src/compiler/translator


Log

Author Commit Date CI Message
Shahbaz Youssefi 6f80f0f0 2022-08-06T02:29:19 Translator: Clean up the compile flag passing interface Historically, compile flags were sent to the translator as a bitmask. Recently, we were getting close to running out of bits. Additionally, direct-to-metal work had started to introduce constants to be passed to the translator, which were misplaced in ShBuiltInResources and Caps. Recent work on Pixel Local Storage adds even more constants, aggravating the situation. In this change, the interface to passing compile flags is reworked. A struct is passed (instead of a bitmask) that has one bit for each flag. This can be indefinitely extended. Additionally, the constants needed by metal and PLS are also placed in this struct. In turn, the backends can set these options directly, and don't have to hack them into Caps to further get hacked into ShBuiltInResources. Bug: angleproject:7559 Change-Id: If93f1e1b8818ad3a0ac708ab04ab93b4b397d114 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3812562 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8474a95e 2022-08-05T22:15:04 Translator: Don't validate structs on non-root nodes Struct validation needs to know about structs that may have been defined outside the scope of the node, so this validation (similar to variable and function call validation) is disabled when validation a subtree of the AST. Bug: angleproject:7531 Bug: b/239207278 Change-Id: Id6dcee041a40f09f0c36a9ef3bfc238433b69c58 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3812047 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Amirali Abdolrashidi 7fe0694c 2022-07-14T16:42:30 Vulkan: Use push constants for driver uniforms * Updated the driver uniforms so they would be defined as push constants in SPIR-V. Their data would be updated via pushConstants() when handling the driver uniform dirty bits. * Updated TOutputVulkanGLSL to be able to generate the push constants as required. * When handling the driver uniform dirty bits, we no longer allocate a buffer. * Removed the driver uniform descriptor set from the pipeline layout. * Removed the binding-related functions and flags for the driver uniforms. * In invalidateGraphicsDescriptorSet(), DIRTY_BIT_DESCRIPTOR_SETS is used instead of DIRTY_BIT_DRIVER_UNIFORMS_BINDING. (Same for invalidateComputeDescriptorSet()) * DIRTY_BIT_DRIVER_UNIFORMS_BINDING is replaced with DIRTY_BIT_DRIVER_UNIFORMS in other places. * Removed mDriverUniform and DriverUniformsDescriptorSet from ContextVk. * Added mSupportedVulkanShaderStageMask to RendererVk, which is used in creating the pipeline layout and updating the push constants. * Added a TODO note for driverUniformsDescriptorSetIndex. Bug: angleproject:6858 Change-Id: I91037d378528962a816b12ff3f21249ee17b7652 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3782570 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Chris Dalton c554b92b 2022-08-08T10:08:33 Apply memory qualifier decorations in SPIR-V Bug: angleproject:7279 Change-Id: I9390261aa572fe4b39152a6f7bdd2b100b34f616 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3818162 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 861149c7 2022-08-03T15:43:29 Make PLS coherent on desktop OpenGL Implements ANGLE_shader_pixel_local_storage_coherent using fragment shader synchronization extensions: NV_fragment_shader_interlock INTEL_fragment_shader_ordering ARB_fragment_shader_interlock With these extensions combined, we get coherency all 3 big desktop vendors: NVIDIA, Intel, and AMD. Bug: angleproject:7279 Change-Id: Ie20b251fb772898e89994b799640f1f2806581eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3773990 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Lingfeng Yang 3ccaddf9 2022-07-26T10:02:01 Vulkan: EXT_YUV_target: layout(yuv) support This CL adds support for layout(yuv) in the shader, via a new decoration. The SPIRV decoration enum number is WIP and depends on final spec. The decoration is only active if enabled via a flag in ShaderLang, which will be connected with the feature supports_yuv_target in a future CL. Bug: b/223456677 Change-Id: I29a724e689d1336a3e42c83d7afa944a11e07353 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3765890 Auto-Submit: Lingfeng Yang <lfy@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com>
Shahbaz Youssefi 4e046256 2022-07-25T17:17:28 Translator: Fix deep copy of loops and branches Fixed nullptr dereference when the loop or branch doesn't have an expression. Bug: angleproject:7518 Change-Id: Ib888634e409dcbc27ef060bb46017e8911097eef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3785294 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton d57ce815 2022-07-16T16:33:08 Use "readwrite" PLS images when possible We actually only need readonly/writeonly aliases on ESSL, non r32f/r32ui. For all other cases, this change updates the compiler to emit a single readwrite image. We also optimize this image with the "restrict" qualifier since PLS specifically disallows aliasing. Removing the aliased load and store also eliminates our issue with an Intel driver bug, and all the PLS tests now pass without any workarounds. Bug: angleproject:7279 Bug: angleproject:7398 Change-Id: I350b239793647da33add96509b8f4b1bbef02245 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3767537 Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Chris Dalton aa7e6751 2022-07-15T23:33:30 Automatically enable early_fragment_tests when PLS is declared When PLS is polyfilled by shader images, we need early_fragment_tests in order to match the same depth/stencil behavior as when it is implemented as framebuffer fetch. Bug: angleproject:7279 Change-Id: I37f5a8682cc96a14ef247d53ed243e4aceb15f39 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3767535 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton 77aa34ae 2022-07-16T13:08:00 Add support for PLS as function arguments Bug: angleproject:7279 Change-Id: I89d5c02148cbdbbd02dc4840ffada2c96c2a849b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3767534 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Chris Dalton c460c299 2022-06-21T11:20:45 Implement GLSL additions for ANGLE_shader_pixel_local_storage Specs out, implements, and thoroughly tests the GLSL additions for ANGLE_shader_pixel_local_storage. Adds a simple transformation that rewrites PLS directly into shader images. Updates the existing PLS tests to use the newly built-in PLS features and ensures they continue passing. For now, applications call glBindImageTexture to configure their pixel local storage. The OpenGL ES API side of this extension will follow shortly. Bug: angleproject:7279 Change-Id: I141183069b5cbfcca01cbb77b5b36d3e5f834bf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3761876 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Lingfeng Yang b860fa45 2022-07-14T13:14:06 Vulkan: account for yuvCscStandard in switch validation The previous condition only accounted for ints, but needs to account for yuvCscStandard in order to support the new emulated yuv<->rgb builtins. Bug: b/223456677 Change-Id: I25e0c88b9c8eb5f8caf3e7640fe391a9b9c10bf1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3764431 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Lingfeng Yang <lfy@google.com>
Shahbaz Youssefi 5f7e0e50 2022-07-15T21:58:11 Translator: Remove early fragment tests transformation We no longer add early_fragment_tests as an optimization. Bug: angleproject:7347 Change-Id: Ic12d8491a4d24d546b6b19257cd63c71074ba3a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3769546 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 3baa867c 2022-07-14T23:08:42 Vulkan: Fix image arguments passed to functions in GLSL It's impossible to provide the format qualifier to an image function parameter in GLSL, because `layout()` is not acceptable there. SPIR-V doesn't accept formatless image parameters without the StorageImageReadWithoutFormat and StorageImageWriteWithoutFormat capabilities, which are not universally available. Instead, this change monomorphizes functions with image parameters. Note that this was already previously done for R32F images for emulation purposes. Bug: angleproject:7484 Change-Id: Id287c4a93b32deb3fd8be982c32fa58fd2c848d8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3763074 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Chris Dalton 15cc0013 2022-07-14T23:32:05 Add a GL_ANGLE_shader_pixel_local_storage extension Plumbs through "GL_ANGLE_shader_pixel_local_storage" and "GL_ANGLE_shader_pixel_local_storage_coherent" extension strings advertised by ANGLE and stubs out an initial spec document. This change doesn't add any new procedures or shader constructs, but it does allow the PLS tests to start checking for the real extension strings and requiring the GL_ANGLE_shader_pixel_local_storage extension. Bug: angleproject:7279 Change-Id: I36877fe4117185a2121f803288123cd69a447cf3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3739590 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app>
Kyle Piddington eaf77ef3 2022-07-07T10:25:16 Metal fails to compile uniform blocks in ternary statements When creating an intermediate type for type expansion, Metal was copying over information about which uniform block a type appeared in. This led to a later pass, RewriteNamelessUniformBlocks, failing. This patch helps address a compile failure in the Godot engine. Bug: angleproject:7487 Change-Id: If0724f93017e41260ff11e59a5c28e8578563891 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3751106 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Gregg Tavares <gman@chromium.org>
Shahbaz Youssefi 4f7d2d02 2022-07-12T11:55:19 Vulkan: SPIR-V Gen: Apply Flat to gl_ViewID_OVR in FS Follow up to https://chromium-review.googlesource.com/c/angle/angle/+/3756612 Bug: angleproject:7491 Change-Id: I0a5fdfba6474cf22b3cfcd56f02d7418f4928981 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3758703 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c525ccf7 2022-07-11T17:07:09 Vulkan: SPIR-V Gen: Apply Flat to int inputs in FS Not directly specified by the spec itself, but required according to this more generic statement: > Fragment shader inputs that are, or contain, integral types must be > qualified with the interpolation qualifier flat. This was previously fixed for gl_Layer in https://chromium-review.googlesource.com/c/angle/angle/+/3652746, but applies to gl_SampleID and gl_PrimitiveID as well. Bug: angleproject:7491 Change-Id: Ideae78ba57fe927ad0aa39460a5940dd5313ce9d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3756612 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Mohan Maiya 9070e279 2022-06-30T09:35:59 Vulkan: Handle platforms that have imprecise float division issues Even when the dividend and divisor have the same value some platforms do not return 1.0f. We need to emit sepcial division code on such platforms. Bug: angleproject:3586 Tests: KHR-GLES31.core.blend_equation_advanced.blend*HSL* Change-Id: Ibb81f57c959ae2c8edb6d361bf6241c019dfb988 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3738439 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: mohan maiya <m.maiya@samsung.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 1154cc46 2022-07-04T14:45:25 Vulkan: Fix round-after-dither logic | was used instead of &, effectively enabling this on all platforms. Bug: angleproject:6953 Change-Id: I73846368c689d70ad9679e0caa47b7004177d678 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3744361 Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: mohan maiya <m.maiya@samsung.com> Commit-Queue: mohan maiya <m.maiya@samsung.com>
Geoff Lang 785353fd 2022-05-24T12:40:16 Support Desktop OpenGL context creation in end2end tests Validation of Desktop GL versions and profile masks is unimplemented. Bug: angleproject:7360 Change-Id: Ifae94215b6aada895c2b02318a1d05c9515e9b96 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3664916 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Eddie Hatfield 7eb96f2a 2022-06-21T18:46:18 Refactor builtin symbol generation for C++17 Bug: angleproject:6747 Change-Id: I81a87b68298abc32fee7bb843c27a4a1b6009c87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3719000 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Eddie Hatfield <eddiehatfield@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi 79185677 2022-06-22T16:22:35 Translator: Fix validation of struct with same-name struct field In the following: ``` struct S { S s; }; ``` The `S` in the field refers to a previous declaration of `S` in an outer scope. The validation code mistakenly attempted to ensure it refers to the same `S` being declared. Bug: chromium:1337628 Change-Id: I86184be63bc59e608fe5b24369cd4c40b3bb3b31 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3716965 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Eddie Hatfield 91976352 2022-06-21T15:41:02 Use C++17 attributes instead of custom macros Bug: angleproject:6747 Change-Id: Iad6c7cd8a18d028e01da49b647c5d01af11e0522 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3718999 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Frédéric Wang 97e0157a 2022-06-21T17:00:07 Fix compilation errors with deprecated sprintf function This commit modifies sprintf calls to fix the following compilation errors using XCode 14.0 beta on MacOS: > 'sprintf' is deprecated: This function is provided for > compatibility reasons only. Due to security concerns inherent > in the design of sprintf(3), it is highly recommended that you > use snprintf(3) instead. Bug: angleproject:7448 Change-Id: I2d72e09a1289a3746f457508c3dae9e922fe6b98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3721635 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Amirali Abdolrashidi 3b988fef 2022-06-01T10:54:03 Vulkan: Remove enableLineRasterEmulation * Removed the Bresenham line raster emulation specialization constant, along with related variables and functions. Bug: angleproject:7366 Change-Id: If17c8ce9b459ad801bae8e887e5674bd9a3ff2bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3680860 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi ce3c0fe9 2022-06-06T12:09:45 Vulkan: Make depth-correction uniform controlled This change makes sure SPIR-V transformations are not required for depth correction, having the number of potential pipelines. Bug: angleproject:5881 Change-Id: If3f66b34bdd1127ae588cbc822ea7cf01fa8621f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3691801 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Stephen White ccf53e3d 2022-06-03T10:40:17 Translator/HLSL: fix image load/store handling. Don't output the image load/store string unless we're outputting HLSL 4.1 (D3D11). Also do some preventative initialization. Bug: chromium:1327872 Change-Id: Ic757fd6c0c92637f565dc39469ee60dfae145353 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3687335 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Kyle Piddington 2f6dcf77 2022-06-01T14:51:47 Metal shaders fail to compile with "error: unknown type name 'uint' Replace 'uint' with uint32_t in emitted MSL. Some legacy configurations are showing compile errors when using this type. Bug: angleproject:7384 Change-Id: I7f262d417eaf46eed71da24e8b2c110b11677ab6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3684952 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 23f213d1 2022-05-26T23:43:44 Vulkan: Make drawable size uniform As a specialization constant, it's impossible to predict the value the drawable size may take, which in turn makes it impossible to warm up the Vulkan pipeline cache at link time. Bug: angleproject:7366 Change-Id: Ia3d1860a4fcb8e3078fdcb8d02a2e0cd173ea028 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3671976 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 73019ede 2022-05-27T14:15:51 Vulkan: SPIR-V Gen: No RelaxedPrecision on bitCount() and findLSB() Similarly to findMSB(), RelaxedPrecision shouldn't be applied to these instructions. They return lowp, but RelaxedPrecision affects the parameters as well. Bug: b/234143723 Change-Id: Iab7c1c0497bbc832569ced7456eaefbf52d796d6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3672847 Reviewed-by: Chia-I Wu <olv@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 2df17a12 2022-05-25T16:18:37 Vulkan: Pack driver uniforms Previously 5 vec4s were used for driver uniforms + 2 vec4s if specialization constants couldn't be supported. The driver uniforms are rearranged and packed such that only 2 vec4s are normally used, which include fallback for specialization constants as well. In the future, most of the specialization constants may turn into uniforms, and this change prepares for that. Additional uniforms are used (3 vec4s) only if common extensions are missing; transform feedback and bresenham lines. This change makes it more practical for driver uniforms to be turned into push constants. Additionally, these uniforms could potentially be loaded and cached at the beginning of the shader for more efficient memory access. On Pixel6, with this change, the traces show no difference in wall time. On most traces, CPU time shows up to ~7% improvement. Bug: angleproject:7366 Change-Id: I0f47f863955af06a19c69d1f1d7c45b97d95476e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3668151 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Shahbaz Youssefi 98c2e169 2022-05-20T16:17:49 Vulkan: Reduce pre-rotation spec const to bool The specialization constant now only dictates whether x and y should be swapped. The complete 8 possible states of rotation and y-flip are achieved by using this swap in combination with a driver uniform for x and y flip. Swapping is still a specialization constant to avoid degrading performance of dFdx/dFdy which otherwise would need both to be evaluated instead of one. On platforms which don't support pre-rotation, the specialization constant will never change and driver uniforms entirely govern y-flip. On platforms that do support pre-rotation, only two variations of the pipeline are needed. Bug: angleproject:7366 Change-Id: I73f84e89fa9349d2098fa5b21573aee57d93a30c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3663151 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Charlie Lao <cclao@google.com>
Amirali Abdolrashidi fea19567 2022-05-17T17:44:06 Vulkan: Remove removeEarlyFragmentTestsOpt flag * Removed removeEarlyFragmentTestsOptimization and the related SPIRV transformation and variables. * Removed mUsesEarlyFragmentTestsOptimization. * Removed SH_EARLY_FRAGMENT_TESTS_OPTIMIZATION. * Merged updateUsesEarlyFragmentTestsOptimization() into updateFragmentInoutRange(). Bug: angleproject:7347 Change-Id: I7299bd4e8ab5363e5cf06eb48419d4f469106e12 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3648217 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Faye Zhang c608df69 2022-05-23T17:19:02 Code Cleanup In Debug.h, we unconditionally set UNREACHABLE_IS_NORETURN to 0. Since UNREACHABLE_IS_NORETURN is only used in #if directives and it is always false, we can remove all uses of UNREACHABLE_IS_NORETURN. Bug: angleproject:6134 Change-Id: I3aa88d802099d70990eae697d4f056a3f650b48d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3661376 Commit-Queue: Faye Zhang <ffz@google.com> Auto-Submit: Faye Zhang <ffz@google.com> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Faye Zhang <ffz@google.com>
Stephen White 615b2c68 2022-05-24T12:29:40 D3D: implement whole-struct assignment in SSBOs. Bug: angleproject:7395 Change-Id: I18159c5fe60585b319d3f3f282fc25fb742746b5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3664917 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Stephen White 88f582f6 2022-05-19T09:48:21 D3D: fix whole-array assignment to SSBOs. SSBOs in HLSL are implemented as RWByteAddressBuffer, which can only Load() or Store() up to 16 bytes at a time, so value-assignment of arrays doesn't work. The fix is to implement a traversal which unfolds such assignments into an element-by-element for-loop. Bug: angleproject:7334 Change-Id: I840c8ff7b62b67dc8935d4c09589d955798d96ee Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3656070 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Brian Osman e71a3e5f 2022-05-05T10:08:18 Insert Metal polyfill for Matrix /= Scalar when needed Bug: skia:13290 Change-Id: Id82398581b84f1990fef632006604d12341e29be Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3630018 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Stephen White d3eb61d4 2022-05-18T11:00:34 D3D11: fix SSBO load in a return statement. Add a special case to load from an SSBO in a return statement. Add tests that exercise reading from an SSBO in a function, in both a fragment shader and a compute shader. Bug: angleproject:7226 Change-Id: I08e6c695bf080eb23661ef4df047f0f1a787b06e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645442 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Hailin Zhang b7474d0a 2022-04-28T14:44:54 D3D11: Add GL_EXT_texture_buffer support tested: deqp-gles31.exe --deqp-gl-context-type=egl --deqp-case=dEQP-GLES31.functional.texture.texture_buffer.* passed Bug: b/206367167 Change-Id: I31a6f84bd701a737735a6bac2f4eef780c24a979 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3639722 Commit-Queue: Hailin Zhang <hailinzhang@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 87ea0c7d 2022-05-17T22:33:57 Vulkan: SPIR-V Gen: Apply Flat to gl_Layer in FS Not directly specified by the spec on gl_Layer itself, but required according to this more generic statement: > Fragment shader inputs that are, or contain, integral types must be > qualified with the interpolation qualifier flat. Bug: angleproject:7332 Change-Id: Ieaa389e9b1318d3f13147cba7949cff6491c4b61 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652746 Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Brandon Schade <b.schade@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Stephen White b4ec8eac 2022-04-12T12:16:40 D3D11: implement image load/store for non-compute shaders. Output image metadata and image2d replacement string in other shader types. Implement the actual HLSL transform for fragment shaders. Re-enable problematic test. Bug: angleproject:7121 Change-Id: I49b815695757e822e6fdfe599e07ceb5b1d6a75c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3550544 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 14ca09bc 2022-05-17T15:40:22 Metal: Remove the long type from program preludes The long types were not added until Metal 2.2 but they are not needed to represent any ESSL types so simply remove them. Bug: chromium:1323265 Change-Id: I10e96c72067ef8c002395010e0dbc6130b8b4b78 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652737 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 62fe36d3 2022-05-04T22:46:52 Vulkan: Emulate YUV built-ins In this change, the rgb_2_yuv and yuv_2_rgb built-ins are emulated with normal functions that perform matrix multiplication based on the given conversion function. Bug: angleproject:6818 Change-Id: I67adb029109aaf6a674b1ee75105c1b352325eb2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3630599 Reviewed-by: Shahbaz Youssefi <syoussefi@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Gregg Tavares 4a7dd942 2022-05-12T12:34:29 Metal: Fix dangling pointer warning in IntermRebuild.cpp I don't think anything was wrong with the original code. This code is doing exactly the same thing but maybe won't trigger the warning? I have another version using std::vector if this fix is unacceptable. Bug: angleproject:7288 Change-Id: I122b8fc6600f6860ba96339c93a4ab9791ec789a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3645992 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Geoff Lang c8c4109c 2022-05-02T11:29:24 HLSL: Disambiguate functions that have int/uint parameters. If a bit-shift expression is passed as a function parameter in HLSL, the compiler cannot tell if it is intended as a uint or int when doing overload resolution. Explicitly disambiguate functions that have int and uint parameters when generating the HLSL. Bug: chromium:1319332 Change-Id: I11c9518e060e9940550bbb04dd7cb953d99c2bb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3621316 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi 5113ae8e 2022-04-29T22:42:59 Vulkan: Explicitly enable per-sample shading if `sample` used The Vulkan spec is not explicit about the `Sample` decoration implicitly enabling per-sample shading. While this is being corrected in the spec, the ARM Vulkan driver does not have this implicit behavior. A workaround is added such that the usage of the `sample` qualifier is reported, and used to explicitly enable per-sample shading through the API. Bug: angleproject:6876 Change-Id: Idb8345aacdcfa45cb37fefcd30aa5405168d21e3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3615738 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Brian Osman 9200ba53 2022-04-26T12:05:07 Reland "Make SPIRV optional for Metal backend" Updated default conditions to match old behavior. This is a reland of commit 29287e1fc7ad3dff0619736a89e64b3598af8659 Original change's description: > Make SPIRV optional for Metal backend > > This allows clients (ie Skia) to build ANGLE without needing > all of the additional Vulkan dependencies. Developer builds > will continue to include both the direct and SPIRV paths, for > debugging purposes. > > Bug: angleproject:7155 > Change-Id: I1c38ee19e747df8b25fd2f8e8efa3b420a4d7766 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3605764 > Commit-Queue: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Auto-Submit: Brian Osman <brianosman@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:7155 Change-Id: I439160f2e1f05a3dbe22df82336246a73a0a7d0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3615012 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Cody Northrop 437053a1 2022-04-28T09:05:43 Revert "Make SPIRV optional for Metal backend" This reverts commit 29287e1fc7ad3dff0619736a89e64b3598af8659. Reason for revert: Possible root cause of Mac failures http://crbug.com/1320588 Original change's description: > Make SPIRV optional for Metal backend > > This allows clients (ie Skia) to build ANGLE without needing > all of the additional Vulkan dependencies. Developer builds > will continue to include both the direct and SPIRV paths, for > debugging purposes. > > Bug: angleproject:7155 > Change-Id: I1c38ee19e747df8b25fd2f8e8efa3b420a4d7766 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3605764 > Commit-Queue: Kenneth Russell <kbr@chromium.org> > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Auto-Submit: Brian Osman <brianosman@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: chromium:1320588 Change-Id: Id160118146dad1b8f1af40c60ddefd717516cd1d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3614527 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Kenneth Russell <kbr@chromium.org> Auto-Submit: Cody Northrop <cnorthrop@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Brian Osman 29287e1f 2022-04-26T12:05:07 Make SPIRV optional for Metal backend This allows clients (ie Skia) to build ANGLE without needing all of the additional Vulkan dependencies. Developer builds will continue to include both the direct and SPIRV paths, for debugging purposes. Bug: angleproject:7155 Change-Id: I1c38ee19e747df8b25fd2f8e8efa3b420a4d7766 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3605764 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Auto-Submit: Brian Osman <brianosman@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 3b65b803 2022-04-27T11:04:22 Vulkan: Work around Qualcomm imprecision with dithering On qualcomm, sometimes the output is ceil()ed instead of round()ed. With ditering emulation affecting values, some dEQP tests fail due to the excessive change in value when dithering bumps the value slightly over to the next quantum. In this change, a workaround is added to round() the value before outputting it. Bug: angleproject:6953 Change-Id: Iae7df5ca20055b4db3185c6153f3c0bf4ba07f68 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3611064 Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Lubosz Sarnecki 039660a0 2022-04-14T13:32:33 Translator: Drop const from opaque parameter types `const` is ineffective on opaque types like sampler2D. That qualifier is now dropped as it was tripping SPIR-V gen up. New validation is added to make sure such parameters are not reintroduced. Test credit of Lubosz Sarnecki <lubosz.sarnecki@collabora.com> Test: angle_end2end_tests --gtest_filter="GLSLTest.ConstSamplerParameter*/*_Vulkan" Bug: angleproject:7201 Bug: angleproject:7205 Change-Id: I310a47a8eb162ddafb2ab44682520f546f8a5512 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3587345 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi c5271e8e 2022-04-04T23:28:35 Vulkan: Emulate GL_KHR_blend_equation_advanced Based on a change by Brandon Schade <b.schade@samsung.com> In the translator, when advanced blend is enabled, an input attachment is added. Based on the listed advanced blend equations, emulation code is added that performs those equations' functions. The blend equation itself is passed through a driver uniform. Note that the advanced blend extension only allows a single output to use advanced blend, and that should be at location 0. In the Vulkan backend, when advanced blend is used, the driver uniform to select the equation is updated and normal blending is disabled. Bug: angleproject:3586 Change-Id: Icc42e8be238d34fca149087eb9cfe616a7643a6b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3575738 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Stephen White 6803a2d0 2022-04-01T16:52:49 D3D11: implement SSBOs in pixel and vertex shaders. Since the 'u' register space for UAVs in pixel shaders is shared with render targets, and the number of render targets may vary depending on GL state, this required deferring register allocation until draw-time output in DynamicHLSL. Since non-compute shaders aren't able to immediately output the SSBO declaration, initial register allocation was broken out from ResourcesHLSL::shaderStorageBlocksHeader() into ResourcesHLSL::allocateShaderStorageBlockRegisters() with the former only called for compute shaders. These initial allocations are offset by the number of RTs at draw time. Since Raw UAVs may now be created at draw time for non-compute shaders, call markRawBufferUsage() from the Renderer11::draw*() entry points as it is from dispatchCompute*(). Bug: angleproject:7156 Change-Id: I6ab65af1ff36df0313e3c1f8f79661b1547ab9a2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3565562 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Shahbaz Youssefi b169f6f9 2022-04-01T14:41:12 Vulkan: Fix no location decoration vs framebuffer fetch The input attachment index is identical to the location qualifier. If there's only one output, GLSL is allowed to not specify the location qualifier, in which case it would implicitly be at location 0. Bug: angleproject:6947 Change-Id: Ib8e31ab524f6f4d4fe1d3e49386a374724da06a1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3566221 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Lingfeng Yang <lfy@google.com>
Cody Northrop e10803f7 2022-01-20T09:03:55 Compiler: Allow deferred array sizing in geometry shaders Based on work by Brandon Schade <b.schade@samsung.com>. When a shader sets an array input size in a GS after declaring input variables, compilation would fail. Example shader - in vec3 normal[]; in vec3 view_dir[]; in float patch_dist[]; in float e_patch_wire_scale[]; ... layout(triangles) in; layout(triangle_strip, max_vertices=3) out; void main() { ... Update translator to handle such cases. Also add a new check that there are no remaining unsized arrays when compilation has completed. Test: GeometryShaderTest.DeferredSetOfArrayInputSize Bug: angleproject:3571 Bug: angleproject:7125 Change-Id: I4853832c27f9551284bcca92b98cbf5f3a63aaf5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3564259 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Shahbaz Youssefi cd3c74af 2022-03-30T11:48:41 SPIR-V Gen: Fix aliasing out parameters In ANGLE, when an unindexed lvalue was passed as an out parameter to a function, SPIR-V was generated such that the lvalue is passed in directly. A Skia test revealed a difference in SPIR-V and GLSL semantics where aliasing out parameters are expected to work on local copies until the end of the function. Bug: b/226904235 Change-Id: I476af01eb7d065272825967111cd208faf88c275 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3561278 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Zequan Wu 6a76aa3f 2022-03-28T09:40:36 Fix -Wunused-but-set-variable Bug: chromium:1309955 Change-Id: Ib5f7c73dd9a9f4ec27e43b0cb818864b2aaf48d1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3554363 Auto-Submit: Zequan Wu <zequanwu@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 7a85d114 2022-03-25T15:01:17 Use [[nodiscard]] on RAII classes Scoped* classes provide an RAII way of adding cleanup/restore state/etc in a robust way. Unfortunatley, it's very easy to mistakenly leave the variable name, leading to the destructor being called immediately instead of at the end of the scope: { ScopedX(parameters); // instead of ScopedX x(parameters); // Code here is run after destructor } The [[nodiscard]] attribute, if specified on the ScopedX class would lead to a warning (turned to error with -Werror). This change does that for classes named *Scoped* in ANGLE. Bug: chromium:1103817 Change-Id: I65c9922c9b4eba1f9c033e093fe8fe534648ab62 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3552092 Reviewed-by: Lingfeng Yang <lfy@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Hans Wennborg 0c23c72b 2022-03-25T17:19:37 Suppress -Wunused-but-set-variable in Bison-generated code Recent Clang versions have enhanced the warning, causing it to fire in preprocessor_tab_autogen.cpp and glslang_tab_autogen.cpp. Since those are generated by Bison, we can't fix the code and instead should suppress the warning there. Bug: chromium:1309955 Change-Id: I31aa83571162310bef47a7ce84841446713a2d04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3550200 Commit-Queue: Hans Wennborg <hans@chromium.org> Auto-Submit: Hans Wennborg <hans@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 18c36f8a 2022-03-19T19:22:08 Metal: Fix transform feedback with base instance Added TransformFeedbackTest.BaseInstance test case. Bug: angleproject:6963 Change-Id: Ie7b2a5dd2be456172505f07ea60ca291075bf07e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3536660 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 15fe0474 2022-03-21T00:06:38 Translator: Work around tool paranoia w.r.t repeated std::move An unknown diagnostic tool has flagged a usage in PruneNoOps, where an empty vector is std::move'd on multiple iterations of a loop, as error-prone. That was intended behavior. To silence the tool however, the empty vector declaration is moved inside the loop. Bug: chromium:1304953 Change-Id: Ie4b0c78e3f4a845db2b3b3a18d4ca095f0ba746b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3539443 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
Shahbaz Youssefi 40afbe4b 2022-03-20T23:39:57 Translator: Fix SimplifyLoopConditions producing dead code This causes the tree to fail validation. Dead code could be generated if the loop body ended in a branch. In such a case, no additional instructions are added to the transformed loop body after the original body. Bug: chromium:1300782 Change-Id: I4ec46c170ab5a45fa9b9b73d4e2b62c9c4fa24a3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3539442 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 7c616871 2022-02-01T15:12:53 Metal: Implement ANGLE_base_vertex_base_instance Includes command buffer and MSL translator updates. The DrawElementsInstancedBaseVertexBaseInstance tests from DrawBaseVertexVariantsTest suite fail for dynamic draw and stream draw buffer usages. Bug: angleproject:6963 Change-Id: I6caa144860356d5fc85948b72458bec282ea3a3b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3429819 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 1e773db9 2022-02-22T10:51:15 Vulkan: Shader support for KHR_blend_equation_advanced Translator can accept the layout qualifiers for the advanced blend equation. No emulation code is currently generated, and ANGLE will initially rely on the corresponding Vulkan extension. Based on change by Brandon Schade <b.schade@samsung.com> Bug: angleproject:3586 Test: angle_unittests --gtest_filter=*KHRBlendEquationAdvanced* Change-Id: I3b728c5f144386d7030bbbb301ddb07daa1492b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3481309 Reviewed-by: Brandon Schade <b.schade@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Amirali Abdolrashidi e47a67e4 2022-02-22T11:40:23 Update Python scripts to run with Python 3 * Updated the scripts used in run_code_generation.py so they could be run with Python 3 with no errors. Bug: angleproject:5707 Change-Id: Iad7ff61a34ce53b6d54821cdd53ee846dc4afc3c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3482156 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Shahbaz Youssefi 8dc9e83e 2022-02-16T21:48:53 Translator: Fix RunAtTheEndOfShader w.r.t discard RunAtTheEndOfShader wrapped main() if it ended in discard. However, it didn't account for the fact that the discard instruction could be wrapped in a block. This change makes RunAtTheEndOfShader more conservative w.r.t discard and has it wrap main() on any encounter of discard. The change additionally adds AST validation to ensure transformations don't generate dead code after branches. Test credit to Cody Northrop. Test: GLSLTest_ES3.ConstantConditionGuardingDiscard Test: GLSLTest_ES3.NestedUnconditionalDiscards Bug: angleproject:7033 Change-Id: Ie9d5210a5cfbb13449720a8a3f44666df9443d98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3471014 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kyle Piddington eeddb050 2022-01-27T11:36:10 Metal: Incorrect parenthization for assignment expressions Fix for Webgl tests conformance/ogles/GL/build/build_017_to_024.html Create intermediate values for assign-equals operations, as they cause issues on expansion later. Bug: angleproject:6489 Change-Id: I7fea162bd1f59c7c765868af739d6ddfc1c1747f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3421527 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Brandon Schade 06edae72 2022-01-11T11:13:20 Vulkan: Allow duplicated block name in different shader interface In OpenGL ES 3.2 Shading Language specification(4.3.9), A block name is allowed to have different definitions in different shader interfaces within the same shader. Bug: angleproject:5557 Test: KHR-GLES32.core.tessellation_shader.single.max_patch_vertices Change-Id: I49f149cfd8f6f063fc5045aa154cc401d3e38cfb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3429684 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Alexey Knyazev 6d30de10 2022-02-05T02:25:36 Metal: Fix ANGLEUniformBlock alignment To pass Metal validation, the length of ANGLEUniformBlock structure must be aligned to 16 bytes. Bug: angleproject:5505 Change-Id: I1e2becaac48739966afb44e087fc4a70f7b21d02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3440067 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 4ac0f143 2022-02-02T16:28:01 Vulkan: Fix gl_LastFragData transformation This transformation was only called if gl_LastFragData was redeclared. Otherwise the ES3 version of the transformation (for inout variables) was being used which did not handle gl_LastFragData correctly. Bug: angleproject:6951 Bug: angleproject:6969 Change-Id: I188235bb9710a81c4010c9a170bce40cea8f414b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3434898 Reviewed-by: mohan maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Alexey Knyazev 49488710 2022-02-02T14:57:04 Metal: Remove emulatedInstanceID The uniform variable is no longer referenced. Bug: angleproject:5505 Change-Id: I8de518592e045707d024eaa1c07999caf4b5da66 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3431079 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Shahbaz Youssefi 72529c19 2022-01-31T14:37:42 Vulkan: Fix a few framebuffer fetch bugs A few fixes to framebuffer fetch: - The built-in symbol for coherent and non-coherent are now the same for gl_LastFragData, so extension check can choose one or the other. - The temporary variable used in a transformation is renamed to not be gl_LastFragData. - inout usage is now validated correctly for shader type and version. Bug: angleproject:6951 Bug: angleproject:6905 Bug: angleproject:6907 Change-Id: I9af341a3e8e01ed375a8230618184494813d3ece Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3427577 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade 38fada35 2022-01-27T18:16:18 Vulkan: Add support for OES_primitive_bounding_box Add OES version of the primitive bound box extension Bug: angleproject:3576 Test: dEQP-GLES31.functional.primitive_bounding_box.* Change-Id: Ie44d952992a68dfffd5c124dda8dd11069f0c1e1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3425086 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Brandon Schade 91b383e8 2022-01-27T10:22:17 Translator: Emit warning when identifier has double underscores OpenGL ES Shader Language 3.2 specification states that two consecutive underscores (__) are reserved. It doesn't result in an error if used but could result in unintended behavior. Update the translator accordingly. Bug: angleproject:6577 Tests: ShaderVariableTest.DoubleUnderscores* Change-Id: Ice7e0eca4f770400061f4b8f7f65106cb1926f1a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3421411 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Brandon Schade 0a6c4310 2022-01-27T10:26:43 Vulkan: Fix incorrect gl_SamplePosition on ES3.2 gl_SamplePosition was not being replaced with angle's variable that takes into account surface rotation in ES3.2 shaders. This change fixes the translator to search for the ES3.2 variant of the builtin when the shader is an ES3.2 shader Test: dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer --deqp-gl-config-name=rgba8888d24s8ms4 Test: dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.at_sample_position.default_framebuffer --deqp-gl-config-name=rgba8888d24s8ms4 Bug: angleproject:5637 Change-Id: I2b56ee4d2196fa717748c7205745169de562cb22 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3421526 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 665ddccd 2021-12-09T23:06:39 Vulkan: Emulate dithering Dithering in OpenGL is vaguely defined, to the extent that no dithering is also a valid dithering algorithm. Dithering is enabled by default, but emulating it has a non-negligible cost. Similarly to some other GLES drivers, ANGLE enables dithering only on low-bit formats where visual banding is particularly common; namely RGBA4444, RGBA5551 and RGB565. Dithering is emulated in the fragment shader and is controlled by a spec constant. Every 2 bits of the spec constant correspond to one attachment, with the value indicating: - 00: No dithering - 01: Dither for RGBA4444 - 10: Dither for RGBA5551 - 11: Dither for RGB565 The translator appends code to the shader that, based on the format specified by the specialization constant, adds dithering to each color attachment output. A 2x2 Bayer matrix is used for dithering, indexed by gl_FragCoord.xy % 2. Bug: angleproject:6755 Change-Id: Ib45da5938e299b6626bff921119d63e7357dd353 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3374261 Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Kyle Piddington c4a9d416 2022-01-05T15:28:11 Metal: Refactor to build without SPIR-V Refactor ShaderInterfaceInfoMap and constant names to thier own files, allowing Webkit to build without needing to compile SPIRV code via mtl_glslang_utils.cpp. Bug: angleproject:6782 Change-Id: I7a9c7e387145c95807f780e24bd2764e0efb5709 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3364970 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
John Cunningham 45237a04 2022-01-11T00:14:01 Metal: Fix undefined behavior of depth write Writing to an unbound depth attachment is undefined behavior in Metal. Fix this by emitting a function constant to guard depth buffer use in fragment shaders. Bug: angleproject:6865 Change-Id: Id7c10d0aeb349aacfe09c397bc292a71199ab50a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3380304 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Brandon Schade aadc6434 2022-01-24T18:28:19 Vulkan: Fix to correctly redefine gl_PerVertex in GS Angle translator structures were inconsistent of data lookup of gl_PerVertex data when it is user defined. Bug: angleproject:5579 Test: KHR-GLES32.core.geometry_shader.api.getProgramiv3 Test: GLSLTest_ES31.PerVertex* Change-Id: Ied9ea25ce86ade29261f4f75ce0b48af15061760 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2962352 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Jamie Madill cb96c236 2022-01-26T18:53:55 Revert "Vulkan: Enable framebuffer fetch on SwiftShader." This reverts commit 5107231939b5e04d3d5e4376176db42c3ae60193. Reason for revert: Fails new code paths in Chrome+Skia. Bug: angleproject:6947 Original change's description: > Vulkan: Enable framebuffer fetch on SwiftShader. > > This also fixes a bug with non-coherent fetch in the symbol table. > > Bug: angleproject:6947 > Bug: angleproject:6948 > Change-Id: I190b2e0cddf1bc1b53a79079d3e2f79ccbb40d15 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3412998 > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Cody Northrop <cnorthrop@google.com> > Commit-Queue: Jamie Madill <jmadill@chromium.org> Bug: angleproject:6947 Bug: angleproject:6948 Change-Id: I8bd6c55598552b733547e45c854f6d55768d2b65 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3417503 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 51072319 2022-01-25T10:41:25 Vulkan: Enable framebuffer fetch on SwiftShader. This also fixes a bug with non-coherent fetch in the symbol table. Bug: angleproject:6947 Bug: angleproject:6948 Change-Id: I190b2e0cddf1bc1b53a79079d3e2f79ccbb40d15 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3412998 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Shahbaz Youssefi 0f00fbae 2022-01-21T00:28:48 Translator: Make vec/matrix size getters unsigned TType stored type's primary and secondary sizes as `unsigned char`, but the getters returned `int`. This caused unnecessary casts when the size was passed from one TType to another, as well as comparisons with other unsigned numbers. This change specifies the type of these members as `uint8_t` and makes the getters return the same type. The call sites are accordingly adjusted to remove unnecessary casts, use the correct type in local variables, and add casts when passed to ostream::operator<<. Bug: angleproject:6755 Change-Id: Ia4d86bd4ccb5c1a2ae1e10a0085a5166c3a6bcf7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3402850 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Brandon Schade 7dda50fc 2022-01-13T12:09:20 Add frontend for ANDROID_extension_pack_es31a - Add entry to registry_xml file - Add handling in the DirectiveHandler Bug: angleproject:3608 Change-Id: I1cc32a4a97fd9974f65786a9a972b4b541abf658 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3388405 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Brandon Schade 28f223ac 2022-01-14T16:11:32 Vulkan: Add missing ESSL 3.2 builtin functions Builtin functions from the "OES_shader_image_atomic" and "OES_texture_storage_multisample_2d_array" extensions were missing from ESSL 3.2 builtins. Bug: angleproject:3578 Bug: angleproject:3583 Change-Id: Id372f0dcffee1eb376c66b9e4886ed50a08b1b0e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3391048 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
Alexey Knyazev f4b0a95f 2021-12-16T02:38:26 Metal: Implement EXT_shader_texture_lod Added CubeMapTextureTest.SampleCoordinateTransformGrad_ES3 Bug: angleproject:6815 Bug: angleproject:6824 Bug: angleproject:3814 Bug: angleproject:6891 Change-Id: I9007bf8ba91309fb9b597e2d1bd33281ff59644a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343488 Reviewed-by: Gregg Tavares <gman@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
Brandon Schade 0ab15998 2022-01-07T09:59:23 Translator: Don't promote precision for assignment operation lvalues Assignment operations should use the precision of their lvalue-expression, even if their rvalue-expression has higher precision. Bug: angleproject:6889 Change-Id: I9a105631defb6c1e27870c96517aa66fbd95543e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3381906 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Brandon Schade <b.schade@samsung.com>
John Cunningham 0b02a592 2022-01-10T20:27:25 Metal: Generated Metal shaders do not compile offline Add an explicit include for the Metal stdlib to fix missing symbol errors Bug: angleproject:6886 Change-Id: Ie84ef1c16f964387b63e36490d7e9abc0c1763f2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3379238 Reviewed-by: Kyle Piddington <kpiddington@apple.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Shahbaz Youssefi 095d7c0a 2022-01-06T01:20:53 Translator: Clean up spec const / driver uniform types Bug: angleproject:6755 Change-Id: I8fb1557a5e29fcc28d5cb2f3aaa2c4a14b72583d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3369125 Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Tim Van Patten <timvp@google.com>
Kyle Piddington f13f440e 2021-12-15T15:11:05 Reland: Metal: Fix Webkit warnings in ANGLE build Fix nullable warnings, unused functions Add in additional function specification to FormatStringIntoVector to correctly fix warning Bug: angleproject:6781 Change-Id: I26af2d698f14d353832802aa7b5ce34c5a1f4b95 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3366796 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Kyle Piddington <kpiddington@apple.com>
Shahbaz Youssefi 4114fe23 2021-11-20T22:05:56 Vulkan: Simplify transform feedback emulation logic In [1], the program is transformed to not output transform feedback logic when transform feedback is inactive. With that change, it's no longer necessary to dedicate a driver uniform to indicate if transform feedback is active. [1]: https://chromium-review.googlesource.com/c/angle/angle/+/3294661 Bug: chromium:1209285 Change-Id: Ica725d0da08e2676f442fe6307962d367b443535 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3294702 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Jamie Madill 1da7e3af 2021-12-21T15:55:38 Revert "Metal: Fix Webkit warnings in ANGLE build" This reverts commit 6706799186683dd3733c4610de09d84721aa08c8. Reason for revert: Includes pragma that disables a warning. Original change's description: > Metal: Fix Webkit warnings in ANGLE build > > Fix nullable warnings, unused functions > > Bug: angleproject:6781 > Change-Id: I063331e60d31a55b3cc9df0b41ace014d7d13659 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343174 > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Commit-Queue: Kenneth Russell <kbr@chromium.org> Bug: angleproject:6781 Change-Id: Id5fce2afd0381030a974871b99e8adf075677bd1 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3352086 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Gregg Tavares b26bb13a 2021-12-15T15:46:00 Metal: Remove references to xfbActiveUnpaused uniform Metal chooses a shader with or without support for transformfeedback so there's no point in checking in the shader if it's enabled or not. Bug: angleproject:6823 Change-Id: Iacd26b1e55b311a7cc7987dcd8b2f8c0c8727d62 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343179 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Kyle Piddington 67067991 2021-12-15T15:11:05 Metal: Fix Webkit warnings in ANGLE build Fix nullable warnings, unused functions Bug: angleproject:6781 Change-Id: I063331e60d31a55b3cc9df0b41ace014d7d13659 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3343174 Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Kenneth Russell <kbr@chromium.org>
Gregg Tavares 1642b4a3 2021-12-10T16:01:10 Metal: Fix Instanced Draw feature support on Simulator Bug: angleproject:6786 Change-Id: I4c567bf2ec61df581ae0e8eeb1c36c7d37e15d04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3331637 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Kyle Piddington <kpiddington@apple.com> Commit-Queue: Gregg Tavares <gman@chromium.org>
Gregg Tavares 2e669566 2021-12-09T18:21:02 Metal: Refactors from Webkit Mostly renaming, typos, cleanup bug: angleproject:6787 Change-Id: Ic71c296d7849244cae2ca29b264a10cb96bca612 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3329261 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Yuly Novikov f64f9546 2021-12-07T20:17:32 Reland "Decouple gl_BaseVertex/gl_BaseInstance uniforms" This reverts commit 10e5f34d1439f0bcd5b30bea5bfbf6bdaafd4935. Reason for revert: exonerated from flaky crash suspect Original change's description: > Revert "Decouple gl_BaseVertex/gl_BaseInstance uniforms" > > This reverts commit 36bf1ebe5e9500704dd235254bd22a1f2bbd7059. > > Reason for revert: suspect causing flaky crashes > > Bug: angleproject:6763 > > Original change's description: > > Decouple gl_BaseVertex/gl_BaseInstance uniforms > > > > These are builtin uniforms removed in > > https://github.com/KhronosGroup/WebGL/pull/3278 > > > > Decouple them from the original ANGLE_base_vertex_base_instance > > extension. > > > > Make a new ANGLE_base_vertex_base_instance_shader_builtin > > extension for these builtin uniforms. > > > > Bug: angleproject:3402 > > Change-Id: I77b93917976ce435db9c578c0ade37bff18a42b0 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3290304 > > Commit-Queue: Shrek Shao <shrekshao@google.com> > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Reviewed-by: Kenneth Russell <kbr@chromium.org> > > Bug: angleproject:3402 > Change-Id: I75830baa14cf4e7c53750fd14ff76501145b4823 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3315610 > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Reviewed-by: Yuly Novikov <ynovikov@chromium.org> > Reviewed-by: Kenneth Russell <kbr@chromium.org> > Commit-Queue: Shrek Shao <shrekshao@google.com> Bug: angleproject:6763 Bug: angleproject:3402 Change-Id: Ie436dc5d55364e464897d407a53b793941cd5d0b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3321703 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Shrek Shao 10e5f34d 2021-12-04T00:10:21 Revert "Decouple gl_BaseVertex/gl_BaseInstance uniforms" This reverts commit 36bf1ebe5e9500704dd235254bd22a1f2bbd7059. Reason for revert: suspect causing flaky crashes Bug: angleproject:6763 Original change's description: > Decouple gl_BaseVertex/gl_BaseInstance uniforms > > These are builtin uniforms removed in > https://github.com/KhronosGroup/WebGL/pull/3278 > > Decouple them from the original ANGLE_base_vertex_base_instance > extension. > > Make a new ANGLE_base_vertex_base_instance_shader_builtin > extension for these builtin uniforms. > > Bug: angleproject:3402 > Change-Id: I77b93917976ce435db9c578c0ade37bff18a42b0 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3290304 > Commit-Queue: Shrek Shao <shrekshao@google.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Kenneth Russell <kbr@chromium.org> Bug: angleproject:3402 Change-Id: I75830baa14cf4e7c53750fd14ff76501145b4823 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3315610 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Shrek Shao 36bf1ebe 2021-11-17T13:31:17 Decouple gl_BaseVertex/gl_BaseInstance uniforms These are builtin uniforms removed in https://github.com/KhronosGroup/WebGL/pull/3278 Decouple them from the original ANGLE_base_vertex_base_instance extension. Make a new ANGLE_base_vertex_base_instance_shader_builtin extension for these builtin uniforms. Bug: angleproject:3402 Change-Id: I77b93917976ce435db9c578c0ade37bff18a42b0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3290304 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Kenneth Russell <kbr@chromium.org>
Mohan Maiya 6c172e4b 2021-11-20T16:27:14 Add support for memory cleanup on process exit This patch adds a callback to cleanup memory on process exit. Bug: angleproject:6723 Test: Android CTS WrapperTest.testThreadCleanup Change-Id: Ia517d4c6ae280ddc1f17a3b6f77d437aaaad0678 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3294581 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Mohan Maiya <m.maiya@samsung.com>