|
dec00bc8
|
2019-04-03T15:51:28
|
|
Generate entrypoints for Fuchsia external objects extensions
Add GL_ANGLE_memory_object_zircon_handle &
GL_ANGLE_semaphore_zircon_handle extensions to supported extensions list
and re-generate bindings.
Bug: angleproject:2475
Change-Id: I464aa402aaac916c1f459930c771a0813ec63c9b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1642333
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
58fc8b11
|
2020-01-31T19:03:12
|
|
Implement RGTC (BC4, BC5) compressed texture formats
gl.xml was modified as two enums were missing from their proper group.
dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3
Bug: angleproject:3149
Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
564eb6f2
|
2019-11-22T16:46:02
|
|
Implement EGL_IMG_context_priority
Change RendererVk to have 3 VkQueues instead of one.
Each queue has a priority. To match extension: Low, Med, High.
gl::Context contains priority.
ContextVk contains a reference to one of the queues.
Every call to vulkan that uses queue, uses the associated context queue.
Bug: angleproject:3962
Change-Id: Ibd913a07a81c77bd975921d6dbae6a222842e88b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1978154
Commit-Queue: Jeff Vigil <j.vigil@samsung.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
94de306d
|
2020-01-14T16:18:56
|
|
Extensions suffixes
Added NV/OES suffixes to relevant Extensions members.
Bug: angleproject:3104
Change-Id: Ia1798157086230bde8d11c6fcb4fe93211e996ab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2013168
Reviewed-by: Alexis Hétu <sugoi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
41f6150e
|
2020-01-14T16:18:56
|
|
Stubs for new required extensions
Added stubs for these soon to be added extensions:
- GL_OES_depth_texture_cube_map
- GL_EXT_read_format_bgra
- GL_NV_depth_buffer_float2
- GL_NV_read_depth
- GL_NV_read_stencil
Bug: angleproject:4293
Bug: angleproject:4294
Bug: angleproject:4295
Change-Id: I56cf1fda377e48521f30bd11f5776409bfb88701
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001480
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
ddb99f21
|
2020-01-14T09:44:27
|
|
Support blendable capability
Vulkan distinguishes between a texture format that can be used as a
render target (VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) and one that
supports blending (VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT).
This cl adds a blendable capability and sets it based on the
appropriate bit. It also adds the check in GetFormatSupportBase(),
but all uses of it are currently set to false.
In terms of behavior, this cl should be noop.
Bug: angleproject:4291
Change-Id: Ib151ac8ab7b69311b7fdef15ad87186d13e3ed78
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1999494
Commit-Queue: Alexis Hétu <sugoi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
12ce8f68
|
2020-01-03T16:40:06
|
|
Upstream WebKit's iOS port of ANGLE.
Added the EAGL backend authored by Dean Jackson from Apple, and the
refactoring changes needed to support it side-by-side with the macOS
backend. Ran "git cl format" against these diffs.
Defined the EGL_ANGLE_device_eagl extension and allocated an enum out
of ANGLE's reserved range.
The iOS backend is not yet included in any of the GN files.
Bug: angleproject:4263
Change-Id: I631c32930433c03bb16a242955ffedf55174bb29
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1987278
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: James Darpinian <jdarpinian@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
8c0bbfbb
|
2019-11-25T14:48:11
|
|
EGL: Implement EGL_ANDROID_framebuffer_target
Add attribute to configs.
Add attribute matching logic.
Does not set attribute in Vulkan configs, need solution to
query Android for which formats are valid. anglebug.com/4208
New end2end test.
Bug: angleproject:3961
Test: angle_end2end_tests --gtest_filter=EGLAndroidFramebufferTargetTest*
Change-Id: I7e14c47b39e9539f6181c3c1d75c76fe63ca0f8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1960508
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
942d9152
|
2019-12-23T15:31:52
|
|
EGL: Add support for EGL_KHR_gl_colorspace extension
If the Vulkan backend supports VK_EXT_swapchain_colorspace extension,
enable the option for applications to create surfaces with non-linear
formats. Not all formats have non-linear versions and is platform
specific.
Tests: dEQP-EGL.functional.wide_color.*
angle_deqp_egl_tests --use-angle=vulkan --deqp-gl-context-type=egl --deqp-case=dEQP-EGL.functional.wide_color.*
Bug: angleproject:2514
Change-Id: I441ee797cceef92c84473bfa18605c4fd8180de1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1951963
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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|
17b3c2f3
|
2019-10-14T14:13:59
|
|
Implement SamplerVideoWEBGL for WEBGL_video_texture extension on desktop
WEBGL_video_texture is an extension that will improve uploading video frame to WebGL performance.
(https://www.khronos.org/registry/webgl/extensions/proposals/WEBGL_video_texture/)
This extension introduced a new texture type TEXTURE_VIDEO_IMAGE_WEBGL and a new sampler type
samplerVideoWEBGL to sample it.
In chromium implementation, TEXTURE_VIDEO_IMAGE_WEBGL maps to different native texture type
based on platform. On desktop, it maps to GL_TEXTURE2D(Currently supported). On Android, it
should map to GL_TEXTURE_EXTERNAL(TODO). SamplerVideoWEBGL needs to be mapped to sampler2D or
samplerExternalOES according to TEXTURE_VIDEO_IMAGE_WEBGL implementation.
This patch implements samplerVideoWEBGL in Angle to support WEBGL_video_texture on desktop. In
this case, samplerVideoWEBGL should map to sampler2D.
Bug: chromium:776222, angleproject:3889
Change-Id: Idb0a5fcde37ca75ccc1181226b91f257212e7500
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866274
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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|
795a3559
|
2019-12-03T11:31:18
|
|
Vulkan: EXT_gpu_shader5 support: precise
The precise keyword is used in tessellation shaders but introduced in
this extension.
EXT_gpu_shader5 introduces a handful of features to shaders. This
change only implements the `precise` keyword.
Bug: angleproject:3569
Change-Id: I2252b79098eb8ba2d2faa040d7eaed7548b7051e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939851
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5f3456e3
|
2019-12-03T14:16:19
|
|
Expose GL_ARB_sync for GL
BUG=chromium:1028799
R=jonahr
CC=vasilyt
Change-Id: Id17c4061b206953b1e904bf7938cb371612e33fd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1948534
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
a825eb70
|
2019-11-21T11:37:17
|
|
Implement BaseVertex draw calls for Vulkan, OpenGL, NULL contexts.
This adds support for the following functions:
- glDrawElementsBaseVertex
- glDrawRangeElementsBaseVertex
- glDrawElementsInstancedBaseVertex
Bug: angleproject:3582
Bug: angleproject:3402
Bug: angleproject:4166
Change-Id: I83770f62e3a918c0965fd4ca8c7d9e598b8b4154
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929083
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4c7db77e
|
2019-10-31T15:42:31
|
|
Vulkan: Set limitation on maxComputeWorkGroupCount
According to Table 20.45 and Chapter 17 in the ES 3.1 spec, MAX_COMPUTE_WORK_GROUP_COUNT
is get as a GLint by using GetIntegeri_v. However, it is an unsigned integer
in the Vulkan. It needs to set limitation on maxComputeWorkGroupCount[] during
translating.
1. Change the data type to GLint stored in Caps.
2. Ensure that the limitation is set during initialization.
3. Add workaround for angleproject:4120
Bug: angleproject:4066
Change-Id: I1659ba1d560e30b9599cace0feeab8a18890c3ff
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1890586
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
a829c0b9
|
2019-11-14T16:49:02
|
|
Expose EGL_CHROMIUM_sync_control via GLX_OML_sync_control
On GLX, we can expose the EGL_CHROMIUM_sync_control extension by
forwarding to GLX_OML_sync_control when it's available. This will help
with accurate vsync times for Chrome
Bug: 1020252
Change-Id: I9b1e8cf0f8b1a548cc7cc7202fac2d0cdb01d74d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1918104
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
|
|
c898ec1a
|
2019-11-04T15:20:18
|
|
Add EGL GGP extensions.
This CL adds two new extensions:
* EGL_ANGLE_ggp_stream_descriptor:
Introduces a new attribute to CreateWindowSurface. Allows the app
to pass in a stream descriptor to VkCreateSurfaceKHR.
Mirrors VK_GGP_stream_descriptor_surface.
* EGL_ANGLE_swap_with_frame_token:
Introduces a new function 'eglSwapBuffersWithFrameTokenANGLE'. This
allows the app to pass a GGP frame token down to vkQueuePresentKHR.
Mirrors VK_GGP_frame_token.
Bug: angleproject:4078
Change-Id: I4313ac4c264e68999905049f661bc64b44f72fab
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897315
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
dfc20daf
|
2019-10-28T13:51:42
|
|
Plumb more logic for ANGLE_get_image.
Also implements and tests validation / negative API.
Bug: angleproject:3944
Change-Id: I3385a4255f4fab6a12eee2abfa5ffcce2107359a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879961
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
68945f1c
|
2019-10-24T12:55:09
|
|
Enable "-Wredundant-parens".
This one is also required by Skia. It's purely for consistency and
code readability.
Bug: angleproject:4046
Change-Id: I9ed418a0bf6c7661f0970fef6da7088ca6ae6204
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877478
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
c42da4e5
|
2019-10-03T13:46:28
|
|
Extend ANGLE_request_extension with DisableExtension
ARB_texture_rectangle is the only currently supported disablable
extension. This allows us to use ARB_texture_rectangle in WebGL
implementations without exposing it to WebGL user shaders.
Bug: angleproject:3956
Bug: angleproject:3770
Change-Id: I80b10d2e9c9feebe545ce15195721487165ecc51
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1838418
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
6e653981
|
2019-10-09T15:19:02
|
|
Added PVRTC compression extension needed for Metal on iOS.
Bug: angleproject:2634
Change-Id: I413f754fe5551b1e248bc2b824b327b92d8c70f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849076
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
5d9c4ee3
|
2019-09-17T15:36:25
|
|
Add D3D11on12 device option
This CL adds a new D3D11on12 device option which runs the D3D11
API on top of D3D12. This is done to aid in preliminary
investigations into the feasibility of creating a full D3D12
backend implementation.
Bug: angleproject:3919
Change-Id: I0ad4250eb3c93b0b74274c904aac74f03753c7ad
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814404
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
09495f87
|
2019-10-09T08:23:13
|
|
Add ANGLE Platform Metal extension.
EGL_ANGLE_platform_angle_metal is the new extension name.
Bug: angleproject:2634
Change-Id: I6ebffbd4f6d7974bc5ef6d48849e985ee83e9808
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1848793
Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
8e7d9d6c
|
2019-10-04T18:19:32
|
|
Add EGL_ANGLE_device_cgl extension.
Supports querying the CGLContextObj and CGLPixelFormatObj associated
with ANGLE's underlying OpenGL context on macOS.
Minor refactorings to implementation of device attribute queries on
all platforms.
Bug: angleproject:3973
Change-Id: I24341668be4cbfed0b7f2df4c1402df1effe275e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846733
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
d01ae535
|
2019-10-05T23:30:29
|
|
(ANGLE) Rename CHROMIUM_compressed_texture_etc to use ANGLE_ prefix.
This is the ANGLE side of a two-sided patch including Chromium to
rename this synthetic OpenGL extension to use an ANGLE_ prefix.
Bug: chromium:1011653
Change-Id: Ice4b526a34157ebbd8c283aacc9437fae2e35d6e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1843506
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
1850492e
|
2019-10-02T08:23:03
|
|
Vulkan: Disable OES_vertex_type_10_10_10_2 on GLES 2.0
- Because of the difference in the SNORM to FLOAT conversion formula
between GLES 2.0 and 3.0, OES_vertex_type_10_10_10_2 is disabled
when the context version is lower than 3.0.
- Modify test conversion formula to be compliant with GLES 3.0 equation
Bug: angleproject:3868
Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed*Vulkan
Change-Id: I8b85d8146ee05353bc40fa0022f05d6634c33110
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1792197
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8be7a4c7
|
2019-09-19T12:48:31
|
|
Re-land "Vulkan: SwiftShader integration."
Re-land fixes Win7 configs and placement of the SwiftShader module for
ASAN/TSAN configs.
Adds a new EGL extension for picking SwiftShader when using the Vulkan
back-end. Also cleans up ICD enabling code RendererVk. Also includes a
change to a buffer size necessary to support SwiftShader's minimum
limits.
Bug: angleproject:3876
Bug: b/140251624
Change-Id: I5e16057ac4de07bbdbbd248542b1b9103133294f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1810065
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
fea65766
|
2019-09-19T09:30:38
|
|
Vulkan: Add support for OES_vertex_type_10_10_10_2
- Add support to CPU/GPU convert vertex formats
- Add test cases for type conversion in angle_end2end_tests
- Fix a bug in shader script by adding a ceil when calculating bytes
Bug: angleproject:3192
Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed1010102*
Change-Id: I57bab9fc1c1041cd734746d0e52a33717b635ec0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1788495
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
a7003d5f
|
2019-07-19T11:43:34
|
|
Reland "EGL: Implement EGL_KHR_no_config_context"
Add extension string and flag to all renderers that pass
Modify eglCreateContext to accept EGL_NO_CONFIG
Modify eglQueryContext per specification
Modify eglMakeCurrent to bypass surface-context config compatibility checks
Add check for client API
Create new end2end test EGLNoConfigContextTest
Disable on most renderers to prevent possible fail with future configs
Bug: angleproject:3635
Test: dEQP-EGL.functional.create_context.no_config*
angle_end2end_tests --gtest_filter=EGLNoConfigContextTest*
Change-Id: I88c1922a1e75afcc49922a9eccb4f1ae046c024a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1806140
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
db7a36f4
|
2019-09-17T00:22:32
|
|
Revert "Vulkan: SwiftShader integration."
This reverts commit 1224802c214d8f3d5b1f31a35d4461ada39b94c1.
Reason for revert: https://bugs.chromium.org/p/angleproject/issues/detail?id=3912
Original change's description:
> Vulkan: SwiftShader integration.
>
> Adds a new EGL extension for picking SwiftShader when using the Vulkan
> back-end. Also cleans up ICD enabling code RendererVk. Also includes a
> change to a buffer size necessary to support SwiftShader's minimum
> limits.
>
> 32-bit is currently left disabled to work around an issue on AMD Win7.
>
> Bug: angleproject:3876
> Bug: b/140251624
> Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org
Change-Id: Id7464250f6941b0228a6b2a9bd0349823727275b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3876, b/140251624
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1808101
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
|
|
1224802c
|
2019-09-16T15:17:33
|
|
Vulkan: SwiftShader integration.
Adds a new EGL extension for picking SwiftShader when using the Vulkan
back-end. Also cleans up ICD enabling code RendererVk. Also includes a
change to a buffer size necessary to support SwiftShader's minimum
limits.
32-bit is currently left disabled to work around an issue on AMD Win7.
Bug: angleproject:3876
Bug: b/140251624
Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d32dae1b
|
2019-09-13T22:06:56
|
|
Revert "EGL: Implement EGL_KHR_no_config_context"
This reverts commit c4b1fbd69b12c0af30a58d0810f88d1301b8dabd.
Reason for revert: https://crbug.com/1003971
Original change's description:
> EGL: Implement EGL_KHR_no_config_context
>
> Add extension string and flag to all renderers that pass
> Modify eglCreateContext to accept EGL_NO_CONFIG
> Modify eglQueryContext per specification
> Modify eglMakeCurrent to bypass surface-context config compatibility checks
> Add check for client API
> Create new end2end test EGLNoConfigContextTest
> Disable on most renderers to prevent possible fail with future configs
>
> Bug: angleproject:3635
> Test: dEQP-EGL.functional.create_context.no_config*
> angle_end2end_tests --gtest_filter=EGLNoConfigContextTest*
> Change-Id: I7fbb137f1222ae7eebff4192013b7d3c5fcf0436
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762709
> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,timvp@google.com,jmadill@chromium.org,m.maiya@samsung.com,j.vigil@samsung.com
Change-Id: I849aa796803e3cda9b480a39be813ef9105325bb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:3635
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1803789
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Commit-Queue: Zhenyao Mo <zmo@chromium.org>
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|
c4b1fbd6
|
2019-07-19T11:43:34
|
|
EGL: Implement EGL_KHR_no_config_context
Add extension string and flag to all renderers that pass
Modify eglCreateContext to accept EGL_NO_CONFIG
Modify eglQueryContext per specification
Modify eglMakeCurrent to bypass surface-context config compatibility checks
Add check for client API
Create new end2end test EGLNoConfigContextTest
Disable on most renderers to prevent possible fail with future configs
Bug: angleproject:3635
Test: dEQP-EGL.functional.create_context.no_config*
angle_end2end_tests --gtest_filter=EGLNoConfigContextTest*
Change-Id: I7fbb137f1222ae7eebff4192013b7d3c5fcf0436
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762709
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7e44ec26
|
2019-08-26T15:59:48
|
|
GL_EXT_multisampled_render_to_texture extension. Part 1.
Adding new parameters for extension without adding any real code change. Since no new code paths were added, we expect all tests to pass as before.
Bug: angleproject:980428
Change-Id: I551b46a66f422eabd357fd021e00cf266a991efb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1772377
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3b46885e
|
2019-07-30T16:50:36
|
|
Vulkan: Implement EXT_texture_type_2_10_10_10_REV
- Expose GLES 3.0 feature of 2_10_10_10_REV texture type
on GLES 2.0 as EXT.
- Handle alpha channel value as 1.0 when used with RGB format.
- Add test for "RGB+UNSIGNED_INT_2_10_10_10_REV" case into TextureUploadFormatTest.
BUG=angleproject:3232.
Test:
dEQP-GLES2.capability.extensions.uncompressed_texture_formats.GL_EXT_texture_type_2_10_10_10_REV
dEQP-GLES2.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev
dEQP-GLES3.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev
KHR-GLES2.core.internalformat.*2_10_10_10_rev*
KHR-GLES3.core.internalformat.*2_10_10_10_rev*
Change-Id: Iac00517971f9242161115c7256117a69093fb5df
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1732618
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
9d737966
|
2019-08-14T12:25:12
|
|
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4c118cb3
|
2019-07-31T16:35:07
|
|
Vulkan: Add support for OES_vertex_half_float
Expose GLES 3.0 feature of half_float vertex on GLES 2.0 as an extension.
Bug: angleproject:3191
Test: dEQP-GLES2.capability.extensions.vertex_data_formats.GL_OES_vertex_half_float
Change-Id: Ia093b66f9c32c81946b2cbc15ff227baea4bfb02
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1728749
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
6a02f06d
|
2019-07-18T16:27:14
|
|
Implement EGL_ANGLE_create_context_backwards_compatible
This extension allows the user to specify if ANGLE should create a
context of the exact requested version or a higher version context that
is backwards compatible.
BUG=angleproject:3425
Change-Id: I7d0b75cdd7e34a2fc888aa238e1eeb67af82ae0d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601560
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d9c17107
|
2019-07-10T14:56:26
|
|
Add support for GL_OES_texture_compression_astc
This extension adds 3D compressed texture formats, something ANGLE has
not seen before. This requires tracking a compressed block depth for
validation and image size computations.
Update the ldr and hdr extension checks to be in line with the spec.
HDR requires LDR and is not detectable by texture formats alone.
Expose all of the ASTC extensions on the GL backend.
BUG=angleproject:3675
Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cdab03aa
|
2019-06-18T17:24:54
|
|
Add flags to shader translator to emulate gl_BaseVertex and gl_BaseInstance
Adds support for translating gl_BaseVertex and gl_BaseInstance for implementation of
GL_ANGLE_base_vertex_base_instance.
They will only be available in WebGL 2. Since there's no gl_VertexID and
gl_InstanceID in WebGL 1. It won't be very useful to add them to WebGL
1.
Mostly follow pattern of gl_DrawID of GL_multi_draw
BUG=angleproject:3402,chromium:891861
Change-Id: Ifcd990c52d12f6814127b904e61a779b8d382e0c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666361
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
69e46a18
|
2019-07-03T14:43:32
|
|
GL: Implement EGL_ANDROID_native_fence_sync
This extension allows Chrome to use ANGLE on newer Android devices.
BUG=angleproject:3643
Change-Id: I5456d61749399ca2bbc11cc5e98b9120f8702406
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687121
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
169a14ec
|
2019-07-08T11:55:42
|
|
Move member initializers from Caps.cpp into the struct definitions.
BUG=angleproject:3663
Change-Id: I13a1a920173e3f2e5360e6d7253f24a44bdc5e13
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1690675
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3fd0b2db
|
2018-09-20T15:59:54
|
|
Implement EGL_ANDROID_get_native_client_buffer.
BUG=angleproject:2508
Change-Id: I21e6251cd1341c1f85f1ba16ba08f5876a8ff8de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1238885
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
66b5ff58
|
2019-06-28T14:34:22
|
|
texture3D: Implement functionality and enable for Vulkan
Also update test expectations for texture3D.
Bug: angleproject:3188
Change-Id: If8a8e0a83a86c48c2afb0c36534c1e9d4120fe47
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682782
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Lingfeng Yang <lfy@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
857880e5
|
2019-05-27T13:39:15
|
|
GL: Add extensions to enable hardware video decode on Android.
The Android SurfaceTexture API has to be initialized with a texture id
which Chrome has to query from an ANGLE external texture. It also
rebinds and sets the texture dimensions on calls to
SurfaceTexture.updateTexImage so ANGLE must be notified about these
changes so that state tracking and validation continue to function.
BUG=967410
Change-Id: I92e9077f75835b088da3a8caffb3ff40e9ad0361
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1630293
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f9686af0
|
2019-06-04T17:49:43
|
|
Add support for D3D11 texture backed EGLImages
Implement EGL_ANGLE_image_d3d11_texture extension. Images created with
this extension might not be renderable based on bind flags and resource
usage of the client provided texture in which case attaching them to a
framebuffer won't succeed.
The intended use case is to bind the front and back buffers of a swap
chain to GL textures that can be used for rendering in the case of the
back buffer and as a shader input for the front buffer.
Bug: chromium:939655
Change-Id: Ic3328e831880292217b88be84740740df6031fa6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646732
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
141a23f6
|
2019-06-17T17:56:59
|
|
Add support for OES_depth24
Allow 24-bit depth as a valid Renderbuffer format.
Bug: angleproject:3229
Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthBuffer/*
Change-Id: I166639ec0e000595dc55848e4b8b7bef627b6471
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661050
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
fce1e2d1
|
2019-06-04T15:02:08
|
|
Extend eglGetPlatformDisplay to allow feature overrides.
Add EGL_FEATURE_OVERRIDES_ENABLED_ANGLE and
EGL_FEATURE_OVERRIDES_DISABLED_ANGLE to submit lists of strings naming
the features that should be overridden (either enabled or disabled) on
display creation.
Bug: angleproject:1621
Change-Id: I4bb75c5dbab0e3b701a72069c38f8c60ecfffad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646595
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
e431aaa1
|
2019-06-04T11:36:43
|
|
Rename EGL_ANGLE_workaround_control to EGL_ANGLE_feature_control.
For consistency, call these ANGLE "features", a subset of which may be
workarounds. Also, whether the feature is enabled/disabled should be
publically visible as "status".
Bug: angleproject:1621
Change-Id: I0de90a932fbfe1fc9b59138153d616d29fa7268b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643410
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
f52f2637
|
2019-05-23T13:52:52
|
|
Add EGL_ANGLE_workaround_control extension.
This extension is used to query strings from an array based on index,
which will be used to query all the information about workarounds in
ANGLE.
Bug: angleproject:1621
Change-Id: I27157f278f7f17c92c8b4fd7753e2a5ecd0528f6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1627723
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
70958d15
|
2019-04-17T13:59:45
|
|
Let attribute aliasing logic detect overflow
Checking against the max attribute count is not needed
as aliasing is implemented correctly below. If not enough
locations are available, linking will fail.
This works for backends that support aliasing (Vulkan, GLES),
but not for D3D11, which asserts. To handle this, add a
limitation that informs the frontend of aliased attribute support.
Bug: angleproject:3252
Bug: chromium:964404
Change-Id: Ib9ae5d381bbb2e6bf496272fc3d9e88467c17290
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1572817
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b16d69c3
|
2019-05-13T16:28:27
|
|
Vulkan: Add support for surface multisampling
A multisample image is created for the surface if multisampling is
enabled. Prior to present, this multisample image is resolved into the
swapchain image.
FramebufferVk::readPixelsImpl similarly has got the ability to resolve
the region of interest into a temporary image prior to readback.
Tests are added to render a point, line and a triangle on a 4x
multisampled surface.
Bug: angleproject:3204
Change-Id: I34aca502fa1918b5cbf000ff11521c350372e051
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610188
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
eaf2d928
|
2019-04-18T16:31:25
|
|
Add support for OES_depth_texture
Note: Includes workaround for http://anglebug.com/3452 - some Android
devices do not indicate filtering support on VK_FORMAT_D16_UNORM.
Bug: angleproject:3103
Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTexture/*
angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.PackedDepthStencil/*
angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTextureRender/ES2_VULKAN
Change-Id: Ic325fb94ab0e619a17c2e149e0e0865fa4142f3a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575426
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
ebab670c
|
2019-04-19T14:36:45
|
|
Adding new extension GL_OVR_multiview
GL_OVR_multiview functions exactly the same as GL_OVR_multiview2.
All GL_OVR_multiview2 tests now also repeat the same test using GL_OVR_multiview
Bug: angleproject:3341
Change-Id: I7e5294fb6bbf7692535174a15da6a42e1b5fc4e2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575904
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
b76bf1b9
|
2019-04-18T16:00:22
|
|
Refactor in preparation of adding OES_depth_texture
Rename existing depthTexture extension flag to depthTextureANGLE to
distinguish it from OES depth texture extension to be added.
Bug: angleproject:3103
Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTexture
Change-Id: I44c69a69b925a84f931518e0374e662893813061
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575425
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
51386f4a
|
2019-04-11T21:55:20
|
|
Reland "Define and expose EGL_ANGLE_power_preference extension."
This is a reland of ac58e63295f093b7518535bdd060ff832025b0c5
The original CL was reverted in a rush because I thought there was an
uninitialized variable bug, but upon later re-review this turned out to
not be the case.
Original change's description:
> Define and expose EGL_ANGLE_power_preference extension.
>
> Allows application to select the integrated or discrete GPU on
> dual-GPU macOS systems.
>
> Tested by modifying the example program at:
> https://github.com/grorg/ANGLEIOSurfaceTest
>
> and verifying that both integrated and discrete GPUs can be selected.
> (The changes to that program will be upstreamed once some build issues
> are resolved.)
>
> Bug: 2813
> Change-Id: Ibeb17778512896456d220e9bc4cf8f222aa57057
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1570081
> Commit-Queue: Kenneth Russell <kbr@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bug: 2813
Tbr: geofflang@chromium.org
Tbr: cwallez@chromium.org
Change-Id: Iea000dd718f4f4b4f57237adb1dc44381b10106b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575419
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Commit-Queue: Kenneth Russell <kbr@chromium.org>
|
|
145ec7fa
|
2019-04-19T01:50:34
|
|
Revert "Define and expose EGL_ANGLE_power_preference extension."
This reverts commit ac58e63295f093b7518535bdd060ff832025b0c5.
Reason for revert: Revert on kbr's request: "has an uninitialized variable bug"
Original change's description:
> Define and expose EGL_ANGLE_power_preference extension.
>
> Allows application to select the integrated or discrete GPU on
> dual-GPU macOS systems.
>
> Tested by modifying the example program at:
> https://github.com/grorg/ANGLEIOSurfaceTest
>
> and verifying that both integrated and discrete GPUs can be selected.
> (The changes to that program will be upstreamed once some build issues
> are resolved.)
>
> Bug: 2813
> Change-Id: Ibeb17778512896456d220e9bc4cf8f222aa57057
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1570081
> Commit-Queue: Kenneth Russell <kbr@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,kbr@chromium.org,cwallez@chromium.org
Change-Id: Icb936d91eec70deb825585da3ff8835ca2794736
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 2813
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575134
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
|
|
ac58e632
|
2019-04-11T21:55:20
|
|
Define and expose EGL_ANGLE_power_preference extension.
Allows application to select the integrated or discrete GPU on
dual-GPU macOS systems.
Tested by modifying the example program at:
https://github.com/grorg/ANGLEIOSurfaceTest
and verifying that both integrated and discrete GPUs can be selected.
(The changes to that program will be upstreamed once some build issues
are resolved.)
Bug: 2813
Change-Id: Ibeb17778512896456d220e9bc4cf8f222aa57057
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1570081
Commit-Queue: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
057b76e1
|
2019-04-12T14:48:59
|
|
Implement GL_CHROMIUM_lose_context.
This is useful for testing context lost behaviour.
BUG=angleproject:3379
Change-Id: If0e1538553b1761e313fc36ccde5138cd495200f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566141
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
|
|
7d64c486
|
2019-03-12T14:27:40
|
|
GL_ANGLE_multiview has been renamed to GL_OVR_multiview2.
changes include:
1) GL_OVR_multiview to GL_OVR_multiview2 extension directive change
2) Removal of all references to side by side. We no longer support multiple views in a single 2DTexture. Only 2DTextureArray's are supported
3) WebGL 2 (ES3) is required for multiview
Bug: angleproject:3341
Change-Id: Ie0c1d21d7610f8feebdb2e4d01c6947f57e69328
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552023
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
194a9674
|
2019-04-05T09:20:46
|
|
Vulkan:Return HW's SUBPIXEL_BITS
Plumb the physical HW's subPixelPrecisionBits limit to be returned in
the query for GL_SUBPIXEL_BITS. Default value remains 4 for all other
backends.
Bug: angleproject:3351
Change-Id: I5564e5090e7211b8daeaa91ea30eceb23c5ea227
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1553967
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
9de3ddb5
|
2019-04-03T16:23:40
|
|
Generate entrypoints for GL_EXT_memory_object_fd & GL_EXT_semaphore_fd
This adds entrypoints for the Linux variants of GL_EXT_memory_object &
GL_EXT_semaphore.
Bug: angleproject:3289
Change-Id: I40de40f27aa82cd9479d5913dac0a7493919bb8f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552026
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7a8c3e5e
|
2019-04-03T14:49:57
|
|
Generate entrypoints for GL_EXT_memory_object & GL_EXT_semaphore
This adds entrypoints for two new extensions that will be useful for
importing external Vulkan objects into ANGLE.
Bug: angleproject:3289
Change-Id: I206dc76eda5c6c8d836db7c6413c5544326aa722
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552024
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c87e0053
|
2019-02-21T11:40:28
|
|
add ext_float_blend feature and test
Bug: chromium:930993
Change-Id: I8edbd01c5c9f1ed63243cc4a42f6de44c92db8bd
Reviewed-on: https://chromium-review.googlesource.com/c/1481242
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Jamie Madill <jmadill@google.com>
|
|
25686848
|
2019-02-07T15:21:27
|
|
Refactor ANGLE's extensions struct to more easily represent multiple
vendor extension
Some extensions are available from multiple vendors with the same name,
while minimizing the amount of duplicated code and validation errors.
The anonymous struct allows individual vendor checks as well as an
"*Any()" check to check for any version of the extension.
Bug: angleproject:3104
Change-Id: Ib8b65cde850462d3746d9663496a595321817514
Reviewed-on: https://chromium-review.googlesource.com/c/1456619
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
2b0553ce
|
2019-02-08T10:07:21
|
|
Implement EXT_instanced_arrays
Bug: angleproject:3015
Change-Id: Ib01cc5e0df6db27981cb843a6bd386de5d10c2db
Reviewed-on: https://chromium-review.googlesource.com/c/1452740
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
3d6e3004
|
2019-02-01T15:43:59
|
|
Implement EGL_ANDROID_recordable for Vulkan back-end.
This initial implementation provides the extension, and always answers
that the ANativeWindow is not recordable.
BUG=angleproject:2511
Change-Id: Id3c57351dd1029bff7adf7166f9c82eee6e634b3
Reviewed-on: https://chromium-review.googlesource.com/c/1412507
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
5313c8a8
|
2019-01-14T17:02:52
|
|
Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync
EGL_KHR_fence_sync introduces the EGLSync object and associated
create/destroy/clientWait functions. EGL_KHR_wait_sync adds the
serverWait function on top of that.
Bug: angleproject:2466
Change-Id: Iebb239a85c4471ea18b3c3a8a83b793af555e31d
Reviewed-on: https://chromium-review.googlesource.com/c/1412261
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
465d6090
|
2019-01-02T16:21:18
|
|
Add GL_ANGLE_provoking_vertex on D3D11 and GL.
This extension is a subset of GL_ARB_provoking_vertex without the
QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION query.
Bug: angleproject:2829
Change-Id: I907a4d16b7b13d3bbfb948842091eedd7b6a8b77
Reviewed-on: https://chromium-review.googlesource.com/c/1410289
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ab2bfa81
|
2019-01-15T19:06:47
|
|
Enable Chromium clang style plugin for libANGLE.
This fixes a few style warnings:
* auto should not deduce to raw pointer type
* inlined virtual methods are not allowed
* non-trivial constructors and destructors should be explicit
* inlined non-trivial constructors should not be in-class
* missing override keywords
Bug: angleproject:3069
Change-Id: I3b3e55683691da3ebf6da06a5d3c729c71b6ee53
Reviewed-on: https://chromium-review.googlesource.com/c/1407640
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
b980c563
|
2018-11-27T11:34:27
|
|
Reformat all cpp and h files.
This applies git cl format --full to all ANGLE sources.
Bug: angleproject:2986
Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f
Reviewed-on: https://chromium-review.googlesource.com/c/1351367
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
471b8d4c
|
2018-11-21T15:37:47
|
|
WebGL, D3D: Forbid multiple TF outputs in one buffer
Implementing a WebGL spec change:
https://github.com/KhronosGroup/WebGL/pull/2658
Fixes WebGL 2 conformance test:
conformance2/transform_feedback/same-buffer-two-binding-points.html
Also applying the change to D3D backends because they can't support
multiple transform feedback outputs in one buffer.
Bug: chromium:866089
Change-Id: I8d7eda14225c13efb7ca1ed974239332be4e79a6
Reviewed-on: https://chromium-review.googlesource.com/c/1347749
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
836674c2
|
2018-11-19T11:45:18
|
|
Expose GL_CHROMIUM_compressed_texture_etc on top of ES drivers.
This allows Chrome to expose the ETC texture formats in WebGL on top of ANGLE.
BUG=angleproject:1552
Change-Id: I6a6c3912791e121826b2083421e37df7c0dc38e7
Reviewed-on: https://chromium-review.googlesource.com/c/1342420
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
|
|
6ba22ee1
|
2018-10-26T16:15:40
|
|
GL: Implement EGL_ANDROID_get_frame_timestamps.
BUG=angleproject:2936
Change-Id: I758d797d185b2de330cce3401bfeef76c7df590e
Reviewed-on: https://chromium-review.googlesource.com/c/1302836
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
99d0463c
|
2018-09-20T12:12:43
|
|
Windows: add support for SpriteVisuals as a native window type.
Enable SpriteVisuals to work along side HWNDs so that Angle rendered content can be
hosted with Windows::UI::Composition APIs or XamlIslands in desktop Win32 applications.
Includes a whitebox test, verified Win7 compatibility
For more info see:
https://docs.google.com/document/d/1ggv6H-aK1a3pXNMTtMF6h0Bv0rulIeBpBxBBCJYR6Zs/edit?usp=sharing
Bug: angleproject:2947
Change-Id: Id005739553be2a6268cd4543f1b07aaf89760422
Reviewed-on: https://chromium-review.googlesource.com/c/1236844
Commit-Queue: James Clarke <james.clarke@microsoft.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
7cf9cd24
|
2018-10-09T15:27:32
|
|
Add flags to shader translator to emulate gl_DrawID
Adds support for translating gl_DrawID for implementation of
GL_ANGLE_multi_draw.
Currently the change only supports and allows emulation of the
draw id using a uniform variable named `gl_DrawID`. This uniform is
mapped in the translated shader to a hashed name that does not
use the gl_ namespace
Bug: chromium:890539
Change-Id: I08a246ca911e88e733ccdf22f1ed69dcae948e05
Reviewed-on: https://chromium-review.googlesource.com/c/1271957
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
|
|
b8543630
|
2018-10-02T19:46:14
|
|
Support GL_OES_texture_border_clamp
Added support for GL_TEXTURE_BORDER_COLOR and GL_CLAMP_TO_BORDER in
OpenGL/OpenGLES, Direct3D9 and Direct3D11 backends.
For integer textures in OpenGLES3 contexts these additional entry points
are available now:
void glTexParameterIivOES(enum target, enum pname, const int *params);
void glTexParameterIuivOES(enum target, enum pname, const uint *params);
void glGetTexParameterIivOES(enum target, enum pname, int *params);
void glGetTexParameterIuivOES(enum target, enum pname, uint *params);
void glSamplerParameterIivOES(uint sampler, enum pname, const int *params);
void glSamplerParameterIuivOES(uint sampler, enum pname, const uint *params);
void glGetSamplerParameterIivOES(uint sampler, enum pname, int *params);
void glGetSamplerParameterIuivOES(uint sampler, enum pname, uint *params);
BUG=angleproject:2890
TEST=angle_end2end_tests.TextureBorderClamp*
Change-Id: Iee3eeb399d8d7851b3b30694ad8f21a2111f5828
Reviewed-on: https://chromium-review.googlesource.com/c/1257824
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c3ee7ec0
|
2018-09-21T16:15:03
|
|
Implement EGL_ANDROID_image_native_buffer.
BUG=angleproject:2508
Change-Id: I8ef2ce8320edeb336727905055f47bb299dec2ea
Reviewed-on: https://chromium-review.googlesource.com/c/1238886
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
7818a85c
|
2018-09-06T15:02:04
|
|
Implement GL_ANGLE_texture_multisample API part
Support GL_ANGLE_texture_multisample extension.
This patch adds enums of multisampled texture and texStorage2DMultisampleANGLE
API.
TEST=angle_end2end_tests.exe --gtest_filter=TextureMultisampleTest*
TEST=angle_end2end_tests.exe --gtest_filter=NegativeTextureMultisampleTest.Negtive*
BUG=angleproject:2275
Change-Id: I2cab997edc33aa2d0be6082381545335423f64e0
Reviewed-on: https://chromium-review.googlesource.com/c/804613
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
79b91407
|
2018-10-04T15:11:30
|
|
Add an extension for querying esimated GPU memory size of resources.
BUG=892288
Change-Id: I56fc3ab00c06d711e1a21eb1ad4b2224126730dc
Reviewed-on: https://chromium-review.googlesource.com/c/1262021
Reviewed-by: Yuly Novikov <ynovikov@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
f2ed2995
|
2018-10-04T13:54:42
|
|
Add support for EXT_texture_compression_bptc
After validation, the enums are simply forwarded to the native
drivers. The BPTC formats are supported on both OpenGL and D3D.
The included test coverage covers the API quite well, but only has
basic coverage for correct decoding of texture data. More coverage for
texture data could be added later.
BUG=angleproject:2869
TEST=angle_end2end_tests
Change-Id: I3de37972dcf13c6fa3fc1bc429a2627523a4a082
Reviewed-on: https://chromium-review.googlesource.com/c/1261675
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4e6f2aea
|
2018-09-19T11:09:51
|
|
Implement ANGLE_copy_texture_3d Extension
Adds copyTexture3DANGLE and copySubTexture3DANGLE that adds copy
operations on volumetric textures.
Bug: angleproject:2762
Test: angle_end2end_tests
Change-Id: I0076989c2b7ed69abfc73143c325065bdb06a360
Reviewed-on: https://chromium-review.googlesource.com/c/1207216
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ab5fb5ed
|
2018-09-18T17:23:28
|
|
Reland "Support EXT_blend_func_extended in the GLES2 context"
This re-lands EXT_blend_func_extended implementation. A lot of the
implementation has been rewritten on top of changes that have been
done since the last attempt.
For now we only expose the extension on desktop GL. To support GLES,
we'd need to investigate what's the most robust way to handle the
compiler output and make the binding of the fragment outputs
conditional.
The extension is disabled on AMD and Intel because of test failures.
BUG=angleproject:1085
TEST=angle_end2end_tests
Change-Id: I619ae3162769b90aad095ddec158ce6c57a114a8
Reviewed-on: https://chromium-review.googlesource.com/1233713
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
2c8f0845
|
2018-09-12T14:44:55
|
|
Add ANGLE_multiview_multisample
We add a novel multiview multisampling extension that includes the
requirement to explicitly resolve the multisampled framebuffer. The
explicit resolve is much more straightforward to implement on top of
OpenGL and D3D11 than implicit resolve found in the native extension
OVR_multiview_multisampled_render_to_texture. It also has predictable
performance characteristics.
The extension allows multiview drawing to 2D multisample texture
arrays and is now enabled on both the GL backend and the D3D11
backend. The implementation is fairly simple, as it involves just
small changes in validation to allow multisampled framebuffer
attachments. The multiview rendering logic is exactly the same
regardless of whether multisampling is enabled.
For the most part the same tests are used to test both multisampled
and non-multisampled rendering. The tests will use a different
framebuffer setup depending on the test param. They resolve the
multisampled framebuffer to a non-multisampled framebuffer prior to
any readbacks from the framebuffer.
Some of the tests are adjusted so that they have the correct sub-pixel
positioning of multisampled quads, so there won't be any pixels that
would be just partially covered.
The tests don't have any tolerance for partially covered pixels - if
we find any platforms where the tests run into a sub-pixel positioning
corner case, tolerance may need to be added later.
BUG=angleproject:2775
TEST=angle_end2end_tests
Change-Id: I590d7f300a92ea5439f2720d9db14a7976db2e1d
Reviewed-on: https://chromium-review.googlesource.com/1221214
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
9137adea
|
2018-08-27T14:22:37
|
|
Add support for EGL_ANDROID_blob_cache
The functionality of MemoryProgramCache is divided up in two. BlobCache
is now a generic binary cache, which interfaces with the callbacks from
EGL_ANDROID_blob_cache. MemoryProgramCache handles program
[de]serialization and interacts with BlobCache.
Bug: angleproject:2516
Change-Id: Ie4328a2e56a26338e033d84f4e53a1103411937d
Reviewed-on: https://chromium-review.googlesource.com/1194285
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
064458a8
|
2018-08-30T14:02:02
|
|
Remove separate ANGLE_texture_multisample_array
We can just expose OES_texture_storage_multisample_2d_array instead.
The compiler was already changed to accept
OES_texture_storage_multisample_2d_array, and now the change is made
also at the API level.
Out-of-bounds access guarantees provided by ANGLE were the only big
difference between the ANGLE spec and the OES spec, so it's simpler
to just expose the native extension. Safe out-of-bounds accesses can
be guaranteed without having them in the extension spec.
This also adds missing texStorage3DMultisample entry point to the proc
table, which will enable running dEQP tests.
BUG=angleproject:2775
TEST=angle_end2end_tests
Change-Id: Idf376ee877a3374a33de177df023f0531ec8f01d
Reviewed-on: https://chromium-review.googlesource.com/1196722
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
|
|
d310a434
|
2018-08-24T15:40:23
|
|
Add validation and negative tests for multisample arrays
This adds errors for binding and allocating multisample array
textures. New tests in TextureMultisampleTest.cpp check that the
errors are generated as specified.
Tests for querying supported sample counts are also improved and
extended for multisample array textures.
BUG=angleproject:2775
TEST=angle_end2end_tests
Change-Id: I6a0fe7ae04bb3d0072f6cbe09026b05e2bc47325
Reviewed-on: https://chromium-review.googlesource.com/1188576
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
6e5bf36f
|
2018-08-15T09:53:17
|
|
GLES1: Fixes for Gets() test
- Fixed wrong face parameter for glGetMaterial*.
- Enabled GL_LINE_SMOOTH capability in state only (no rendering yet)
- Enabled logical operation capability in state only (no rendering yet)
- Fixed wrong handling of GL_RGB/ALPHA_SCALE and
GL_POINT_COORD_REPLACE_OES
Test: Enable and pass Gets() GLES1 conformance test
BUG=angleproject:2306
Change-Id: Ib5c50a2055129b76ad24053baf0dac24dcc00761
Reviewed-on: https://chromium-review.googlesource.com/1176161
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
|
|
0df813c3
|
2018-07-12T12:52:06
|
|
GLES1: GL_OES_draw_texture
BUG=angleproject:2306
This implements GL_OES_draw_texture using a few bits of new state
in the renderer and adding a code path for it in the shader, using
gl_VertexID to draw the quad backing the texture draw. This allows us
to avoid allocating a separate vertex array for the texture draw and
reuses the current shader as much as possible, plugging in to the
existing multitexturing pipeline.
- Add unit test and sample
- No new test expectations, but advertising GL_OES_draw_texture makes
the DrawTex GLES1 conformance test non-trivial and actually test
glDrawTex*.
Change-Id: I1485098249fe44d46a01cab4bb7b2c39d0492923
Reviewed-on: https://chromium-review.googlesource.com/1135930
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
|
|
ba365939
|
2018-07-18T17:23:46
|
|
Rename angle::Format::ID to angle::FormatID.
This allow for predeclaring the enum. It solves some include dependency
issues.
Bug: angleproject:2729
Change-Id: Ibbbab0796e466c62848404ba277c5f454fd9ac62
Reviewed-on: https://chromium-review.googlesource.com/1142299
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
82af620e
|
2018-06-22T10:59:52
|
|
ParallelCompile: Add entry points.
Add the extension text, entry points and validations.
BUG=chromium:849576
TEST=angle_end2end_tests
Change-Id: I4c06ee30e4f4fe9bb1c1fecada747b9c78fed0ea
Reviewed-on: https://chromium-review.googlesource.com/1103789
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
|
|
24ddc7a8
|
2018-06-11T14:56:34
|
|
WGL: Support unvirtualized contexts and unsafe multithreading.
When using unvirtualized contexts, DisplayWGL still creates a Renderer for
managing any internal GL resources such as emulated back buffers for
DXGISwapChainWindowSurfaceWGL or D3DTextureSurfaceWGL but also creates a new
Renderer for each GL context. All created contexts share resources.
BUG=angleproject:2464
Change-Id: I945502514079368e062beef70bed49c61ed44403
Reviewed-on: https://chromium-review.googlesource.com/1097459
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
9c4c0926
|
2018-06-13T09:29:00
|
|
Reland "GLES1: Point rasterization (partial implementation)"
This is a reland of 4004ae0e033a0169de3cb53c0a036833ad47178a
Fix: Put the missing early-out in ValidatePointParameterCommon
Original change's description:
> GLES1: Point rasterization (partial implementation)
>
> - Not included: Smooth points
>
> - GL_OES_point_sprite
> - Update test expectations. Note: due to different random sampling,
> edge cases were hit in UserClip. Disabling that test for now.
>
> BUG=angleproject:2306
>
> Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa
> Reviewed-on: https://chromium-review.googlesource.com/1101910
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Lingfeng Yang <lfy@google.com>
Bug: angleproject:2306
Change-Id: Id8e71352a77ff0ce71cb604965effbfb8aca613e
Reviewed-on: https://chromium-review.googlesource.com/1108458
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
|
|
a58d69e9
|
2018-06-20T18:07:11
|
|
Revert "GLES1: Point rasterization (partial implementation)"
This reverts commit 4004ae0e033a0169de3cb53c0a036833ad47178a.
Crash in PointParameterTest.NegativeEnum/ES1_OPENGL.
https://ci.chromium.org/p/chromium/builders/luci.chromium.ci/Mac%20FYI%20GPU%20ASAN%20Release/1178
angle_end2end_tests on Intel GPU on Mac on Mac-10.12.6
angle_end2end_tests on ATI GPU on Mac Retina on Mac-10.12.6
Original change's description:
> GLES1: Point rasterization (partial implementation)
>
> - Not included: Smooth points
>
> - GL_OES_point_sprite
> - Update test expectations. Note: due to different random sampling,
> edge cases were hit in UserClip. Disabling that test for now.
>
> BUG=angleproject:2306
>
> Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa
> Reviewed-on: https://chromium-review.googlesource.com/1101910
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Commit-Queue: Lingfeng Yang <lfy@google.com>
TBR=geofflang@chromium.org,jmadill@chromium.org,cwallez@chromium.org,lfy@google.com
Change-Id: I776ce0506d349382b3af035c962aa2c3f6826b99
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:2306
Bug: angleproject:2680
Reviewed-on: https://chromium-review.googlesource.com/1108457
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
Reviewed-by: Lingfeng Yang <lfy@google.com>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
|
|
4004ae0e
|
2018-06-13T09:29:00
|
|
GLES1: Point rasterization (partial implementation)
- Not included: Smooth points
- GL_OES_point_sprite
- Update test expectations. Note: due to different random sampling,
edge cases were hit in UserClip. Disabling that test for now.
BUG=angleproject:2306
Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa
Reviewed-on: https://chromium-review.googlesource.com/1101910
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
|
|
75359664
|
2018-04-11T01:42:27
|
|
Implement EGL_KHR_debug.
BUG=angleproject:1618
Change-Id: I790944b49badc910b6c72266469fcb8e86ac4252
Reviewed-on: https://chromium-review.googlesource.com/1019387
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f15f886c
|
2018-06-04T18:59:41
|
|
Differentiate texture and renderbuffer framebuffer attachment capabilities
ANGLE used to describe the abitily to attach textures and renderbuffers
of a specific format to a framebuffer using a single notion of "renderable".
However, for some formats, only one can be supported, but not the other.
Split TextureCaps::renderable into textureAttachment and renderbuffer.
Also, split InternalFormat::renderSupport into
textureAttachmentSupport and renderbufferSupport.
The only functional change is in a few places which now explicitly check
for texture or renderbuffer attachement support.
Information in format support tables was duplicated for the two capabilities,
so behavior should remain the same. It should be corrected in future CLs.
Note: additional information in those tables may need to be added
in order to properly support GenerateMipmap and TexStorage2DMultisample,
this is beyond the scope of this CL.
Bug: angleproject:2567
Change-Id: I18bce4100525be35709d8bbf4de08ec812aab502
Reviewed-on: https://chromium-review.googlesource.com/1086491
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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0c4e08e9
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2018-05-08T11:00:36
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Use ShaderMap in Caps - Part II
This patch is the last one in the series of putting resource limits
on each shader stage into ShaderMap. With this patch, all such values
are organized in the corresponding ShaderMap.
This patch also cleans up all the related code by using this new
type of data structure.
BUG=angleproject:2169
Change-Id: I440643fe44ab63acf7da0a1611643beed1ba66d1
Reviewed-on: https://chromium-review.googlesource.com/1077748
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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1da46774
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2018-05-14T14:30:30
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Add support for EGL_ANDROID_presentation_time.
BUG=angleproject:2506
Change-Id: I46b3c6ac7f259eabfdd8ea5799da6ef563ff81ee
Reviewed-on: https://chromium-review.googlesource.com/1057997
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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3f1eba94
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2018-05-10T15:53:22
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Support EGL_KHR_swap_buffers_with_damage in the EGL backend.
Update the EXT extension to KHR in ANGLE.
BUG=angleproject:2544
Change-Id: Ia647191c3e762d658b0f7e28a34a9ce2cc545f48
Reviewed-on: https://chromium-review.googlesource.com/1054415
Reviewed-by: Luc Ferron <lucferron@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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2b0cdcc1
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2018-05-02T08:02:50
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Implement EGL_ANGLE_explicit_context
Implementation of EGL_ANGLE_explicit_context. Includes new libGLESv2 entry
points and exports, libANGLE entry points, extension declarations for
eglGetProcAddress, and unit tests. Autogeneration scripts have been
modified to produce entry points, exports, eglGetProcAddress function
table, extension function pointers, and function declarations.
Bug:angleproject:1395
Change-Id: I1b79c6069bbed05beb4700a32139a64ddc465c4c
Reviewed-on: https://chromium-review.googlesource.com/1039865
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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