Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| bdf2d80f | 2013-02-28 23:16:20 | Add precompiled header support for the libGLESv2 project. TRAC #22518 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 09bf2a79 | 2013-02-28 23:12:54 | Use Map/Unmap instead of UpdateSubResource for uniforms. TRAC #22480 Signed-off-by: Geoff Lang Signed-off-by: Jamie Madill Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1910 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 8b400b1e | 2013-01-30 21:53:40 | Do not use dynamic_cast if RTTI is disabled. Review URL: https://codereview.appspot.com/7250043 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1808 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 3e773bb4 | 2013-01-25 21:55:47 | Implement gl_PointSize point sprite emulation using D3D11 geometry shaders. TRAC #22412 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1786 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 5929ef27 | 2013-01-25 21:53:24 | Reuse the constant buffers of the shader executable. TRAC #22327 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1767 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 358e88d7 | 2013-01-25 21:53:11 | Add constant buffers to ShaderExecutable11. TRAC #22327 Signed-off-by: Daniel Koch Signed-off-by: Geoff Lang Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1766 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 2275f915 | 2012-12-20 21:13:22 | Eliminated D3DConstantTable. TRAC #22326 Signed-off-by: Daniel Koch Signed-off-by: Shannon Woods Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1634 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 31240487 | 2012-11-28 21:06:41 | Changed D3DConstant table, IndexDataManager,VertexDataManager and vertexconversion namespaces. TRAC #22198 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1548 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 7b18d0c4 | 2012-11-28 21:04:10 | Store the shader bytecode in ShaderExecutable to pass it to CreateInputLayout. TRAC #22191 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1535 736b8ea6-26fd-11df-bfd4-992fa37f6226 | ||
| 813bb788 | 2012-11-28 21:03:30 | Add ShaderExecutable11 files. TRAC #22191 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1530 736b8ea6-26fd-11df-bfd4-992fa37f6226 |