src/libGLESv2/renderer/RenderStateCache.cpp


Log

Author Commit Date CI Message
daniel@transgaming.com 90c634ac 2013-01-11T04:10:01 Color blend options may not be used for SrcBlendAlpha and DestBlendAlpha in D3D11. TRAC #22365 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1685 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com cc47bc06 2013-01-11T04:09:33 Fixed a bug with sampler state comparison size. TRAC #22378 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1681 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 4d4fadec 2013-01-11T04:09:10 Reverses the D3D11 vertex winding order WRT GL's. TRAC #22353 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1677 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 3cf86509 2013-01-11T04:08:40 Fixed code style mistakes. TRAC #22251 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1672 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c06ccb23 2013-01-11T04:08:34 Made the D3D objects returned by RenderStateCache into weak pointers. TRAC #22339 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1671 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 8e4f552e 2013-01-11T04:07:53 Implemented sampler state caching in the RenderStateCache. TRAC #22251 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang/Shannon Woods git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1664 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com d55e8c1b 2012-11-28T21:07:02 Scissor test state is set as part of the Renderer::setScissor method. TRAC #22206 Moved scissorTest out of RasterizerState. Fixes buffer-offscreen-test and buffer-preserve-test CTS regressions. Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1549 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 97b59305 2012-11-28T21:05:34 Fixed setting write masks when not alpha blending. TRAC #22153 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1543 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com c497ebae 2012-11-28T19:39:06 Moved the static initializers of RenderStateCache's constants to the top of the cpp file. TRAC #22129 Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1441 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 53926ff1 2012-11-28T19:38:50 Added depth stencil state caching to the RenderStateCache. TRAC #22044 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1439 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com ed453e07 2012-11-28T19:38:11 Added Rasterizer state caching to the RenderStateCache. TRAC #22043 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1435 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 0673d79e 2012-11-28T19:37:44 Added a RenderStateCache class for caching D3D11 blend, depth stencil and rasterizer states. TRAC #22042 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1432 736b8ea6-26fd-11df-bfd4-992fa37f6226