src/libANGLE/Caps.h


Log

Author Commit Date CI Message
Michael Spang dec00bc8 2019-04-03T15:51:28 Generate entrypoints for Fuchsia external objects extensions Add GL_ANGLE_memory_object_zircon_handle & GL_ANGLE_semaphore_zircon_handle extensions to supported extensions list and re-generate bindings. Bug: angleproject:2475 Change-Id: I464aa402aaac916c1f459930c771a0813ec63c9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1642333 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 58fc8b11 2020-01-31T19:03:12 Implement RGTC (BC4, BC5) compressed texture formats gl.xml was modified as two enums were missing from their proper group. dxgi_support_data.json was fixed to not expect BC4 and BC5 on FL9_3 Bug: angleproject:3149 Change-Id: Ieb97a8cf8e92258c1b44e090e823fac227997174 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2033068 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Jeff Vigil 564eb6f2 2019-11-22T16:46:02 Implement EGL_IMG_context_priority Change RendererVk to have 3 VkQueues instead of one. Each queue has a priority. To match extension: Low, Med, High. gl::Context contains priority. ContextVk contains a reference to one of the queues. Every call to vulkan that uses queue, uses the associated context queue. Bug: angleproject:3962 Change-Id: Ibd913a07a81c77bd975921d6dbae6a222842e88b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1978154 Commit-Queue: Jeff Vigil <j.vigil@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexis Hetu 94de306d 2020-01-14T16:18:56 Extensions suffixes Added NV/OES suffixes to relevant Extensions members. Bug: angleproject:3104 Change-Id: Ia1798157086230bde8d11c6fcb4fe93211e996ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2013168 Reviewed-by: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexis Hetu 41f6150e 2020-01-14T16:18:56 Stubs for new required extensions Added stubs for these soon to be added extensions: - GL_OES_depth_texture_cube_map - GL_EXT_read_format_bgra - GL_NV_depth_buffer_float2 - GL_NV_read_depth - GL_NV_read_stencil Bug: angleproject:4293 Bug: angleproject:4294 Bug: angleproject:4295 Change-Id: I56cf1fda377e48521f30bd11f5776409bfb88701 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2001480 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Alexis Hetu ddb99f21 2020-01-14T09:44:27 Support blendable capability Vulkan distinguishes between a texture format that can be used as a render target (VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) and one that supports blending (VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT). This cl adds a blendable capability and sets it based on the appropriate bit. It also adds the check in GetFormatSupportBase(), but all uses of it are currently set to false. In terms of behavior, this cl should be noop. Bug: angleproject:4291 Change-Id: Ib151ac8ab7b69311b7fdef15ad87186d13e3ed78 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1999494 Commit-Queue: Alexis Hétu <sugoi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kenneth Russell 12ce8f68 2020-01-03T16:40:06 Upstream WebKit's iOS port of ANGLE. Added the EAGL backend authored by Dean Jackson from Apple, and the refactoring changes needed to support it side-by-side with the macOS backend. Ran "git cl format" against these diffs. Defined the EGL_ANGLE_device_eagl extension and allocated an enum out of ANGLE's reserved range. The iOS backend is not yet included in any of the GN files. Bug: angleproject:4263 Change-Id: I631c32930433c03bb16a242955ffedf55174bb29 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1987278 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: James Darpinian <jdarpinian@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Jeff Vigil 8c0bbfbb 2019-11-25T14:48:11 EGL: Implement EGL_ANDROID_framebuffer_target Add attribute to configs. Add attribute matching logic. Does not set attribute in Vulkan configs, need solution to query Android for which formats are valid. anglebug.com/4208 New end2end test. Bug: angleproject:3961 Test: angle_end2end_tests --gtest_filter=EGLAndroidFramebufferTargetTest* Change-Id: I7e14c47b39e9539f6181c3c1d75c76fe63ca0f8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1960508 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Mohan Maiya 942d9152 2019-12-23T15:31:52 EGL: Add support for EGL_KHR_gl_colorspace extension If the Vulkan backend supports VK_EXT_swapchain_colorspace extension, enable the option for applications to create surfaces with non-linear formats. Not all formats have non-linear versions and is platform specific. Tests: dEQP-EGL.functional.wide_color.* angle_deqp_egl_tests --use-angle=vulkan --deqp-gl-context-type=egl --deqp-case=dEQP-EGL.functional.wide_color.* Bug: angleproject:2514 Change-Id: I441ee797cceef92c84473bfa18605c4fd8180de1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1951963 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Yan 17b3c2f3 2019-10-14T14:13:59 Implement SamplerVideoWEBGL for WEBGL_video_texture extension on desktop WEBGL_video_texture is an extension that will improve uploading video frame to WebGL performance. (https://www.khronos.org/registry/webgl/extensions/proposals/WEBGL_video_texture/) This extension introduced a new texture type TEXTURE_VIDEO_IMAGE_WEBGL and a new sampler type samplerVideoWEBGL to sample it. In chromium implementation, TEXTURE_VIDEO_IMAGE_WEBGL maps to different native texture type based on platform. On desktop, it maps to GL_TEXTURE2D(Currently supported). On Android, it should map to GL_TEXTURE_EXTERNAL(TODO). SamplerVideoWEBGL needs to be mapped to sampler2D or samplerExternalOES according to TEXTURE_VIDEO_IMAGE_WEBGL implementation. This patch implements samplerVideoWEBGL in Angle to support WEBGL_video_texture on desktop. In this case, samplerVideoWEBGL should map to sampler2D. Bug: chromium:776222, angleproject:3889 Change-Id: Idb0a5fcde37ca75ccc1181226b91f257212e7500 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1866274 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 795a3559 2019-12-03T11:31:18 Vulkan: EXT_gpu_shader5 support: precise The precise keyword is used in tessellation shaders but introduced in this extension. EXT_gpu_shader5 introduces a handful of features to shaders. This change only implements the `precise` keyword. Bug: angleproject:3569 Change-Id: I2252b79098eb8ba2d2faa040d7eaed7548b7051e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1939851 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tom Anderson 5f3456e3 2019-12-03T14:16:19 Expose GL_ARB_sync for GL BUG=chromium:1028799 R=jonahr CC=vasilyt Change-Id: Id17c4061b206953b1e904bf7938cb371612e33fd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1948534 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Ethan Lee a825eb70 2019-11-21T11:37:17 Implement BaseVertex draw calls for Vulkan, OpenGL, NULL contexts. This adds support for the following functions: - glDrawElementsBaseVertex - glDrawRangeElementsBaseVertex - glDrawElementsInstancedBaseVertex Bug: angleproject:3582 Bug: angleproject:3402 Bug: angleproject:4166 Change-Id: I83770f62e3a918c0965fd4ca8c7d9e598b8b4154 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1929083 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Xinyi He 4c7db77e 2019-10-31T15:42:31 Vulkan: Set limitation on maxComputeWorkGroupCount According to Table 20.45 and Chapter 17 in the ES 3.1 spec, MAX_COMPUTE_WORK_GROUP_COUNT is get as a GLint by using GetIntegeri_v. However, it is an unsigned integer in the Vulkan. It needs to set limitation on maxComputeWorkGroupCount[] during translating. 1. Change the data type to GLint stored in Caps. 2. Ensure that the limitation is set during initialization. 3. Add workaround for angleproject:4120 Bug: angleproject:4066 Change-Id: I1659ba1d560e30b9599cace0feeab8a18890c3ff Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1890586 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis a829c0b9 2019-11-14T16:49:02 Expose EGL_CHROMIUM_sync_control via GLX_OML_sync_control On GLX, we can expose the EGL_CHROMIUM_sync_control extension by forwarding to GLX_OML_sync_control when it's available. This will help with accurate vsync times for Chrome Bug: 1020252 Change-Id: I9b1e8cf0f8b1a548cc7cc7202fac2d0cdb01d74d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1918104 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Jamie Madill c898ec1a 2019-11-04T15:20:18 Add EGL GGP extensions. This CL adds two new extensions: * EGL_ANGLE_ggp_stream_descriptor: Introduces a new attribute to CreateWindowSurface. Allows the app to pass in a stream descriptor to VkCreateSurfaceKHR. Mirrors VK_GGP_stream_descriptor_surface. * EGL_ANGLE_swap_with_frame_token: Introduces a new function 'eglSwapBuffersWithFrameTokenANGLE'. This allows the app to pass a GGP frame token down to vkQueuePresentKHR. Mirrors VK_GGP_frame_token. Bug: angleproject:4078 Change-Id: I4313ac4c264e68999905049f661bc64b44f72fab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1897315 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill dfc20daf 2019-10-28T13:51:42 Plumb more logic for ANGLE_get_image. Also implements and tests validation / negative API. Bug: angleproject:3944 Change-Id: I3385a4255f4fab6a12eee2abfa5ffcce2107359a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1879961 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 68945f1c 2019-10-24T12:55:09 Enable "-Wredundant-parens". This one is also required by Skia. It's purely for consistency and code readability. Bug: angleproject:4046 Change-Id: I9ed418a0bf6c7661f0970fef6da7088ca6ae6204 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1877478 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
James Darpinian c42da4e5 2019-10-03T13:46:28 Extend ANGLE_request_extension with DisableExtension ARB_texture_rectangle is the only currently supported disablable extension. This allows us to use ARB_texture_rectangle in WebGL implementations without exposing it to WebGL user shaders. Bug: angleproject:3956 Bug: angleproject:3770 Change-Id: I80b10d2e9c9feebe545ce15195721487165ecc51 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1838418 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Le Quyen 6e653981 2019-10-09T15:19:02 Added PVRTC compression extension needed for Metal on iOS. Bug: angleproject:2634 Change-Id: I413f754fe5551b1e248bc2b824b327b92d8c70f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849076 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Nathan Zabriskie 5d9c4ee3 2019-09-17T15:36:25 Add D3D11on12 device option This CL adds a new D3D11on12 device option which runs the D3D11 API on top of D3D12. This is done to aid in preliminary investigations into the feasibility of creating a full D3D12 backend implementation. Bug: angleproject:3919 Change-Id: I0ad4250eb3c93b0b74274c904aac74f03753c7ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1814404 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 09495f87 2019-10-09T08:23:13 Add ANGLE Platform Metal extension. EGL_ANGLE_platform_angle_metal is the new extension name. Bug: angleproject:2634 Change-Id: I6ebffbd4f6d7974bc5ef6d48849e985ee83e9808 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1848793 Reviewed-by: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Kenneth Russell 8e7d9d6c 2019-10-04T18:19:32 Add EGL_ANGLE_device_cgl extension. Supports querying the CGLContextObj and CGLPixelFormatObj associated with ANGLE's underlying OpenGL context on macOS. Minor refactorings to implementation of device attribute queries on all platforms. Bug: angleproject:3973 Change-Id: I24341668be4cbfed0b7f2df4c1402df1effe275e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846733 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell d01ae535 2019-10-05T23:30:29 (ANGLE) Rename CHROMIUM_compressed_texture_etc to use ANGLE_ prefix. This is the ANGLE side of a two-sided patch including Chromium to rename this synthetic OpenGL extension to use an ANGLE_ prefix. Bug: chromium:1011653 Change-Id: Ice4b526a34157ebbd8c283aacc9437fae2e35d6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1843506 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Mohan Maiya 1850492e 2019-10-02T08:23:03 Vulkan: Disable OES_vertex_type_10_10_10_2 on GLES 2.0 - Because of the difference in the SNORM to FLOAT conversion formula between GLES 2.0 and 3.0, OES_vertex_type_10_10_10_2 is disabled when the context version is lower than 3.0. - Modify test conversion formula to be compliant with GLES 3.0 equation Bug: angleproject:3868 Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed*Vulkan Change-Id: I8b85d8146ee05353bc40fa0022f05d6634c33110 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1792197 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 8be7a4c7 2019-09-19T12:48:31 Re-land "Vulkan: SwiftShader integration." Re-land fixes Win7 configs and placement of the SwiftShader module for ASAN/TSAN configs. Adds a new EGL extension for picking SwiftShader when using the Vulkan back-end. Also cleans up ICD enabling code RendererVk. Also includes a change to a buffer size necessary to support SwiftShader's minimum limits. Bug: angleproject:3876 Bug: b/140251624 Change-Id: I5e16057ac4de07bbdbbd248542b1b9103133294f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1810065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya fea65766 2019-09-19T09:30:38 Vulkan: Add support for OES_vertex_type_10_10_10_2 - Add support to CPU/GPU convert vertex formats - Add test cases for type conversion in angle_end2end_tests - Fix a bug in shader script by adding a ceil when calculating bytes Bug: angleproject:3192 Test: angle_end2end_tests --gtest_filter=VertexAttributeTest*Packed1010102* Change-Id: I57bab9fc1c1041cd734746d0e52a33717b635ec0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1788495 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Jeff Vigil a7003d5f 2019-07-19T11:43:34 Reland "EGL: Implement EGL_KHR_no_config_context" Add extension string and flag to all renderers that pass Modify eglCreateContext to accept EGL_NO_CONFIG Modify eglQueryContext per specification Modify eglMakeCurrent to bypass surface-context config compatibility checks Add check for client API Create new end2end test EGLNoConfigContextTest Disable on most renderers to prevent possible fail with future configs Bug: angleproject:3635 Test: dEQP-EGL.functional.create_context.no_config* angle_end2end_tests --gtest_filter=EGLNoConfigContextTest* Change-Id: I88c1922a1e75afcc49922a9eccb4f1ae046c024a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1806140 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Zhenyao Mo db7a36f4 2019-09-17T00:22:32 Revert "Vulkan: SwiftShader integration." This reverts commit 1224802c214d8f3d5b1f31a35d4461ada39b94c1. Reason for revert: https://bugs.chromium.org/p/angleproject/issues/detail?id=3912 Original change's description: > Vulkan: SwiftShader integration. > > Adds a new EGL extension for picking SwiftShader when using the Vulkan > back-end. Also cleans up ICD enabling code RendererVk. Also includes a > change to a buffer size necessary to support SwiftShader's minimum > limits. > > 32-bit is currently left disabled to work around an issue on AMD Win7. > > Bug: angleproject:3876 > Bug: b/140251624 > Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,jonahr@google.com,jmadill@chromium.org Change-Id: Id7464250f6941b0228a6b2a9bd0349823727275b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3876, b/140251624 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1808101 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Jamie Madill 1224802c 2019-09-16T15:17:33 Vulkan: SwiftShader integration. Adds a new EGL extension for picking SwiftShader when using the Vulkan back-end. Also cleans up ICD enabling code RendererVk. Also includes a change to a buffer size necessary to support SwiftShader's minimum limits. 32-bit is currently left disabled to work around an issue on AMD Win7. Bug: angleproject:3876 Bug: b/140251624 Change-Id: I33c55d994801d6154caca0cad0a608c1e808d517 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1776231 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Zhenyao Mo d32dae1b 2019-09-13T22:06:56 Revert "EGL: Implement EGL_KHR_no_config_context" This reverts commit c4b1fbd69b12c0af30a58d0810f88d1301b8dabd. Reason for revert: https://crbug.com/1003971 Original change's description: > EGL: Implement EGL_KHR_no_config_context > > Add extension string and flag to all renderers that pass > Modify eglCreateContext to accept EGL_NO_CONFIG > Modify eglQueryContext per specification > Modify eglMakeCurrent to bypass surface-context config compatibility checks > Add check for client API > Create new end2end test EGLNoConfigContextTest > Disable on most renderers to prevent possible fail with future configs > > Bug: angleproject:3635 > Test: dEQP-EGL.functional.create_context.no_config* > angle_end2end_tests --gtest_filter=EGLNoConfigContextTest* > Change-Id: I7fbb137f1222ae7eebff4192013b7d3c5fcf0436 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762709 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,timvp@google.com,jmadill@chromium.org,m.maiya@samsung.com,j.vigil@samsung.com Change-Id: I849aa796803e3cda9b480a39be813ef9105325bb No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3635 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1803789 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org>
Jeff Vigil c4b1fbd6 2019-07-19T11:43:34 EGL: Implement EGL_KHR_no_config_context Add extension string and flag to all renderers that pass Modify eglCreateContext to accept EGL_NO_CONFIG Modify eglQueryContext per specification Modify eglMakeCurrent to bypass surface-context config compatibility checks Add check for client API Create new end2end test EGLNoConfigContextTest Disable on most renderers to prevent possible fail with future configs Bug: angleproject:3635 Test: dEQP-EGL.functional.create_context.no_config* angle_end2end_tests --gtest_filter=EGLNoConfigContextTest* Change-Id: I7fbb137f1222ae7eebff4192013b7d3c5fcf0436 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1762709 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mingyu Hu 7e44ec26 2019-08-26T15:59:48 GL_EXT_multisampled_render_to_texture extension. Part 1. Adding new parameters for extension without adding any real code change. Since no new code paths were added, we expect all tests to pass as before. Bug: angleproject:980428 Change-Id: I551b46a66f422eabd357fd021e00cf266a991efb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1772377 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jaedon Lee 3b46885e 2019-07-30T16:50:36 Vulkan: Implement EXT_texture_type_2_10_10_10_REV - Expose GLES 3.0 feature of 2_10_10_10_REV texture type on GLES 2.0 as EXT. - Handle alpha channel value as 1.0 when used with RGB format. - Add test for "RGB+UNSIGNED_INT_2_10_10_10_REV" case into TextureUploadFormatTest. BUG=angleproject:3232. Test: dEQP-GLES2.capability.extensions.uncompressed_texture_formats.GL_EXT_texture_type_2_10_10_10_REV dEQP-GLES2.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev dEQP-GLES3.functional.fbo.completeness.renderable.texture.*2_10_10_10_rev KHR-GLES2.core.internalformat.*2_10_10_10_rev* KHR-GLES3.core.internalformat.*2_10_10_10_rev* Change-Id: Iac00517971f9242161115c7256117a69093fb5df Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1732618 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stuart Morgan 9d737966 2019-08-14T12:25:12 Standardize copyright notices to project style For all "ANGLE Project" copyrights, standardize to the format specified by the style guide. Changes: - "Copyright (c)" and "Copyright(c)" changed to just "Copyright". - Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1"). - Fixed a small number of files that had no copyright date using the initial commit year from the version control history. - Fixed one instance of copyright being "The ANGLE Project" rather than "The ANGLE Project Authors" These changes are applied both to the copyright of source file, and where applicable to copyright statements that are generated by templates. BUG=angleproject:3811 Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Hyunchang Kim 4c118cb3 2019-07-31T16:35:07 Vulkan: Add support for OES_vertex_half_float Expose GLES 3.0 feature of half_float vertex on GLES 2.0 as an extension. Bug: angleproject:3191 Test: dEQP-GLES2.capability.extensions.vertex_data_formats.GL_OES_vertex_half_float Change-Id: Ia093b66f9c32c81946b2cbc15ff227baea4bfb02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1728749 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 6a02f06d 2019-07-18T16:27:14 Implement EGL_ANGLE_create_context_backwards_compatible This extension allows the user to specify if ANGLE should create a context of the exact requested version or a higher version context that is backwards compatible. BUG=angleproject:3425 Change-Id: I7d0b75cdd7e34a2fc888aa238e1eeb67af82ae0d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1601560 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang d9c17107 2019-07-10T14:56:26 Add support for GL_OES_texture_compression_astc This extension adds 3D compressed texture formats, something ANGLE has not seen before. This requires tracking a compressed block depth for validation and image size computations. Update the ldr and hdr extension checks to be in line with the spec. HDR requires LDR and is not detectable by texture formats alone. Expose all of the ASTC extensions on the GL backend. BUG=angleproject:3675 Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
shrekshao cdab03aa 2019-06-18T17:24:54 Add flags to shader translator to emulate gl_BaseVertex and gl_BaseInstance Adds support for translating gl_BaseVertex and gl_BaseInstance for implementation of GL_ANGLE_base_vertex_base_instance. They will only be available in WebGL 2. Since there's no gl_VertexID and gl_InstanceID in WebGL 1. It won't be very useful to add them to WebGL 1. Mostly follow pattern of gl_DrawID of GL_multi_draw BUG=angleproject:3402,chromium:891861 Change-Id: Ifcd990c52d12f6814127b904e61a779b8d382e0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666361 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 69e46a18 2019-07-03T14:43:32 GL: Implement EGL_ANDROID_native_fence_sync This extension allows Chrome to use ANGLE on newer Android devices. BUG=angleproject:3643 Change-Id: I5456d61749399ca2bbc11cc5e98b9120f8702406 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687121 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 169a14ec 2019-07-08T11:55:42 Move member initializers from Caps.cpp into the struct definitions. BUG=angleproject:3663 Change-Id: I13a1a920173e3f2e5360e6d7253f24a44bdc5e13 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1690675 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 3fd0b2db 2018-09-20T15:59:54 Implement EGL_ANDROID_get_native_client_buffer. BUG=angleproject:2508 Change-Id: I21e6251cd1341c1f85f1ba16ba08f5876a8ff8de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1238885 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Cody Northrop 66b5ff58 2019-06-28T14:34:22 texture3D: Implement functionality and enable for Vulkan Also update test expectations for texture3D. Bug: angleproject:3188 Change-Id: If8a8e0a83a86c48c2afb0c36534c1e9d4120fe47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682782 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Geoff Lang 857880e5 2019-05-27T13:39:15 GL: Add extensions to enable hardware video decode on Android. The Android SurfaceTexture API has to be initialized with a texture id which Chrome has to query from an ANGLE external texture. It also rebinds and sets the texture dimensions on calls to SurfaceTexture.updateTexImage so ANGLE must be notified about these changes so that state tracking and validation continue to function. BUG=967410 Change-Id: I92e9077f75835b088da3a8caffb3ff40e9ad0361 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1630293 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Sunny Sachanandani f9686af0 2019-06-04T17:49:43 Add support for D3D11 texture backed EGLImages Implement EGL_ANGLE_image_d3d11_texture extension. Images created with this extension might not be renderable based on bind flags and resource usage of the client provided texture in which case attaching them to a framebuffer won't succeed. The intended use case is to bind the front and back buffers of a swap chain to GL textures that can be used for rendering in the case of the back buffer and as a shader input for the front buffer. Bug: chromium:939655 Change-Id: Ic3328e831880292217b88be84740740df6031fa6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646732 Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya 141a23f6 2019-06-17T17:56:59 Add support for OES_depth24 Allow 24-bit depth as a valid Renderbuffer format. Bug: angleproject:3229 Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthBuffer/* Change-Id: I166639ec0e000595dc55848e4b8b7bef627b6471 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1661050 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jonah Ryan-Davis fce1e2d1 2019-06-04T15:02:08 Extend eglGetPlatformDisplay to allow feature overrides. Add EGL_FEATURE_OVERRIDES_ENABLED_ANGLE and EGL_FEATURE_OVERRIDES_DISABLED_ANGLE to submit lists of strings naming the features that should be overridden (either enabled or disabled) on display creation. Bug: angleproject:1621 Change-Id: I4bb75c5dbab0e3b701a72069c38f8c60ecfffad2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646595 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis e431aaa1 2019-06-04T11:36:43 Rename EGL_ANGLE_workaround_control to EGL_ANGLE_feature_control. For consistency, call these ANGLE "features", a subset of which may be workarounds. Also, whether the feature is enabled/disabled should be publically visible as "status". Bug: angleproject:1621 Change-Id: I0de90a932fbfe1fc9b59138153d616d29fa7268b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1643410 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Jonah Ryan-Davis f52f2637 2019-05-23T13:52:52 Add EGL_ANGLE_workaround_control extension. This extension is used to query strings from an array based on index, which will be used to query all the information about workarounds in ANGLE. Bug: angleproject:1621 Change-Id: I27157f278f7f17c92c8b4fd7753e2a5ecd0528f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1627723 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 70958d15 2019-04-17T13:59:45 Let attribute aliasing logic detect overflow Checking against the max attribute count is not needed as aliasing is implemented correctly below. If not enough locations are available, linking will fail. This works for backends that support aliasing (Vulkan, GLES), but not for D3D11, which asserts. To handle this, add a limitation that informs the frontend of aliased attribute support. Bug: angleproject:3252 Bug: chromium:964404 Change-Id: Ib9ae5d381bbb2e6bf496272fc3d9e88467c17290 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1572817 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b16d69c3 2019-05-13T16:28:27 Vulkan: Add support for surface multisampling A multisample image is created for the surface if multisampling is enabled. Prior to present, this multisample image is resolved into the swapchain image. FramebufferVk::readPixelsImpl similarly has got the ability to resolve the region of interest into a temporary image prior to readback. Tests are added to render a point, line and a triangle on a 4x multisampled surface. Bug: angleproject:3204 Change-Id: I34aca502fa1918b5cbf000ff11521c350372e051 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1610188 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Courtney Goeltzenleuchter eaf2d928 2019-04-18T16:31:25 Add support for OES_depth_texture Note: Includes workaround for http://anglebug.com/3452 - some Android devices do not indicate filtering support on VK_FORMAT_D16_UNORM. Bug: angleproject:3103 Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTexture/* angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.PackedDepthStencil/* angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTextureRender/ES2_VULKAN Change-Id: Ic325fb94ab0e619a17c2e149e0e0865fa4142f3a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575426 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mingyu Hu ebab670c 2019-04-19T14:36:45 Adding new extension GL_OVR_multiview GL_OVR_multiview functions exactly the same as GL_OVR_multiview2. All GL_OVR_multiview2 tests now also repeat the same test using GL_OVR_multiview Bug: angleproject:3341 Change-Id: I7e5294fb6bbf7692535174a15da6a42e1b5fc4e2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575904 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Courtney Goeltzenleuchter b76bf1b9 2019-04-18T16:00:22 Refactor in preparation of adding OES_depth_texture Rename existing depthTexture extension flag to depthTextureANGLE to distinguish it from OES depth texture extension to be added. Bug: angleproject:3103 Test: angle_end2end_tests --gtest_filter=DepthStencilFormatsTest.DepthTexture Change-Id: I44c69a69b925a84f931518e0374e662893813061 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575425 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell 51386f4a 2019-04-11T21:55:20 Reland "Define and expose EGL_ANGLE_power_preference extension." This is a reland of ac58e63295f093b7518535bdd060ff832025b0c5 The original CL was reverted in a rush because I thought there was an uninitialized variable bug, but upon later re-review this turned out to not be the case. Original change's description: > Define and expose EGL_ANGLE_power_preference extension. > > Allows application to select the integrated or discrete GPU on > dual-GPU macOS systems. > > Tested by modifying the example program at: > https://github.com/grorg/ANGLEIOSurfaceTest > > and verifying that both integrated and discrete GPUs can be selected. > (The changes to that program will be upstreamed once some build issues > are resolved.) > > Bug: 2813 > Change-Id: Ibeb17778512896456d220e9bc4cf8f222aa57057 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1570081 > Commit-Queue: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: 2813 Tbr: geofflang@chromium.org Tbr: cwallez@chromium.org Change-Id: Iea000dd718f4f4b4f57237adb1dc44381b10106b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575419 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Kai Ninomiya 145ec7fa 2019-04-19T01:50:34 Revert "Define and expose EGL_ANGLE_power_preference extension." This reverts commit ac58e63295f093b7518535bdd060ff832025b0c5. Reason for revert: Revert on kbr's request: "has an uninitialized variable bug" Original change's description: > Define and expose EGL_ANGLE_power_preference extension. > > Allows application to select the integrated or discrete GPU on > dual-GPU macOS systems. > > Tested by modifying the example program at: > https://github.com/grorg/ANGLEIOSurfaceTest > > and verifying that both integrated and discrete GPUs can be selected. > (The changes to that program will be upstreamed once some build issues > are resolved.) > > Bug: 2813 > Change-Id: Ibeb17778512896456d220e9bc4cf8f222aa57057 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1570081 > Commit-Queue: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,kbr@chromium.org,cwallez@chromium.org Change-Id: Icb936d91eec70deb825585da3ff8835ca2794736 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: 2813 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1575134 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Kenneth Russell ac58e632 2019-04-11T21:55:20 Define and expose EGL_ANGLE_power_preference extension. Allows application to select the integrated or discrete GPU on dual-GPU macOS systems. Tested by modifying the example program at: https://github.com/grorg/ANGLEIOSurfaceTest and verifying that both integrated and discrete GPUs can be selected. (The changes to that program will be upstreamed once some build issues are resolved.) Bug: 2813 Change-Id: Ibeb17778512896456d220e9bc4cf8f222aa57057 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1570081 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 057b76e1 2019-04-12T14:48:59 Implement GL_CHROMIUM_lose_context. This is useful for testing context lost behaviour. BUG=angleproject:3379 Change-Id: If0e1538553b1761e313fc36ccde5138cd495200f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1566141 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Mingyu Hu 7d64c486 2019-03-12T14:27:40 GL_ANGLE_multiview has been renamed to GL_OVR_multiview2. changes include: 1) GL_OVR_multiview to GL_OVR_multiview2 extension directive change 2) Removal of all references to side by side. We no longer support multiple views in a single 2DTexture. Only 2DTextureArray's are supported 3) WebGL 2 (ES3) is required for multiview Bug: angleproject:3341 Change-Id: Ie0c1d21d7610f8feebdb2e4d01c6947f57e69328 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552023 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tobin Ehlis 194a9674 2019-04-05T09:20:46 Vulkan:Return HW's SUBPIXEL_BITS Plumb the physical HW's subPixelPrecisionBits limit to be returned in the query for GL_SUBPIXEL_BITS. Default value remains 4 for all other backends. Bug: angleproject:3351 Change-Id: I5564e5090e7211b8daeaa91ea30eceb23c5ea227 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1553967 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Michael Spang 9de3ddb5 2019-04-03T16:23:40 Generate entrypoints for GL_EXT_memory_object_fd & GL_EXT_semaphore_fd This adds entrypoints for the Linux variants of GL_EXT_memory_object & GL_EXT_semaphore. Bug: angleproject:3289 Change-Id: I40de40f27aa82cd9479d5913dac0a7493919bb8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552026 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang 7a8c3e5e 2019-04-03T14:49:57 Generate entrypoints for GL_EXT_memory_object & GL_EXT_semaphore This adds entrypoints for two new extensions that will be useful for importing external Vulkan objects into ANGLE. Bug: angleproject:3289 Change-Id: I206dc76eda5c6c8d836db7c6413c5544326aa722 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1552024 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
shrekshao c87e0053 2019-02-21T11:40:28 add ext_float_blend feature and test Bug: chromium:930993 Change-Id: I8edbd01c5c9f1ed63243cc4a42f6de44c92db8bd Reviewed-on: https://chromium-review.googlesource.com/c/1481242 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Jamie Madill <jmadill@google.com>
Jonah Ryan-Davis 25686848 2019-02-07T15:21:27 Refactor ANGLE's extensions struct to more easily represent multiple vendor extension Some extensions are available from multiple vendors with the same name, while minimizing the amount of duplicated code and validation errors. The anonymous struct allows individual vendor checks as well as an "*Any()" check to check for any version of the extension. Bug: angleproject:3104 Change-Id: Ib8b65cde850462d3746d9663496a595321817514 Reviewed-on: https://chromium-review.googlesource.com/c/1456619 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 2b0553ce 2019-02-08T10:07:21 Implement EXT_instanced_arrays Bug: angleproject:3015 Change-Id: Ib01cc5e0df6db27981cb843a6bd386de5d10c2db Reviewed-on: https://chromium-review.googlesource.com/c/1452740 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Ian Elliott 3d6e3004 2019-02-01T15:43:59 Implement EGL_ANDROID_recordable for Vulkan back-end. This initial implementation provides the extension, and always answers that the ANativeWindow is not recordable. BUG=angleproject:2511 Change-Id: Id3c57351dd1029bff7adf7166f9c82eee6e634b3 Reviewed-on: https://chromium-review.googlesource.com/c/1412507 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 5313c8a8 2019-01-14T17:02:52 Implement EGL_KHR_fence_sync and EGL_KHR_wait_sync EGL_KHR_fence_sync introduces the EGLSync object and associated create/destroy/clientWait functions. EGL_KHR_wait_sync adds the serverWait function on top of that. Bug: angleproject:2466 Change-Id: Iebb239a85c4471ea18b3c3a8a83b793af555e31d Reviewed-on: https://chromium-review.googlesource.com/c/1412261 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jeff Gilbert 465d6090 2019-01-02T16:21:18 Add GL_ANGLE_provoking_vertex on D3D11 and GL. This extension is a subset of GL_ARB_provoking_vertex without the QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION query. Bug: angleproject:2829 Change-Id: I907a4d16b7b13d3bbfb948842091eedd7b6a8b77 Reviewed-on: https://chromium-review.googlesource.com/c/1410289 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill ab2bfa81 2019-01-15T19:06:47 Enable Chromium clang style plugin for libANGLE. This fixes a few style warnings: * auto should not deduce to raw pointer type * inlined virtual methods are not allowed * non-trivial constructors and destructors should be explicit * inlined non-trivial constructors should not be in-class * missing override keywords Bug: angleproject:3069 Change-Id: I3b3e55683691da3ebf6da06a5d3c729c71b6ee53 Reviewed-on: https://chromium-review.googlesource.com/c/1407640 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill b980c563 2018-11-27T11:34:27 Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
James Darpinian 471b8d4c 2018-11-21T15:37:47 WebGL, D3D: Forbid multiple TF outputs in one buffer Implementing a WebGL spec change: https://github.com/KhronosGroup/WebGL/pull/2658 Fixes WebGL 2 conformance test: conformance2/transform_feedback/same-buffer-two-binding-points.html Also applying the change to D3D backends because they can't support multiple transform feedback outputs in one buffer. Bug: chromium:866089 Change-Id: I8d7eda14225c13efb7ca1ed974239332be4e79a6 Reviewed-on: https://chromium-review.googlesource.com/c/1347749 Commit-Queue: James Darpinian <jdarpinian@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 836674c2 2018-11-19T11:45:18 Expose GL_CHROMIUM_compressed_texture_etc on top of ES drivers. This allows Chrome to expose the ETC texture formats in WebGL on top of ANGLE. BUG=angleproject:1552 Change-Id: I6a6c3912791e121826b2083421e37df7c0dc38e7 Reviewed-on: https://chromium-review.googlesource.com/c/1342420 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Geoff Lang 6ba22ee1 2018-10-26T16:15:40 GL: Implement EGL_ANDROID_get_frame_timestamps. BUG=angleproject:2936 Change-Id: I758d797d185b2de330cce3401bfeef76c7df590e Reviewed-on: https://chromium-review.googlesource.com/c/1302836 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
James Clarke 99d0463c 2018-09-20T12:12:43 Windows: add support for SpriteVisuals as a native window type. Enable SpriteVisuals to work along side HWNDs so that Angle rendered content can be hosted with Windows::UI::Composition APIs or XamlIslands in desktop Win32 applications. Includes a whitebox test, verified Win7 compatibility For more info see: https://docs.google.com/document/d/1ggv6H-aK1a3pXNMTtMF6h0Bv0rulIeBpBxBBCJYR6Zs/edit?usp=sharing Bug: angleproject:2947 Change-Id: Id005739553be2a6268cd4543f1b07aaf89760422 Reviewed-on: https://chromium-review.googlesource.com/c/1236844 Commit-Queue: James Clarke <james.clarke@microsoft.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Austin Eng 7cf9cd24 2018-10-09T15:27:32 Add flags to shader translator to emulate gl_DrawID Adds support for translating gl_DrawID for implementation of GL_ANGLE_multi_draw. Currently the change only supports and allows emulation of the draw id using a uniform variable named `gl_DrawID`. This uniform is mapped in the translated shader to a hashed name that does not use the gl_ namespace Bug: chromium:890539 Change-Id: I08a246ca911e88e733ccdf22f1ed69dcae948e05 Reviewed-on: https://chromium-review.googlesource.com/c/1271957 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Till Rathmann b8543630 2018-10-02T19:46:14 Support GL_OES_texture_border_clamp Added support for GL_TEXTURE_BORDER_COLOR and GL_CLAMP_TO_BORDER in OpenGL/OpenGLES, Direct3D9 and Direct3D11 backends. For integer textures in OpenGLES3 contexts these additional entry points are available now: void glTexParameterIivOES(enum target, enum pname, const int *params); void glTexParameterIuivOES(enum target, enum pname, const uint *params); void glGetTexParameterIivOES(enum target, enum pname, int *params); void glGetTexParameterIuivOES(enum target, enum pname, uint *params); void glSamplerParameterIivOES(uint sampler, enum pname, const int *params); void glSamplerParameterIuivOES(uint sampler, enum pname, const uint *params); void glGetSamplerParameterIivOES(uint sampler, enum pname, int *params); void glGetSamplerParameterIuivOES(uint sampler, enum pname, uint *params); BUG=angleproject:2890 TEST=angle_end2end_tests.TextureBorderClamp* Change-Id: Iee3eeb399d8d7851b3b30694ad8f21a2111f5828 Reviewed-on: https://chromium-review.googlesource.com/c/1257824 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang c3ee7ec0 2018-09-21T16:15:03 Implement EGL_ANDROID_image_native_buffer. BUG=angleproject:2508 Change-Id: I8ef2ce8320edeb336727905055f47bb299dec2ea Reviewed-on: https://chromium-review.googlesource.com/c/1238886 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Yizhou Jiang 7818a85c 2018-09-06T15:02:04 Implement GL_ANGLE_texture_multisample API part Support GL_ANGLE_texture_multisample extension. This patch adds enums of multisampled texture and texStorage2DMultisampleANGLE API. TEST=angle_end2end_tests.exe --gtest_filter=TextureMultisampleTest* TEST=angle_end2end_tests.exe --gtest_filter=NegativeTextureMultisampleTest.Negtive* BUG=angleproject:2275 Change-Id: I2cab997edc33aa2d0be6082381545335423f64e0 Reviewed-on: https://chromium-review.googlesource.com/c/804613 Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 79b91407 2018-10-04T15:11:30 Add an extension for querying esimated GPU memory size of resources. BUG=892288 Change-Id: I56fc3ab00c06d711e1a21eb1ad4b2224126730dc Reviewed-on: https://chromium-review.googlesource.com/c/1262021 Reviewed-by: Yuly Novikov <ynovikov@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Olli Etuaho f2ed2995 2018-10-04T13:54:42 Add support for EXT_texture_compression_bptc After validation, the enums are simply forwarded to the native drivers. The BPTC formats are supported on both OpenGL and D3D. The included test coverage covers the API quite well, but only has basic coverage for correct decoding of texture data. More coverage for texture data could be added later. BUG=angleproject:2869 TEST=angle_end2end_tests Change-Id: I3de37972dcf13c6fa3fc1bc429a2627523a4a082 Reviewed-on: https://chromium-review.googlesource.com/c/1261675 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Brandon Jones 4e6f2aea 2018-09-19T11:09:51 Implement ANGLE_copy_texture_3d Extension Adds copyTexture3DANGLE and copySubTexture3DANGLE that adds copy operations on volumetric textures. Bug: angleproject:2762 Test: angle_end2end_tests Change-Id: I0076989c2b7ed69abfc73143c325065bdb06a360 Reviewed-on: https://chromium-review.googlesource.com/c/1207216 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Olli Etuaho ab5fb5ed 2018-09-18T17:23:28 Reland "Support EXT_blend_func_extended in the GLES2 context" This re-lands EXT_blend_func_extended implementation. A lot of the implementation has been rewritten on top of changes that have been done since the last attempt. For now we only expose the extension on desktop GL. To support GLES, we'd need to investigate what's the most robust way to handle the compiler output and make the binding of the fragment outputs conditional. The extension is disabled on AMD and Intel because of test failures. BUG=angleproject:1085 TEST=angle_end2end_tests Change-Id: I619ae3162769b90aad095ddec158ce6c57a114a8 Reviewed-on: https://chromium-review.googlesource.com/1233713 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho 2c8f0845 2018-09-12T14:44:55 Add ANGLE_multiview_multisample We add a novel multiview multisampling extension that includes the requirement to explicitly resolve the multisampled framebuffer. The explicit resolve is much more straightforward to implement on top of OpenGL and D3D11 than implicit resolve found in the native extension OVR_multiview_multisampled_render_to_texture. It also has predictable performance characteristics. The extension allows multiview drawing to 2D multisample texture arrays and is now enabled on both the GL backend and the D3D11 backend. The implementation is fairly simple, as it involves just small changes in validation to allow multisampled framebuffer attachments. The multiview rendering logic is exactly the same regardless of whether multisampling is enabled. For the most part the same tests are used to test both multisampled and non-multisampled rendering. The tests will use a different framebuffer setup depending on the test param. They resolve the multisampled framebuffer to a non-multisampled framebuffer prior to any readbacks from the framebuffer. Some of the tests are adjusted so that they have the correct sub-pixel positioning of multisampled quads, so there won't be any pixels that would be just partially covered. The tests don't have any tolerance for partially covered pixels - if we find any platforms where the tests run into a sub-pixel positioning corner case, tolerance may need to be added later. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: I590d7f300a92ea5439f2720d9db14a7976db2e1d Reviewed-on: https://chromium-review.googlesource.com/1221214 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 9137adea 2018-08-27T14:22:37 Add support for EGL_ANDROID_blob_cache The functionality of MemoryProgramCache is divided up in two. BlobCache is now a generic binary cache, which interfaces with the callbacks from EGL_ANDROID_blob_cache. MemoryProgramCache handles program [de]serialization and interacts with BlobCache. Bug: angleproject:2516 Change-Id: Ie4328a2e56a26338e033d84f4e53a1103411937d Reviewed-on: https://chromium-review.googlesource.com/1194285 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 064458a8 2018-08-30T14:02:02 Remove separate ANGLE_texture_multisample_array We can just expose OES_texture_storage_multisample_2d_array instead. The compiler was already changed to accept OES_texture_storage_multisample_2d_array, and now the change is made also at the API level. Out-of-bounds access guarantees provided by ANGLE were the only big difference between the ANGLE spec and the OES spec, so it's simpler to just expose the native extension. Safe out-of-bounds accesses can be guaranteed without having them in the extension spec. This also adds missing texStorage3DMultisample entry point to the proc table, which will enable running dEQP tests. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: Idf376ee877a3374a33de177df023f0531ec8f01d Reviewed-on: https://chromium-review.googlesource.com/1196722 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Olli Etuaho d310a434 2018-08-24T15:40:23 Add validation and negative tests for multisample arrays This adds errors for binding and allocating multisample array textures. New tests in TextureMultisampleTest.cpp check that the errors are generated as specified. Tests for querying supported sample counts are also improved and extended for multisample array textures. BUG=angleproject:2775 TEST=angle_end2end_tests Change-Id: I6a0fe7ae04bb3d0072f6cbe09026b05e2bc47325 Reviewed-on: https://chromium-review.googlesource.com/1188576 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Lingfeng Yang 6e5bf36f 2018-08-15T09:53:17 GLES1: Fixes for Gets() test - Fixed wrong face parameter for glGetMaterial*. - Enabled GL_LINE_SMOOTH capability in state only (no rendering yet) - Enabled logical operation capability in state only (no rendering yet) - Fixed wrong handling of GL_RGB/ALPHA_SCALE and GL_POINT_COORD_REPLACE_OES Test: Enable and pass Gets() GLES1 conformance test BUG=angleproject:2306 Change-Id: Ib5c50a2055129b76ad24053baf0dac24dcc00761 Reviewed-on: https://chromium-review.googlesource.com/1176161 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Lingfeng Yang 0df813c3 2018-07-12T12:52:06 GLES1: GL_OES_draw_texture BUG=angleproject:2306 This implements GL_OES_draw_texture using a few bits of new state in the renderer and adding a code path for it in the shader, using gl_VertexID to draw the quad backing the texture draw. This allows us to avoid allocating a separate vertex array for the texture draw and reuses the current shader as much as possible, plugging in to the existing multitexturing pipeline. - Add unit test and sample - No new test expectations, but advertising GL_OES_draw_texture makes the DrawTex GLES1 conformance test non-trivial and actually test glDrawTex*. Change-Id: I1485098249fe44d46a01cab4bb7b2c39d0492923 Reviewed-on: https://chromium-review.googlesource.com/1135930 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Jamie Madill ba365939 2018-07-18T17:23:46 Rename angle::Format::ID to angle::FormatID. This allow for predeclaring the enum. It solves some include dependency issues. Bug: angleproject:2729 Change-Id: Ibbbab0796e466c62848404ba277c5f454fd9ac62 Reviewed-on: https://chromium-review.googlesource.com/1142299 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
jchen10 82af620e 2018-06-22T10:59:52 ParallelCompile: Add entry points. Add the extension text, entry points and validations. BUG=chromium:849576 TEST=angle_end2end_tests Change-Id: I4c06ee30e4f4fe9bb1c1fecada747b9c78fed0ea Reviewed-on: https://chromium-review.googlesource.com/1103789 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Geoff Lang 24ddc7a8 2018-06-11T14:56:34 WGL: Support unvirtualized contexts and unsafe multithreading. When using unvirtualized contexts, DisplayWGL still creates a Renderer for managing any internal GL resources such as emulated back buffers for DXGISwapChainWindowSurfaceWGL or D3DTextureSurfaceWGL but also creates a new Renderer for each GL context. All created contexts share resources. BUG=angleproject:2464 Change-Id: I945502514079368e062beef70bed49c61ed44403 Reviewed-on: https://chromium-review.googlesource.com/1097459 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Lingfeng Yang 9c4c0926 2018-06-13T09:29:00 Reland "GLES1: Point rasterization (partial implementation)" This is a reland of 4004ae0e033a0169de3cb53c0a036833ad47178a Fix: Put the missing early-out in ValidatePointParameterCommon Original change's description: > GLES1: Point rasterization (partial implementation) > > - Not included: Smooth points > > - GL_OES_point_sprite > - Update test expectations. Note: due to different random sampling, > edge cases were hit in UserClip. Disabling that test for now. > > BUG=angleproject:2306 > > Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa > Reviewed-on: https://chromium-review.googlesource.com/1101910 > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Commit-Queue: Lingfeng Yang <lfy@google.com> Bug: angleproject:2306 Change-Id: Id8e71352a77ff0ce71cb604965effbfb8aca613e Reviewed-on: https://chromium-review.googlesource.com/1108458 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Frank Henigman a58d69e9 2018-06-20T18:07:11 Revert "GLES1: Point rasterization (partial implementation)" This reverts commit 4004ae0e033a0169de3cb53c0a036833ad47178a. Crash in PointParameterTest.NegativeEnum/ES1_OPENGL. https://ci.chromium.org/p/chromium/builders/luci.chromium.ci/Mac%20FYI%20GPU%20ASAN%20Release/1178 angle_end2end_tests on Intel GPU on Mac on Mac-10.12.6 angle_end2end_tests on ATI GPU on Mac Retina on Mac-10.12.6 Original change's description: > GLES1: Point rasterization (partial implementation) > > - Not included: Smooth points > > - GL_OES_point_sprite > - Update test expectations. Note: due to different random sampling, > edge cases were hit in UserClip. Disabling that test for now. > > BUG=angleproject:2306 > > Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa > Reviewed-on: https://chromium-review.googlesource.com/1101910 > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Commit-Queue: Lingfeng Yang <lfy@google.com> TBR=geofflang@chromium.org,jmadill@chromium.org,cwallez@chromium.org,lfy@google.com Change-Id: I776ce0506d349382b3af035c962aa2c3f6826b99 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:2306 Bug: angleproject:2680 Reviewed-on: https://chromium-review.googlesource.com/1108457 Reviewed-by: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
Lingfeng Yang 4004ae0e 2018-06-13T09:29:00 GLES1: Point rasterization (partial implementation) - Not included: Smooth points - GL_OES_point_sprite - Update test expectations. Note: due to different random sampling, edge cases were hit in UserClip. Disabling that test for now. BUG=angleproject:2306 Change-Id: If8367bc3321804b3299d3bc381d6a8e236754baa Reviewed-on: https://chromium-review.googlesource.com/1101910 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Geoff Lang 75359664 2018-04-11T01:42:27 Implement EGL_KHR_debug. BUG=angleproject:1618 Change-Id: I790944b49badc910b6c72266469fcb8e86ac4252 Reviewed-on: https://chromium-review.googlesource.com/1019387 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov f15f886c 2018-06-04T18:59:41 Differentiate texture and renderbuffer framebuffer attachment capabilities ANGLE used to describe the abitily to attach textures and renderbuffers of a specific format to a framebuffer using a single notion of "renderable". However, for some formats, only one can be supported, but not the other. Split TextureCaps::renderable into textureAttachment and renderbuffer. Also, split InternalFormat::renderSupport into textureAttachmentSupport and renderbufferSupport. The only functional change is in a few places which now explicitly check for texture or renderbuffer attachement support. Information in format support tables was duplicated for the two capabilities, so behavior should remain the same. It should be corrected in future CLs. Note: additional information in those tables may need to be added in order to properly support GenerateMipmap and TexStorage2DMultisample, this is beyond the scope of this CL. Bug: angleproject:2567 Change-Id: I18bce4100525be35709d8bbf4de08ec812aab502 Reviewed-on: https://chromium-review.googlesource.com/1086491 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jiawei Shao 0c4e08e9 2018-05-08T11:00:36 Use ShaderMap in Caps - Part II This patch is the last one in the series of putting resource limits on each shader stage into ShaderMap. With this patch, all such values are organized in the corresponding ShaderMap. This patch also cleans up all the related code by using this new type of data structure. BUG=angleproject:2169 Change-Id: I440643fe44ab63acf7da0a1611643beed1ba66d1 Reviewed-on: https://chromium-review.googlesource.com/1077748 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 1da46774 2018-05-14T14:30:30 Add support for EGL_ANDROID_presentation_time. BUG=angleproject:2506 Change-Id: I46b3c6ac7f259eabfdd8ea5799da6ef563ff81ee Reviewed-on: https://chromium-review.googlesource.com/1057997 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Geoff Lang 3f1eba94 2018-05-10T15:53:22 Support EGL_KHR_swap_buffers_with_damage in the EGL backend. Update the EXT extension to KHR in ANGLE. BUG=angleproject:2544 Change-Id: Ia647191c3e762d658b0f7e28a34a9ce2cc545f48 Reviewed-on: https://chromium-review.googlesource.com/1054415 Reviewed-by: Luc Ferron <lucferron@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Brandon Jones 2b0cdcc1 2018-05-02T08:02:50 Implement EGL_ANGLE_explicit_context Implementation of EGL_ANGLE_explicit_context. Includes new libGLESv2 entry points and exports, libANGLE entry points, extension declarations for eglGetProcAddress, and unit tests. Autogeneration scripts have been modified to produce entry points, exports, eglGetProcAddress function table, extension function pointers, and function declarations. Bug:angleproject:1395 Change-Id: I1b79c6069bbed05beb4700a32139a64ddc465c4c Reviewed-on: https://chromium-review.googlesource.com/1039865 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>