src/libGLESv2/renderer/Blit.cpp


Log

Author Commit Date CI Message
daniel@transgaming.com 204677af 2013-01-11T21:16:09 Cleanup extraneous D3D9_REPLACE comments Trac #22394 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Blit.cpp and Renderer9.h/.cpp will remain d3d9-specific. Remove various unused includes and a typedef. git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1714 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 8dc8e277 2013-01-11T04:10:45 Moved the shaders from libGLESv2 to the libGLESv2/renderer. TRAC #22230 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1692 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 87705f82 2012-12-20T21:10:45 Renames classes in the TextureStorage heirarchy for clarity TRAC #22300 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1613 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 34da397e 2012-12-20T21:10:29 Moves TextureStorage class to TextureStorage9, mostly. TRAC #22300 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1612 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com e3e826d4 2012-11-28T19:42:35 Fixed some warnings on GCC Mozilla has recently made using NULL as integer an error (via -Werror=conversion-null GCC flag), which caused ANGLE to no longer compile on mingw in Mozilla tree. The ones that may not be obvious are removal of some <0 checks. They are not needed because they were done on unsigned types. Author: Jacek Caban http://codereview.appspot.com/6679049 (With changes to apply to dx11proto branch) git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1464 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d186dc7f 2012-11-28T19:40:16 Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy. TRAC #22094 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 682a37c5 2012-11-28T19:34:44 Renames es2dx and dx2es namespaces to something better. TRAC #22002 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1415 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 31b13e1f 2012-11-28T19:34:30 Moves Image & Renderer into rx namespace TRAC #22002 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1414 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com de8a7fff 2012-11-28T19:34:13 Moves the Blitter into the Renderer's domain TRAC #22001 Signed-off-by: Daniel Koch Author: Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1413 736b8ea6-26fd-11df-bfd4-992fa37f6226