicated allocation support to MemoryObjectVk Add a VkMemoryDedicatedAllocateInfo to the vkAllocateMemory pNext chain if the client specifies the memory object was a dedicated allocation. We don't yet support suballocation of external memory objects, so all allocations are already effectively dedicated allocations regardless of whether vulkan requires it. The spec requires that memory passed to vkBindImageMemory be created with a VkMemoryDedicatedAllocateInfo if the driver requires dedicated allocations for that VkImage. If the driver does not require a dedicated allocation, there actually seems to be no explicit requirement to use this structure even if it was passed in at allocation time. Bug: angleproject:4627 Change-Id: I8a660e871bdf72815815f0c0b3000f3b0570bd2d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2192501 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
823b1bff 2020-05-07 16:06:26 Trace/Replay: Always use Linux-style line endings. This makes the traces consistent no matter which platform they are captured on. Will make it easier to use hashing with our code generator script. Bug: angleproject:4590 Change-Id: I7134b824c5cfefe4f2c21d8f9e21d80c2e8af57b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2188953 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
6b924160 2020-05-07 13:42:48 Vulkan: Split barriers into multiple calls to ensure no extra dependency gets introduced This tracks barriers in an array based on dstPipelineStage. Bug: b/155341891 Change-Id: Icba2ef81530edcdb9ae363b00f0e7b9efe93d48f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2188955 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
fa507296 2020-05-08 12:10:13 Update trace capture workflow doc. Makes a lot common between Linux and Windows using git bash. Bug: angleproject:4620 Change-Id: I68cf8ac0fb43bc9c21d07ae3abecf5ca0358261c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2189814 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
38780ae3 2020-05-06 16:05:02 Add support for GL_CHROMIUM_texture_filtering Chromium enables a custom extension, GL_CHROMIUM_texture_filtering, when using SwiftShaderGL, to enable high precision filtering. This change makes it so ANGLE also handles this same extension when using the SwiftShaderVK backend, by enabling the new VK_GOOGLE_sampler_filtering_precision custom extension. Bug: b/146423360 Bug: b/154620295 Change-Id: I69cafc1ccf5970a3d220ac7e13ec3c8fdd4a9643 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185822 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
572ee7b9 2020-04-26 13:58:22 Vulkan: Fix texture copy from texture3d to texture2d or cubemap In vulkan spec, if srcImage or dstImage parameters are of VkImageType VK_IMAGE_TYPE_3D, the baseArrayLayer and layerCount members of the corresponding subresource must be 0 and 1. Bug: angleproject:4553 Change-Id: Iabdc9708c86606c0d78c095c9d44827951264180 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2166863 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
20e631fe 2020-05-05 12:19:58 Update VMA integration again. This time using a simpler integration and no template. Bug: chromium:1074162 Change-Id: Ia770f2bf724ffb9b8120dbdbc707133fc61e16c6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182173 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
17545eae 2020-05-08 11:59:21 Vulkan: Initialize mReserved in SamplerDesc::update. The other initailization path SamplerDesc::reset updates sets this value. Make sure it's initialized in all paths. BUG= chromium:1079398 Change-Id: Ia39722ec905e75483acde0907e891e68badfa9ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2189913 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
25e21f9f 2020-05-07 16:57:37 Suppress HLSL warnings 3556 and 3571 These are both fairly common, and rarely actionable. Bug: chromium:765576 Change-Id: Ib067fcbb1d4ffe7fcd47b69dbe5defac81430a70 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2188952 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
5b35c7f6 2020-05-07 13:40:55 Fix up screenshot saving for trace tests. Now works when run in a sequence. Also saves RGB images to avoid issues with the alpha being inconsistent and also flips images vertically to fix the rendering. Bug: angleproject:4615 Change-Id: I8d3b38c5d914e0ca2227320ac42a0e28acd12c4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2187971 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
234ea5b1 2020-05-05 14:44:30 Vulkan: Wrap barrier data into PipelineBarrier class This is preparation CL without introducing any functional change. This Cl wraps barrier data into its own class and put necessary data structures in place. It still uses one vkCmdPipelineBarrier call. Bug: b/155341891 Change-Id: If9c70d24873bd9b89e598acfba2eeee364f0b6c1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185149 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
dae210e6 2020-05-04 00:44:16 Fix validation errors & re-enable VulkanExternalImageTest clear tests These tests previously encountered errors attempting to transfer images from VK_QUEUE_FAMILY_EXTERNAL back to itself (this is not valid because one of the queues families in a memory barrier must be the family of the queue that executes the barrier). These invalid transfers were made because our ownership tracking started all resources in the "externally owned" state, with the expectation that the first operation on the resource would be a call to glWaitSemaphoreEXT to acquire ownership. It is far from clear that a call to glWaitSemaphoreEXT is always required to gain ownership of a resource. The EXT_external_objects extension inherits Vulkan's semantics, and what the Vulkan spec says is that the first entity to access a resource implicitly assumes ownership (see 11.7.1 "External Resource Sharing"). Binding a resource to memory does not constitute an access to that resource, or affect its ownership. Allocations should not be accesses, either; they happen at a lower level and the entire discussion about determining initial ownership from first access would serve no purpose if the mere allocation of the underlying memory was sufficient to assume ownership. This patch therefore adjusts the initial queue family ownership of resources created in memory objects to be the ANGLE renderer's queue family, just like a locally allocated image would be. Since this ownership state may not be correct (an external API may have already accessed the image, and assumed ownership) we must relax our assertions to allow a call to glWaitSemaphoreEXT while in this state. For images, this is only permitted while the layout is undefined. An alternative would be to set the initial queue family to a sentinel value that indicates that we don't know, but that would require checking for this value before making any accesses, and only then asserting local ownership. There's no real upside to this; the net effect of the first access rule is that we must effectively assume ownership until proven otherwise. Besides appearing to be the spec's intent, this change simplifies some usage scenarios because a queue submission is not required in the source Vulkan instance in order to allocate resources that will be initially accessed from GL. This seems especially important since there's no mechanism to allocate an external memory object from inside GL. The only downside is that the initial ambiguity in ownership prevents us from diagnosing certain errors, but this limitation is temporary; ownership becomes clear as soon as there is at least one access or at least one synchronization operation affecting the resource. Bug: angleproject:4229 Change-Id: Ibca2bfe373810c55352b1d849d07733d5fcfe5f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2178946 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
d08f1d8d 2020-05-05 12:54:07 Perf tests: Add screenshot capture mode. This adds a "--screenshot-dir" argument to capture screenshots. If we're running with screenshot capture then the test will early exit after the first capture. The screenshots use the same naming pattern as the test name: TracePerfTest.Run/vulkan_trex_200 -> angle_vulkan_trex_200.png Note the screenshot dir is relative to the test binary directory, not the CWD. Also adds a PNG saving utility function. Bug: angleproject:4615 Change-Id: I1de8ae6a6e6892586bb0b743e7b9a842f90f98e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2184834 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
e7d27705 2020-04-30 05:50:21 Fix corruption when changing the base level of a framebuffer texture attachment In the D3D renderer, changing the base level may trigger re-allocation of the texture storage, for example if the new base level has a different aspect ratio. During the process, image contents in the texture storage should be backed up properly. The D3D11 backend does this if an image has been associated with the texture storage, but it may happen such an association has never been established, and corruption will be observed then. The proposed patch mitigates the problem by introducing a new method named findRenderTarget(), with which one can tell if a mip level has been used as the render target. This works based on the fact that render targets are cached in the texture storage object. Hence all mip levels of interest can be found, without relying on the association between images and texture storage. Bug: angleproject:2291 Change-Id: Ic73af7b603be25c65760928f276bec16df003baf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2158830 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
101da757 2020-05-06 16:10:29 Capture/Replay: Update gfxbench traces Incorporate fixes to get them running correctly on native. TBR=cnorthrop@google.com,courtneygo@google.com,jmadill@chromium.org Test: angle_perftests.exe --gtest_filter="*Trace*" Bug: angleproject:4598 Change-Id: I44e9401f1554cc89749ac398ebe46440abd8eeff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2186171 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
712fea9a 2020-05-06 15:45:25 Sync state when calling getTexImage ANGLE's mid-execution capture was failing after changes to defer clears. There were still textures with pending updates and dirty bits after SwapBuffers. This caused our calls to Texture::getTexImage to assert. This was due to a bug where getTexImage was not syncing state. This change makes the function non-const so that it can update state directly. TBR=cnorthrop@google.com,courtneygo@google.com,jmadill@chromium.org Test: Manhattan MEC Bug: angleproject:4517 Change-Id: I717ad44cfc60ae0d4483721f1c91e47c5dda3939 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2186170 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
a2ec926c 2020-01-02 19:07:38 Specify LUID in D3D11 Add an extension to provide the ability to specify the LUID of the GPU adapter to use when using D3D11. Corresponding chromium CL: https://chromium-review.googlesource.com/c/chromium/src/+/2096778 Bug: chromium:792657 Change-Id: Iefebea221a4b7a20f150b445ae1adf375444726d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096663 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Zhenyao Mo <zmo@chromium.org>
36c938e0 2020-03-31 12:42:16 GL: Ignore warnings about requested extensions not being present. Some drivers emit warnings about enabled extensions not being present dispite the 'enable' flag only being a request. Supress these warnings to clean up the Chrome console. Also request GL_EXT_gpu_shader5 in addition to GL_ARB_gpu_shader5 to maximize reach. BUG=chromium:1066212 Change-Id: If48cc60b8533f6ffedb727e845a4ca784d98c07c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2129111 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
12b6a82e 2020-04-03 18:31:22 No-Op draws when no active VS and/or FS is present Re-land CL with WebGL fixes: This required some extra pointer checking during validation to handle the fact that a Program and/or ProgramExecutable may not be present when attempting to draw. This isn't an error, just undefined behavior, which we (eventually) treat as a no-op. According to the OpenGL ES 3.1 spec: 7.3. PROGRAM OBJECTS If there is no active program for the vertex or fragment shader stages, the results of vertex and fragment shader execution will respectively be undefined. However, this is not an error. To handle this, if no VS or FS is present in the active Program/PPO, we will no-op the draw command. Bug: angleproject:3570 Test: KHR-GLES31.core.sepshaderobjs.StateInteraction Change-Id: I70d688bf344a78cf3b4fd66c995ae03ce4b9b807 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185156 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
e25af112 2020-05-06 13:35:08 Add spang to OWNERS for Fuchsia port Bug: angleproject:1058521 Change-Id: Ice420d68d409eaa2db7b1d71245c43d1f54c9f7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185192 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
7e5d7dc3 2020-05-06 12:56:41 Vulkan: Initialize all members of VmaVulkanFunctions. VmaVulkanFunctions was passed to vmaCreateAllocator without initializing all members. This leads to potential reads of uninitialized variables. BUG=chromium:1078652 Change-Id: Id349c8fbb2dd3a5a2c64c6a017add3d6f97b78fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2185191 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
562602a3 2020-05-05 12:32:56 Vulkan: Move CommandBufferHelper to vk_helpers.h Pull CommandBufferHelper class out of ContextVk.h/cpp and move it to vk_helpers.h/cpp. This is the natural place for it as it's a helper class. Also, this class is planned to be the interface between the main and worker threads so moving it to vk_helpers makes it easy to share between Context and Renderer. Bug: b/154030403 Change-Id: Ie5eeb864164a3787f800905ae885027834bd1a08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182177 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
bcd2c592 2020-05-06 15:49:41 Revert "Capture/Replay: Update traces to include Reset" This reverts commit 968bb06d94369b782eacb9b7c6a3f1f2171b5f85. Reason for revert: Broke angle_perftests on the P2 bots: https://ci.chromium.org/p/chromium/builders/ci/Android%20FYI%2064%20Perf%20(Pixel%202)/30223 Original change's description: > Capture/Replay: Update traces to include Reset > > Now that our traces can reset state back to how it started with MEC: > > * Update the code generation to include that call. > * Update existing traces to include that call. > * Add a capture of Temple Run. > > Test: angle_perftests.exe --gtest_filter="Trace*" > Bug: b/152512564 > Bug: angleproject:3662 > Bug: angleproject:4599 > Change-Id: I4062271b75b5c6fc9122b301d1af443d79770edc > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182911 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> > Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> TBR=cnorthrop@google.com,courtneygo@google.com,jmadill@chromium.org Change-Id: Icea86c2fbfbabe4a1e7738954cecc176b5574a16 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: b/152512564, angleproject:3662, angleproject:4599 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2184705 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
968bb06d 2020-05-05 12:38:40 Capture/Replay: Update traces to include Reset Now that our traces can reset state back to how it started with MEC: * Update the code generation to include that call. * Update existing traces to include that call. * Add a capture of Temple Run. Test: angle_perftests.exe --gtest_filter="Trace*" Bug: b/152512564 Bug: angleproject:3662 Bug: angleproject:4599 Change-Id: I4062271b75b5c6fc9122b301d1af443d79770edc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182911 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
1ab55d96 2020-05-06 14:45:18 Revert "No-Op draws when no active VS and/or FS is present" This reverts commit a4b506f79e3286ffcf3a5d68f20aa97a63edab8e. Reason for revert: WebGL crash https://bugs.chromium.org/p/angleproject/issues/detail?id=4616 Original change's description: > No-Op draws when no active VS and/or FS is present > > According to the OpenGL ES 3.1 spec: > > 7.3. PROGRAM OBJECTS > If there is no active program for the vertex or fragment shader > stages, the results of vertex and fragment shader execution will > respectively be undefined. However, this is not an error. > > To handle this, if no VS or FS is present in the active Program/PPO, > we will no-op the draw command. > > Bug: angleproject:3570 > Test: KHR-GLES31.core.sepshaderobjs.StateInteraction > Change-Id: If19e9fbb1bc09fa0d490832079bb9f514eab6035 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2136386 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Tim Van Patten <timvp@google.com> TBR=timvp@google.com,jmadill@chromium.org,cclao@google.com Change-Id: Ia24c4156ff7779b69c1f3f705f1a91cbb1c9684c No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3570 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2184849 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
daed369c 2020-05-05 14:24:26 EGL: Add support for GL_EXT_EGL_image_array extension Add support for creating 2D array EGLImages. 2D array textures are core in GLES3.0. Enable the eglImageArray bool that controls exposure of the extension for all contexts >= GLES3.0 Bug: angleproject:4604 Tests: angle_end2end_tests --gtest_filter=ImageTest.*2DArray* Change-Id: Iebc1ad184fe7209ca89d620290337438ac251c56 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176109 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
930b2641 2020-03-23 14:47:03 Allow tests to run on native EGL. Adds support for Linux and Android native EGL testing. This can be useful for doing performance comparisons of ANGLE vs a native GL driver. Only enabled for the trace perf tests due to limitations in the test harness. Bug: angleproject:4596 Change-Id: Iba6d3ccd7c1275cf095893fab824a0ea33dc3a79 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116254 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
a4b506f7 2020-04-03 18:31:22 No-Op draws when no active VS and/or FS is present According to the OpenGL ES 3.1 spec: 7.3. PROGRAM OBJECTS If there is no active program for the vertex or fragment shader stages, the results of vertex and fragment shader execution will respectively be undefined. However, this is not an error. To handle this, if no VS or FS is present in the active Program/PPO, we will no-op the draw command. Bug: angleproject:3570 Test: KHR-GLES31.core.sepshaderobjs.StateInteraction Change-Id: If19e9fbb1bc09fa0d490832079bb9f514eab6035 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2136386 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
06ce17e0 2020-04-27 09:05:54 Capture/Replay: Reset buffers on replay loop This CL adds infrastructure for tracking whether resources need to be reset when looping back to the beginning of the frame sequence. A new function is generated on the last frame: ResetContext*Replay(). It will contain calls to gen, delete, and restore contents of resources. This CL only supports Buffer resets. Bug: b/152512564 Bug: angleproject:3662 Bug: angleproject:4599 Change-Id: I46672dd70dcb997967e3cc0897308144f2582e21 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2168121 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
c02cdff7 2020-05-05 19:52:17 Revert "Add -Wno-pointer-to-int-cast" This reverts commit 226bba3c755ec8105c895c87450c1ebb0d8159e1. Reason for revert: Should no longer be needed after https://chromium-review.googlesource.com/c/angle/angle/+/2168617 Original change's description: > Add -Wno-pointer-to-int-cast > > This is the last remaining instance of the warning across Chromium. It's > fixed upstream but I can't seem to figure out how to successfully roll > deqp. So suppressing it here for now. > > This can be removed once the deqp in Angle has > https://github.com/KhronosGroup/VK-GL-CTS/pull/199. > > Change-Id: Ie954bb2a3d86ea0de644e2a78051531b396e88a8 > Bug: chromium:1054220 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2165365 > Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,courtneygo@google.com,aeubanks@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: chromium:1054220, angleproject:4588 Change-Id: Ib26534cbb48df6d51af137babb95f3aeb6825043 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182891 Reviewed-by: Nico Weber <thakis@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Nico Weber <thakis@chromium.org>
eba008ad 2020-05-05 10:46:21 Add end2end test for changing MAX_LEVEL with compressed texture This is a follow-on to https://chromium-review.googlesource.com/c/angle/angle/+/2180881. This adds a comment explaining part of that solution, and an end2end test that creates a compressed texture and then renders after decreasing MAX_LEVEL and then again after increasing MAX_LEVEL. Bug: b/155499736 Change-Id: I04bb0dc9ead2807f7121e4c6b95ffd3594d5dcc0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182174 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
a5829b2a 2020-04-27 15:41:37 deps: Roll VK-GL-CTS * Moved xexml files to a library * Added new waiver system to GN * Added new KHR GLES 3.x tests to GN for nearest sampling edge cases * Updated expectations for new tests * Manual roll of glslang to bring in new dependencies. Test: deqp Bug: angleproject:4588 Change-Id: I7b9bcc28e9c9ba6abe4fa4873f732677ed3d276d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2168617 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1e2109b9 2020-05-04 15:41:33 Vulkan: Merge Command Buffer Helpers Merge the outside and inside renderPass command buffer helpers to share the single CommandBufferHelper (CBH) class. This commom class is still used for separate outside and inside renderPass command buffer objects in the context. That's a bit wasteful since some functions and members are only relevant to one type of command buffer. However, this is a foundational change that will provide the immediate benefit of being able to use the CBH as the interface for passing commands to a worker thread. It also provides the long term benefit of starting the refactor to merge the outside and inside renderPass command buffers into a single command buffer object that can be used by the main thread to record all commands whether inside or outside of a renderpass. Bug: b/154030403 Change-Id: I83c63385fe9858bc05853c550d4fb2e13226d582 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2180850 Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
e8e12881 2020-05-05 08:47:28 Roll Vulkan headers, update ANGLE to match All the *_RANGE_SIZE enums were removed from vulkan_core.h Fix up ANGLE references. Bug: b/155750030 Change-Id: Idc4ee20d4a87f8cb3f46e105819af7257a7fea4b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2182577 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
d657e1d7 2020-04-24 13:13:18 Vulkan: Defer framebuffer clears. This works by storing the deferred clears in the ImageHelper's staging buffers. We apply the deferred clears onto the RenderPass right before we begin to draw. Storing the clears in the ImageHelper solves problems where we clear GL Textures in a Framebuffer and then unbind the Textures and sample from them. Or do other commands like CopyTexImage. Note that because the staging buffer clears only handle full-image clears we need to immediately apply some scissored clears where before we would use the RP. This should be a pretty rare occurrence and it is possible to optimize that in the future. Reduces the RenderPass count in the Manhattan "frame 10" trace from max 22 to max 20. May improve perf slightly on Android or may have effects too small to measure. Should not regress performance. Bug: angleproject:4517 Change-Id: I02150d531022afb903f1058f070937ec6337bd88 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2142711 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
2ad30d7a 2020-05-04 16:14:22 Vulkan: honor compressed texture block width/height When a texture's base or max mipmap level is changed, ANGLE creates a new VkTexture (and potentially copies lots of data old->staging buffer->new). However, ANGLE wasn't looking at the texture's format, and for a compressed format ANGLE wasn't looking at/using the texture format's compressed block width and height. Bug: b/155499736 Change-Id: I11a12028aee998fa23d503c2c0db39fbb49ae6ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2180881 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
41f7bcce 2020-04-30 16:09:36 Vulkan: Add missing cache flush DynamicBuffer are not cache coherent, thus requires flush. Also adds a few assertion to ensure implementation matches expectation. Bug: b/155432713 Change-Id: Iaf28786168a3bb5d746b43e030f882c4b6d005ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174269 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
ca50ad42 2020-05-01 16:37:00 Vulkan: Update VMA integration. This will allow ANGLE to share the same source location as Chromium. Bug: chromium:1074162 Change-Id: I3ea9820cc1fe9cd0bfec81d734168213e5c1bb0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176067 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
73bf99b7 2020-04-29 16:20:09 Fix clearing the program's validation-related cache too early When attempting to link a new program, the program must be marked as unlinked, but the validation-related caching should not be cleared yet, since we can still use the previously linked program if linking fails at this point. Added an angle end2end test which fails without this fix and passes with this fix. Fixes the following WebGL 1.0.4 test with SwANGLE: conformance/programs/program-test.html Bug: angleproject:3557 Change-Id: Ib6722ba88803979e8f292c9b7b81f85cc0304662 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2173538 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Alexis Hétu <sugoi@chromium.org>
4271443d 2020-03-04 20:33:36 Fix VulkanExternalImageTest on SwiftShader Check isSwiftShader() for whether to load swiftshader instead of the default ICD. The spec says we should query GL_DEVICE_UUID_EXT & co for this, but we haven't implemented those queries yet. Bug: angleproject:4092 Change-Id: Ifd74d6b6706f7b1fcbe5d82a33ecf70e631e26b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2088660 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Michael Spang <spang@chromium.org>
605af42e 2020-03-04 21:52:53 Vulkan: Move ICD overrides to a common place We also need the bundled ICDs and selection logic for certain tests that create a vulkan instance. If we don't, the tests will use default vulkan even if ANGLE is using swiftshader-vulkan. Tests of driver specific handle types (e..g opaque fd) will fail in this case. Bug: angleproject:4092 Change-Id: Iff089c9341b8b533ee8634923d0177c5dbcd5cc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2088659 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
f623bd2e 2020-04-14 10:35:13 Tests: Add program pipeline object tests This CL adds two program pipeline object (PPO) tests based on code inspection during review. They are both disabled awaiting fixes. * The first (DetachAndModifyShader) tests a bug that shaders aren't detached immediately on call. * The second (DifferentTextureTypes) tests PPOs with mismatched texture types. They should not link if the programs use a texture in non-matching ways. Test: ProgramPipelineTest31.DetachAndModifyShader* Test: ProgramPipelineTest31.DifferentTextureTypes* Bug: b/151462886 Bug: b/151449648 Bug: angleproject:3570 Change-Id: Ief0937397d31c972bf5e3a8d56b02d2dbd5a604b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2146997 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
a48f3c38 2020-04-29 10:03:14 Implement setBinaryRetrievableHint Remove the UNIMPLEMENTED() macro. Doing nothing is an acceptable implementation at this time. Test: Angry Birds 2 Bug: b/154930384 Change-Id: Ie46c084feb2015aa5fecdbbf2295d46e5087e3dc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2172711 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
2071b5c3 2020-05-01 15:41:04 Expose EGL 1.5. This is helpful for figuring out if we can support the DEBUG property when initializing an EGL context. It also will be necessary down the line for Android. Bug: angleproject:4596 Bug: b/154921118 Bug: angleproject:4606 Change-Id: I01c2cbaa21495e3620b7858f2a309c9a884033ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176277 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
040e4f6f 2020-05-01 14:50:59 Vulkan: Minor command buffer refactor Fix a couple minor nits with command buffer handling in ANGLE: 1. Make initialize() common CommandBufferHelper function 2. Reduce some common code when starting renderpass Bug: b/154030403 Change-Id: Ie9cfcd7c053c8605b16bc2dee7f8d69418922492 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2175106 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
10ee839c 2020-04-30 16:15:41 Vulkan: Improve viewport and scissor for pre-rotation Handle all 4 rotations and non-full-screen viewports & scissors. Test: Running NBA 2K20 while flipping phone left and right (90 & 270) + watching it in Visual Studio and with Android logcat INFO messages Bug: b/150329969 Bug: angleproject:4431 Change-Id: Icd555dbc2419aac1413452c1b306d6227784dc27 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174961 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
1c3e322c 2020-05-01 12:22:20 Work around strange git cl format issue. For some reason this line of code confused git cl format in that it would generate different results depending on when it was called: "PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC ANGLE_EGL_StreamConsumerGLTextureExternalAttribsNV;" I wasn't able to root cause the bug. Instead I worked around it by changing the signatures for this file. Bug: angleproject:4596 Change-Id: I4f18e03d27d378480b19831de51c4e85d815ca66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2176157 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
c9e0edc2 2020-04-30 14:48:40 Handle 3D texture entire-mip initialization for FBO attachments FramebufferAttachmentObject::initializeContents clears the entire mip level for layered textures (not including cube map). This was done by special casing 2D array and 2D multisample array textures but did not work for 3D. Generalize the logic to work for all layered texture types. Handle clearing the entire 3D texture mip in Vulkan. TEST=conformance2/misc/uninitialized-test-2.html BUG=angleproject:4602 Change-Id: I35bb9fc3304f0553e8de68d205b0843845bf7549 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174264 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
5b16123d 2020-05-01 08:26:28 Capture/Replay: Refactor default uniform handling for arrays Instead of walking through uniform locations, walk through the uniforms themselves and emit arrayed uniforms, which consume multiple locations. Test: MEC capture of Manhattan on Windows Bug: angleproject:3662 Change-Id: Ifd25528721982847d4f0938f469a914a1cb908c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2175994 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
428e4415 2020-04-27 12:27:00 Vulkan: Migrate trace events and occlusion queries Moved GPU trace event and occlusion query commands that were on the primary command buffer to the SecondaryCommandBuffer (SCB). Putting these commands on outside render pass SCB and flushing those commands to primary on-demand as needed to maintain ordering of commands. For resetQueryPool command used by occlusion query, allow the SCB to queue up that command for inside RenderPass SCB. This avoids ending a renderPass prematurely and allows all outstanding reset commands to be executed before the beginRenderPass command since the resets must occur outside of a renderPass. This is groundwork to simplify the hand-off of SCBs from the main thread to a worker thread. Long-term we'd like a single SCB that can handle both inside and outside renderPass commands at the same time to pass to the worker thread for processing into a primary CB. Bug: b/154030403 Bug: angleproject:4603 Change-Id: Ic1023ae27a9b14435743549ea9933edf1c4b318b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2168114 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
942796f6 2020-04-30 16:55:28 Capture/Replay: Use BindAttribLocation to force MEC compat. In some cases we'd end up with attributes that are optimized out by the GL driver. BindAttribLocation forces the programs to use the same attribute indexing numbers so that the command stream works mostly the same even if some attributes aren't active in the shader. Bug: angleproject:4598 Change-Id: I2d02dd38d29a1489706ae70bcc0b262b1c076942 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174266 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
e09f7a14 2020-04-30 17:43:12 Validation: Fix some function types. These were slightly mismatching the header types. They seemed to link fine despite producing some warnings in a tool. Bug: angleproject:4598 Change-Id: I19cfe4d87eca409c82a7c8cf25fff6f8a4c83ca9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2175057 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
57d95828 2020-04-30 17:35:50 Revert "Add type for attribute locations." This reverts commit 9349c14344b2d1fd6bc357063b602bc2626c140f and commit d43b057435e6c9e3194dd20627681ffca0c0808e. It's no longer needed after we bind attribute locations before link. Original CL message: This will allow the capture/replay tool to easily intercept and label attribute locations for remapping. There's some inconsistency in implementation in the GL desktop front- end. This is a quick fix and the full implementation is left for when we implement the full desktop GL API set. Bug: angleproject:4598 Change-Id: Ic510159d4d1982eff41560503cabf983a1be0381 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174076 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
df31624e 2020-04-30 13:28:24 Vulkan: Reduce the onBufferRead/onBufferWrite API verbosity a bit This adds helper functions to handle common use case for onBufferRead and onBufferWrite to reduce the API verbosity a little bit. Also fix the transform feedback bug that we are passing in wrong access/stage flags when it is emulated by vertex shader. Bug: b/155122200 Change-Id: Id2549ca00cad184a90c6230dc3665aaff44dda08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174265 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
67da0051 2020-04-30 17:53:58 Vulkan: Fix dbg util label bug Courtney noted this bug from a review. Should begin label on pushGroup instead of insert label. Bug: b/154030403 Change-Id: I5f4da5762e1ef03fe27b414740e34d2064af86b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2171951 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
85ae836f 2020-03-30 16:03:47 GL: Implement EGL_EXT_image_dma_buf_import Add support for the EGL_EXT_image_dma_buf_import on EGL implementations that support it natively. This extensin is used on ozone to import native compositing buffers. This patch also adds new tokens in EGL_EXT_image_dma_buf_import_modifiers which are used in eglCreateImageKHR. BUG=angleproject:4529 Change-Id: I49bff831b591fb19fcdcec1145c7a61f5d8020c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2128190 Commit-Queue: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
a56537a3 2020-04-29 11:14:03 Enable GL_BGRA_EXT for es backend It's required on Chrome OS. Based on spec EXT_texture_format_BGRA8888, this format is renderable. Bug: angleproject:4594 Change-Id: Ibde0f0de18f4b8079a23f4b13123c6b5c8794a89 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2172638 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
d43b0574 2020-04-30 14:17:21 Capture/Replay: Fix tool after parameter change. 'index' became 'indexPacked' for attribute locations. It also changed the type. Bug: angleproject:4598 Change-Id: I6393e09dd1d5c1a7c5d0e2ca8a67e4f7bbb05411 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174263 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
9349c143 2020-04-29 16:36:17 Add type for attribute locations. This will allow the capture/replay tool to easily intercept and label attribute locations for remapping. There's some inconsistency in implementation in the GL desktop front- end. This is a quick fix and the full implementation is left for when we implement the full desktop GL API set. Bug: angleproject:4598 Change-Id: Ibf11bcb8669d27265ea376494a2e3124825cf3be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2171933 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
9cac3c58 2020-04-30 09:52:13 Capture/Replay: Disable default uniform updates for arrays We aren't properly handling them, were already firing UNIMPLEMENTED, but can't continue with the loop. Will follow up with real support. Test: MEC capture of Manhattan on Windows Bug: angleproject:3662 Change-Id: I7b77350b39971fda702eac8b19c6f29f36f78146 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2171759 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>