|
cbdb76b0
|
2020-07-02T10:09:34
|
|
Vulkan: Create sRGB views only when needed
Creating sRGB views was conditioned to
VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT being necessary, but that flag can be
set for reasons other than sRGB override, such as when recreating the
image to be used as a storage image.
Bug: angleproject:4551
Change-Id: I6f94a1c898b599d4333d74608c7451b4ce4f71f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279134
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
65f7ab79
|
2020-07-02T10:04:48
|
|
Vulkan: Cleanup extension properties and features
Bug: angleproject:4551
Change-Id: Iae6b94027cfaca6c72318203a286865c2e3b19a9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279133
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
62ff54eb
|
2020-05-12T13:27:21
|
|
Vulkan: Featurize shadow buffers
Shadow buffers help reduce the latency of glMap* operations
at the cost of CPU overhead. It might not be desirable to
incur such an overhead for all usecases. Featurize it but
enable it by default.
Bug: angleproject:4339
Change-Id: I6374618bf99677eef55fd50a139fb86f5ea70791
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2278102
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
cf63d872
|
2020-07-02T09:59:58
|
|
Vulkan: Use mipmap hint when generating mipmaps
If the application asks for GL_FASTEST, this uses VK_FILTER_NEAREST
instead of VK_FILTER_LINEAR.
Bug: angleproject:4551
Change-Id: I6c10758104bd63dd477ea853a3b0464665f371ed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2279132
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
28300e6f
|
2020-06-30T10:41:27
|
|
Vulkan: Fix off-by-1 180/270-rotated CopyTexImage
The rotation calculations are a little different for this code (that
uses a special shader) than for other pre-rotation cases. I also
modified the CopyTexImageTestES3.2DArraySubImage test to make future
bugs a little easier to diagnose.
Test: Test: angle_end2end_tests --gtest_filter=*CopyTexImageTestES3.2DArraySubImage*Vulkan*
Test: Test: angle_end2end_tests --gtest_filter=*WebGLReadOutsideFramebufferTest.CopyTexSubImage2D*Vulkan*
Bug: b/158245571
Change-Id: I497ec541cae5cd4085c3e9d596ee20943f5510f9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2275733
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
68e60a92
|
2020-06-26T11:10:07
|
|
Vulkan: Don't store transformed SPIR-V
Since the original SPIR-V is never store after being modified, we don't
need to keep the transformed SPIR-V either.
Bug: angleproject:4513
Test: CQ
Change-Id: I4b70cfa355a08107e6a27377f6258cbf9e4072be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270718
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
34eb401b
|
2020-06-19T15:36:18
|
|
Vulkan: Skip repeated VkCmdClear call with the same value
Some apps actually do this. One of them is gfxbench. This helps
performance by dropping the redundant clear calls.
Bug: b/159489614
Change-Id: Ib7958042f081b8fd58c5bc912fbb45bb223aec0f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2255643
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
774cd1b2
|
2020-06-25T09:15:24
|
|
Vulkan: Only transform SPIR-V once
Prior to this change, the SPIR-V would be transformed as part of
GlslangGetShaderSpirvCode() and then possibly another time afterward to
disable the early fragment test optmization (for monolithic programs) or
to update the descriptor set/binding values (for PPOs). By storing the
original SPIR-V in the ProgramVk and the transformed SPIR-V in the
ProgramExecutableVk, we can now remove the SPIR-V transformation from
GlslangGetShaderSpirvCode() and only perform it once in
ProgramInfo::initProgram() for monolithic programs and PPOs.
Bug: angleproject:4513
Test: CQ
Change-Id: I4e7240b2abe7c796c46cf531948dad0e37c1419a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267537
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7993f34d
|
2020-06-24T18:39:08
|
|
Vulkan: Store transformed SPIR-V in ProgramExecutableVk
The original SPIR-V is specific to a ProgramVk while the transformed
SPIR-V is specific to a ProgramExecutableVk. This CL keeps the original
SPIR-V in the ProgramVk::mOriginalShaderInfo and the transformed SPIR-V
in ProgramExecutableVk::mTransformedShaderInfo. This allows us to skip
an extra copy that was occurring during PPO link().
Bug: angleproject:4513
Test: CQ
Change-Id: I796dcd6bcfb2df08d9b8f1a5295b2821a4096f16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2265484
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
58ff77a8
|
2020-06-27T09:30:00
|
|
Vulkan: Set new layout based on VkImageUsageFlags
When transferring vkImages between queues, the new layout
needs to be set based on the usage flags of the vkImage
instead of hardcoding it to AllGraphicsShadersReadWrite
Bug: angleproject:4791
Change-Id: I3b543a6280e6c2317cc11bf65dc4c337bc5f90b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2271563
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b31a1939
|
2020-06-25T08:13:20
|
|
Vulkan: Implement invalidate for color buffers
This will set the color buffer load_op to DONT_CARE if the application
has invalidated the color buffers prior to drawing.
Will also set load_op to DONT_CARE for depth & stencil, though this
isn't likely a common use case.
Tests:
angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_* --use-angle=vulkan
angle_end2end_tests --use-angle=vulkan --gtest_filter=StateChangeRenderTestES3.InvalidateNonCurrentFramebuffer/ES3_Vulkan
Bug: b/150458520
Bug: angleproject:4444
Change-Id: I6ce3d20fc1e9f4ab7ba3af9755c5ddc544f58ddd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267057
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
|
|
b0245f68
|
2020-06-23T22:38:12
|
|
Vulkan: Remove superseded updates when flushing to image
Especially with emulated formats and robust resource init, a clear is
staged that's often superseded by a data upload to the same subresource.
This change ensures that superseded updates are dropped to avoid
unnecessary GPU work.
Bug: angleproject:4691
Change-Id: I697ccd438b92fd2fff17a5800550694658c95c54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2262574
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
e69298d1
|
2020-06-26T08:20:47
|
|
Vulkan: External image layout needs to be ReadWrite
Textures specified through external images need to
transition to a ReadWrite layout and not ReadOnly.
Bug: angleproject:4791
Change-Id: I8c0d5999d65499de6a36725ed1cc9c390c479c8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2270513
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
da3e6451
|
2020-06-25T23:49:22
|
|
Vulkan: Fix fbo_invalidate tests for pre-rotation
The BlitFramebuffer path wasn't properly supporting stencil and MSAA
paths for pre-rotation:
1) The stencil path on Android isn't going through
UtilsVk::blitResolveImpl, but requires changing
UtilsVk::stencilBlitResolveNoShaderExport for rotation.
2) MSAA resolves requires rotating clippedSourceArea.
Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_\*
Bug: b/158337857
Change-Id: I092cab302c247ff9b2e262b12de3d1a56a257f8e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2269499
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
d4874cb3
|
2020-06-25T10:49:32
|
|
Reformat Framebuffer::readPixels
Reformat Framebuffer::readPixels and its overriding methods
to the following method signature
angle::Result readPixels(const Context *context,
const Rectangle &area,
GLenum format,
GLenum type,
const PixelPackState &pack,
Buffer *packBuffer
void *pixels);
This will allow capture replay tool to use its own PixelPackState
to read pixels from framebuffer without having to set the global states
Bug: angleproject:4787
Change-Id: Idc64179d8e8f6b5163ef0747f239cd5172a2491b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267417
Commit-Queue: Manh Nguyen <nguyenmh@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b067db75
|
2020-06-25T23:47:09
|
|
Vulkan: Fix copySubImageImplWithDraw() for pre-rotation
This involves cases of copying from a rotated default framebuffer.
Various adjustments are needed for where the source is and its
relationship to gl_FragCoord in the custom ImageCopy fragment
shaders. Various tests are affected, including the following:
Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_texture_specification_basic_copy*teximage2d_*
Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_texture_specification_basic_copy*teximage2d_*
Bug: b/158245571
Bug: b/157933235
Change-Id: Id9ec56d849cd2268954dd82623a7632a10fb8e8f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248204
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
6b49449d
|
2020-06-25T12:25:33
|
|
Vulkan: Fix mipmap generation and level redefinition
When generating mipmaps, the non-base levels are redefined to be
compatible. mRedefinedLevels was not updated to take this into account,
resulting in invalid copies to the image.
Additionally, noted a few spots where ImageDesc is used to respecify the
image, but those are not up-to-date when the backend functions are
called. Changed those to directly get the necessary information from
the allocated image.
Bug: chromium:1094644
Bug: chromium:1094599
Change-Id: I2afc9e5a53f24ef56836c5d7eec2e3e11df0ef61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2267423
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
77c062aa
|
2020-06-24T01:34:28
|
|
Vulkan: Remove emulated clears before mipmap generation
If the image is recreated for mipmap generation, and if the format used
is emulated, clears are automatically staged for all levels of the
image. Since non-base levels will be completely rendered to (using
blit, so not through the staging buffer), there is no point in
performing these clears for non-base levels. This change drops those
clears.
Note that another change will drop the clear for base level if detecting
that a future update will supersede it, for example because the base
level is being copied from the old image.
Bug: angleproject:4551
Change-Id: If2f10cf67e24b44243b29d22bfcf1cb933895cd7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2262575
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c81da1c8
|
2020-06-19T22:05:38
|
|
Vulkan: Avoid double-copy when generating mipmap
If the image needs to be redefined with mips, level 0 was copied to a
buffer which was then copied to the new image. This change instead
stages the old image directly for copy to the new image.
Bug: angleproject:4551
Change-Id: I7625f140ddadde0a2b439c5e91c519ad49ae2fd7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257264
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6ee18c2d
|
2020-06-17T12:54:52
|
|
Vulkan: Remove debug symbols from internal shaders
Shaves ~47KB on binary size.
Bug: angleproject:2022
Change-Id: Ifc861c4308a806d17f499bf2126009a59125b9f2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249566
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
5474304a
|
2020-06-24T11:29:58
|
|
Vulkan: Handle overflow in maxCombinedUniformComponents computation
Certain vendors support large number of uniform buffer components.
The calculation of maxCombinedUniformComponents overflows when
captured in a 32bit lvalue. Update it to a 64bit variable.
Bug: angleproject:4788
Tests: dEQP-GLES3.functional.state_query.integers64.max_combined*
Change-Id: I355910218c56347c98a5dfa7359b00be7b40871a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2264849
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
86ae16b6
|
2020-06-23T01:03:00
|
|
Vulkan: Fix CPU path copy of 2D array textures
Bug: angleproject:4744
Change-Id: I88d997c39a7d5f8fa9609c43c2cd192b237611e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2259202
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
6ef0387d
|
2020-06-16T23:32:47
|
|
Vulkan: Fix mipmap generation discarding levels above max
Bug: angleproject:4551
Change-Id: I1f65e41049b8cc8065ff988bb708cb44acfdb98b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257263
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
054aeeed
|
2020-06-12T11:49:03
|
|
Vulkan: Batch vkUpdateDescriptorSets calls
Right now we are making this calls multiple times as we loop through
each shader stage. Qualcomm performance validation layer warns about
this. This change will aggregate the calls into one call per dispatch.
Bug: b/158787299
Change-Id: I48aa3752f708c26ffbca2fb7947cb8bbc0f76dcd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243321
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
|
70e706f4
|
2020-06-22T18:14:44
|
|
Vulkan: Fix glBlitFramebuffer() for pre-rotation
This involves cases of blitting to/from a rotated default framebuffer,
potentially with scaling in one or both dimensions. Various
adjustments are needed at different times in the stack, including in
the custom BlitResolve fragment shaders. Various tests are affected,
including the following:
Test: angle_end2end_tests --gtest_filter=*EGLPreRotationLargeSurfaceTest.OrientedWindowWithBlitFramebuffer
Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_\*
Bug: b/158337857
Change-Id: Ibb176e4215784e85c0f34e6e1c22ba662517fed2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2242359
Reviewed-by: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
62a2f513
|
2020-06-23T13:16:19
|
|
Vulkan: Remove DispatchHelper
This class is no longer used.
Bug: angleproject:4029
Change-Id: I2758b286ae10856a5dff3decbb1cf9c58b44e354
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2260936
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
cf11beed
|
2020-06-22T15:51:51
|
|
Add mip-related corner-case tests
Bug: angleproject:4780
Bug: angleproject:4781
Change-Id: Iaf8e1df576c3676249751413a646244da41a0eaf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2258476
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
ce3d3413
|
2020-06-23T09:29:05
|
|
Update glslang_validator binary for Linux.
This binary was updated using update_glslang_binary.py.
Please see instructions in tools/glslang/README.md.
Bug: None
Change-Id: Ib1c3ae292a90ec6aabc79b9396ca2e35007edc16
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2260573
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b47cc50a
|
2020-06-22T10:59:09
|
|
Enable validation layer custom extensions
With this change, Vulkan-ValidationLayers will allow the specified
extensions to pass through, instead of being nulled out:
* VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE
* VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT
Bug: b/159027603
Bug: b/154620295
Change-Id: I0ace3acdac06a6c115834ef88b0c883fa2dd4744
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246304
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
7db2dcec
|
2020-06-19T07:01:08
|
|
Roll Vulkan-ValidationLayers from 04f0b691eb4c to 74ed6cfd05c1 (20 revisions)
https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers.git/+log/04f0b691eb4c..74ed6cfd05c1
2020-06-18 tony@lunarg.com layers: Remove leading comma in lists
2020-06-18 mark@lunarg.com corechecks: Fix DrawIndexedIndirect VUID name
2020-06-18 jeremyk@lunarg.com tests: Add combined image sampler test
2020-06-18 jeremyk@lunarg.com layers: Add combined image sampler check
2020-06-18 jeremyk@lunarg.com layers: Add CMD_TYPE parameter to pipeline binding
2020-06-18 tony@lunarg.com layers: Add is_khr to acceleration_structure_state
2020-06-17 mark@lunarg.com tests: Don't run ManySmallIndexedDrawCall test on shieldTV
2020-06-17 s.fricke@samsung.com tests: Add export handleType VUIDs
2020-06-17 s.fricke@samsung.com layers: Add export handleType VUIDs
2020-06-17 s.fricke@samsung.com layers: Wrap non external AHB logic together
2020-06-17 s.fricke@samsung.com tests: Validate maxSamplerAllocationCount
2020-06-17 s.fricke@samsung.com layers: Validate maxSamplerAllocationCount
2020-06-17 s.fricke@samsung.com layers: Add function calls to error log messages
2020-06-17 mark@lunarg.com tests: Add filters for BP Android test failures
2020-06-17 mark@lunarg.com tests: Compile best practices tests for Android
2020-06-17 mark@lunarg.com tests: Replace setenv with private settings extension
2020-06-17 mark@lunarg.com layers: Add private settings extension and write support
2020-06-17 s.fricke@samsung.com layers: Remove invalid check for AHB format
2020-06-17 szilard.papp@arm.com tests: Adding test for triple buffering
2020-06-17 szilard.papp@arm.com practices: Adding checks for triple buffering
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-validation-layers-angle-autoroll
Please CC courtneygo@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Bug: None
Tbr: courtneygo@google.com
Change-Id: I8c35e56e998560c53e8b54bfd26749d334172b30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2254490
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
cfbf769d
|
2020-06-22T10:14:02
|
|
Vulkan:Level/Layer hash fix-up
Simplify has function for level/layer of imageView and add
asserts to make sure that there won't be hash collisions.
Bug: angleproject:4651
Change-Id: I8ab86a4f3d7aa668ad2c08e61bd5fd57744fcd12
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2257265
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
b772a955
|
2020-06-16T23:32:47
|
|
Vulkan: Make texture syncState aware of upcoming generateMipmap
By letting TextureVk::syncState know it's being called for
generateMipmap, it can make a better decision to initialize the image:
- Staged updates to mips that are going to be overwritten are dropped
- The image is created with full mipchain to avoid a redefine in the
following generateMipmap() call.
Bug: angleproject:4551
Change-Id: Ic70ee6c0a0b29c7bd62beaff612b2f2d5276defb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249340
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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|
2919dc6e
|
2020-06-15T18:39:39
|
|
Add immutable samplers to descriptor set layout
To support YUV conversion we need to track the use of immutable samplers
in the descriptor set layout.
Bug: b/155487768
Change-Id: Ic7dc6a08551f5125c4a519b5cfada312f95ab914
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225423
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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|
34ca1ac7
|
2020-06-16T12:05:12
|
|
Vulkan: Fix FramebufferVk cache
Migrate Serial from Image to ImageView.
Imageviews are what are utimately used in FramebufferVk, so move
the Serials into the ImageViewHelper class. Since that class also
knows the level/layer of the imageView, we can revert to using a
single Serial per ImageView instead of the AttachmentSerial that
included the layer and level.
ImageViewHelper caches Serials per layer/level combo.
Bug: angleproject:4651
Change-Id: I3741d7d03523eada84295cb712c1cc1e6e3c3867
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248203
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
3589d9a0
|
2020-06-16T15:32:18
|
|
Add a test for generateMipmap after modify
To make sure TextureVk::syncState is called before generateMipmap.
Bug: angleproject:4551
Change-Id: Ibce0738b72fc81270e07617f04ffee57f1c8ed20
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248209
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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|
6cb8345f
|
2020-06-17T23:22:57
|
|
Vulkan: Non-zero memory initialization for all images
This was only implemented for single-level, single-layer, single-sample
color images. This change implements clear for all images.
Additionally, the move to VMA broke the initialization of the staging
buffer, so even for the supported case, the image was being initialized
with uninitialized data.
Bug: angleproject:4092
Bug: angleproject:4551
Change-Id: Ic2eee3f8454a93f1bcf3ca725afabcdc693047e1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2249376
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
e7ae237e
|
2020-06-12T23:52:09
|
|
Vulkan: ANGLE_copy_texture_3d support
Bug: angleproject:4748
Test: CopyTexImage*Vulkan:Texture3DCopy*Vulkan:Texture2DArrayCopy*Vulkan
Test: dEQP.KHR_GLES3/copy_tex_image_conversions_required_cubemap*cubemap*
Change-Id: Ifdc3d455ca8c9e732d0adf4afa9e2809d780ae18
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246320
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
5dba723d
|
2020-06-16T09:29:16
|
|
Add newline-eof to warnings
Bug: angleproject:4757
Change-Id: I8ff6cb1277bf31ed8d6af667aa59ab8029633fe0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2247488
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
13816d2d
|
2020-06-16T14:27:04
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|
Move vulkan_headers/entry_points to common/vulkan
This will allow us to move common headers, such as extension headers, to
common/vulkan.
Bug: b/159027603
Bug: b/154620295
Change-Id: I1ff73dc5b7ee8f7dfb3ac0c5f30bd4b3a8183aeb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248205
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
de4611c9
|
2020-06-04T13:44:17
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|
Vulkan: Update eglDupNativeFenceFDANDROID() implementation.
When exporting vkfence FD with vkGetFenceFdKHR() in SYNC_FD
semantic, vkfence could be reset. Dup and store the SYNC_FD created
vkfence's FD in SyncHelperNativeFence by exporting FD during
initializeWithFd() meanwhile make the eglDupNativeFenceFDANDROID()
only dup the mNativeFenceFd in SyncHelperNativeFence.
Test: angle_end2end_tests
--gtest_filter=EGLSyncTest.AndroidNativeFence_*
Bug: angleproject:2517
Change-Id: I354185d26d0fda72baeb61702c879ed5665db6ec
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230062
Reviewed-by: Jeff Vigil <j.vigil@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
340da145
|
2020-06-16T10:58:47
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|
Vulkan: Disable 1xMSAA on integer formats too
This was pending swiftshader support for 4xMSAA support for integer
formats, which is long done.
Bug: angleproject:4197
Change-Id: I843a9674e20a48b5387bd67b8c0efc8617841382
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2248198
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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|
68fcfea3
|
2020-05-29T12:34:08
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|
Vulkan: support format aliasing in texture images
glBindImageTexture specifies the format which should be used to
interpret the texture data and this format is independent from the
texture's own internal format. This change allows the VkImage's format
to be mutable to handle glBindImageTexture calls with different
formats.
Bug: angleproject:3885
Test: dEQP-GLES31.functional.image_load_store.*.format_reinterpret.*
Change-Id: Ia1ad762b4ccae0f510c8b4918781234fcf51c5f1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2222610
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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c8040e54
|
2020-06-04T19:45:26
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|
Fix includes to fuchsia headers
Includes to non-third_party headers should use "" style instead of <> style includes.This also forces us to be correct about supplying fuchsia dependencies.
Bug: angleproject:4676
Change-Id: Id7f542db429d562474891937763610dd667a3fdc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231980
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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|
b900f4e2
|
2020-06-12T16:01:58
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|
Vulkan: Use GPU path for copy to sRGB textures
To avoid creating aliasing views for sRGB textures, the ImageCopy
texture will do/undo sRGB transformation such that the final result is
as-if both source and destination views were linear.
Possible future optimizations:
- If either of source or destination has already been created with the
MUTABLE flag, i.e. has a linear view already available, that can be
used.
- If destination is sRGB but not renderable while its corresponding
linear format is, and if the image is already created with the MUTABLE
flag, using the linear view would allow the copy to go through the GPU
instead of the CPU.
Bug: b/157934810
Bug: angleproject:4092
Change-Id: I43aaf882c90e1c60d0d9eb04636c203fc04090a4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241622
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
a28efb2f
|
2020-06-12T13:14:48
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|
Remove mProgramState from ProgramExecutable::updateActiveImages()
Use of the member variable mProgramState is being removed to reduce the
circular coupling of ProgramExecutable and ProgramState.
Bug: angleproject:4520
Test: Build/CQ
Change-Id: I31d7e607fb06a374a0b0e1d35eb2a092614badf5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243323
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
bc8199fa
|
2020-06-15T10:00:01
|
|
Vulkan: Ensure tiling mode compatibility while deciding copy path
When decided whether to use transfer or the draw path to perform
an image to image copy make sure to account for compatibility in
tiling modes.
Bug: angleproject:4743
Change-Id: I757aab0ac8628f08092dc2dfc39f06d112db5089
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2246527
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
959037e0
|
2020-05-25T15:40:38
|
|
Vulkan: Preserve RPs on XFB changes when possible.
Instead of unconditonally ending the RenderPass we keep a set of
active XFB buffers in the ContextVk. This lets us re-use RPs when
we don't write to the same buffer repeatedly.
Reduces the RenderPass count in our Manhattan capture from 29->23.
Bug: angleproject:4622
Change-Id: I28c2d4d3db1490e5d07be3c48d21fd2cc6ff85d6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2196957
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
7005248b
|
2020-06-11T16:00:23
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|
Vulkan: Fix glCopyTextureCHROMIUM if source is swizzled
A no-swizzle view is added for this use-case.
Bug: angleproject:4004
Change-Id: Id654af9a4f520357c91bf2b06501c9e1ea169f11
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241623
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
1a455f4e
|
2020-06-12T15:49:46
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|
Vulkan: Set external image's usage flags based on AHB usage flags
For vkImages that are backed by external memory we need to derive
the VkImageUsageFlags based on the usage flags of the AHB.
Bug: angleproject:4739
Change-Id: I92bee943c66f7eadd9b63bb9bf1b59ffe5bc5a37
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2243765
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
|
0eae0d6c
|
2020-06-11T08:53:39
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|
Vulkan: Set external image's tiling mode based on AHB usage flags
For external images which can be accessed by CPU,
the tiling mode should be linear. So, query the usage
of the Android Hardware Buffer and derive the tiling
mode based on AHB usage flags.
Bug: angleproject:4735
Change-Id: I1b91c6800d414d73091032e40d8e4f1e8f6c101b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2241780
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b55f0f78
|
2020-06-02T18:01:24
|
|
Compress Program binaries saved in blob cache
The Android blob cache has a limit of 2MB, so ANGLE should compress the
Program binaries that are saved into it to maximize its effectiveness.
ANGLE will gzip the program binaries before being stored in the blob
cache and then uncompress them when retrieved. Using gzip, the binaries
are compressed to ~25% of their size when running the T-Rex benchmark.
Some examples (in bytes):
Uncompressed: 20193, Compressed: 4455
Uncompressed: 8767, Compressed: 2369
Uncompressed: 11144, Compressed: 2927
This doesn't appear to affect the T-Rex benchmark since all of the
programs are loaded/decompressed as part of the benchmark
initialization, and the programs are small enough to all fit in the
blob cache without compression.
Bug: b/155184635
Test: T-Rex, CQ
Change-Id: Ie6a101c32ab5fd49baae1cb7aecdd26a934e15af
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227529
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
ff2ebce4
|
2020-06-10T22:46:17
|
|
Vulkan: allow texture copies from one mip to another
As a first implementation, this makes the copy go through the staging
buffer. Once anglebug.com/4719 is implemented, this can be optimized to
perform the copy directly.
Bug: angleproject:2914
Bug: angleproject:4274
Change-Id: I2c9863381f54c3467ca939d049336960c21f60b0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240671
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
ac44f8c5
|
2020-06-05T23:30:53
|
|
Vulkan: Apply SPIR-V optimization to internal shaders
Shaves about 40KB from binary size.
Bug: angleproject:2022
Bug: angleproject:3432
Change-Id: I008c18e0040b1bafe022087113681e2ace6eb7b8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1616963
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
000a79f1
|
2020-06-04T23:06:58
|
|
Vulkan: Better handling of texture level redefinition
If a texture level is being redefined, there are two scenarios to
consider:
1. The level is outside the base/max level, for which the image was
allocated.
2. The level is within the base/max level, but it's being redefined to a
different size or format.
In the former case, we simply don't need to release the image.
The latter case itself has two possibilities:
2.1. There is only one level in the image.
2.2. There are multiple levels in the image.
In case 2.1, the whole image is being redefined (as it has only a single
level), so the image can (and should) be released. Prior to this
change, this behavior was adopted for all cases. This change retains
this behavior for this case only.
In case 2.2, the texture is becoming incomplete. However, the image
shouldn't yet be released because another one of its mips may be bound
to a framebuffer. In such cases as glCopyTexImage2D(), that framebuffer
may in fact be the source of the copy operation (which would be
destroyed if the image is released). If the base/max level of the
texture doesn't change, redefining the level and making the texture
incomplete doesn't make the framebuffer incomplete; this is achieved at
the same time by not releasing the image.
This change ensures that updates to the redefined level are staged in
cases 1 and 2.2.
Bug: angleproject:4274
Change-Id: I3fac3203c2fbbc16e8e4a35b1334b767120b2dcf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230853
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
c39d25ae
|
2020-06-01T12:42:33
|
|
Update State to check mExecutable
A user may be using Program Pipelines, rather than monolithic Programs,
so State should check if mExecutable is valid, rather than mProgram,
since that indicates the presence of either a PPO or a Program.
Exercising these paths requires additional tests:
SimpleStateChangeTestComputeES31PPO::DeleteImageTextureInUse()
Texture2DTestES31PPO::TexStorage()
Texture2DTestES31PPO::SingleTextureMultipleSamplers()
These new tests exposed bugs in the PPO implementation where updates to
the active Program's ProgramExecutable were not being propagated to the
Executables of the PPO's containing that Program. In these particular
cases, updates to the active samplers/images/textures were not being
copied to the PPO's Executable.
Bug: angleproject:3570
Test: end2end tests listed above
Change-Id: I297cac2d0367f180dd7fa01a1ee7ba53996867c4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225417
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
d87927c1
|
2020-06-10T17:40:28
|
|
Vulkan: Initialize stencil ops with DontCare for color attachments
Even though they shouldn't matter for color attachment, but Qualcomm's
performance validation layer is producing tons of this warning message.
This basically always set to DontCare even for color attachment.
Bug: b/158708100
Change-Id: Iaba39e099c9cc4716548f337ded74fa5f29bb654
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240498
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
da980b40
|
2020-06-10T23:19:40
|
|
Vulkan: Reduce ConvertVertex.comp variations
Handling RGB10A2 and A2BGR10 formats are made through dynamic flags.
One or two `if` checks (based on format) is not worth doubling the
number of shaders.
Shaves about 50KB from binary size.
Bug: angleproject:2022
Bug: chromium:1084580
Change-Id: Ia603a935b66d002dbacdee9342950ceed4042f86
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2240672
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
b50541b2
|
2020-01-14T09:07:03
|
|
Vulkan:Adding key perf trace markers
Adding trace markers in performance-critical functions.
Primary areas of interest are command buffer processing
and cleanup and memory mapping.
Bug: b/156403378
Change-Id: Icba53024771711d79f7eee7085bf4dae0e033e63
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2002689
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
|
d8074714
|
2020-06-08T13:41:40
|
|
Vulkan: add autogen dependency to shader variations files
Bug: angleproject:3432
Change-Id: If16e5264d539c6a3944a60f4d28f4e6aa5420fe3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235353
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
3d2de99e
|
2020-06-09T01:14:42
|
|
Vulkan: Fix RTs attached to textures with non-0 mip
Cleared confusion between GL level indices and VK level indices by
adding the corresponding suffix to variables and function arguments. A
handful of places that sent one index and expected the other are fixed.
The conversion between the two is given by:
levelIndexGL = levelIndexVk + baseLevel;
Bug: angleproject:4695
Change-Id: I84ecbaf867d00a40fb39b6db7ad79658016f4d9a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235362
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
8a7b3d61
|
2020-06-08T23:23:56
|
|
Update glslang_validator binary for Linux.
This binary was updated using update_glslang_binary.py.
Please see instructions in tools/glslang/README.md.
Bug: None
Change-Id: I1aed97de25baa3cb47ae81b63a70339a962d957d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2235361
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
|
|
15328f69
|
2020-06-04T16:59:22
|
|
Capture/Replay: Don't assert when reading combined depth/stencil
We can't actually read them back at the moment, so this needs a proper
fix. In the meantime, the apps we are tracking don't need this value at
the beginning of the trace.
Test: Angry Birds 2 MEC
Bug: angleproject:3662
Bug: angleproject:4688
Bug: b/157672184
Change-Id: I67190092bcce7080edc69714f1ca1194c37d54fb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231802
Reviewed-by: Manh Nguyen <nguyenmh@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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111a4d97
|
2020-06-05T16:56:45
|
|
Fix copy texture to sRGB in ANGLE/VK
Like the GL backend, use the CPU copy path rather than the draw path
when the target is sRGB.
Fixes the following WebGL tests:
conformance2/textures/canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html
conformance2/textures/canvas/tex-2d-srgb8-rgb-unsigned_byte.html
conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html
conformance2/textures/image_bitmap_from_canvas/tex-2d-srgb8-rgb-unsigned_byte.html
Re-enable CopyTextureTestES3.ES3UnormFormats for Vulkan as they now pass
with this change.
Bug: b/157934810
Bug: angleproject:4092
Change-Id: I6b76e5f4345d204a084f5483e206c5bb4ff2f139
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233405
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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|
4038679a
|
2020-06-05T16:15:01
|
|
Vulkan: Don't invalidate index buffers on vertex change.
The vertex state should not affect index state changes. Split off
from a larger CL.
Bug: angleproject:4622
Change-Id: Ie7c3148a16b5da89b79d95e1de130a1ff0e6c634
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233404
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
d80adf4e
|
2020-06-03T11:50:04
|
|
Vulkan: Remove non-triggering validation error suppression
Bug: angleproject:4510
Change-Id: I04f989943ec2abe17cfe90f32a276e20c5a42cea
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227811
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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|
6b946a7b
|
2020-06-05T16:04:34
|
|
Vulkan: Zero-init ContextVk dirty bit handlers.
This allows for a better debugging experience and can solve some
potential invalid ASSERTs due to some dirty bit handlers not being
initialized.
Bug: angleproject:4622
Change-Id: Ib34e35dea6c6c7de250ae6600576f0324c150ae6
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2233403
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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|
17b4a877
|
2020-05-26T17:02:48
|
|
Vulkan: Pass API version to VMA.
This apparently can save on memory usage in the allocator.
Reported by penghuang@chromium.org.
Bug: angleproject:4685
Change-Id: I6f29280e3fe16f3388c4f8412e0acb09d7f16e58
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216714
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a91dcb62
|
2020-06-05T09:46:56
|
|
Fix FramebufferVk::getScissoredRenderArea() for pre-rotation
This fixes cases where pre-rotation wasn't occuring for small scissors
used with glClear(). There are around 1000 tests that do this.
Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_fragment_ops_depth_stencil_*
Bug: angleproject:4431
Bug: b/157933235
Bug: b/157933198
Change-Id: I469d51975e3bc3a7bfc9521a3817c919e809f7dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2228211
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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77851053
|
2020-05-26T18:14:56
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Reduce dependency on ProgramExecutable::mProgram[Pipeline]State
Remove the dependency on mProgramState/mProgramPipelineState for the
following functions in ProgramExecutable:
hasUniformBuffers()
hasStorageBuffers()
hasAtomicCounterBuffers()
hasTransformFeedbackOutput()
getTransformFeedbackBufferCount()
The data structures those function were querying were recently moved
into the ProgramExecutable, so the call stack was:
ProgramExecutable -> ProgramState -> ProgramExecutable
This change updates the functions to return the results immediately.
Remaining functions to be cleaned up in later CLs:
hasDefaultUniforms()
hasTextures()
hasImages()
Bug: angleproject:4520
Test: Build/CQ
Change-Id: Ieaa041ff128e389f322745d55f688d4b07a5a23d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216764
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
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ae9d1227
|
2020-06-04T16:41:40
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Fix UtilsVk::clearFramebuffer() for pre-rotation
This fixes cases where pre-rotation wasn't occuring when glClear() was
implemented by a small shader. A specialized viewport was generated
(thus, not with ContextVk::updateViewport()) for the entire
framebuffer. However, the framebuffer width and height were not
swapped for 90/270-degree rotation cases, and so the wrong viewport.y
value was calculated.
Test: angle_deqp_gles2_tests --gtest_filter=dEQP.GLES2/functional_color_clear*
Bug: b/157933235
Bug: b/157933198
Change-Id: I1ac158c84ef812c8863dee01c6c8bfe9295b900e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2231597
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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da958a59
|
2020-06-04T13:56:47
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Vulkan: Fix clear of non-zero-base-level images
The staged resource updates adjusted their level to take base level into
account, but clear updates used a cached unadjusted value.
Bug: angleproject:3148
Change-Id: I9a49d5341083b2f870baa1ee6053e54baef35086
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230786
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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0df92012
|
2020-06-03T17:08:43
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Rename Platform.h to PlatformMethods.h.
"platform.h" is too common a name and causes headers to be
included incorrectly. Disambiguate the header using a more
specific name.
Solves a problem that came up with the GLES 1 tests and the
standalone test harness.
Bug: angleproject:3162
Change-Id: I88229a2c9407e0db57f5beee44daa11a4075f700
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2229065
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
3afad5b7
|
2020-05-26T16:45:44
|
|
Vulkan: Cleanup unused variable in submitFrame()
Bug: angleproject:2046
Change-Id: I9cc7c2cbb0bf9535885cc909a046d36691b8fcc8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2230385
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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f2d4abb2
|
2020-05-25T16:10:07
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|
Vulkan: Correct the viewport before intersecting it with the scissor.
Eliminate the potential for integer overflow when clippling a large
viewport rectangle by first limiting it to the Vulkan viewport size
limits.
BUG=chromium:1078378
Change-Id: I2648c6136d2d27d67a3fc5dae2de821279d70d81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215308
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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b131d25f
|
2020-06-03T10:53:39
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|
Vulkan: Remove validation error suppressions for VVL bug
These warnings were generated due to a validation layer bug, which is
presumably fixed now.
Bug: angleproject:4572
Bug: angleproject:4577
Bug: angleproject:4578
Bug: angleproject:4579
Bug: angleproject:4580
Bug: angleproject:4583
Change-Id: I8799c4e33bc38f83e0fdd364cf6e7eb607c39890
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227810
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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8f3aa154
|
2020-06-03T10:29:21
|
|
Vulkan: Remove validation error suppression for fixed issue
Bug: angleproject:3450
Change-Id: Ie88aedae6e4573b2c31e389f7d0ff5c8d1059647
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2227856
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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6c158164
|
2020-05-28T15:19:51
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Vulkan: Fix XFB invalid accesses in buffer OOM.
This uses the "null" buffer in the Renderer to bind an empty
buffer handle so ANGLE can maintain a consistent state.
Bug: chromium:1086532
Change-Id: I1912a1d1cb64433a285fcfced80a675619690a0b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219140
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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3c4d7ab0
|
2020-06-01T17:14:28
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|
Fix copy subtexture to GL_RGB9_E5 in ANGLE/VK
When copying via glTexSubImage2D to a non-renderable format, GL_RGB9_E5,
ANGLE's TextureVk::copySubTextureImpl will use the read-back and copy
method. This path was ignoring the source offset in the source area
computation.
Fixes the following WebGL tests:
conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-float.html
conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-half_float.html
Bug: b/157744725
Change-Id: I714f8d3b8f1490edab5e7578445e9623215ce229
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225611
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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2611f98b
|
2020-06-02T09:52:27
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Vulkan: Add IMAGE_USE_STORAGE bit only if necessary.
The VK_IMAGE_USAGE_STORAGE_BIT has negative performance impact. Right
now we needed for overlay widgets. This CL will only add the bit if we
actually have widget enabled.
Bug: b/157774833
Change-Id: I3027df886c9b34ccfd667152fa4fb090dfadb45b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225810
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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1df70f03
|
2020-06-01T16:32:41
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Vulkan: Swap RenderArea coords for pre-rotation
Fixes Vulkan validation-layer errors. Found by dEQP tests that
use small viewports and/or scissors (see Buganizer bugs for
details).
Bug: angleproject:4431
Bug: b/157933235
Bug: b/157933198
Change-Id: I83966906d70c30a4b50209cf1a33649bf69e3dd8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2225607
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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5891b091
|
2020-06-01T11:24:37
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Vulkan: acquire swapchain image should use COLOR_ATTACHMENT_OUTPUT_BIT
The mAcquireImageSemaphore is for achieving the maximum overlap between
display engine and rendering engine. We should only need to block when
we write to the swapchain image. Work that doesn't touch the visible
buffer can proceed.
Bug: b/157916459
Change-Id: Ic9a9a1f2a7648ef7f50f99578a0f0d674ae5e66c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2223826
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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93577b20
|
2020-05-28T15:16:46
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Vulkan: Move "null" buffer to RendererVk.
This will allow the TransformFeedback and other classes to share
the same buffer. Also should save a bit of memory.
Bug: chromium:1086532
Change-Id: I198170b4e09165a4770b68af6df9aa7b690e8d66
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219138
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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b947498b
|
2020-05-28T13:06:13
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Vulkan: Clean up VMA wrapper classes.
Make these more consistent with the rest of the wrapper classes.
Also handle some VkResult errors that were being ignored.
Will pave the way for better handling of buffer allocation error
conditions.
Bug: chromium:1086532
Change-Id: Idc5b3f0e2945b1f44f152d33e8cc572f83a6b658
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219136
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
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558882a1
|
2020-05-28T15:26:37
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|
Vulkan: Pass vk::Context to BufferHelper::init.
This is necessary so we can initialize a "null" BufferHelper in
RendererVk which does not have access to the ContextVk. This in
turn will allow us to use a single global "null" Buffer instead
of instantiating them all over ANGLE.
Also removes a TODO that was sticking in the code.
Bug: angleproject:2162
Bug: chromium:1086532
Change-Id: Ica48d5b886e885ebfe0f8e3abfbe8169a8eaa5b2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219139
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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9905f7f5
|
2020-05-29T11:25:33
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Fix CopyTextureTestES3.ES3FloatFormats for VK
When enabled, this would crash in debug because mFormat would be nullptr
on the target VkTexture, and the ASSERT would access mFormat via
getAspectFlags(). Fixed this by only calling getAspectFlags() if mFormat
is valid. I'm not sure this was the original reason this test was
disabled, but they pass now on SwiftShader.
Bug: angleproject:4092
Change-Id: I9b04bbc61dde14f722d3a510f3d38776f4f6c7ac
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2221420
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
|
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98496cab
|
2020-05-28T15:02:43
|
|
Fix float to int copy in VK backend
This fixes WebGL tests on Vulkan (e.g. SwiftShaderVK) that copy from the
canvas (GL_RGBA8) to an integer format target texture, such as:
conformance2/textures/canvas_sub_rectangle/tex-2d-rg8ui-rg_integer-unsigned_byte.html
The sampled normalized value needs to be scaled up by 255.
Also fixes angle_end2end test CopyTextureTestES3.ES3UintFormats on
Vulkan.
Bug: b/156399229
Bug: angleproject:4092
Change-Id: I18d46bc4453fdc500caca96ca3a12fe93290b10c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219142
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
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29bb612e
|
2020-05-28T10:32:26
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Add egl::ShareGroup class to abstract the share context group
Vulkan backend has a barrier tracker that tracks memory barrier needs of
all shared resources. Because the buffer/texture objects are shared
resources within a shared group, the tracker can not live in a context.
Putting it in a device/renderer requires locks. It fits perfectly in a
shareGroup object. The work is already done at API level to handle the
mutex lock for shared context access so that no extra lock needs to be
taken in the backend. This CL adds egl::ShareGroup class that represents
the object that are shared among all share context group. At the front
end this usually will include all the shared resource managers (not done
in this CL). The ShareGroup object is accessible from gl::State object.
This CL also adds ability for backend driver to allocate implementation
specific ShareGroupImpl object. Vulkan backend will then use it to keeps
the barrier tracker and other things that naturally fits the share group
concept.
Bug: angleproject:4664
Change-Id: Ifcd975cbdf5130022e21c41397894afc28f572e7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2217252
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
|
|
209cf8fa
|
2020-05-27T16:23:57
|
|
GGP: Check and enable VK_GGP_frame_token
Bug: angleproject:4668
Change-Id: I9ecbdf37e206cb6eb93699091bbff70ad898040f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2219032
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
4d7a3993
|
2020-05-27T14:08:20
|
|
Vulkan: Rotate gl_PointCoord for Android pre-rotation
This extends the current y-flip that's done for gl_PointCoord.
Now, gl_PointCoord is rotated and then flips both the x and y-axis
(similar to gl_FragCoord). The tests used to reproduce the
problem and the fix are:
angle_deqp_gles2_tests --local-output --gtest_filter=dEQP.GLES2/functional_shaders_builtin_variable_pointcoord* --use-angle=vulkan
angle_end2end_tests --local-output --gtest_filter=*GLSLTest.PointCoordConsistency*Vulkan*
Bug: b/157476696
Change-Id: Iada8680eda8322f7382ff242e4a9422a66114f07
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216700
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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02fa7313
|
2020-05-05T17:01:18
|
|
Vulkan:Initial worker thread disabled by default
Created new CommandProcessor class that can be run as a worker thread.
Running CommandProcessor within RendererVk as a worker thread that
takes a CommmandBufferHelper (CBH) ptr as the interface and processes
that CBH into a primary command buffer.
Main thread has a queue of CBH to draw from. After submitting a CBH to
the worker, it pulls next CBH from the queue. Worker thread releases CBH
back to the main thread queue when done.
Synchronization goes two ways:
1. Work submitted to worker thread is managaed with a mutex and
condition variable based around the work queue.
2. Available CBH ptrs for the main thread have a mutex and condition
variable that manages the CBH queue.
The worker thread is disabled by default, and, when enabled, it will
currently behave and perform as the non-threaded code. This is because
the kNumCommandBuffers const in ContextVk.h is set to 2. With only 2
command buffers, they will be assigned to the inside and outside
RenderPass command buffers respectively. Then, as soon as one is
submitted, the main thread will stall waiting for it to be completed
and put back into the queue mentioned in #2 above.
The next step is to move command submission to the worker thread and
update the number of command buffers so that processing/submission
will occur in parallel with the main thread. Right now there is a
race condition issue when attempting to run in parallel because the
main thread updates and submits the same primary command buffers
that are used in the worker thread, which is in violation of the
Vulkan spec.
The follow-on CL will fix this issue as the main thread will only
touch SecondaryCommandBuffers and the worker thread will be the
only thread touching the primary command buffers.
Bug: b/154030730
Change-Id: Ib0c518bbd7ca9a3a7e789f4e1f2f7131ddc0509e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2174719
Commit-Queue: Tobin Ehlis <tobine@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
f5dace0f
|
2020-05-22T19:02:49
|
|
Vulkan: Increase GLES support to 3.1
Update getMaxConformantESVersion() to support GLES 3.1.
This requires skipping some tests on Nvidia due to XFB failures.
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.*
dEQP-GLES3.functional.transform_feedback.array_element.separate.*
dEQP-GLES3.functional.transform_feedback.array.interleaved.*
dEQP-GLES3.functional.transform_feedback.array.separate.*
dEQP-GLES3.functional.transform_feedback.random.*
Bug: angleproject:3520
Test: CQ
Change-Id: I3de0e8f7a9e9c6e800be9eb2c04e713e1f88fc08
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2213810
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
|
901045cc
|
2020-05-26T10:41:18
|
|
Vulkan: Rotate gl_FragCoord for Android pre-rotation
This extends the current y-flip that's done for gl_FragCoord.
Now, gl_FragCoord is rotated and then flips both the x and y-axis.
Bug: angleproject:4643
Bug: b/156395519
Change-Id: Iada8680eda8322f7382ff242e4a9422a66114f05
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2210936
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Ian Elliott <ianelliott@google.com>
|
|
9047ce5b
|
2020-05-26T11:23:35
|
|
Vulkan: Fix bad delete of swapchain.
We could end up deleting a dirty pointer if the driver set an
output value during a call to vkCreateSwapchainKHR that generates
an error. In practice this turned up in some edge cases with
SwiftShader. Fix this by using a temporary variable.
Bug: chromium:1079475
Change-Id: Ia40e1fac94cbd56fd3bb800a179bb38b7f11fa26
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2216292
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
30298dc2
|
2020-05-15T15:21:04
|
|
Vulkan: Optimize out barrier needs for transition between shaderReadOnly
If we are transition between different kind of shaderReadOnly, there is
no actual layout change or accessType change. Instead of always insert a
barrier, this will track what shaderStage has made read access and only
insert barrier if the read is from new shader stage. The barrier
inserted will be always from last non-ShaderReadOnly transition. There
is no read to read barrier generated.
Bug: angleproject:4550
Change-Id: I4aeb7d4bddf2d072b60839f98e7af1aa23f977b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2204480
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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6de7ee52
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2020-05-25T17:00:01
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Clean up overlay RenderPass count reporting.
This fixes the trace perf test to accurately report how many
RPs in each frame. Instead of counting the RPs on a flush we now
count only on a swap call. This won't work for offscreen surfaces
which is fine - the overlay doesn't really have the same use for
offscreen rendering. Also ignores the first frame in graph data so
we can ignore the first setup frame in the trace tests.
Also skips the redundant extra "flush" call that would generate an
empty space in the RP graph.
Gives a cleaner measurement for optimizing the XFB RP count.
Bug: angleproject:4622
Change-Id: I5762c500cdb216700247095984ae62b4f8741602
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2215309
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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ba4e2b94
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2020-05-21T09:40:37
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Type cast EGLNativeDisplayType to _XDisplay* in xcb and glx
As we are approaching the point when DisplayGLX will be compiled
in Ozone/X11 configuration, we need to resolve compilation errors.
Ozone has intptr_t EGLNativeDisplayType whereas X11 requires
Display* aka _XDisplay*. We've already done so in Chromium, and
it's time to do the same cast in angle.
Bug: chromium:1084458
Change-Id: I11b5ae2e10bfa316cbaa882be86af6894cfdbbf2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2211761
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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6789018a
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2020-05-25T11:54:24
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Context: init impl before creating objects.
This eliminates a potential invalid access that would turn up
in the Vulkan back-end. Also init a couple uninitialized variables.
Should fix an ASSERT in the Vulkan back-end when running WebGL tests.
Bug: chromium:1085627
Change-Id: I153f8dd83f567345b964b68784940d11712e7804
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2212498
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
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d3d7b95b
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2020-05-19T17:27:50
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Vulkan:Migrate timer sync functions to one-off cmd buffer
ContextVk's getTimestamp() and synchronizeCpuGpuTime() were the two
places that mCommandQueue was used outside of processing
SecondaryCommandBuffers. Migrating those functions to use the one-
off command buffer instead. This will allow for the removal of
mCommandQueue from ContextVk as we migrate it to RendererVk
instead for threading phase2 development.
Bug: b/154030730
Change-Id: Ic00ce56739dadcdc4b5a1b1839e0e18603bfe0eb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2209312
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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93fc7d71
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2020-05-19T14:03:42
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Add error-handling when getting Xcb window size
We can't trust the reply from Xcb if an error has been flagged.
This was causing a crash in SwANGLE.
Bug: chromium:1080984
Change-Id: Icaf58197869b563e4193efcf4e70646d519210cf
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2209255
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
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585e3555
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2020-05-14T10:49:48
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Vulkan: Remove GL_BGRX8_ANGLEX from configurations
It doesn't need to expose an emulated RGB format any
longer. Skip ClearTestRGB.DefaultFramebufferRGB test
if GPUs don't support RGB format back buffer.
Bug: angleproject:4631
Change-Id: Ifa2d2ed6f863dcb698f7eea3e752a8cd5d5e0ced
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2198888
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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