|
7e453a25
|
2020-03-15T22:11:03
|
|
Capture/Replay: Use zlib to compress data files.
Gives about a 2-3x reduced data file size. Should help reduce the time
we spent transferring trace files on Android.
This feature is implemented as a parameter to the capture/replay tool.
This keeps backwards compatiblity if we ever need to integrate a cpp
replay into an environment that doesn't have access to zlib for
decompression.
We'll need to update the traces to take advantage of the compression.
Bug: angleproject:4484
Change-Id: Id7994efe3c0d529b85fa7e7f1b00444e630dd2cd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104555
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
78a85f2c
|
2020-03-16T10:28:59
|
|
Vulkan: Request device local memory for glBuffer with GL_STATIC* usage
glBuffer objects with GL_STATIC_* usage patterns will now request
the storage to be allocated in device local memory. For glBuffer
objects with GL_DYNAMIC_* usage patterns we request a host cached
memory.
Bug: angleproject:4480
Change-Id: I7ca968f5ddfb59e4df3ecd07ae65df2bbf734190
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2102958
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
f98084ed
|
2020-03-12T10:06:26
|
|
Fix ShaderStorageBufferReadWriteOffset end2end test
Test: ShaderStorageBufferTest31.ShaderStorageBufferReadWriteOffset.
Align kBufferOffset to bufferAlignOffset correctly.
Bug: angleproject:4471
Change-Id: I71084839a845138b32d58d8bd2cf6fed2633a9be
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2100047
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
|
|
d24752e6
|
2020-03-15T21:34:10
|
|
Capture/Replay: Write to single binary data file.
Previously the tool would save to a separate file for every frame and
one additional file for the setup function. Frames without binary data
would not get an "angledata" binary file.
Using a single file has a few advantages:
- makes it simpler to track the data dependencies in GN
- should be easier to compress and decompress for speed up transfers
- no need to wonder if we have frames with missing data files
- less overhead reading from the HDD since the whole trace is buffered
We might need to worry about extemely huge memory use cases. For now
buffering the whole file into memory on startup is simple and fast.
Also makes the binary data loader function more robust.
Bug: angleproject:4484
Change-Id: Ia74fb0bc65200adf7a21c3143f98aa4da86457b1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104554
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
|
7c334c56
|
2020-03-15T17:37:15
|
|
Re-enable optimization for angle_perftests.
This CL restricts the workaround to the trace perf tests. These trace
tests are too big to optimize.
Also includes a fix for a 32-bit Windows warnings. We'll need to update
the build file to remove a suppression once the traces are updated.
Bug: angleproject:3630
Change-Id: Id13a0050fc2a645aa572b8c9079908023b232f28
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103084
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
42c453fe
|
2020-03-15T18:23:15
|
|
Move perf test common files to a source set.
Similarly to a prior patch this organizes the common perf test sources
into a single target. This will allow us to more easily support setting
compiler flags on particular perf test sources.
This also fixes some build errors that popped up when new warnings were
enabled.
Bug: angleproject:3630
Change-Id: I866885199f93a5055e8d160e39f72d1f8209bc75
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103086
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
5df2c9ea
|
2020-03-15T17:28:43
|
|
Refactor ANGLE common test utils.
This reduces code duplication by including a common set of sources in a
single place. New test sets will be a bit easier to add. It also
encapsulates the dependencies a bit better when we pull the test utils
out of the test targets.
Unblocks a follow-up CL that moves the trace perf test sources into
their own file so we can re-enable optimizations in the main perf test
target.
New warnings popped up in a few of the files because of the new source
set enabling more warnings. This CL also fixes all of those.
Bug: angleproject:3630
Change-Id: Ic30cb30fb4288c4dbbbd29f9bdf04be51e8a6b30
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103083
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
f1eb10ef
|
2020-03-10T16:40:53
|
|
GLES: Skip tests if vertex SSBO were not supported
Skip tests if GPU doesn't support vertex shader storage
buffer object.
Bug: angleproject:4466
Change-Id: Icc7b6e686d7b4d5ecd2e05f6f09551f839f5302d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096740
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
a8631f68
|
2020-03-15T20:38:20
|
|
Fix running trace tests in non-standard directories.
The change to make the trace tests load the data files using a relative
path only worked when running the tests from the "standard" out path.
By setting the CWD to the executable dir in test setup we are able to
run the tests from any local dir when testing.
Also cleans up some repeated code in the test init switch statement.
Bug: angleproject:3630
Change-Id: I8e9e5e6e1e9cd31c5b3c7b2f52420d0ba75cf76b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104548
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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cb9a86a9
|
2020-03-15T14:24:32
|
|
Skip SwANGLE GLES31 tests which crash with 32-bit Subzero.
Started with https://swiftshader-review.googlesource.com/c/SwiftShader/+/42108
Bug: angleproject:4482
Change-Id: I48effe26aa7ce1b574f9df8ad9c3f560cb599cf3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104406
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
|
|
a4a42e6d
|
2020-03-15T18:25:21
|
|
Format perf_test.cc.
This was missed when our git cl format protection was temporarily
broken. A subsequent change caused the file to get fully formatted so
this CL pulls that diff into a split change.
Bug: angleproject:3630
Change-Id: I14ed53708783b38039e8fa64cb38837e25911893
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103085
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
869e901a
|
2020-03-14T20:27:09
|
|
Temporarily disable optimizations in angle_perftests.
The optimization for the large trace perf tests was so costly that in
some configs it would fail to build at all. This could cause build
failures in the ANGLE CQ. Disable optimization to work around this
until we can isolate the compiler flags to just the trace perf tests.
Note: this only applies to the test harness. ANGLE itself is still
optimized in release builds by default.
Trace trimming would also help alleviate this problem. We could also
consider removing a few traces temporarily.
Bug: angleproject:3630
Change-Id: I2bd8fb76f330692aa715249ca8656965b5a29d8c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103674
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
db3f042b
|
2020-03-14T17:55:39
|
|
Trace Tests: Rebase path to relative dir.
We were encoding an absolute path into our binaries. This works locally
and breaks horribly when run on the bots. Fix this by rebasing the path
to the root_out_dir.
Bug: angleproject:3630
Change-Id: I4044d1228ee951f2192e83167deb92a0ffe92a52
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103672
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
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a3cf06ac
|
2020-03-12T13:15:48
|
|
EGL: populate EGL_NATIVE_VISUAL_ID values for Android
When generating the default EGL configs, populate
EGL_NATIVE_VISUAL_ID with AHARDWAREBUFFER formats.
Bug: angleproject:4469
Change-Id: Ifde9df0497cbd4e01219ab6067acd8d97f8460e4
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2101577
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
|
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57fa7c6c
|
2020-03-13T22:33:16
|
|
Revert "Skip crashing dEQP-GLES3.functional.samplers.*_tex_3d.* on SwANGLE"
This reverts commit 9e9493f29dbf3afcd962c56f66cb752efe3c7ee8.
Reason for revert:
fix in https://swiftshader-review.googlesource.com/c/SwiftShader/+/42208
Original change's description:
> Skip crashing dEQP-GLES3.functional.samplers.*_tex_3d.* on SwANGLE
>
> Started after
> https://chromium-review.googlesource.com/c/angle/angle/+/2076740
>
> Bug: angleproject:3983
> Change-Id: I4073baa36aebd4bbd210bb0a0f46959b9ef66450
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086695
> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
TBR=ynovikov@chromium.org,cnorthrop@google.com,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3983, b:150155499
Change-Id: If5cacbeba43ce331382c0aaf814684ee1fcdaab0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103435
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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e6519445
|
2020-03-12T19:02:03
|
|
Implement ScanForward64 on 32-bit platforms
This unlocks opt-in usage of BitSet64 on 32-bit platforms. It is slightly faster than IterableBitSet when the amount of bits is greater than 32.
Bug: angleproject:4473
Change-Id: I230784acc871e13b1f94c87503f6bb869dcd3a68
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2100969
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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03de11ac
|
2020-03-13T13:25:24
|
|
Add ANGLE_FOR_ANDROID_TOAST_MESSAGE to AndroidManifest.xml
The AndroidManifest.xml is missing the intent
android.app.action.ANGLE_FOR_ANDROID_TOAST_MESSAGE which causes a crash
when enabling the Toast message when an app uses ANGLE.
Bug: b:142320172
Change-Id: Iac69136fbf9ff753a3bad9e393ad62b0bf0918b5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2103173
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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1393bf9e
|
2020-02-28T22:03:27
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|
Vulkan: Timestamp internal RenderPasses in perf tests.
This change book-ends RenderPasses in the Vulkan back-end with
timestamp queries. This allows us to write out a trace of GPU/CPU that
we can inspect in Chrome. To enable the GPU trace you can define
ANGLE_ENABLE_VULKAN_GPU_TRACE_EVENTS in ContextVk.cpp and run the
angle_perftests suite with --enable-trace.
Note that we ran into some issues with the implementation not returning
monotonic timestamps. This may be a driver bug but bears more
investigation.
Bug: angleproject:4433
Change-Id: I0e6a364367f15183068e55686549cb418aa94c2a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2081380
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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b1b6a171
|
2020-03-10T14:20:36
|
|
Vulkan: Disable robustness support
Swiftshader does not currently have the ability to behave in a way
for ANGLE to support KHR_robustness. Disable for now until that
functionality is available.
Bug: angleproject:3058
Bug: swiftshader:145
Change-Id: I1c1b8147f6b9cf6f8d0da633dfe0f61ebfab5175
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2097053
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Ian Elliott <ianelliott@google.com>
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6963f58c
|
2020-03-05T15:45:35
|
|
Capture/Replay: Update TRex captures
Test: angle_perftests.exe --gtest_filter="*Trace*"
Bug: angleproject:4091
Change-Id: I1ec0a58f156eee0c36fdb38ec44eb486f974b731
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090664
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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07044c65
|
2020-03-03T00:13:03
|
|
Reland "Instantiate rx::DisplayEGL when device type EGL is selected"
This is a reland of 7455b54401dd55833944b5ad857ccd9852ef6a79
Original change's description:
> Instantiate rx::DisplayEGL when device type EGL is selected
>
> Define EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE that should be
> used to request a driver egl-backed implementation with ANGLE.
>
> Bug: angleproject:4328
> Change-Id: I6871d3a27e2bfc02af9815dcf86ae1cb6524f0cc
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2030038
> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Bug: angleproject:4328
Change-Id: I4e997c4fa1b5b59f081436f05bd208303ffe38e9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2093412
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Julien Isorce <julien.isorce@chromium.org>
|
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33bdab77
|
2020-03-12T11:42:13
|
|
Vulkan: Handle VK image being both a GL texture and GL image
Address a shader that uses the same texture as both a GL texture
(e.g. using a sampler) AND as a GL image (e.g. using imageLoad or
imageStore). The barrier and descriptor set created by
ContextVk::handleDirtyTexturesImpl() are wrong (read-only). This is
fixed by having ContextVk::handleDirtyTexturesImpl() look up if the
image is also being used as an image texture, and if so, use the
layout that should be used in that case.
Bug: angleproject:4413
Change-Id: I75684e1cfc7ed74296802ab6e31468d81625d4a5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2099311
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
|
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391f38c9
|
2020-03-05T12:18:34
|
|
Capture/Replay: Add Manhattan to TracePerfTest
This CL also adds the ability for a perf test to
elect to ignore GL errors during replay. Otherwise,
errors will cause the test to fail. We have known
failures with Manhattan that don't affect replay.
Test: angle_perftests.exe --gtest_filter="*Trace*"
Bug: angleproject:4091
Change-Id: I36268a9f80754f338e52208273e889d2404b7eed
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090663
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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dcf20853
|
2020-02-27T13:11:44
|
|
Add fp16 support to KHR streams for DX11.
This CL exposes DXGI_FORMAT_R16G16B16A16_FLOAT as GL_RGBA16F.
Bug: angleproject:4440
Change-Id: Icbc7b2d10a4c02946fb01711c01cc8c9b01e8f54
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079197
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
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5bb36cc0
|
2020-02-21T18:25:54
|
|
Passing covgl/covgl
Fix the following gles1-API implementation codes and some validation functions:
glClearColorx
glClearDepthx
glDepthRangex
glGetFixedv
glGetTexParameterxv
glLineWidthx
glPolygonOffsetx
glSampleCoveragex
glTexParameterx
glTexParameterxv
ValidateMaterialCommon
ValidateFogx
ValidateFogxv
ValidatePointSizex
ValidateRotatex
ValidateTexEnvx
ValidateTexEnvxv
Bug: angleproject:4281
Change-Id: Ia1d9e53c3ffde2bc77b7ca7eaa0d790e8ca43f10
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2075341
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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175227ba
|
2020-03-06T14:30:06
|
|
Vulkan:FramebufferVk cache draw buffer handling
Dirty draw buffers are causing cache clears on Manhattan.
Instead of clearing out the entire FramebufferVk cache when draw
buffers are dirty, reset the cache signature and regenerate it.
This change also contains a fix to make sure that we're not generating
serials for a draw buffer that's disabled.
Thanks Jamie Madill!
Bug: angleproject:4442
Change-Id: I0d48a2d6d95e74898a11bdde0fedbce77c82a3a3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2091862
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
|
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a2f9ad39
|
2020-03-09T14:28:39
|
|
Vulkan: Remove unused atomic counter builtins
Atomic counters are not supported by Vulkan. Most are
already converted by the RewriteAtomicCounters traversal,
but that is only invoked when atomic counters are active.
This CL introduces another pass that removes any atomic
counter builtin that was not handled by the previous pass.
It also will assert if it sees any atomic counters active,
thus ensuring it is only used when needed.
Test: KHR-GLES31.core.compute_shader.shared-struct
Test: angle_end2end_tests.exe --gtest_filter="*AtomicCounter*"
Bug: angleproject:4189
Bug: b:150310216
Change-Id: I61d10e954886dc94fede8b344f5a0ede3b689adb
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095688
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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cf80f252
|
2020-03-12T11:33:10
|
|
Remove android:forceQueryable from the ANGLE.apk manifest
This property is not part of AOSP yet.
BUG=b:142320172
Change-Id: I73b0481872096053c6b4b709d15376d82a1a7b02
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2099421
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
|
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84780f7d
|
2020-03-11T10:58:09
|
|
Speculative fix: getProgramiv always returns a valid program
The only possibility with program being nullptr here in the case of GL_LINK_STATUS seems to be if the context gets lost between the validation and usage of `Context::getProgramiv`.
Bug: chromium:991020
Change-Id: I50a77ca4a841dea7324344a71e46d4e0bf72858d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096176
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
|
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2e5bd9b1
|
2020-03-11T17:46:06
|
|
Update SimpleStateChangeTest.DrawRepeatUnalignedVboChange suppression
Also flaky on Linux (already suppressed on Windows).
Bug: angleproject:4470
Change-Id: I032241a4201dc7883d6107c643cf88c92fb01ba3
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2099402
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
27f310da
|
2020-03-11T16:07:18
|
|
Fix SearchProvider
The SearchProvider was attempting to launch ANGLE's MainActivity class
with the wrong fully qualified class name when Google's version
(com.google.android.angle) was installed on the device:
com.google.android.angle/.MainActivity
Instead, the AndroidManifest.xml and SearchProvider need to use the
fully qualified class name for com.android.angle.MainActivity since the
package name will differ between the AOSP (com.android.angle) and Google
(com.google.android.angle) versions.
Bug: b:142320172
Change-Id: Iab6883736be2a21dff64993bcaedbcc4c0cfecf8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2099443
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Tim Van Patten <timvp@google.com>
|
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14aaa1eb
|
2020-03-11T17:40:35
|
|
Refactor ANGLE target to allow GoogleANGLE to override it.
GoogleANGLE will be signed in a different part of Android so it needs to
be able to reference ANGLE's target and defaults to override certain
properties.
Update the manifests to request the needed permissions to use the
developer options.
Bug: b:142320172
Change-Id: Ia47815ab53f8de66332412efa2cc0fca3175e2cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096815
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
|
|
d6448538
|
2020-03-09T12:49:32
|
|
Relax GL_DEPTH_COMPONENT32_OES format support rules
On iOS, GL_OES_depth_texture is supported, which includes the format
GL_DEPTH_COMPONENT32_OES. However, GL_OES_depth32 is not always exposed.
This is causing ANGLE to not expose GL_OES_depth_texture, and
GL_ANGLE_depth_texture.
Bug: angleproject:4451
Change-Id: If9cd782e851e040b1cf24a763dd93e063ebffbc7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095361
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
|
|
1b12f6e5
|
2020-03-10T14:26:49
|
|
Remove MultisampleCompatibilityTest suppression
The failed DrawCoverageAndResolve can pass on 26.20.100.7323 now.
Bug: angleproject:3855
Change-Id: Ia6eb9fef2a57f0bdf52cb2e45c138457f5de88aa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2096230
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
|
|
c5b3cbdb
|
2020-03-09T16:58:37
|
|
Vulkan: Use VK_FORMAT_D24_UNORM_S8_UINT for 24 bit depth if available
And if the format we picked has extra bits, try to clear it instead
of load the value. Don't store these extra bits as values as well.
Bug: angleproject:4459
Change-Id: If5d0e31aca1453deab970d0dbcf8886a5e6ed51c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095850
Commit-Queue: Charlie Lao <cclao@google.com>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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|
9e263aa8
|
2020-03-06T17:41:30
|
|
Enable allowClearForRobustResourceInit for NVidia hardware
Intel and AMD drivers have trouble clearing textures without causing
corruption. NVidia, on the other hand, can handle.
Bug: angleproject:1074
Change-Id: Id9d293eba92f80e2af3a0d2e40cbeccb127763b9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2092838
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
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|
abcc536b
|
2020-03-09T13:20:53
|
|
Speculative fix for nullptr program in QueryProgramiv
It is reported that an increase crash rate is seen on M81.
This is a speculative fix based on that most crashes have calls from
GrGLProgramBuilder::checkLinkStatus.
Bug: chromium:991020
Change-Id: I549de9e0a0cccde8b9c68d706828963fe3f9bdf2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2095596
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
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5d7ccc30
|
2020-03-09T14:24:30
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|
Revert "Vulkan: Fix store ops with linear command recording."
This reverts commit a61e273ac3ca88cb95b7bebac0d31a62644049a0.
Reason for revert: Causes rendering artifacts in "Aztec Ruins".
Bug: angleproject:4444
Original change's description:
> Vulkan: Fix store ops with linear command recording.
>
> DiscardFramebuffer was being ignored in the new linear path. Fix this
> by using the correct APIs. Also cleans up some of the access to the
> "RenderPassCommandBuffer" struct in ContextVk. Add a new accessor that
> returns the RenderPass without a flush that ensures it is only called
> when a RenderPass is already started.
>
> Bug: angleproject:4029
> Change-Id: Ibd199f3a371c0f91b448a0b34c8752dc8b76c284
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057329
> Reviewed-by: Charlie Lao <cclao@google.com>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>
TBR=tobine@google.com,jmadill@chromium.org,cclao@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:4029
Change-Id: I7d925b88c438a20ebe4a48634568addda7a64d60
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2093157
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a8c947c7
|
2020-02-06T08:53:16
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|
Enabled GL_KHR_no_error
Enabled GL_KHR_no_error added end2end tests for it
Note that GL_KHR_no_error can only be enabled by setting the EGL
attribute currently. Context flags are not currently supported.
Bug: angleproject:1280
Test: angle_end2end_tests --gtest_filter=ContextNoErrorTest.*
Change-Id: Ib5c73b8e284e3e4e5f800750ad6fcbef77be4285
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2068899
Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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0c9b6abd
|
2020-02-06T08:53:16
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Skip invalid end2end test for ES2
Previously, the incomplete framebuffer depth stencil attachment
test would run on ES2 if GL_OES_packed_depth_stencil were present.
This is insufficient since it uses the GL_DEPTH_STENCIL_ATTACHMENT
enum, which is not introduced in any extension prior to ES3. The
test has been disabled on ES2, regardless of extensions.
Bug: angleproject:4454
Test: angle_end2end_tests --gtest_filter=StateChangeTest.FramebufferIncompleteDepthStencilAttachment/*
Change-Id: Ic5a6a521e35b49c5d723b33f588fa608264d6390
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2090783
Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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03ed5f6c
|
2020-03-06T22:15:42
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Revert "Instantiate rx::DisplayEGL when device type EGL is selected"
This reverts commit 7455b54401dd55833944b5ad857ccd9852ef6a79.
Reason for revert: This appears to break the "Linux FYI Ozone (Intel)" bots on the chromium.gpu.fyi waterfall. Ozone means ChromeOS.
Original change's description:
> Instantiate rx::DisplayEGL when device type EGL is selected
>
> Define EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE that should be
> used to request a driver egl-backed implementation with ANGLE.
>
> Bug: angleproject:4328
> Change-Id: I6871d3a27e2bfc02af9815dcf86ae1cb6524f0cc
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2030038
> Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
TBR=geofflang@chromium.org,syoussefi@chromium.org,jonahr@google.com,julien.isorce@chromium.org
Change-Id: I8aec6c2783b0acb67d3315d351cdc9e526f58d6b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: angleproject:4328
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2091864
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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1a5c7a16
|
2020-02-25T12:02:31
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Reland "Vulkan:Include precision qualifier in GLSL"
Currently still ignoring precision qualifiers for Vulkan shaders by
default, but have added feature "enablePrecisionQualifiers" that can be
enabled in order to include precision qualifiers.
With this initial implementation, it's possible to get precision
qualifier mis-matches in the generated GLSL 4.50. According to the
spec this is allowed. From GLSLangSpec 4.50 section 4.7 "Precision and
Precision Qualifiers":
For the purposes of determining if an output from one shader stage
matches an input of the next stage, the precision qualifier need not
match.
However, when converted to SPIR-V and run through the shader validation
any mismatches will cause shader validation errors. Initially just
ignoring those errors with this commit.
Bug: angleproject:3078
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057749
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
Change-Id: Ieecca604bb2c834c9b1c2bcab85279d1f8755dfa
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086280
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7455b544
|
2020-03-03T00:13:03
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|
Instantiate rx::DisplayEGL when device type EGL is selected
Define EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE that should be
used to request a driver egl-backed implementation with ANGLE.
Bug: angleproject:4328
Change-Id: I6871d3a27e2bfc02af9815dcf86ae1cb6524f0cc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2030038
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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3797fc85
|
2020-03-05T11:44:28
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Generate new compiler errors for array-of-arrays
The GLES GLSL 3.1 spec states that it is an error to use array-of-arrays
in the following cases:
- Vertex shader outputs
- Fragment shader inputs
- Fragment shader outputs
ANGLE currently generates errors in the case of vertex shader inputs.
It needs to add the above cases.
Reproduce by running "angle_deqp_khr_gles31_tests" with:
--gtest_filter=dEQP.KHR_GLES31/core_arrays_of_arrays_InteractionInterfaceArrays2* --use-angle=swiftshader
Bug: angleproject:4148
Change-Id: I1147fc7d4755e5b6c07d2ab5d14566d919dec530
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2087647
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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9acaf662
|
2020-02-28T14:58:17
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|
Add timer query support to TracePerfTests.
This can allow us to get some profiling measurements on ANGLE vs a
native driver. We correlate host times with GL times using the blocking
timestamp query. We also time RenderPasses/FBO switches using the
trace instrumentation we added in an earlier patch combined with timer
queries.
Not currently instrumented for the current tests. We'll need to re-run
capture to get the callbacks working correctly.
Bug: angleproject:4433
Change-Id: I8f61774a3a090ac9460a378d34715a72954d1331
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080597
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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55228e53
|
2020-03-04T18:25:47
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Add Chrome texture formats test for VulkanExternalImageTest
This make sure the VkFormat/internalformat combinations that Chrome uses
succeed import, which in particular requires the object size to match.
Allowing VK_FORMAT_R8G8B8_UNORM VkFormat for GL_RGB8 will make this test
fail when run on a native vulkan that supports that format.
Bug: chromium:1058521
Change-Id: I91483568ba8552f40314f10215bfea59e5ca2b94
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2088652
Commit-Queue: Michael Spang <spang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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c55fbc40
|
2020-03-01T16:23:05
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|
Capture/Replay: Fill out more ES 3.0 state in mid-execution capture
Test: Manhattan mid-execution capture working
Bug: angleproject:3662
Bug: angleproject:4091
Change-Id: Id7f1a3f667229e4d5abedb3ada25d44db250605a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080592
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ca04de85
|
2020-03-03T09:59:42
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Vulkan: blacklist VK_FORMAT_R8G8B8_UNORM
Chrome makes assumptions that depend on ANGLE implementing 24bit
RGB as 32 RGBX. Since that was the behavior of ANGLE for a while,
remove those formats from the VK format table to force that behavior
again.
Test: Chrome on Fuchsia
Bug: angleproject:4282
Change-Id: I22a3f07b00d7870044ed6b3326dd528721b89af8
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2085043
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Michael Spang <spang@chromium.org>
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e682bc57
|
2020-03-01T16:19:32
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|
Capture/Replay: Add Sampler Object support to mid-execution capture
Test: Manhattan mid-execution capture working
Bug: angleproject:3662
Bug: angleproject:4091
Change-Id: Iafa528e2a25efe1c49eb49ecc429eac8f25c162c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080591
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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6125419c
|
2020-03-04T10:31:26
|
|
Vulkan: Suppress some flaky tests for Intel Linux driver
Bug: angleproject:4453
Change-Id: I55475f85298a593597daa300effa828a6b0ed342
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2087896
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
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9459bae1
|
2020-03-01T16:17:41
|
|
Capture/Replay: Add Vertex Array Object support to mid-execution capture
Test: Manhattan mid-execution capture working
Bug: angleproject:3662
Bug: angleproject:4091
Change-Id: I5d16e8faed759507c85b6358b65750fe5c33ddfe
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079190
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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f8ecac29
|
2020-03-01T16:16:18
|
|
Capture/Replay: Add TransformFeedback Object support to mid-execution capture
Test: Manhattan mid-execution capture working
Bug: angleproject:3662
Bug: angleproject:4091
Change-Id: Ibaa708085c5707a4ece637186daeafe6c681068f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070901
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
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605ab763
|
2020-02-24T19:43:32
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|
D3D11: Implement OES_draw_buffers_indexed
Existing CONSTANT_COLOR/CONSTANT_ALPHA limitation was generalized to independent blend states with draw call invalidation and a new end2end test. dEQP tests that are incompatible with this limitation result in INVALID_OPERATION and are marked as FAIL.
D3D11 renderer always normalizes and deduplicates requested blend states based on their enabled features and bound framebuffer.
Bug: angleproject:4394
Change-Id: I284796e18be71de1b5bfb087d36f6a45be4c3f70
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070575
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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f143ab1f
|
2020-03-03T17:15:38
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|
Vulkan: Disable forceOldRewriteStructSamplers for SwS-Android
Disable the forceOldRewriteStructSamplers feature for SwiftShader on
Android. Another change fixed the issue that prevented SwiftShader on
Android from supporting sampler arrays as parameters. The Qualcomm
driver still cannot support sampler arrays as parameters, and so it
still needs forceOldRewriteStructSamplers.
Bug: angleproject:4071
Bug: angleproject:2703
Change-Id: I77fbfacdad6cd9cc918c79fa0918f15de0558ce0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086282
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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e45fe217
|
2020-02-29T23:28:33
|
|
Fix up EGLSurfaceTest.
* removes the SwapInterval test. This test was not really based on
spec language. SwapInterval is highly os-dependent so likely a
robust test would include some OS-specific logic instead of timing.
* give the pbuffer surface non-zero dimensions. this fixes an uncaught
error on Windows and may give better results.
* lifts a couple Android suppression possibly related to the pbuffer
bug. a couple tests still fail.
Bug: angleproject:3123
Bug: angleproject:3162
Change-Id: I68e4e943b94d17777704bbe3b8ae7e646fc9c54d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082131
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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27a81308
|
2020-02-29T12:53:45
|
|
Vulkan: Re-enable RobustResourceInitTest.Texture test
Commit "Vulkan: Add robust init for NULL texture image." for
angleproject:4255 also fixed angleproject:3416, re-enable the
disabled test in 3416.
Bug: angleproject:3416
Change-Id: I36c09d90eafe9dea0b477c49487284d4a305d992
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086931
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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028a7a72
|
2020-03-03T18:19:33
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|
Skip if GL_EXT_texture_compression_dxt1 isn't supported
If GL_EXT_texture_compression_dxt1 is not support, will be failed
at glCompressedTexImage2D in CopyCompressedTextureTest.Immutable
Bug: angleproject:1424
Change-Id: I287c6a40c1c09fa379088e5ad4bec06f0dfc2f59
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086533
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
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9e9493f2
|
2020-03-03T21:03:01
|
|
Skip crashing dEQP-GLES3.functional.samplers.*_tex_3d.* on SwANGLE
Started after
https://chromium-review.googlesource.com/c/angle/angle/+/2076740
Bug: angleproject:3983
Change-Id: I4073baa36aebd4bbd210bb0a0f46959b9ef66450
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2086695
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
54bd0005
|
2020-03-01T16:13:23
|
|
Capture/Replay: Add Query Object support to mid-execution capture
Test: Manhattan mid-execution capture working
Bug: angleproject:3662
Bug: angleproject:4091
Change-Id: I3e0d0fb1692b1fda08fd057d528f70aa5e50ef1c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070900
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
|
|
dfae826d
|
2020-03-01T16:07:49
|
|
Capture/Replay: Update getTexImage for depth/stencil and 3D
3D support based on work from ancheng.qiao@arm.com.
Test: Manhattan mid-execution capture working
Bug: angleproject:4058
Bug: angleproject:4091
Change-Id: I7f8b8542fbc1f3484a2451850db0dc752c0b8906
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070899
Commit-Queue: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
|
|
90019cea
|
2020-02-26T18:04:25
|
|
Vulkan: Add depth to mipmap generation
In generateMipmaps, remove hard coded depth of 1, shift depth
like every other dimension.
Remove MipmapsForTexture3D test pixel value check, in es spec3.2 8.14.4
"No particular filter algorithm is required, though a box filter is recommended."
It's implementation-dependent. In current angle implementation, will
choose VK_FILTER_LINEAR/VK_FILTER_NEAREST according to vkdeice support.
Bug: angleproject:3983
Test: MipmapTestES3.MipmapsForTexture3D/ES3_Vulkan
Test: dEQP-GLES3.functional.samplers.single_tex_3d.diff_max_lod
Test: dEQP-GLES3.functional.samplers.single_tex_3d.diff_min_lod
Test: dEQP-GLES3.functional.samplers.multi_tex_3d.diff_max_lod
Test: dEQP-GLES3.functional.samplers.multi_tex_3d.diff_min_lod
Change-Id: I5e73f8c743053aeb521b5e0b3e372bbe77e57ad2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076740
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
f8b28678
|
2020-02-26T19:12:39
|
|
Vulkan: Add support for VK_EXT_index_type_uint8
Enable VK_EXT_index_type_uint8 Vulkan extension if supported by
VkDevice.
Bug: angleproject:4405
Change-Id: I84d030497898c5944a36d9a88a31e7377ccd5e9e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082391
Commit-Queue: Xiaoxuan Liu <xiaoxuan.liu@arm.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
|
|
b84969ad
|
2020-02-29T09:14:36
|
|
Vulkan: Use QueryHelper for internal GPU timing.
This cleans up the code. Using QueryHelper means we don't need to
duplicate the timestamp query/result code. It also means we don't need
special allocate/free functions in DynamicQueryPool.
Done while investigating timing GPU events for T-Rex.
Bug: angleproject:4433
Change-Id: I8512a5618e1dd00956942ae2d12d46d8193c4e51
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2081379
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
|
|
4fb29948
|
2020-02-12T13:48:43
|
|
Split up EGLContextCompatibilityTest.
Instead of attempting to run numConfigs^2 test permutations in a single
test we now split up each config into its own test. Each permutation
also gets a unique name based on the configs it is testing. Because
there were so many tests on some back-ends (e.g. D3D11) this CL adds
a way to hard limit the number of test permutations by discarding
random tests to reach a specified maximum per back-end.
Uses the GoogleTest "RegisterTests" API instead of using the GTEST
macros. See online GTest docs for more info.
This will allow more easily supporting test timeouts when running
batches of tests multi-process.
As a side effect we no longer need to restrict this test to Release
builds or ignore some renderers.
Bug: angleproject:4449
Change-Id: Ia7991e2a3906175413b77a876432061da527d03b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2050812
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
|
|
a1e5f582
|
2020-02-29T08:01:16
|
|
Vulkan: Clean up QueryHelper uses.
Makes the wrapper classes take boxed query handles. Also cleans up some
repeated code patterns. It also encapsulates the QueryHelper class more
so that the pool indexes and handles are hidden from the user of the
class.
Fixed while working on GPU trace event timing.
Bug: angleproject:4433
Change-Id: Ib6cba9c52ec956ebede9b411b70261ea5b877d7d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2081378
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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80f55e97
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2020-02-28T15:05:41
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Expose glGetInteger64vEXT.
This entry point is specifically for retrieving very large timestamp
values from EXT_disjoint_time_query. In GLES 2.0 contexts with the
Vulkan back-end we were getting some astronomical values that couldn't
be cast to 32-bit ints.
Also fix missing dependencies in generate_loader.py.
Bug: angleproject:4433
Change-Id: I59146dcc1a163a24ac2d7c37546f4551a7a8890a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080595
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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51a9da21
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2020-02-28T13:57:25
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Add OES_draw_buffers_indexed autogenerated wrappers and validation redirects.
This extension allows setting independent blend state (and color write mask) for each draw buffer. OES and EXT versions provide exactly the same functionality. It is also included in GLES 3.2 core.
Bug: angleproject:4394
Change-Id: I0c27c419472622e309a038dd1463fa0b3e4ca595
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078587
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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ff60abaf
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2020-02-28T14:06:07
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Vulkan:Disable FramebufferVk cache on Apple
Currently hitting a crash on Apple so disabling FramebufferVk cache.
Bug: angleproject:4442
Change-Id: I3824252210aeeaf9919c8d17730395b394a50862
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2080661
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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dd19d554
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2020-03-02T09:41:22
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Change commit_id 'check' back to looking for .git files.
commit_id.py was change to try running 'git status' to confirm that git
was present. This caused it to succeed if there was a git checkout
somewhere above ANGLE if ANGLE's .git didn't exist, incorrectly adding
a non-existant .git/HEAD file to the gn rule's inputs.
Always verify that ANGLE's .git/HEAD is present in commit_id.py.
BUG=angleproject:2344
Change-Id: I7e170f39c8d5cef73086ecf6d68925a1d3512de1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082993
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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35785308
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2020-02-24T17:37:55
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Vulkan: reserve extra varyings
when basicGLLineRasterization or supportsTransformFeedbackExtension is enabled.
updated with MaxVaryingWithFeedbackAndGLline
adding test to validate pixel value (disabled for macos)
Bug: angleproject:4273
Change-Id: Ie3d3516fd3806c0d622fb402ba8223d302206f73
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071237
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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fd75545f
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2020-03-01T20:59:48
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Test Runner: Add stub register function to GLES 1 CTS.
These tests use the same main function as end2end_tests. Add the
register function stub so the compilation works correctly in standalone
and component builds.
Bug: angleproject:4449
Change-Id: Id240a834ae0e358d0e2520b12842f3f337c0aa31
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2081514
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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da2e65c0
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2020-03-01T13:01:24
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Test Runner: Add stub register function to white box tests.
These tests use the same main function as end2end_tests. Add the
register function stub so the compilation works correctly in standalone
and component builds.
Bug: angleproject:4449
Change-Id: Ib1558a596b9a558b16a7c5b7bfccc1e495a67e39
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082135
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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390be9bb
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2020-03-01T08:47:37
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Test Runner: Use system path for gtest-internal.
This ensures we use the correct internal path in Chromium builds as
well.
Bug: angleproject:3162
Change-Id: I036dcbd8802f67162e5f5eccb6158910f0a5efcc
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082134
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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49a68f18
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2020-03-01T08:12:53
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Add RegisterContextCompatibilityTests stub.
We'll call this function from the Chromium angle_end2end_tests main.
First this CL needs to roll into Chrome. Then we can make a second CL
in ANGLE to change the way the EGLContextCompatibilityTests are set up.
This is to break up the slow tests into smaller pieces. See the issue
for more details.
Bug: angleproject:4449
Change-Id: Icc10679c61fd2f7a5e396f7a310ffcfd0b45893b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2082133
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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94d399ca
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2020-02-28T08:18:37
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Trace/Replay: Add framebuffer change callback.
The perf tests can use this callback to instrument timer queries to
delineate render pass times on the device.
The new call pattern in the replay looks like this:
glBindFramebuffer(GL_FRAMEBUFFER, gFramebufferMap[1]);
OnFramebufferChange(GL_FRAMEBUFFER_OES, gFramebufferMap[1]);
Bug: angleproject:4433
Change-Id: Ice5150741d1d5becb26d60020e8c00e3a2fb6218
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2074337
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
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54bc3dab
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2020-02-27T15:52:04
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Add the ANGLE Android developer options to the ANGLE repository.
The ANGLE repository will house all the scripts needed to build
ANGLE.apk and the developer options are packaged in the APK.
BUG=angleproject:2344
Change-Id: I29090bd91a07546a1d2ccc03a6af19f45ffa3d90
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079194
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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b07816d6
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2020-01-02T15:13:37
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Vulkan: Add robust init for NULL texture image.
In gl::ReadPixels(), ValidateReadPixels() will try to
flush staged updates before readPixels. In the case
where a texture was initialized with null RGBA data,
no Framebuffer dirty bits are set, and thus the staged
clear would never be flushed from the staged updates.
1. Add robust init in TextureVk::initImage to ensure
image is initialized.
Test: ./angle_end2end_tests --gtest_filter=\
RobustResourceInitTest*_Vulkan_AllocateNonZeroMemory
2. Update stageSubresourceRobustClear() to
kEmulatedInitColorValue in the case where robust resource
was initialized without full RGBA format to update
init value of robust resource.
Test: texture-attachment-formats.html in
webgl_conformance_vulkan_passthrough_tests.
3. Revert "Suppress Vulkan RobustResourceInit tests."
Revert commit a8e6a463121b9920564fb6efd7f2c857d7023fe3.
Reason for revert: re-enable related robust tests.
Bug: angleproject:4255
Change-Id: I79f20e0c02c2f1b1cd68ab590f0f765229f9e780
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1985503
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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6c56c579
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2020-01-21T11:08:36
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Add Android boot animation and rounding error test
This introduces an end2end test that makes the same GLES1
calls as Android's default boot animation. The test uses
images of much smaller sizes, but we do the same thing
with the images as the original code (it uses one image as a
mask and moves the other along behind it).
The original default boot animation code can be found here:
https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/cmds/bootanimation/BootAnimation.cpp#422
This change also implements glTexParameterx since the default boot
animation requires it. This function is part of OES_FIXED_POINT.
This also includes a test to check for int to floating point cast errors
when using GL_TEXTURE_CROP_RECT_OES.
Tests: angle_end2end_tests --gtest_filter=*DefaultBootAnimation*
angle_end2end_tests
--gtest_filter=*TextureParameterTest.IntConversionsAndIntBounds*
Bug: angleproject:3644
Change-Id: Ib7e99c9dc1c001c71543d03ea4dd76082192f6a7
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2053506
Commit-Queue: Brandon Schade <b.schade@samsung.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
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fb551728
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2020-02-28T11:10:29
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Suppress SwANGLE dEQP-GLES3.functional.texture.compressed.astc.* failures
Started after SwiftShader enabled ASTC in
https://swiftshader-review.googlesource.com/c/SwiftShader/+/41568
Bug: angleproject:4447
Change-Id: I251ff26d4972f17f1f76f8ad1df57dc9c539782c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078755
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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a60e4973
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2020-02-27T20:11:20
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Revert "Vulkan:Include precision qualifier in GLSL"
This reverts commit 93e72f5f0eb80b89334ea8fe577b32901a00b5fb.
Reason for revert: This is having a negative impact on gfxbench
Manhattan 3.1 tests (20-30%) with only a minor improvement (~4%) in TRex offscreen. Pulling out for now and need to re-evaluate best
solution here.
Original change's description:
> Vulkan:Include precision qualifier in GLSL
>
> With this initial implementation, it's possible to get precision
> qualifier mis-matches in the generated GLSL 4.50. According to the
> spec this is allowed. From GLSLangSpec 4.50 section 4.7 "Precision and
> Precision Qualifiers":
>
> For the purposes of determining if an output from one shader stage
> matches an input of the next stage, the precision qualifier need not
> match.
>
> However, when converted to SPIR-V and run through the shader validation
> any mismatches will cause shader validation errors. Initially just
> ignoring those errors with this commit.
>
> Bug: angleproject:3078
> Change-Id: Ia2b04f90f0a7b6b1302c1b1b3e32bcfd8db9ed49
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057749
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Reviewed-by: Tobin Ehlis <tobine@google.com>
> Reviewed-by: Tim Van Patten <timvp@google.com>
> Commit-Queue: Tobin Ehlis <tobine@google.com>
TBR=tobine@google.com,timvp@google.com,jmadill@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: angleproject:3078
Change-Id: I84984e2a963bde573f0f1de585001ceb83623c89
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079334
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
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78da538a
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2020-02-26T21:23:16
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Revert "Vulkan: Disable global merge for volk"
This reverts commit bab2b3de2273796ca15edfc46747f3bbab3f27c3.
Reason for revert:
A fixed clang version has been rolled in, so this flag should no longer
be necessary.
Original change's description:
> Vulkan: Disable global merge for volk
>
> This optimization pass breaks the build by exporting volk's internal
> binding symbols from libGLESv2.so. Since the test binary also links
volk,
> this causes a SEGV as the wrong (uninitialized) function pointer is
> called.
>
> This is an LLVM bug and will be fixed upstream:
> https://reviews.llvm.org/D73235
>
> Bug: angleproject:4351
> Change-Id: Iebe0eabd975f8109231df30eef8c9074af8190e9
> Reviewed-on:
https://chromium-review.googlesource.com/c/angle/angle/+/2023910
> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
> Commit-Queue: Michael Spang <spang@chromium.org>
TBR=spang@chromium.org,syoussefi@chromium.org,jmadill@chromium.org
Bug: angleproject:4351
Change-Id: Ie832d7d42fab7c8360f2d4d548f1708164c60d3f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076138
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Michael Spang <spang@chromium.org>
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5dde4db5
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2020-02-27T15:39:30
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Capture/Replay: Capture DrawBuffersEXT.
The extension entry point can forward to the ES 3.0 entry point. Needed
for capturing the mutiple draw buffers sample.
Bug: angleproject:4433
Change-Id: I1081e6a5ad57eca6dc328947bb0f9037d47fe9f0
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079155
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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da6d12d0
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2020-02-27T14:20:32
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Fix out-of-bounds read in test.
The test wasn't reserving a large enough buffer when initializing
the vertex data. Fix the test buffer limits.
Bug: angleproject:4430
Change-Id: I4b9a98e1af1cc8088afb871816061d7ee4dd6a2c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2079153
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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698ffd02
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2020-02-27T10:59:13
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eglGetConfigAttrib validation missing extension check
The extension EGL_ANGLE_iosurface_client_buffer adds a new attribute
to the config: EGL_BIND_TO_TEXTURE_TARGET_ANGLE. However, validation
was not checking the extension was present when this attribute was
requested.
Bug: chromium:1015454
Change-Id: I24c6e20f3b602e8a71a46f0f1e99c1472d5bbb1e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078892
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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4d2040a6
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2020-02-27T09:59:11
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Make GLSLTest_ES31.MixOfAllResources more lenient.
Lower precision in Vulkan caused off-by-one issues with this test.
BUG=angleproject:4438
Change-Id: I17111a06133ef403be1f0c99321f1dbf8ab6083c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2078791
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
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f0d32401
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2020-02-14T14:50:25
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Vulkan: Optimize element buffer conversion
Uses CPU copy if the buffer is CPU visible. Also add dirty bit check to avoid repeated conversion on clean data
Bug: angleproject:4400
Change-Id: I1f472703ebc4a65ee0de129c27f56b081748f900
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057758
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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cb7f5f4a
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2020-02-26T16:59:01
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Vulkan: Updated expectations after SwS fixed 4259
Bug: angleproject:4259
Change-Id: I518db27a1fb50d35f2c784f655d3e7ee40f4bdf2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2076415
Reviewed-by: Ian Elliott <ianelliott@google.com>
Commit-Queue: Ian Elliott <ianelliott@google.com>
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e488d8b8
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2020-02-26T16:11:29
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Vulkan: Implement Android pre-rotation
As an Android GLES driver on top of Vulkan, ANGLE must pre-rotate
rendering on behalf of the application. This involves modifying the
vertex shader to multiply gl_Position with a mat2 "rotation matrix".
Not doing so means that SurfaceFlinger (SF) will perform a costly
rotation blit before presenting every image. Setting
WindowSurfaceVk::mPreTransform to mCurrentTransform tells SF to not do
the blit.
When the surface is rotated 90 or 270 degrees, the width and height
must be swapped for:
- The swapchain images, and for any depth, stencil, and/or multisample
attachments used with the swapchain image.
- The viewport, scissor, and render area.
Because the Metal back-end shares the TranslatorVulkan, it will define
the same preRotation (mat2) DriverUniform that is used for Vulkan.
Bug: angleproject:3502
Change-Id: I968dbe8869ba0f50de18dd41f1195e847c06b545
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2038272
Commit-Queue: Ian Elliott <ianelliott@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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ba8ef68c
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2020-02-24T14:13:40
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Always use commit_id.py to generate commit.h
commit_id_.py is capable of generating the default commit.h.
This makes it so we always take a single path in gn.
Remove the existing commit.h and generate it into the root
generation folder (not the id subfolder) because Android blueprints
can't handle generating into subfolders that don't exist.
Make the <angle_dir> argument capable of taking a filename or
directory name. This allows us to pass the .git/HEAD file which is
a gn input. Android blueprints require all paths used as input
or output to a script are listed as inputs or outputs in the genrule.
BUG=angleproject:2344
Change-Id: I6600083fc400faf07808316c4a6244d6599df79a
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2074924
Commit-Queue: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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c79b0ea5
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2020-02-25T08:26:23
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Vulkan: Document command access APIs.
Includes a short description of the ContextVk command APIs.
Also a few small cleanups to other Vulkan back-end documentation.
Bug: angleproject:4029
Change-Id: I3bd04861f27b718e6a94fdae00644c124452bc62
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2070597
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
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93e72f5f
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2020-02-25T12:02:31
|
|
Vulkan:Include precision qualifier in GLSL
With this initial implementation, it's possible to get precision
qualifier mis-matches in the generated GLSL 4.50. According to the
spec this is allowed. From GLSLangSpec 4.50 section 4.7 "Precision and
Precision Qualifiers":
For the purposes of determining if an output from one shader stage
matches an input of the next stage, the precision qualifier need not
match.
However, when converted to SPIR-V and run through the shader validation
any mismatches will cause shader validation errors. Initially just
ignoring those errors with this commit.
Bug: angleproject:3078
Change-Id: Ia2b04f90f0a7b6b1302c1b1b3e32bcfd8db9ed49
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2057749
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tobin Ehlis <tobine@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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8aea6d5a
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2020-02-25T11:22:00
|
|
glslang: enforce initialize and release as once per process
Bug: angleproject:4354
Change-Id: Ice0912a90d4e9a4fe3fdaf67d67292afc0eba8a2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2073201
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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b9b4569b
|
2020-02-25T15:01:21
|
|
Save binding information when caching shader
Test: KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_FragmentShader
Bug: angleproject:4106
Bug: angleproject:3089
Change-Id: Ia92ee172ae574e50bf1759583e46ffb54f348962
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2072871
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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4a9ec2ef
|
2020-02-25T16:33:21
|
|
Revert "Always use commit_id.py to generate commit.h"
This reverts commit 4dc19c38c0c5e307350ecd8b9f80d59573161df9.
Causes a git error during 'gn gen':
fatal: this operation must be run in a work tree
BUG=chromium:1055991,angleproject:2344
Change-Id: I74dd36d557dcaf1bd1b13264d806a1c6b09e1a56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2073200
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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a1ceb87b
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2020-02-25T11:58:19
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Vulkan:Refactor precision emulation code
GLSL, ESSL, and HLSL translators all had the same code to emulate
precision so migrate that code to base class.
This is a structural change to prepare for honoring precision
qualifiers in the Vulkan translator as well, which is done in a
follow-on commit.
Bug: angleproject:3078
Change-Id: Id85bba83543189e3bbc4002be92b056e63afc8de
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2072644
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
Commit-Queue: Tobin Ehlis <tobine@google.com>
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916d204c
|
2020-02-25T14:18:38
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|
Vulkan: Use new APIs in BufferHelper::copyFromBuffer.
We shouldn't need to special case the barrier logic in this function
any more. Instead use the 'onBufferRead' and 'onBufferWrite' APIs.
Bug: angleproject:4029
Change-Id: I7f67b67aa312d9ae64172b40d73086b7772d49d2
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071143
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Tim Van Patten <timvp@google.com>
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660c0dd6
|
2020-02-25T13:30:33
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Vulkan: Fix padding out Buffer allocations on AMD.
We would often pad incorrectly given the constraints of the max stride.
We shouldn't really be rounding up the buffer size, but we should
instead be adding the max alignment size to the end of the buffer.
Bug: angleproject:4428
Change-Id: Id2afc572c85985548a18f60b42cdc388d83d5c4c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071235
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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5b7ce876
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2020-02-25T09:52:05
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Vulkan: Update buffer accumulation TODO bug IDs.
Bug: angleproject:4029
Bug: angleproject:4429
Change-Id: Ice4ae48a92e376ea916f05d1433a68f3accc09d5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2071145
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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b185002d
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2020-02-21T16:58:39
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Fix the condition of glOrtho{fx} validation
According to the OpenGL ES 1.1 spec, remove the conditions
of glOrtho validation that n and f must be positive.
Bug: angleproject:4281
Change-Id: I644a25408a026ce87211f2203b8e8203eeaf69bd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2067002
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
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f031f7c8
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2020-02-19T18:13:32
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Fix a GCC 10 build failure.
Build failed on GCC10 with C++17. An #ifdef was added to support both
C++17 and C++14
Bug: angleproject:4390
Change-Id: I397513a8ebad4a55635ba863c47edc658e405729
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2063545
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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