Hash :
2275f915
Author :
Date :
2012-12-20T21:13:22
Eliminated D3DConstantTable. TRAC #22326 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1634 736b8ea6-26fd-11df-bfd4-992fa37f6226
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//
// Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ShaderExecutable.h: Defines a renderer-agnostic class to contain shader
// executable implementation details.
#ifndef LIBGLESV2_RENDERER_SHADEREXECUTABLE_H_
#define LIBGLESV2_RENDERER_SHADEREXECUTABLE_H_
#include "common/angleutils.h"
namespace rx
{
class ShaderExecutable
{
public:
ShaderExecutable(const void *function, size_t length) : mLength(length)
{
mFunction = new char[length];
memcpy(mFunction, function, length);
}
virtual ~ShaderExecutable()
{
delete mFunction;
}
void *getFunction() const
{
return mFunction;
}
size_t getLength() const
{
return mLength;
}
private:
DISALLOW_COPY_AND_ASSIGN(ShaderExecutable);
void *mFunction;
const size_t mLength;
};
}
#endif // LIBGLESV2_RENDERER_SHADEREXECUTABLE9_H_