src/libANGLE/renderer/vulkan


Log

Author Commit Date CI Message
Shahbaz Youssefi cbdb76b0 2020-07-02T10:09:34 Vulkan: Create sRGB views only when needed Creating sRGB views was conditioned to VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT being necessary, but that flag can be set for reasons other than sRGB override, such as when recreating the image to be used as a storage image. Bug: angleproject:4551 Change-Id: I6f94a1c898b599d4333d74608c7451b4ce4f71f0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279134 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 65f7ab79 2020-07-02T10:04:48 Vulkan: Cleanup extension properties and features Bug: angleproject:4551 Change-Id: Iae6b94027cfaca6c72318203a286865c2e3b19a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279133 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 62ff54eb 2020-05-12T13:27:21 Vulkan: Featurize shadow buffers Shadow buffers help reduce the latency of glMap* operations at the cost of CPU overhead. It might not be desirable to incur such an overhead for all usecases. Featurize it but enable it by default. Bug: angleproject:4339 Change-Id: I6374618bf99677eef55fd50a139fb86f5ea70791 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2278102 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Shahbaz Youssefi cf63d872 2020-07-02T09:59:58 Vulkan: Use mipmap hint when generating mipmaps If the application asks for GL_FASTEST, this uses VK_FILTER_NEAREST instead of VK_FILTER_LINEAR. Bug: angleproject:4551 Change-Id: I6c10758104bd63dd477ea853a3b0464665f371ed Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279132 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott 28300e6f 2020-06-30T10:41:27 Vulkan: Fix off-by-1 180/270-rotated CopyTexImage The rotation calculations are a little different for this code (that uses a special shader) than for other pre-rotation cases. I also modified the CopyTexImageTestES3.2DArraySubImage test to make future bugs a little easier to diagnose. Test: Test: angle_end2end_tests --gtest_filter=*CopyTexImageTestES3.2DArraySubImage*Vulkan* Test: Test: angle_end2end_tests --gtest_filter=*WebGLReadOutsideFramebufferTest.CopyTexSubImage2D*Vulkan* Bug: b/158245571 Change-Id: I497ec541cae5cd4085c3e9d596ee20943f5510f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275733 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Tim Van Patten 68e60a92 2020-06-26T11:10:07 Vulkan: Don't store transformed SPIR-V Since the original SPIR-V is never store after being modified, we don't need to keep the transformed SPIR-V either. Bug: angleproject:4513 Test: CQ Change-Id: I4b70cfa355a08107e6a27377f6258cbf9e4072be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270718 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 34eb401b 2020-06-19T15:36:18 Vulkan: Skip repeated VkCmdClear call with the same value Some apps actually do this. One of them is gfxbench. This helps performance by dropping the redundant clear calls. Bug: b/159489614 Change-Id: Ib7958042f081b8fd58c5bc912fbb45bb223aec0f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2255643 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Tim Van Patten 774cd1b2 2020-06-25T09:15:24 Vulkan: Only transform SPIR-V once Prior to this change, the SPIR-V would be transformed as part of GlslangGetShaderSpirvCode() and then possibly another time afterward to disable the early fragment test optmization (for monolithic programs) or to update the descriptor set/binding values (for PPOs). By storing the original SPIR-V in the ProgramVk and the transformed SPIR-V in the ProgramExecutableVk, we can now remove the SPIR-V transformation from GlslangGetShaderSpirvCode() and only perform it once in ProgramInfo::initProgram() for monolithic programs and PPOs. Bug: angleproject:4513 Test: CQ Change-Id: I4e7240b2abe7c796c46cf531948dad0e37c1419a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267537 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten 7993f34d 2020-06-24T18:39:08 Vulkan: Store transformed SPIR-V in ProgramExecutableVk The original SPIR-V is specific to a ProgramVk while the transformed SPIR-V is specific to a ProgramExecutableVk. This CL keeps the original SPIR-V in the ProgramVk::mOriginalShaderInfo and the transformed SPIR-V in ProgramExecutableVk::mTransformedShaderInfo. This allows us to skip an extra copy that was occurring during PPO link(). Bug: angleproject:4513 Test: CQ Change-Id: I796dcd6bcfb2df08d9b8f1a5295b2821a4096f16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2265484 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 58ff77a8 2020-06-27T09:30:00 Vulkan: Set new layout based on VkImageUsageFlags When transferring vkImages between queues, the new layout needs to be set based on the usage flags of the vkImage instead of hardcoding it to AllGraphicsShadersReadWrite Bug: angleproject:4791 Change-Id: I3b543a6280e6c2317cc11bf65dc4c337bc5f90b1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2271563 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Courtney Goeltzenleuchter b31a1939 2020-06-25T08:13:20 Vulkan: Implement invalidate for color buffers This will set the color buffer load_op to DONT_CARE if the application has invalidated the color buffers prior to drawing. Will also set load_op to DONT_CARE for depth & stencil, though this isn't likely a common use case. Tests: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_* --use-angle=vulkan angle_end2end_tests --use-angle=vulkan --gtest_filter=StateChangeRenderTestES3.InvalidateNonCurrentFramebuffer/ES3_Vulkan Bug: b/150458520 Bug: angleproject:4444 Change-Id: I6ce3d20fc1e9f4ab7ba3af9755c5ddc544f58ddd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267057 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi b0245f68 2020-06-23T22:38:12 Vulkan: Remove superseded updates when flushing to image Especially with emulated formats and robust resource init, a clear is staged that's often superseded by a data upload to the same subresource. This change ensures that superseded updates are dropped to avoid unnecessary GPU work. Bug: angleproject:4691 Change-Id: I697ccd438b92fd2fff17a5800550694658c95c54 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2262574 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Mohan Maiya e69298d1 2020-06-26T08:20:47 Vulkan: External image layout needs to be ReadWrite Textures specified through external images need to transition to a ReadWrite layout and not ReadOnly. Bug: angleproject:4791 Change-Id: I8c0d5999d65499de6a36725ed1cc9c390c479c8c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270513 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Ian Elliott da3e6451 2020-06-25T23:49:22 Vulkan: Fix fbo_invalidate tests for pre-rotation The BlitFramebuffer path wasn't properly supporting stencil and MSAA paths for pre-rotation: 1) The stencil path on Android isn't going through UtilsVk::blitResolveImpl, but requires changing UtilsVk::stencilBlitResolveNoShaderExport for rotation. 2) MSAA resolves requires rotating clippedSourceArea. Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_\* Bug: b/158337857 Change-Id: I092cab302c247ff9b2e262b12de3d1a56a257f8e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2269499 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Manh Nguyen d4874cb3 2020-06-25T10:49:32 Reformat Framebuffer::readPixels Reformat Framebuffer::readPixels and its overriding methods to the following method signature angle::Result readPixels(const Context *context, const Rectangle &area, GLenum format, GLenum type, const PixelPackState &pack, Buffer *packBuffer void *pixels); This will allow capture replay tool to use its own PixelPackState to read pixels from framebuffer without having to set the global states Bug: angleproject:4787 Change-Id: Idc64179d8e8f6b5163ef0747f239cd5172a2491b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267417 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott b067db75 2020-06-25T23:47:09 Vulkan: Fix copySubImageImplWithDraw() for pre-rotation This involves cases of copying from a rotated default framebuffer. Various adjustments are needed for where the source is and its relationship to gl_FragCoord in the custom ImageCopy fragment shaders. Various tests are affected, including the following: Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_texture_specification_basic_copy*teximage2d_* Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_texture_specification_basic_copy*teximage2d_* Bug: b/158245571 Bug: b/157933235 Change-Id: Id9ec56d849cd2268954dd82623a7632a10fb8e8f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248204 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 6b49449d 2020-06-25T12:25:33 Vulkan: Fix mipmap generation and level redefinition When generating mipmaps, the non-base levels are redefined to be compatible. mRedefinedLevels was not updated to take this into account, resulting in invalid copies to the image. Additionally, noted a few spots where ImageDesc is used to respecify the image, but those are not up-to-date when the backend functions are called. Changed those to directly get the necessary information from the allocated image. Bug: chromium:1094644 Bug: chromium:1094599 Change-Id: I2afc9e5a53f24ef56836c5d7eec2e3e11df0ef61 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267423 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 77c062aa 2020-06-24T01:34:28 Vulkan: Remove emulated clears before mipmap generation If the image is recreated for mipmap generation, and if the format used is emulated, clears are automatically staged for all levels of the image. Since non-base levels will be completely rendered to (using blit, so not through the staging buffer), there is no point in performing these clears for non-base levels. This change drops those clears. Note that another change will drop the clear for base level if detecting that a future update will supersede it, for example because the base level is being copied from the old image. Bug: angleproject:4551 Change-Id: If2f10cf67e24b44243b29d22bfcf1cb933895cd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2262575 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi c81da1c8 2020-06-19T22:05:38 Vulkan: Avoid double-copy when generating mipmap If the image needs to be redefined with mips, level 0 was copied to a buffer which was then copied to the new image. This change instead stages the old image directly for copy to the new image. Bug: angleproject:4551 Change-Id: I7625f140ddadde0a2b439c5e91c519ad49ae2fd7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257264 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 6ee18c2d 2020-06-17T12:54:52 Vulkan: Remove debug symbols from internal shaders Shaves ~47KB on binary size. Bug: angleproject:2022 Change-Id: Ifc861c4308a806d17f499bf2126009a59125b9f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249566 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya 5474304a 2020-06-24T11:29:58 Vulkan: Handle overflow in maxCombinedUniformComponents computation Certain vendors support large number of uniform buffer components. The calculation of maxCombinedUniformComponents overflows when captured in a 32bit lvalue. Update it to a 64bit variable. Bug: angleproject:4788 Tests: dEQP-GLES3.functional.state_query.integers64.max_combined* Change-Id: I355910218c56347c98a5dfa7359b00be7b40871a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2264849 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 86ae16b6 2020-06-23T01:03:00 Vulkan: Fix CPU path copy of 2D array textures Bug: angleproject:4744 Change-Id: I88d997c39a7d5f8fa9609c43c2cd192b237611e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2259202 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 6ef0387d 2020-06-16T23:32:47 Vulkan: Fix mipmap generation discarding levels above max Bug: angleproject:4551 Change-Id: I1f65e41049b8cc8065ff988bb708cb44acfdb98b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257263 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Charlie Lao 054aeeed 2020-06-12T11:49:03 Vulkan: Batch vkUpdateDescriptorSets calls Right now we are making this calls multiple times as we loop through each shader stage. Qualcomm performance validation layer warns about this. This change will aggregate the calls into one call per dispatch. Bug: b/158787299 Change-Id: I48aa3752f708c26ffbca2fb7947cb8bbc0f76dcd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243321 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Ian Elliott 70e706f4 2020-06-22T18:14:44 Vulkan: Fix glBlitFramebuffer() for pre-rotation This involves cases of blitting to/from a rotated default framebuffer, potentially with scaling in one or both dimensions. Various adjustments are needed at different times in the stack, including in the custom BlitResolve fragment shaders. Various tests are affected, including the following: Test: angle_end2end_tests --gtest_filter=*EGLPreRotationLargeSurfaceTest.OrientedWindowWithBlitFramebuffer Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_\* Bug: b/158337857 Change-Id: Ibb176e4215784e85c0f34e6e1c22ba662517fed2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2242359 Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Shahbaz Youssefi 62a2f513 2020-06-23T13:16:19 Vulkan: Remove DispatchHelper This class is no longer used. Bug: angleproject:4029 Change-Id: I2758b286ae10856a5dff3decbb1cf9c58b44e354 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2260936 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi cf11beed 2020-06-22T15:51:51 Add mip-related corner-case tests Bug: angleproject:4780 Bug: angleproject:4781 Change-Id: Iaf8e1df576c3676249751413a646244da41a0eaf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2258476 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi ce3d3413 2020-06-23T09:29:05 Update glslang_validator binary for Linux. This binary was updated using update_glslang_binary.py. Please see instructions in tools/glslang/README.md. Bug: None Change-Id: Ib1c3ae292a90ec6aabc79b9396ca2e35007edc16 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2260573 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Antonio Maiorano b47cc50a 2020-06-22T10:59:09 Enable validation layer custom extensions With this change, Vulkan-ValidationLayers will allow the specified extensions to pass through, instead of being nulled out: * VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE * VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT Bug: b/159027603 Bug: b/154620295 Change-Id: I0ace3acdac06a6c115834ef88b0c883fa2dd4744 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246304 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
angle-autoroll 7db2dcec 2020-06-19T07:01:08 Roll Vulkan-ValidationLayers from 04f0b691eb4c to 74ed6cfd05c1 (20 revisions) https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/04f0b691eb4c..74ed6cfd05c1 2020-06-18 tony@lunarg.com layers: Remove leading comma in lists 2020-06-18 mark@lunarg.com corechecks: Fix DrawIndexedIndirect VUID name 2020-06-18 jeremyk@lunarg.com tests: Add combined image sampler test 2020-06-18 jeremyk@lunarg.com layers: Add combined image sampler check 2020-06-18 jeremyk@lunarg.com layers: Add CMD_TYPE parameter to pipeline binding 2020-06-18 tony@lunarg.com layers: Add is_khr to acceleration_structure_state 2020-06-17 mark@lunarg.com tests: Don't run ManySmallIndexedDrawCall test on shieldTV 2020-06-17 s.fricke@samsung.com tests: Add export handleType VUIDs 2020-06-17 s.fricke@samsung.com layers: Add export handleType VUIDs 2020-06-17 s.fricke@samsung.com layers: Wrap non external AHB logic together 2020-06-17 s.fricke@samsung.com tests: Validate maxSamplerAllocationCount 2020-06-17 s.fricke@samsung.com layers: Validate maxSamplerAllocationCount 2020-06-17 s.fricke@samsung.com layers: Add function calls to error log messages 2020-06-17 mark@lunarg.com tests: Add filters for BP Android test failures 2020-06-17 mark@lunarg.com tests: Compile best practices tests for Android 2020-06-17 mark@lunarg.com tests: Replace setenv with private settings extension 2020-06-17 mark@lunarg.com layers: Add private settings extension and write support 2020-06-17 s.fricke@samsung.com layers: Remove invalid check for AHB format 2020-06-17 szilard.papp@arm.com tests: Adding test for triple buffering 2020-06-17 szilard.papp@arm.com practices: Adding checks for triple buffering If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/vulkan-validation-layers-angle-autoroll Please CC courtneygo@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md Bug: None Tbr: courtneygo@google.com Change-Id: I8c35e56e998560c53e8b54bfd26749d334172b30 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254490 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis cfbf769d 2020-06-22T10:14:02 Vulkan:Level/Layer hash fix-up Simplify has function for level/layer of imageView and add asserts to make sure that there won't be hash collisions. Bug: angleproject:4651 Change-Id: I8ab86a4f3d7aa668ad2c08e61bd5fd57744fcd12 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257265 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Shahbaz Youssefi b772a955 2020-06-16T23:32:47 Vulkan: Make texture syncState aware of upcoming generateMipmap By letting TextureVk::syncState know it's being called for generateMipmap, it can make a better decision to initialize the image: - Staged updates to mips that are going to be overwritten are dropped - The image is created with full mipchain to avoid a redefine in the following generateMipmap() call. Bug: angleproject:4551 Change-Id: Ic70ee6c0a0b29c7bd62beaff612b2f2d5276defb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249340 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Courtney Goeltzenleuchter 2919dc6e 2020-06-15T18:39:39 Add immutable samplers to descriptor set layout To support YUV conversion we need to track the use of immutable samplers in the descriptor set layout. Bug: b/155487768 Change-Id: Ic7dc6a08551f5125c4a519b5cfada312f95ab914 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225423 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Tobin Ehlis 34ca1ac7 2020-06-16T12:05:12 Vulkan: Fix FramebufferVk cache Migrate Serial from Image to ImageView. Imageviews are what are utimately used in FramebufferVk, so move the Serials into the ImageViewHelper class. Since that class also knows the level/layer of the imageView, we can revert to using a single Serial per ImageView instead of the AttachmentSerial that included the layer and level. ImageViewHelper caches Serials per layer/level combo. Bug: angleproject:4651 Change-Id: I3741d7d03523eada84295cb712c1cc1e6e3c3867 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248203 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 3589d9a0 2020-06-16T15:32:18 Add a test for generateMipmap after modify To make sure TextureVk::syncState is called before generateMipmap. Bug: angleproject:4551 Change-Id: Ibce0738b72fc81270e07617f04ffee57f1c8ed20 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248209 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi 6cb8345f 2020-06-17T23:22:57 Vulkan: Non-zero memory initialization for all images This was only implemented for single-level, single-layer, single-sample color images. This change implements clear for all images. Additionally, the move to VMA broke the initialization of the staging buffer, so even for the supported case, the image was being initialized with uninitialized data. Bug: angleproject:4092 Bug: angleproject:4551 Change-Id: Ic2eee3f8454a93f1bcf3ca725afabcdc693047e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249376 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi e7ae237e 2020-06-12T23:52:09 Vulkan: ANGLE_copy_texture_3d support Bug: angleproject:4748 Test: CopyTexImage*Vulkan:Texture3DCopy*Vulkan:Texture2DArrayCopy*Vulkan Test: dEQP.KHR_GLES3/copy_tex_image_conversions_required_cubemap*cubemap* Change-Id: Ifdc3d455ca8c9e732d0adf4afa9e2809d780ae18 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246320 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Stuart Morgan 5dba723d 2020-06-16T09:29:16 Add newline-eof to warnings Bug: angleproject:4757 Change-Id: I8ff6cb1277bf31ed8d6af667aa59ab8029633fe0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247488 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Antonio Maiorano 13816d2d 2020-06-16T14:27:04 Move vulkan_headers/entry_points to common/vulkan This will allow us to move common headers, such as extension headers, to common/vulkan. Bug: b/159027603 Bug: b/154620295 Change-Id: I1ff73dc5b7ee8f7dfb3ac0c5f30bd4b3a8183aeb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248205 Commit-Queue: Jamie Madill <jmadill@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Xiaoxuan Liu de4611c9 2020-06-04T13:44:17 Vulkan: Update eglDupNativeFenceFDANDROID() implementation. When exporting vkfence FD with vkGetFenceFdKHR() in SYNC_FD semantic, vkfence could be reset. Dup and store the SYNC_FD created vkfence's FD in SyncHelperNativeFence by exporting FD during initializeWithFd() meanwhile make the eglDupNativeFenceFDANDROID() only dup the mNativeFenceFd in SyncHelperNativeFence. Test: angle_end2end_tests --gtest_filter=EGLSyncTest.AndroidNativeFence_* Bug: angleproject:2517 Change-Id: I354185d26d0fda72baeb61702c879ed5665db6ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230062 Reviewed-by: Jeff Vigil <j.vigil@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 340da145 2020-06-16T10:58:47 Vulkan: Disable 1xMSAA on integer formats too This was pending swiftshader support for 4xMSAA support for integer formats, which is long done. Bug: angleproject:4197 Change-Id: I843a9674e20a48b5387bd67b8c0efc8617841382 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248198 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Tim Van Patten 68fcfea3 2020-05-29T12:34:08 Vulkan: support format aliasing in texture images glBindImageTexture specifies the format which should be used to interpret the texture data and this format is independent from the texture's own internal format. This change allows the VkImage's format to be mutable to handle glBindImageTexture calls with different formats. Bug: angleproject:3885 Test: dEQP-GLES31.functional.image_load_store.*.format_reinterpret.* Change-Id: Ia1ad762b4ccae0f510c8b4918781234fcf51c5f1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222610 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Joe Spiro c8040e54 2020-06-04T19:45:26 Fix includes to fuchsia headers Includes to non-third_party headers should use "" style instead of <> style includes.This also forces us to be correct about supplying fuchsia dependencies. Bug: angleproject:4676 Change-Id: Id7f542db429d562474891937763610dd667a3fdc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231980 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi b900f4e2 2020-06-12T16:01:58 Vulkan: Use GPU path for copy to sRGB textures To avoid creating aliasing views for sRGB textures, the ImageCopy texture will do/undo sRGB transformation such that the final result is as-if both source and destination views were linear. Possible future optimizations: - If either of source or destination has already been created with the MUTABLE flag, i.e. has a linear view already available, that can be used. - If destination is sRGB but not renderable while its corresponding linear format is, and if the image is already created with the MUTABLE flag, using the linear view would allow the copy to go through the GPU instead of the CPU. Bug: b/157934810 Bug: angleproject:4092 Change-Id: I43aaf882c90e1c60d0d9eb04636c203fc04090a4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241622 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten a28efb2f 2020-06-12T13:14:48 Remove mProgramState from ProgramExecutable::updateActiveImages() Use of the member variable mProgramState is being removed to reduce the circular coupling of ProgramExecutable and ProgramState. Bug: angleproject:4520 Test: Build/CQ Change-Id: I31d7e607fb06a374a0b0e1d35eb2a092614badf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243323 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Mohan Maiya bc8199fa 2020-06-15T10:00:01 Vulkan: Ensure tiling mode compatibility while deciding copy path When decided whether to use transfer or the draw path to perform an image to image copy make sure to account for compatibility in tiling modes. Bug: angleproject:4743 Change-Id: I757aab0ac8628f08092dc2dfc39f06d112db5089 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246527 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 959037e0 2020-05-25T15:40:38 Vulkan: Preserve RPs on XFB changes when possible. Instead of unconditonally ending the RenderPass we keep a set of active XFB buffers in the ContextVk. This lets us re-use RPs when we don't write to the same buffer repeatedly. Reduces the RenderPass count in our Manhattan capture from 29->23. Bug: angleproject:4622 Change-Id: I28c2d4d3db1490e5d07be3c48d21fd2cc6ff85d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2196957 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 7005248b 2020-06-11T16:00:23 Vulkan: Fix glCopyTextureCHROMIUM if source is swizzled A no-swizzle view is added for this use-case. Bug: angleproject:4004 Change-Id: Id654af9a4f520357c91bf2b06501c9e1ea169f11 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241623 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 1a455f4e 2020-06-12T15:49:46 Vulkan: Set external image's usage flags based on AHB usage flags For vkImages that are backed by external memory we need to derive the VkImageUsageFlags based on the usage flags of the AHB. Bug: angleproject:4739 Change-Id: I92bee943c66f7eadd9b63bb9bf1b59ffe5bc5a37 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243765 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Mohan Maiya 0eae0d6c 2020-06-11T08:53:39 Vulkan: Set external image's tiling mode based on AHB usage flags For external images which can be accessed by CPU, the tiling mode should be linear. So, query the usage of the Android Hardware Buffer and derive the tiling mode based on AHB usage flags. Bug: angleproject:4735 Change-Id: I1b91c6800d414d73091032e40d8e4f1e8f6c101b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241780 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tim Van Patten b55f0f78 2020-06-02T18:01:24 Compress Program binaries saved in blob cache The Android blob cache has a limit of 2MB, so ANGLE should compress the Program binaries that are saved into it to maximize its effectiveness. ANGLE will gzip the program binaries before being stored in the blob cache and then uncompress them when retrieved. Using gzip, the binaries are compressed to ~25% of their size when running the T-Rex benchmark. Some examples (in bytes): Uncompressed: 20193, Compressed: 4455 Uncompressed: 8767, Compressed: 2369 Uncompressed: 11144, Compressed: 2927 This doesn't appear to affect the T-Rex benchmark since all of the programs are loaded/decompressed as part of the benchmark initialization, and the programs are small enough to all fit in the blob cache without compression. Bug: b/155184635 Test: T-Rex, CQ Change-Id: Ie6a101c32ab5fd49baae1cb7aecdd26a934e15af Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227529 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Shahbaz Youssefi ff2ebce4 2020-06-10T22:46:17 Vulkan: allow texture copies from one mip to another As a first implementation, this makes the copy go through the staging buffer. Once anglebug.com/4719 is implemented, this can be optimized to perform the copy directly. Bug: angleproject:2914 Bug: angleproject:4274 Change-Id: I2c9863381f54c3467ca939d049336960c21f60b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240671 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi ac44f8c5 2020-06-05T23:30:53 Vulkan: Apply SPIR-V optimization to internal shaders Shaves about 40KB from binary size. Bug: angleproject:2022 Bug: angleproject:3432 Change-Id: I008c18e0040b1bafe022087113681e2ace6eb7b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616963 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 000a79f1 2020-06-04T23:06:58 Vulkan: Better handling of texture level redefinition If a texture level is being redefined, there are two scenarios to consider: 1. The level is outside the base/max level, for which the image was allocated. 2. The level is within the base/max level, but it's being redefined to a different size or format. In the former case, we simply don't need to release the image. The latter case itself has two possibilities: 2.1. There is only one level in the image. 2.2. There are multiple levels in the image. In case 2.1, the whole image is being redefined (as it has only a single level), so the image can (and should) be released. Prior to this change, this behavior was adopted for all cases. This change retains this behavior for this case only. In case 2.2, the texture is becoming incomplete. However, the image shouldn't yet be released because another one of its mips may be bound to a framebuffer. In such cases as glCopyTexImage2D(), that framebuffer may in fact be the source of the copy operation (which would be destroyed if the image is released). If the base/max level of the texture doesn't change, redefining the level and making the texture incomplete doesn't make the framebuffer incomplete; this is achieved at the same time by not releasing the image. This change ensures that updates to the redefined level are staged in cases 1 and 2.2. Bug: angleproject:4274 Change-Id: I3fac3203c2fbbc16e8e4a35b1334b767120b2dcf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230853 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten c39d25ae 2020-06-01T12:42:33 Update State to check mExecutable A user may be using Program Pipelines, rather than monolithic Programs, so State should check if mExecutable is valid, rather than mProgram, since that indicates the presence of either a PPO or a Program. Exercising these paths requires additional tests: SimpleStateChangeTestComputeES31PPO::DeleteImageTextureInUse() Texture2DTestES31PPO::TexStorage() Texture2DTestES31PPO::SingleTextureMultipleSamplers() These new tests exposed bugs in the PPO implementation where updates to the active Program's ProgramExecutable were not being propagated to the Executables of the PPO's containing that Program. In these particular cases, updates to the active samplers/images/textures were not being copied to the PPO's Executable. Bug: angleproject:3570 Test: end2end tests listed above Change-Id: I297cac2d0367f180dd7fa01a1ee7ba53996867c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225417 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Charlie Lao d87927c1 2020-06-10T17:40:28 Vulkan: Initialize stencil ops with DontCare for color attachments Even though they shouldn't matter for color attachment, but Qualcomm's performance validation layer is producing tons of this warning message. This basically always set to DontCare even for color attachment. Bug: b/158708100 Change-Id: Iaba39e099c9cc4716548f337ded74fa5f29bb654 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240498 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Shahbaz Youssefi da980b40 2020-06-10T23:19:40 Vulkan: Reduce ConvertVertex.comp variations Handling RGB10A2 and A2BGR10 formats are made through dynamic flags. One or two `if` checks (based on format) is not worth doubling the number of shaders. Shaves about 50KB from binary size. Bug: angleproject:2022 Bug: chromium:1084580 Change-Id: Ia603a935b66d002dbacdee9342950ceed4042f86 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240672 Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Tobin Ehlis b50541b2 2020-01-14T09:07:03 Vulkan:Adding key perf trace markers Adding trace markers in performance-critical functions. Primary areas of interest are command buffer processing and cleanup and memory mapping. Bug: b/156403378 Change-Id: Icba53024771711d79f7eee7085bf4dae0e033e63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2002689 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Tobin Ehlis <tobine@google.com> Commit-Queue: Tobin Ehlis <tobine@google.com>
Shahbaz Youssefi d8074714 2020-06-08T13:41:40 Vulkan: add autogen dependency to shader variations files Bug: angleproject:3432 Change-Id: If16e5264d539c6a3944a60f4d28f4e6aa5420fe3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235353 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 3d2de99e 2020-06-09T01:14:42 Vulkan: Fix RTs attached to textures with non-0 mip Cleared confusion between GL level indices and VK level indices by adding the corresponding suffix to variables and function arguments. A handful of places that sent one index and expected the other are fixed. The conversion between the two is given by: levelIndexGL = levelIndexVk + baseLevel; Bug: angleproject:4695 Change-Id: I84ecbaf867d00a40fb39b6db7ad79658016f4d9a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235362 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 8a7b3d61 2020-06-08T23:23:56 Update glslang_validator binary for Linux. This binary was updated using update_glslang_binary.py. Please see instructions in tools/glslang/README.md. Bug: None Change-Id: I1aed97de25baa3cb47ae81b63a70339a962d957d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235361 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 15328f69 2020-06-04T16:59:22 Capture/Replay: Don't assert when reading combined depth/stencil We can't actually read them back at the moment, so this needs a proper fix. In the meantime, the apps we are tracking don't need this value at the beginning of the trace. Test: Angry Birds 2 MEC Bug: angleproject:3662 Bug: angleproject:4688 Bug: b/157672184 Change-Id: I67190092bcce7080edc69714f1ca1194c37d54fb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231802 Reviewed-by: Manh Nguyen <nguyenmh@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Antonio Maiorano 111a4d97 2020-06-05T16:56:45 Fix copy texture to sRGB in ANGLE/VK Like the GL backend, use the CPU copy path rather than the draw path when the target is sRGB. Fixes the following WebGL tests: conformance2/textures/canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html conformance2/textures/canvas/tex-2d-srgb8-rgb-unsigned_byte.html conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8-rgb-unsigned_byte.html Re-enable CopyTextureTestES3.ES3UnormFormats for Vulkan as they now pass with this change. Bug: b/157934810 Bug: angleproject:4092 Change-Id: I6b76e5f4345d204a084f5483e206c5bb4ff2f139 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233405 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Jamie Madill 4038679a 2020-06-05T16:15:01 Vulkan: Don't invalidate index buffers on vertex change. The vertex state should not affect index state changes. Split off from a larger CL. Bug: angleproject:4622 Change-Id: Ie7c3148a16b5da89b79d95e1de130a1ff0e6c634 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233404 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi d80adf4e 2020-06-03T11:50:04 Vulkan: Remove non-triggering validation error suppression Bug: angleproject:4510 Change-Id: I04f989943ec2abe17cfe90f32a276e20c5a42cea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227811 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 6b946a7b 2020-06-05T16:04:34 Vulkan: Zero-init ContextVk dirty bit handlers. This allows for a better debugging experience and can solve some potential invalid ASSERTs due to some dirty bit handlers not being initialized. Bug: angleproject:4622 Change-Id: Ib34e35dea6c6c7de250ae6600576f0324c150ae6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233403 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill 17b4a877 2020-05-26T17:02:48 Vulkan: Pass API version to VMA. This apparently can save on memory usage in the allocator. Reported by penghuang@chromium.org. Bug: angleproject:4685 Change-Id: I6f29280e3fe16f3388c4f8412e0acb09d7f16e58 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216714 Reviewed-by: Tobin Ehlis <tobine@google.com> Reviewed-by: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Ian Elliott a91dcb62 2020-06-05T09:46:56 Fix FramebufferVk::getScissoredRenderArea() for pre-rotation This fixes cases where pre-rotation wasn't occuring for small scissors used with glClear(). There are around 1000 tests that do this. Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_fragment_ops_depth_stencil_* Bug: angleproject:4431 Bug: b/157933235 Bug: b/157933198 Change-Id: I469d51975e3bc3a7bfc9521a3817c919e809f7dd Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2228211 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Ian Elliott <ianelliott@google.com>
Tim Van Patten 77851053 2020-05-26T18:14:56 Reduce dependency on ProgramExecutable::mProgram[Pipeline]State Remove the dependency on mProgramState/mProgramPipelineState for the following functions in ProgramExecutable: hasUniformBuffers() hasStorageBuffers() hasAtomicCounterBuffers() hasTransformFeedbackOutput() getTransformFeedbackBufferCount() The data structures those function were querying were recently moved into the ProgramExecutable, so the call stack was: ProgramExecutable -> ProgramState -> ProgramExecutable This change updates the functions to return the results immediately. Remaining functions to be cleaned up in later CLs: hasDefaultUniforms() hasTextures() hasImages() Bug: angleproject:4520 Test: Build/CQ Change-Id: Ieaa041ff128e389f322745d55f688d4b07a5a23d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216764 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tim Van Patten <timvp@google.com>
Ian Elliott ae9d1227 2020-06-04T16:41:40 Fix UtilsVk::clearFramebuffer() for pre-rotation This fixes cases where pre-rotation wasn't occuring when glClear() was implemented by a small shader. A specialized viewport was generated (thus, not with ContextVk::updateViewport()) for the entire framebuffer. However, the framebuffer width and height were not swapped for 90/270-degree rotation cases, and so the wrong viewport.y value was calculated. Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_color_clear* Bug: b/157933235 Bug: b/157933198 Change-Id: I1ac158c84ef812c8863dee01c6c8bfe9295b900e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231597 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Shahbaz Youssefi da958a59 2020-06-04T13:56:47 Vulkan: Fix clear of non-zero-base-level images The staged resource updates adjusted their level to take base level into account, but clear updates used a cached unadjusted value. Bug: angleproject:3148 Change-Id: I9a49d5341083b2f870baa1ee6053e54baef35086 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230786 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Jamie Madill 0df92012 2020-06-03T17:08:43 Rename Platform.h to PlatformMethods.h. "platform.h" is too common a name and causes headers to be included incorrectly. Disambiguate the header using a more specific name. Solves a problem that came up with the GLES 1 tests and the standalone test harness. Bug: angleproject:3162 Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Xiaoxuan Liu 3afad5b7 2020-05-26T16:45:44 Vulkan: Cleanup unused variable in submitFrame() Bug: angleproject:2046 Change-Id: I9cc7c2cbb0bf9535885cc909a046d36691b8fcc8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230385 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang f2d4abb2 2020-05-25T16:10:07 Vulkan: Correct the viewport before intersecting it with the scissor. Eliminate the potential for integer overflow when clippling a large viewport rectangle by first limiting it to the Vulkan viewport size limits. BUG=chromium:1078378 Change-Id: I2648c6136d2d27d67a3fc5dae2de821279d70d81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215308 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi b131d25f 2020-06-03T10:53:39 Vulkan: Remove validation error suppressions for VVL bug These warnings were generated due to a validation layer bug, which is presumably fixed now. Bug: angleproject:4572 Bug: angleproject:4577 Bug: angleproject:4578 Bug: angleproject:4579 Bug: angleproject:4580 Bug: angleproject:4583 Change-Id: I8799c4e33bc38f83e0fdd364cf6e7eb607c39890 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227810 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8f3aa154 2020-06-03T10:29:21 Vulkan: Remove validation error suppression for fixed issue Bug: angleproject:3450 Change-Id: Ie88aedae6e4573b2c31e389f7d0ff5c8d1059647 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227856 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 6c158164 2020-05-28T15:19:51 Vulkan: Fix XFB invalid accesses in buffer OOM. This uses the "null" buffer in the Renderer to bind an empty buffer handle so ANGLE can maintain a consistent state. Bug: chromium:1086532 Change-Id: I1912a1d1cb64433a285fcfced80a675619690a0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219140 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Antonio Maiorano 3c4d7ab0 2020-06-01T17:14:28 Fix copy subtexture to GL_RGB9_E5 in ANGLE/VK When copying via glTexSubImage2D to a non-renderable format, GL_RGB9_E5, ANGLE's TextureVk::copySubTextureImpl will use the read-back and copy method. This path was ignoring the source offset in the source area computation. Fixes the following WebGL tests: conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-float.html conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-half_float.html Bug: b/157744725 Change-Id: I714f8d3b8f1490edab5e7578445e9623215ce229 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225611 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Charlie Lao 2611f98b 2020-06-02T09:52:27 Vulkan: Add IMAGE_USE_STORAGE bit only if necessary. The VK_IMAGE_USAGE_STORAGE_BIT has negative performance impact. Right now we needed for overlay widgets. This CL will only add the bit if we actually have widget enabled. Bug: b/157774833 Change-Id: I3027df886c9b34ccfd667152fa4fb090dfadb45b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225810 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Ian Elliott 1df70f03 2020-06-01T16:32:41 Vulkan: Swap RenderArea coords for pre-rotation Fixes Vulkan validation-layer errors. Found by dEQP tests that use small viewports and/or scissors (see Buganizer bugs for details). Bug: angleproject:4431 Bug: b/157933235 Bug: b/157933198 Change-Id: I83966906d70c30a4b50209cf1a33649bf69e3dd8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225607 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Charlie Lao 5891b091 2020-06-01T11:24:37 Vulkan: acquire swapchain image should use COLOR_ATTACHMENT_OUTPUT_BIT The mAcquireImageSemaphore is for achieving the maximum overlap between display engine and rendering engine. We should only need to block when we write to the swapchain image. Work that doesn't touch the visible buffer can proceed. Bug: b/157916459 Change-Id: Ic9a9a1f2a7648ef7f50f99578a0f0d674ae5e66c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2223826 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 93577b20 2020-05-28T15:16:46 Vulkan: Move "null" buffer to RendererVk. This will allow the TransformFeedback and other classes to share the same buffer. Also should save a bit of memory. Bug: chromium:1086532 Change-Id: I198170b4e09165a4770b68af6df9aa7b690e8d66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219138 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill b947498b 2020-05-28T13:06:13 Vulkan: Clean up VMA wrapper classes. Make these more consistent with the rest of the wrapper classes. Also handle some VkResult errors that were being ignored. Will pave the way for better handling of buffer allocation error conditions. Bug: chromium:1086532 Change-Id: Idc5b3f0e2945b1f44f152d33e8cc572f83a6b658 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219136 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Jamie Madill 558882a1 2020-05-28T15:26:37 Vulkan: Pass vk::Context to BufferHelper::init. This is necessary so we can initialize a "null" BufferHelper in RendererVk which does not have access to the ContextVk. This in turn will allow us to use a single global "null" Buffer instead of instantiating them all over ANGLE. Also removes a TODO that was sticking in the code. Bug: angleproject:2162 Bug: chromium:1086532 Change-Id: Ica48d5b886e885ebfe0f8e3abfbe8169a8eaa5b2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219139 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com>
Antonio Maiorano 9905f7f5 2020-05-29T11:25:33 Fix CopyTextureTestES3.ES3FloatFormats for VK When enabled, this would crash in debug because mFormat would be nullptr on the target VkTexture, and the ASSERT would access mFormat via getAspectFlags(). Fixed this by only calling getAspectFlags() if mFormat is valid. I'm not sure this was the original reason this test was disabled, but they pass now on SwiftShader. Bug: angleproject:4092 Change-Id: I9b04bbc61dde14f722d3a510f3d38776f4f6c7ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221420 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Antonio Maiorano 98496cab 2020-05-28T15:02:43 Fix float to int copy in VK backend This fixes WebGL tests on Vulkan (e.g. SwiftShaderVK) that copy from the canvas (GL_RGBA8) to an integer format target texture, such as: conformance2/textures/canvas_sub_rectangle/tex-2d-rg8ui-rg_integer-unsigned_byte.html The sampled normalized value needs to be scaled up by 255. Also fixes angle_end2end test CopyTextureTestES3.ES3UintFormats on Vulkan. Bug: b/156399229 Bug: angleproject:4092 Change-Id: I18d46bc4453fdc500caca96ca3a12fe93290b10c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219142 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Charlie Lao 29bb612e 2020-05-28T10:32:26 Add egl::ShareGroup class to abstract the share context group Vulkan backend has a barrier tracker that tracks memory barrier needs of all shared resources. Because the buffer/texture objects are shared resources within a shared group, the tracker can not live in a context. Putting it in a device/renderer requires locks. It fits perfectly in a shareGroup object. The work is already done at API level to handle the mutex lock for shared context access so that no extra lock needs to be taken in the backend. This CL adds egl::ShareGroup class that represents the object that are shared among all share context group. At the front end this usually will include all the shared resource managers (not done in this CL). The ShareGroup object is accessible from gl::State object. This CL also adds ability for backend driver to allocate implementation specific ShareGroupImpl object. Vulkan backend will then use it to keeps the barrier tracker and other things that naturally fits the share group concept. Bug: angleproject:4664 Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252 Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Charlie Lao <cclao@google.com>
Ethan Lee 209cf8fa 2020-05-27T16:23:57 GGP: Check and enable VK_GGP_frame_token Bug: angleproject:4668 Change-Id: I9ecbdf37e206cb6eb93699091bbff70ad898040f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219032 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Ian Elliott 4d7a3993 2020-05-27T14:08:20 Vulkan: Rotate gl_PointCoord for Android pre-rotation This extends the current y-flip that's done for gl_PointCoord. Now, gl_PointCoord is rotated and then flips both the x and y-axis (similar to gl_FragCoord). The tests used to reproduce the problem and the fix are: angle_deqp_gles2_tests --local-output --gtest_filter=dEQP.GLES2/functional_shaders_builtin_variable_pointcoord* --use-angle=vulkan angle_end2end_tests --local-output --gtest_filter=*GLSLTest.PointCoordConsistency*Vulkan* Bug: b/157476696 Change-Id: Iada8680eda8322f7382ff242e4a9422a66114f07 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216700 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tobin Ehlis 02fa7313 2020-05-05T17:01:18 Vulkan:Initial worker thread disabled by default Created new CommandProcessor class that can be run as a worker thread. Running CommandProcessor within RendererVk as a worker thread that takes a CommmandBufferHelper (CBH) ptr as the interface and processes that CBH into a primary command buffer. Main thread has a queue of CBH to draw from. After submitting a CBH to the worker, it pulls next CBH from the queue. Worker thread releases CBH back to the main thread queue when done. Synchronization goes two ways: 1. Work submitted to worker thread is managaed with a mutex and condition variable based around the work queue. 2. Available CBH ptrs for the main thread have a mutex and condition variable that manages the CBH queue. The worker thread is disabled by default, and, when enabled, it will currently behave and perform as the non-threaded code. This is because the kNumCommandBuffers const in ContextVk.h is set to 2. With only 2 command buffers, they will be assigned to the inside and outside RenderPass command buffers respectively. Then, as soon as one is submitted, the main thread will stall waiting for it to be completed and put back into the queue mentioned in #2 above. The next step is to move command submission to the worker thread and update the number of command buffers so that processing/submission will occur in parallel with the main thread. Right now there is a race condition issue when attempting to run in parallel because the main thread updates and submits the same primary command buffers that are used in the worker thread, which is in violation of the Vulkan spec. The follow-on CL will fix this issue as the main thread will only touch SecondaryCommandBuffers and the worker thread will be the only thread touching the primary command buffers. Bug: b/154030730 Change-Id: Ib0c518bbd7ca9a3a7e789f4e1f2f7131ddc0509e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174719 Commit-Queue: Tobin Ehlis <tobine@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tim Van Patten f5dace0f 2020-05-22T19:02:49 Vulkan: Increase GLES support to 3.1 Update getMaxConformantESVersion() to support GLES 3.1. This requires skipping some tests on Nvidia due to XFB failures. dEQP-GLES3.functional.transform_feedback.array_element.interleaved.* dEQP-GLES3.functional.transform_feedback.array_element.separate.* dEQP-GLES3.functional.transform_feedback.array.interleaved.* dEQP-GLES3.functional.transform_feedback.array.separate.* dEQP-GLES3.functional.transform_feedback.random.* Bug: angleproject:3520 Test: CQ Change-Id: I3de0e8f7a9e9c6e800be9eb2c04e713e1f88fc08 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213810 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Ian Elliott 901045cc 2020-05-26T10:41:18 Vulkan: Rotate gl_FragCoord for Android pre-rotation This extends the current y-flip that's done for gl_FragCoord. Now, gl_FragCoord is rotated and then flips both the x and y-axis. Bug: angleproject:4643 Bug: b/156395519 Change-Id: Iada8680eda8322f7382ff242e4a9422a66114f05 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210936 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Ian Elliott <ianelliott@google.com>
Jamie Madill 9047ce5b 2020-05-26T11:23:35 Vulkan: Fix bad delete of swapchain. We could end up deleting a dirty pointer if the driver set an output value during a call to vkCreateSwapchainKHR that generates an error. In practice this turned up in some edge cases with SwiftShader. Fix this by using a temporary variable. Bug: chromium:1079475 Change-Id: Ia40e1fac94cbd56fd3bb800a179bb38b7f11fa26 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216292 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Charlie Lao 30298dc2 2020-05-15T15:21:04 Vulkan: Optimize out barrier needs for transition between shaderReadOnly If we are transition between different kind of shaderReadOnly, there is no actual layout change or accessType change. Instead of always insert a barrier, this will track what shaderStage has made read access and only insert barrier if the read is from new shader stage. The barrier inserted will be always from last non-ShaderReadOnly transition. There is no read to read barrier generated. Bug: angleproject:4550 Change-Id: I4aeb7d4bddf2d072b60839f98e7af1aa23f977b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2204480 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Jamie Madill 6de7ee52 2020-05-25T17:00:01 Clean up overlay RenderPass count reporting. This fixes the trace perf test to accurately report how many RPs in each frame. Instead of counting the RPs on a flush we now count only on a swap call. This won't work for offscreen surfaces which is fine - the overlay doesn't really have the same use for offscreen rendering. Also ignores the first frame in graph data so we can ignore the first setup frame in the trace tests. Also skips the redundant extra "flush" call that would generate an empty space in the RP graph. Gives a cleaner measurement for optimizing the XFB RP count. Bug: angleproject:4622 Change-Id: I5762c500cdb216700247095984ae62b4f8741602 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215309 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Maksim Sisov ba4e2b94 2020-05-21T09:40:37 Type cast EGLNativeDisplayType to _XDisplay* in xcb and glx As we are approaching the point when DisplayGLX will be compiled in Ozone/X11 configuration, we need to resolve compilation errors. Ozone has intptr_t EGLNativeDisplayType whereas X11 requires Display* aka _XDisplay*. We've already done so in Chromium, and it's time to do the same cast in angle. Bug: chromium:1084458 Change-Id: I11b5ae2e10bfa316cbaa882be86af6894cfdbbf2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211761 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Jamie Madill 6789018a 2020-05-25T11:54:24 Context: init impl before creating objects. This eliminates a potential invalid access that would turn up in the Vulkan back-end. Also init a couple uninitialized variables. Should fix an ASSERT in the Vulkan back-end when running WebGL tests. Bug: chromium:1085627 Change-Id: I153f8dd83f567345b964b68784940d11712e7804 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2212498 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Tobin Ehlis d3d7b95b 2020-05-19T17:27:50 Vulkan:Migrate timer sync functions to one-off cmd buffer ContextVk's getTimestamp() and synchronizeCpuGpuTime() were the two places that mCommandQueue was used outside of processing SecondaryCommandBuffers. Migrating those functions to use the one- off command buffer instead. This will allow for the removal of mCommandQueue from ContextVk as we migrate it to RendererVk instead for threading phase2 development. Bug: b/154030730 Change-Id: Ic00ce56739dadcdc4b5a1b1839e0e18603bfe0eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2209312 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Tobin Ehlis <tobine@google.com>
Jonah Ryan-Davis 93fc7d71 2020-05-19T14:03:42 Add error-handling when getting Xcb window size We can't trust the reply from Xcb if an error has been flagged. This was causing a crash in SwANGLE. Bug: chromium:1080984 Change-Id: Icaf58197869b563e4193efcf4e70646d519210cf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2209255 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Xinyi He 585e3555 2020-05-14T10:49:48 Vulkan: Remove GL_BGRX8_ANGLEX from configurations It doesn't need to expose an emulated RGB format any longer. Skip ClearTestRGB.DefaultFramebufferRGB test if GPUs don't support RGB format back buffer. Bug: angleproject:4631 Change-Id: Ifa2d2ed6f863dcb698f7eea3e752a8cd5d5e0ced Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2198888 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>