src


Log

Author Commit Date CI Message
Corentin Wallez 60e2f11e 2019-07-11T14:56:47 Rename StaticType's kInstance to instance. This is more than just a noop: when ANGLE is rolled in Chromium it is tested by the Android Binary Size trybot. This trybot runs an analysis pass that checks that any new variable names "kSomthing" is in .rodata or .data.rel.ro because it helps keep the binary size (and the size of each new Chromium process) small on Android. The analysis picks up new usages of StaticType::Helpers::kInstance as a new constant varaible that isn't in .data.rel.ro or .rodata. My understanding is that kInstances isn't put in those segments because it contains a TType that has a "mutable" field so it would be incorrect to put the variable in a read-only segment. BUG=chromium:981610 Change-Id: I36e550e066206df3404619f1d012b183cbb72fe4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1698202 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Clemen Deng 1d672749 2019-07-08T15:42:05 WGL implemetation for OpenGL tutorial Fixes to make WGL implementation work with OpenGL tutorial - Give directive parser the correct shader spec when on Desktop GL - Minor changes to parse Desktop GL shaders - Moved clientType parameter from Context to Context->mState - Minor fixes to WGL functions Bug: angleproject:3666 Change-Id: I01ddb828f6d581ad445f49942589436849eae5d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1693244 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 29fba5e0 2019-07-04T17:08:41 Vulkan: Prepare for variable-stage pipelines Compute (single-stage pipeline) is upcoming, but this change prepares GlslangWrapper to handle any number of stages (mostly). Additionally, this change binds each resource to each stage based on whether it's active, so that we don't hit the per-stage limit of resources by binding every resource to every stage. Bug: angleproject:3633 Bug: angleproject:3562 Change-Id: Ifebf691482846e0371c6e314f514226a4cfee258 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689330 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jiacheng Lu a1754dc8 2019-06-26T13:36:43 Vulkan: Recycle vkFence This CL introduces a Recycler to reuse unreferenced vk::Fence, reducing CPU time spent on vk::Fence init&destroy. Save around 15% of CPU time for most glmark2 tests. Bug: angleproject:3556 Change-Id: Ice5054305321c466c5be3bc368d04091f074729c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679239 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com>
Tim Van Patten f8d26b4f 2019-07-10T15:10:35 Vulkan: Clean up deqp_gles3_test_expectations.txt The deqp_gles3_test_expectations.txt file is being cleaned up to give failures their own bug, rather than being lumped into the generic "Implement GLES 3.0 conformance" bug. This gives more visibility to the test failures and allows people to start working on this in isolation more easily. There were also some passing tests removed that were found while doing this cleanup. Bug: angleproject:2950 Test: dEQP-GLES3 Change-Id: I24810ac37053fba96bccc7f320bfacc66cc7da59 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695927 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Qin Jiajia 96682377 2019-07-08T11:06:27 Fix the RTV and SRV conflict This change fixes below error: Message 0: ID3D11DeviceContext::CSSetShaderResources: Resource being set to CS shader resource slot 0 is still bound on output! Forcing to NULL. Bug: angleproject:3658 Change-Id: I72d656cf61ffb7c39660c019eab980c39eafb70f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688307 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
shrekshao cdab03aa 2019-06-18T17:24:54 Add flags to shader translator to emulate gl_BaseVertex and gl_BaseInstance Adds support for translating gl_BaseVertex and gl_BaseInstance for implementation of GL_ANGLE_base_vertex_base_instance. They will only be available in WebGL 2. Since there's no gl_VertexID and gl_InstanceID in WebGL 1. It won't be very useful to add them to WebGL 1. Mostly follow pattern of gl_DrawID of GL_multi_draw BUG=angleproject:3402,chromium:891861 Change-Id: Ifcd990c52d12f6814127b904e61a779b8d382e0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1666361 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Kenneth Russell cbdf8616 2019-07-09T20:30:45 Support blitFramebuffer to and from IOSurface-backed textures. Extend validation to allow texture rectangle-backed textures as blitFramebuffer sources and destinations. Add end-to-end test covering this functionality, and run the IOSurfaceClientBufferTests against both ES2 and ES3. Bug: angleproject:3669 Change-Id: I7b8815a2c98072c12de45717afbba9e9b29ba253 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1694483 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 8db211bc 2019-07-10T12:58:52 Fix CopyTexture to support GL_LUMINANCE/ALPHA/LUMINANCE_ALPHA A few WebGL tests were failing on Linux/NVIDIA/passthrough because the luminance workaround doesn't handle the case where the destination texture is a luminance texture. For now, fallback to CPU readback in this case. Bug: chromium:773861 Change-Id: I1b85edccc2e257a5fa19cd496d86443ba96e07ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695922 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tim Van Patten b91900a2 2019-06-26T17:51:49 Vulkan: Fix khr-gles3.shaders.uniform_block.common.name_matching test failure Fix various shader translator validation errors related to uniform buffers and naming. Bug: angleproject:3459 Test: angle_deqp_khr_gles3_tests Change-Id: Iaa66b61e91c8f38ec7cccb43d71be9ba3cd83da3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1684302 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 69e46a18 2019-07-03T14:43:32 GL: Implement EGL_ANDROID_native_fence_sync This extension allows Chrome to use ANGLE on newer Android devices. BUG=angleproject:3643 Change-Id: I5456d61749399ca2bbc11cc5e98b9120f8702406 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687121 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 4e71b2bc 2019-07-08T13:23:38 Framebuffer: Clean up query naming. Changes instances where we were querying 'color buffers' and 'depth buffers' to 'color attachments' and 'depth attachments', etc. Bug: angleproject:3611 Change-Id: I7af7d33e5204f21d288f5bcad997988d36eabfc5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1690679 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Geoff Lang 3fe8c3a3 2019-07-04T15:49:54 Refactor the wait/signalSemaphore entry points to be on the Semaphore object Convert the texture ID parameters into optimized vectors of Texture objects. BUG=angleproject:3656 Change-Id: Iffe824ade2a919c9771642ae501ff04712ca43ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688505 Reviewed-by: Michael Spang <spang@chromium.org>
shrekshao 7964101c 2019-07-09T09:07:32 Fix regex parenthesis missing escaping backslash Bug: angleproject:3668 Change-Id: Iaf529a5a50d1ab040f016fae0ea9bd3129a8fd6e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1692625 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott 5e1b3777 2019-07-08T09:38:38 Vulkan: Add support for GL_RGBA8-to-GL_RGB5_A1 This support was missing and caused dEQP crashes. Bug: angleproject:3627 Change-Id: Idc06cc92df676061f8a08d0f32a1b3e7f03a66f4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1691102 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 934fc44f 2019-07-09T09:54:26 Vulkan: Note that KHR-GLES3.texture_repeat_mode.* tests pass Not sure when these were fixed, but they pass now. Bug: angleproject:3455 Bug: angleproject:3460 Change-Id: I0275ff001af3bab2599073143effcc54ee0bca82 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1692447 Commit-Queue: Ian Elliott <ianelliott@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Clemen Deng cb8b4a57 2019-07-04T16:05:25 Rename "opengl32" to "libGL" Bug: angleproject:3651 Change-Id: I1af052da9bc2f64f2f29ea411902272987f21a0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688178 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 169a14ec 2019-07-08T11:55:42 Move member initializers from Caps.cpp into the struct definitions. BUG=angleproject:3663 Change-Id: I13a1a920173e3f2e5360e6d7253f24a44bdc5e13 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1690675 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 1cde0eab 2019-07-03T10:58:32 Vulkan: Add storage buffer support The storage buffers are placed in the same descriptor set as uniform buffers. Some refactoring is done to reuse code that handles UBOs to handle SSBOs as well. A good number of tests still fail as they test SSBOs in conjunction with compute shaders. Bug: angleproject:3561 Change-Id: Ia33c1f68e6f6402c746f5919ede87b2c308cf81c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687126 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 5dfad811 2019-07-02T13:23:27 Vulkan: GLSL output support for SSBO memory qualifiers Makes the QUALIFIER macro take arguments similar to LAYOUT, to allow passing in tokens to be conditionally output after the storage qualifier. Bug: angleproject:3561 Change-Id: I4368eba2c34c1398f81d33cd23c9e56557fd4ed8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1685876 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 91295e1a 2019-07-08T13:31:58 Vulkan: Disable Program Binary Support Reason for disabling: Crashes are seen on Fuchsia. Some parts are missing to appropriately support the extension. Bug: angleproject:3216 Bug: angleproject:3217 Bug: angleproject:3665 Change-Id: I4a7775e023702861d5e801289d49f39702cb19bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1691311 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Michael Spang 0966f3f8 2019-07-08T13:18:03 Vulkan: Remove flush semaphore chain This avoids using an unbounded number of semaphores in between calls to swapbuffers. Using two semaphores should be sufficient to synchronize swaps. In addition, fix tracking of VkPipelineStageFlags by creating a 2nd vector parallel to the semaphores vector. The last fix assumed there could only be 2 wait semaphores, but that bound only applied to signal semaphores. After this change, there can only be one signal semaphore, but there's still no bound to wait semaphores. Bug: angleproject:3637 Change-Id: I7fbba67fa4bbdf62b9e9d530a924acd5236705d3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688435 Commit-Queue: Michael Spang <spang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Clemen Deng 0c83813f 2019-07-04T11:38:38 Implement core wgl functions - wglSwapBuffers - wglCreateContext - wglMakeCurrent These functions are needed by the OpenGL tutorial for Windows desktop Bug: angleproject:3620 Change-Id: I699af63eca4a2c8aaf2c72278a580322410ac499 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688499 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 97123e3f 2019-07-08T15:11:16 Vulkan: Fix support for framebuffer discard extension Bug: angleproject:3664 Change-Id: Ifc08a53771c1e114c4169780e7fc984f2552b263 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688182 Reviewed-by: Michael Spang <spang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 3bd10b19 2019-07-08T13:23:37 Capture/Replay: Return CallCapture from capture funcs. This moves more shared code into a simple templated helper function. It will also allow us to call the parameter capture methods more easily for mid-execution capture. Refactoring change only. Bug: angleproject:3611 Change-Id: I8d95a6230922dfa0403ba5c328df78735c765519 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688508 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 3fd0b2db 2018-09-20T15:59:54 Implement EGL_ANDROID_get_native_client_buffer. BUG=angleproject:2508 Change-Id: I21e6251cd1341c1f85f1ba16ba08f5876a8ff8de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1238885 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 55efe37c 2019-07-03T11:52:21 Vulkan: Cleanup buffer dependencies onWrite now sets the dependency to make sure the order of setting dependency and adding memory barrier is correct. onReadByBuffer is added to handle buffer-to-buffer dependency and barrier setting correctly without causing a graph loop. onExternalWrite is added so that BufferVk doesn't have to track write access flags. Additionally, setting write dependencies now include both read and write flags. This is in preparation for SSBO support where the buffer can be used to read data in addition to write. Bug: angleproject:3561 Change-Id: I2028186ea14459cd159cf79f6d640df54538fc62 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687119 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 9ac15d05 2019-07-08T10:30:22 Ensure the global mutex is not locked before deleting it. It is undefined behaviour to delete a mutex that is locked by a thread. To ensure that the global mutex is not locked, lock/unlock it before deleting it. BUG=angleproject:2464 Change-Id: I735e924abfa06070f2b4103230be8593649ca340 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1690674 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Clemen Deng b344fbd9 2019-07-05T11:38:02 Adding client param to context constructor so it can support other clients This change will make it possible for context classes to access multiple versions, e.g. GL version and GLES version Bug: angleproject:3661 Change-Id: I77a33d1c3ea3bffe94c64deb272219bbda1725a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689023 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Clemen Deng 3ffbaed6 2019-07-04T13:59:00 Merge entry_points_utils.h and entry_points_enum_autogen Merge the copies of these files from opengl32/libGLESv2 folders and put them in libANGLE Bug: angleproject:3650 Change-Id: I3b20617f17d031c9ecf4676f4162eff586963ed5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688502 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi a1b6761e 2019-07-02T14:42:12 Vulkan: Add SSBO and combined resource limits Fixes UBO limits as well, both to use the per-stage Vulkan limit and to account for driver uniforms now being dynamic. Bug: angleproject:3561 Bug: angleproject:3633 Bug: angleproject:3605 Bug: angleproject:3443 Change-Id: I07e34923cc1d132e965a0b9c0590c96fc561fab1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1685877 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Mohan Maiya 4c292b87 2019-07-05T09:37:22 Vulkan: Enable remaining ProgramBinary end2end tests Now that we have support for program binaries, enable the following end2end tests for Vulkan backend - 1. ProgramBinaryTest* 2. ProgramBinaryES3Test* 3. ProgramBinaryTransformFeedbackTest* Bug: angleproject:3217 Change-Id: I007b03181c4c3c6c20e8cb278ed78cf14bff7f1f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689824 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 612b7417 2019-07-05T11:13:30 Capture/Replay: Add frame capture to cpp files. Capture is implemented mostly via code auto-generation. The capture requires a bit of custom logic for each captured pointer parameter. We handle this by using auto-generation to lay out the base template for each GL call and then custom logic that uses ANGLE's internals to know how much data to capture at which point. Client array pointers are captured before each draw call. Currently only GLES capture is supported. We write out cpp files and an optional data file accompanying each cpp. For small data chunks we inline them in the cpp files. For bigger chunks like texture data we pack them into the data file. Mid-execution capture is not yet supported. Configuring the capture is currently only available by modifying the cpp sources. Both of these features will be implemented in the future. Bug: angleproject:3611 Change-Id: If6d5dac2f7bf363129d42ea9198162aef0d3a4ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1671904 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Yuly Novikov c26b7914 2019-07-04T16:52:21 Skip EGLSurfaceTest.SwapInterval on Linux NVIDIA Vulkan. Flaky hangs on Ubuntu 19.04 Bug: angleproject:3618 Change-Id: Iab85c94e90aec0f7b15fe0fbc14ae1a8d0734d48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1689270 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Clemen Deng a71a8c66 2019-07-04T09:42:31 ANGLE tests loading wrong opengl32.dll ANGLE tests try to load opengl32.dll from ANGLE directory instead of system Bug: angleproject:3645 Change-Id: I3a8cea37252d13e915ff54ae6bbac920db16e4c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688544 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Clemen Deng c5898044 2019-07-04T11:29:42 Don't remove GL commands that are duplicates of GLES commands in openGL32 proc table Bug: angleproject:3652 Change-Id: I014fab19564972bc3bc27f733534fd3630af41b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688497 Commit-Queue: Clemen Deng <clemendeng@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jamie Madill 524a8c90 2019-07-04T13:29:23 Fix header check for GLES 1.0 conformance tests. The no_gtest target wasn't sharing its header visiblity with the main target. Fix this using public_deps. Also rolls angle-internal to pick up MSVC build fixes. Bug: angleproject:3654 Change-Id: I4aca1f167031c0b41d1a7f7ff4d7303a960e2839 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688500 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis d6eb8d0c 2019-07-04T11:35:01 Add missing functions to libEGL.def The functions weren't properly exposed from the EGL_ANGLE_feature_control extension. Bug: angleproject:1621 Change-Id: Ie91a18966a84db88d6a9a555e75cba8cea0a6521 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1688498 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 62934322 2019-07-03T14:39:14 Make egl::Sync a LabeledObject. This allows us to return the Sync's label when validation fails for a Sync related entry point. BUG=angleproject:3643 Change-Id: I64e8a8855a2e3b51768c2b560fdc4696bb325351 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687120 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill ee21a187 2019-07-04T08:51:34 Store angle::Format in gl::VertexAttribute. Instead of storing type/size/normalized/pureInteger we instead store a pointer to the angle::Format. This makes some code logic simpler and will let us more easily check if a vertex attribute format changes in calls to VertexAttribPointer or VertexAttribFormat. This CL adds extra information to angle::Format to represent the vertex format info needed. It also caches the channel count so that it can be queried faster. Also renames "Int" -> "Sint" in UtilsVk for consistency. Bug: angleproject:3256 Change-Id: I5ef9b983dad8a58c341113c802500b89ce081566 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1684293 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Ian Elliott c4ef62ec 2019-07-01T14:34:06 Vulkan: Note newly-passing Windows tests. Remove FAIL lines from expectations file. After recent CLs have landed, addtional dEQP tests are now passing on Windows. Bug: angleproject:3190 Change-Id: I40e1f29b21d9d3bb450beac4e94377112175308a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1684226 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Tim Van Patten 6d37651a 2019-06-26T13:13:09 Vulkan: dFdy is incorrect when the framebuffer is flipped To account for framebuffer flipping, `dFdy()` expressions must be changed to: dFdy() * ANGLEUniforms.viewportYScale Bug: angleproject:3487 Test: dEQP-GLES3.functional.shaders.derivate.dfdy.* Change-Id: I38f25ba37fb8c5ae61cee5ac911df88ec4a93fef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678404 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tobin Ehlis b7418a17 2019-07-03T13:53:11 Restore flatten invariant behavior This was removed with a previous commit to fix behavior of invariant pragma overall, however, the flattening is still needed for the initial translation step of webGL VSs. This change restores the flattening as it previously existed, however it is now only applied to VS outputs. FS inputs are no longer flattened as the previous fixes preclude the need for that workaround any longer. Bug: 980675 Change-Id: Ia3c0471e24cae2905eb0d7bde153091e4d3829b4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687788 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Lingfeng Yang 196cd9e7 2019-07-03T08:50:03 GLES1: disable texture3DOES extension It requires GLES 2.0+ This should help keep src/tests/gl_tests/gles1/TextureParameterTest.cpp: TextureParameterTest.NegativeEnum green even if the extension is propagated to the frontend from the underlying renderer. Bug: angleproject:3639 Change-Id: I04118e060f38cb774a6897ee6ce035b540a3b60e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1686822 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Jonah Ryan-Davis 7356514a 2019-07-03T12:13:05 End2end test for WebGL conformance2/uniforms/large-uniform-buffers.html Bug in UBOs over 65535 bytes is captured in the WebGL conformance test. Add an ANGLE end2end test to capture this behavior. Bug: angleproject:3388 Change-Id: I8151892d22b53a9100d26cceb124c13fdbfae844 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687116 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Mohan Maiya a8da8668 2019-07-02T12:21:26 Vulkan: Implement OES_get_program_binary extension - Serialize and deserialize completed shader source of program for saving out for glGetProgramBinary(). - Cleaned up some unnecessary includes in cpp files. - Some refactoring within ProgramVk::ShaderInfo to minimize code duplication. - Added ProgramVk::ShaderInfo::saveShaderSource and ProgramVk::ShaderInfo::loadShaderSource. - Updated vk_caps_utils.cpp to enable getProgramBinary and add the GL_PROGRAM_BINARY_ANGLE program binary format. This follows the pattern for other backends. Bug: angleproject:3216 Tests: dEQP-GLES3.functional.shader_api.program_binary* angle_end2end_tests --gtest_filter=ProgramBinaryTest* Change-Id: I927a27aaf9aa3d7fac550819ee80d2676ec1d1be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683099 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis 35c847eb 2019-07-03T15:28:52 Skip EGLFeatureControlTest.InvalidDisplay on all Win/Intel Was skipped only on Vulkan, but it hangs on other backends too, like D3D11. Bug: angleproject:3629 Change-Id: I3a812d86e1765507fb03a58c6d10c6a48edc0f2f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687124 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Clemen Deng a87ce835 2019-07-03T13:38:38 Load the correct opengl32.dll DisplayWGL.cpp is loading the opengl32.dll in out/debug, as opposed to the system's opengl32.dll. Want system's dll. Bug: angleproject:3641 Change-Id: I764ef44a942a0a6c4dac7082f82ae0fd4d95a139 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687117 Commit-Queue: Clemen Deng <clemendeng@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Yuly Novikov 994938ca 2019-07-03T13:44:46 Skip ImageTest.Source3DTargetExternal on Ozone Since Ozone supports external target only for images created with EGL_EXT_image_dma_buf_import Started failing when Texture3D was enabled in https://chromium-review.googlesource.com/c/angle/angle/+/1682782 Bug: angleproject:3188 Change-Id: I4131b51f16907d12088869b7ee02799ab1b39fec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1687980 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Cody Northrop 66b5ff58 2019-06-28T14:34:22 texture3D: Implement functionality and enable for Vulkan Also update test expectations for texture3D. Bug: angleproject:3188 Change-Id: If8a8e0a83a86c48c2afb0c36534c1e9d4120fe47 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682782 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 4fbbdb15 2019-06-28T14:17:13 texture3D: Compiler changes for sampler3D Bug: angleproject:3188 Change-Id: Iac1408f8b91c6a6610a63cef236205b7dcdbd2c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682781 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Jonah Ryan-Davis cb335463 2019-07-02T12:56:16 Skip EGLFeatureControlTest.InvalidDisplay on Win/Intel/Vulkan This tests has flaky timeouts on the Win10 Intel HD Graphics 630 bot. I can't reproduce them locally with Intel 530, so I'm going to skip the test since it's testing unrelated behavior. Bug: angleprojec:3629 Change-Id: I124d318a870a067f8d100275f9ab5f0a0d053bd4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682362 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Mohan Maiya e6741faa 2019-07-02T09:05:36 Add missing writes to Program::serialize 1. Write MaxActiveAttribLocation to the bitstream 2. Write Uniform Active shader info to the bitstream Bug: angleproject:3216 Change-Id: I4f48f75de570b5fdce20e55caf62fa0d14d82646 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682745 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill bc20a493 2019-07-02T11:14:52 Add vertex attribute change perf test. This perf test has quite different performance than the buffer-only state change test. Bug: angleproject:3256 Change-Id: I23aa08b87af371cbafa509803ae7f8cbe0ce1c58 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1684292 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Clemen Deng 7558e836 2019-06-18T13:02:03 Windows Desktop GL Implementation Bug: angleproject:3620 Change-Id: I4ef4ab3ee145e5ce9b1ebf0c2d61d0777db72c43 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678405 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Yuly Novikov 383d1209 2019-07-02T20:57:24 Skip ComputeShaderTest.ImageAtomicCounterBuffer on Win NVIDIA GL. Bug: angleproject:3636 Change-Id: If106efa79967fa88d2c67feb7f07309e613ab989 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1686740 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shahbaz Youssefi da904484 2019-07-02T10:49:14 Vulkan: Implement glInvalidate[Sub]Framebuffer Additionally, fixes an issue where the read framebuffer was affecting the render pass desc given to the pipeline. This fix is included with this CL as its test depends on glInvalidateFramebuffer. This issue was revealed by 071d2a44 changing the order in which read and draw framebuffers were synced. Previously, read was synced first, dirtying the pipeline and then draw was synced fixing it. With the order reversed, the read framebuffer is the last to changes the pipeline, leaving it in an invalid state. Bug: angleproject:3201 Bug: angleproject:3202 Change-Id: Ibebf732a3e3cc081e4865f79dcbaedb467fd9038 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682468 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi a845b599 2019-07-02T10:44:39 Vulkan: fix depth/stencil-only blit The draw-call path was outputting color unconditionally even though only depth/stencil was written by the shader, causing flakiness. Bug: angleproject:3200 Change-Id: I1b28e37160153863e7e6c2875c3002abf4ec176b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682729 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
shrekshao be3d2d98 2019-06-25T17:52:17 More HLSL tests with regex Replace some more HLSL hardcoded unique id tests suffix with regex Bug: angleproject:3551 Change-Id: I4ed54092f9b2dda27702ba9412959ec3fb93a455 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1677408 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jordan Bayles b5a13bec 2019-06-28T14:11:17 Prepare for JsonCpp roll in Chromium This patch is the first of a multistep process to upgrade JsonCpp from its current legacy version to the latest version. A minor fix to how Json::Value is used is included, as well as properly pulling in the jsoncpp_config where jsoncpp is used, allowing for us to roll Chromium while Angle uses the deprecated Reader/Writer classes. After this patch is landed, the Angle dependency in Chromium can be rolled as part of rolling JsonCpp, then Angle can update to the new StreamWriter/CharReader classes. Bug: 961513 Change-Id: Idd1d61270aa0a7e4a91983b4c22a24e2fdaafe49 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682815 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Cody Northrop 5faff91a 2019-06-28T14:04:50 texture3D: Codegen changes towards OES_texture_3D Also accompanying hand edits to validationES2.cpp and Context.cpp to allow linking. Bug: angleproject:3188 Change-Id: I89832265092fabc71bade464f0171d65038d8b0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1648454 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Cody Northrop 7d6923de 2019-07-01T03:22:42 Revert "Vulkan: pipeline cache not populated as blob cache is not set" This reverts commit 134d6eed2a7d1f148a42c78c8e5da3cfc2df288e. Reason for revert: glmark2 is unable to start on Android-Q when using ANGLE as the driver. Original change's description: > Vulkan: pipeline cache not populated as blob cache is not set > > 1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as > blob cache callbacks are set after eglInititalize. > 2. Use a more proper way to save the cache data to disk. > > Bug: angleproject:3318 > Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,fei.yang@arm.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3318 Change-Id: I51e49bf103142e80b2c9028b3af6d3bb58cf6348 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683820 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jiacheng Lu f116aa9c 2019-06-17T15:08:11 Vulkan: detect swapchain recreation passively Currently ANGLE vulkan query current window size every frame to detect whether a swapchain recreation is needed, however profiling shows some bottle neck on window size query on X11. So here removing the per frame window size query and only depend the result of vkAcquireImage and VkQueuePresent to detect a need for swapchain recreation. Bug: angleproject:3535 Change-Id: I4ddf70b973d78dfcd5f8fab28e29e802edad1b2d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1662759 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 4237e53e 2019-06-28T11:14:31 Pull angle-internal for internal ANGLE devs. These internal repos can hold confidential code. Also updates the GLES 1.0 conformance test configuration to pull data from angle-internal. Bug: angleproject:3621 Change-Id: Ifb9d2a5014b0827a078cfdc85fb20c5f5335204f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679992 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jonah Ryan-Davis a965ed14 2019-06-28T15:50:34 Update KHR GLES31 expectations to get bots running. Missing some expectations for unimplemented features in GLES31 for the KHR deqp tests. This suppresses them so the bots will run. Bug: angleproject:3521 Change-Id: I962cf03032514d99753306d0db9c942a5124b98f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682470 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
James Dong 8bb6baa0 2019-06-18T15:30:16 Vulkan: improve handling of RGB texture formats Adds fallback for some RGB textures using the corresponding RGBA formats and modifies fallback calculation to not require filtering/rendering for formats which are not required to support filtering by GL spec. Bug: angleproject:3190 Bug: angleproject:3196 Change-Id: I7beaf9881d63e3c6bd9339faede0333919a4174c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1665894 Commit-Queue: James Dong <dongja@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
James Dong a7d8ada2 2019-06-28T11:10:41 Test out-of-bounds writes in glCopyTexSubImage2D Adds a test for out-of-bounds writes resulting from clipping the copy area to the size of the source framebuffer causing the destination area to be out of bounds. This causes a GL_INVALID_VALUE error according to the spec. Bug: angleproject:3355 Change-Id: I39638daa9b0c03cc82a6dbf6cabd0027e32a8ea8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1682111 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 77c8496b 2019-06-28T11:24:27 Re-land "Cleanup angle_libs_suffix in BUILD.gn." We can use output_name instead of repeating the libs suffix in the GN files. The re-land adds automatic suffix application on Android. This makes the configuration a bit simpler and should detect future breakage. Also cleans up some of the "angle_libraries" code. Bug: angleproject:3611 Change-Id: I4971d1085ca67802c916655c30efb7df4001f040 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679993 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 8f1169eb 2019-06-27T15:32:32 Added end2end tests for GL_EXT_texture_rg Bug: angleproject:3195 Test: ./angle_end2end_tests --gtest_filter='Texture2DRGTest.*' Change-Id: I076af9e0b4ee78623dcc9c4e07b4e1bececd05c7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1681109 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi d4d43ac0 2019-06-28T10:54:26 Add suppression for test failing on old MESA Bug: chromium:979349 Change-Id: Iaeee744dc33e388e8030ccb923dde0c3f6fda0a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679991 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 931089f4 2019-06-27T16:34:18 Vulkan: Enable numerous deqp texture tests ... while verifying that compressed textures work. Bug: angleproject:3197 Change-Id: Icd25b761594fd51bbb6bc6963618caae8e4deec9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1680067 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 3e6e70bb 2019-06-28T14:45:49 Revert "Cleanup angle_libs_suffix in BUILD.gn." This reverts commit 625f5b2fbd89eb04b2e24853502acadbd40f1f73. Reason for revert: Seems to break the Android build with suffix: ~/chromium/src$ gn args out/Release64 Waiting for editor on "/usr/local/google/home/cnorthrop/chromium/src/out/Release64/args.gn"... Generating files... ERROR Unresolved dependencies. //third_party/angle:compressed_symbols(//build/toolchain/android:android_clang_arm) needs //third_party/angle:libEGL_angle(//build/toolchain/android:android_clang_arm) //third_party/angle:compressed_symbols(//build/toolchain/android:android_clang_arm) needs //third_party/angle:libGLESv1_CM_angle(//build/toolchain/android:android_clang_arm) <snip> Original change's description: > Cleanup angle_libs_suffix in BUILD.gn. > > We can use output_name instead of repeating the libs suffix in the GN > files. > > Bug: angleproject:3611 > Change-Id: Ic87c1378aac8be8e1aec695ddbe5c8ec2ed3187b > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678403 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Tim Van Patten <timvp@google.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> TBR=geofflang@chromium.org,timvp@google.com,jmadill@chromium.org Change-Id: I532d9cf28c21ddf65d820d3fc323c87dbc844d96 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: angleproject:3611 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679990 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Geoff Lang 2074d5f7 2019-06-27T13:18:16 GL: Clamp uniform array access on Android and AMD devices. Chrome used to clamp it everywhere but in practice it is only needed on these devices. TEST=conformance/uniforms/out-of-bounds-uniform-array-access.html Change-Id: Idffe84023f8b27733bfda209edd59bbb220b5c0c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1680054 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Fei Yang 134d6eed 2019-04-09T14:50:23 Vulkan: pipeline cache not populated as blob cache is not set 1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as blob cache callbacks are set after eglInititalize. 2. Use a more proper way to save the cache data to disk. Bug: angleproject:3318 Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 625f5b2f 2019-06-26T16:19:35 Cleanup angle_libs_suffix in BUILD.gn. We can use output_name instead of repeating the libs suffix in the GN files. Bug: angleproject:3611 Change-Id: Ic87c1378aac8be8e1aec695ddbe5c8ec2ed3187b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678403 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Jonah Ryan-Davis 923c30fb 2019-06-27T15:16:01 Update test expectations for vulkan gles31 bots. Before enabling gles31 vulkan tests on the bots, there are some test expectations that must be updated. Bug: 3521 Change-Id: If48cad3d7405cc331e133bf80f62b34d33504c66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1680066 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Shahbaz Youssefi 0bfa5504 2019-06-03T10:40:10 Vulkan: Emulate Transform Feedback with vertex shader output In ES 3.0 and 3.1, only non-indexed GL_POINTS, GL_LINES and GL_TRIANGLES is supported for transform feedback. Without tessellation and geometry shaders, we can calculate the exact location where each vertex transform output should be written on the CPU, and have each vertex shader invocation write its data separately to the appropriate location in the buffer. This depends on the vertexPipelineStoresAndAtomics Vulkan feature. Bug: angleproject:3205 Change-Id: I68ccbb80aece597cf20c557a0aee842360fea593 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1645678 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Geoff Lang 235e56fb 2019-06-27T11:28:31 BlitGL: Support CL readback from non-renderable textures. External textures are often not renderable for the CPU readback path. Instead, copy them into a renderable texture and then read them back. BUG=906724 Change-Id: I61bd0a9d51c4b24e1d285b5f1883e01ccb53ebea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1680053 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov c5da7997 2019-06-27T12:57:13 Fix skip Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions on Linux Intel GL. Wrongly skipped Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions in previous CL. Bug: angleproject:2782 Change-Id: Ifb54f394f7c7b953365bd04b93231a6880f709f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1680844 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Yunchao He 5a542996 2019-06-26T10:55:57 Test RGB32F texture format on Intel Linux Bug: angleproject:1958 Change-Id: I52787100fbc9a24b025393eafdede34750c4ca7e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678732 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 4783e454 2019-06-27T11:23:15 Vulkan: Remove flaky test suppression. This test might not specifically be flaky. The crash we saw might have been related to underlying flakiness in the NVIDIA config. We can try removing the flaky suppression and watching the bots for any failures. Bug: angleproject:3328 Change-Id: I73f7c104c87759fc17db7e97bd9e0e299cf1fe7b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1680052 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 485cdd8b 2019-06-26T16:19:34 Add std::ostream output for packed enums. This can be used to convert them to strings for debugging. It can also be helpful for frame capture and replay. Currently the enums are output as GLenum values. Bug: angleproject:3611 Change-Id: Ifcd04449e0ef61e125e0db65aa0dcc2bf48b38ca Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678399 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tim Van Patten db990834 2019-06-26T16:05:02 Support NaN conversion in Float32ToFloat16 Add NaN support to Float32ToFloat16. This follows Dawn's implementation: https://dawn-review.googlesource.com/c/dawn/+/8361 Bug: 3612 Test: angle_unittests Change-Id: I624bee2fc48c46b8a69cd38654679ac3cbd7c09f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678407 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi f0ea83a4 2019-06-26T10:17:26 Vulkan: Initial support for ES3.1 Bug: angleproject:3520 Bug: angleproject:3521 Change-Id: I49d67cae0bba3e147c7a83c10e09fe1ee5ff0824 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1678400 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton a9dfb3ba 2019-06-26T18:36:10 Allow "GL_INVERT" nvpr fill mode to pass validation Bug: angleproject:3617 Bug: skia:9214 Change-Id: I11f4e845095cc1ebcbc2717682e945bcf2bb67e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679631 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Yuly Novikov f857b501 2019-06-26T20:15:46 Skip end2end tests failing on Intel Ubuntu 19.04 Mesa 19.0.2 Failing: MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s BlitFramebufferTest.MultisampleDepthClear/ES3_OpenGL DrawBuffersTest.FirstHalfNULL/ES2_Vulkan DrawBuffersTest.Gaps/ES2_Vulkan WebGLCompatibilityTest.DrawBuffers/ES2_Vulkan Crashing: Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL Bug: angleproject:2782, angleproject:3614, angleproject:3616 Change-Id: Ib9bc72d8fd050ba1db1269d5fb3b38e80636211e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1679630 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Jamie Madill d43eee64 2019-06-14T11:12:51 Vulkan: Increase size of driver uniforms buffer. This should prevent applications that use a lot of updates from getting bottlenecked on buffer and descriptor set updates. Bug: angleproject:3504 Change-Id: I8fc88b5f13858b8858d88f7e6f43af022c3f6a75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1647030 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 1042250f 2019-06-25T17:06:46 Allow wildcards freely in deqp expectations files Bug: angleproject:3520 Change-Id: I1f34717e6efaf4a6371c345d892922e598e871bc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1676552 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill c773ab98 2019-06-25T17:11:58 Vulkan: Recycle dynamic buffer storage. This adds a free list to the dynamic buffer storage. Buffers are added to the free list when the retained buffers are released. They are taken from the free list when we allocate a new buffer. We only allocate a new buffer in the ring when we run out of free buffers. This reduces the amount of time we spend in allocation for frequent updates. Now that we're recycling buffers inside of DynamicBuffer we also need to be a bit more careful about when we allow ourselves to reuse them. If they're still in use by the GPU we should not try to modify them. Bug: angleproject:3082 Change-Id: Ibee5a7e2fe4a17f4a2f7af6bc6bcce54bdc413c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1646548 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Tim Van Patten cc82c3f0 2019-06-21T16:04:24 Vulkan: Enable VertexAttributeTest* for ES3_Vulkan VAO support is present, so this is just enabling the necessary testing. The tests being skipped are being worked on with issue 3193, which is adding support for integer values. Bug: angleproject:3207 Test: VertexAttributeTest end2end tests Change-Id: Ic0bbcc0e05673aece203e93d8765ac8e90dc6a59 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1672445 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Jamie Madill 7f2520f1 2019-06-26T11:18:33 Vulkan: Refactor DynamicBuffer::init. This will allow us to more easily create a white box test that sets a very small initial size for a dynamic buffer. Bug: angleproject:3082 Change-Id: Ic02bbee83ee8e0f4bfe182e9448c2ce60dea66d5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1667645 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com>
Shahbaz Youssefi 8929b9c5 2019-06-18T16:21:38 Vulkan: Output buffer memory barrier in graph dump Bug: angleproject:3205 Change-Id: Id8c1de49d2201ea331e5f5223c88144db5fadbb3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1665354 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Anders Leino 1245f078 2019-06-25T13:51:29 Use D3D11 GetDimensions driver workaround for dynamic images Some NVIDIA D3D11 drivers are buggy and interprets the level passed to GetDimensions as being relative to 0, rather than the SRV's MostDetailedMip. This affects the implementation of the imageSize function in the D3D11 backend. Bug: angleproject:3100 Change-Id: I1e48f5df5e40caf49a4d07662aec587e98cf8388 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1677206 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 615ae1a7 2019-06-21T12:10:14 Vulkan: Improve copy buffer self-dependency The check in addReadDependency to avoid setting self-dependencies was causing the barrier set in `copySubData` to be potentially set earlier than the buffer's previous usage. This change allows buffer self-dependencies to be handled especially. Bug: angleproject:3194 Change-Id: I08f2c39f420f020ad5faa9735193e6b7142fa756 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1670952 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott 6d58266e 2019-06-25T09:34:46 Vulkan: Update deqp GLES 3.0 texture expectations Sub-divide one of the big SKIP lines into more-fine-grain SKIP and FAIL lines, based on current top-of-tree status. Bug: angleproject:3190 Change-Id: I50ac559a5b44c06b8e525d10efe3ff1b24350d6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1676406 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Geoff Lang a9bbf6df 2019-06-25T10:58:45 Fix warnings in standalone linux build. BUG=angleproject:3559 Change-Id: Ib57b40d6f6b488549c5746a4e2d40e6fba6bcd4f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1676306 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 0fd917a2 2019-06-23T00:50:44 Vulkan: Remove unnecessary same-layout transitions Previously, only read-only layouts skipped same-layout transition. This is extended to color attachment and depth/stencil attachment layouts as well. On Nvidia+Linux, this does reduce the number of barriers in the Draw* benchmarks, though there's no visible CPU-side performance difference. GPU time is not measured in these tests, but it's possible that the driver already skips such transitions (i.e. this only saves us from recording an ineffective transition). Additionally, transfer dst and shader write same-layout transitions are turned into an execution barrier instead of a memory barrier to avoid an unnecessary flush. Currently, this particularly affects texture upload, and shows a 10% improvement in TextureUploadSubImageBenchmark. Note that this optimization is temporarily disabled due to a bug in the windows AMD driver. Bug: angleproject:3347 Change-Id: I7dc9d0b5dd2ad87ec19ae13277b330438038519f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1659149 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
shrekshao b937093e 2019-06-21T11:02:17 HLSL tests with regex HLSL adds a unique id suffix to user defined variable and these numbers are currently hardcoded in tests. It could easily fail if new tokens are added to angle builtin variables. Introduce C++11 regex feature into the foundInHLSLCode to avoid over strict tests. Bug: angleproject:3551 Change-Id: Ia3052afec667a7ac11198be31b5c1d03c856a723 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1670581 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Geoff Lang 5ff8cae9 2019-06-21T11:09:25 GL/D3D: Use texture uploads instead of clearing for robust init. Chrome uses regular texture uploads on all platforms except OpenGL on Mac to do robust resource init for textures because multiple bugs have been observed with texture corruption. BUG=883276 BUG=882580 BUG=941620 Change-Id: I5fcd6862147822a08c7533e6a6a9277223034ebd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1669104 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 4c0a2361 2019-06-25T10:56:29 Update ValidateSamplerParameterBase to use const parameters. ValidateSamplerParameterBase is called with both const and non-const parameter pointers which caused our explicit template instantiations to not cover all cases resulting in link errors. Force the parameters to always be const so that our instantiations cover everything. BUG=angleproject:3555 Change-Id: Ibf92572ba80a689c75dcdc70e5153d9941da76f3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1676305 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>