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2275f915
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2012-12-20T21:13:22
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Eliminated D3DConstantTable.
TRAC #22326
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1634 736b8ea6-26fd-11df-bfd4-992fa37f6226
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31240487
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2012-11-28T21:06:41
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Changed D3DConstant table, IndexDataManager,VertexDataManager and vertexconversion namespaces.
TRAC #22198
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1548 736b8ea6-26fd-11df-bfd4-992fa37f6226
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50aadb05
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2012-11-28T21:06:11
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Moved D3DConstantTable, IndexDataManager, VertexDataManager and vertexconversion files.
TRAC #22198
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1547 736b8ea6-26fd-11df-bfd4-992fa37f6226
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7b18d0c4
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2012-11-28T21:04:10
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Store the shader bytecode in ShaderExecutable to pass it to CreateInputLayout.
TRAC #22191
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1535 736b8ea6-26fd-11df-bfd4-992fa37f6226
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813bb788
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2012-11-28T21:03:30
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Add ShaderExecutable11 files.
TRAC #22191
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1530 736b8ea6-26fd-11df-bfd4-992fa37f6226
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4f6024ad
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2012-11-28T20:59:52
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Make shaderExecutable::getConstantTable virtual
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Should be temporary until we figure out what we're doing in ProgramBinary for d3d11 shaders
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1509 736b8ea6-26fd-11df-bfd4-992fa37f6226
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c0ccbd83
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2012-11-28T20:59:37
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Add a get*Function method to the ShaderExecutable interface
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
This allows ProgramBinary::save to avoid knowing about D3D9 shaders
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1508 736b8ea6-26fd-11df-bfd4-992fa37f6226
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d5d10197
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2012-11-28T20:57:55
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Add ShaderExecutable and ShaderExecutable9 classes to encapsulate back-end specific shader-isms.
Trac #22155
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Shannon Woods & Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1498 736b8ea6-26fd-11df-bfd4-992fa37f6226
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